Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.01 @ 05:51:01 Player: pGoos Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (19) 95 Value Destroyed (605) 605 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6540 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 34/300 Energy 43/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Antimatter Reactor Impulse Thruster Advanced Signal Interpreter Heavy Machine Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel Compact Wheel Armored Wheel Nuclear Pulse Array > --- UTILITY ---------- Advanced Weight Redist. System Enhanced Optical Array Improved Signal Interpreter Cloaking Device Improved Light Armor Plating Improved Shock Absorption System > --- WEAPON ----------- Precision Beam Rifle Power Maul > --- INVENTORY -------- Improved Signal Interpreter Heavy Machine Gun Heavy Rocket Launcher Powered Hammer [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Medium Treads Leg Titanium Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Hammer Energy Gun Precision Beam Rifle Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Fac Res Slots Evolved 14 | . . 2 2 . 2 . . 2 2 2 2 Power 1 | . . . . . 1 . . . . . . Propulsion 7 | . . 2 1 . . . . 1 1 . 2 Utility 6 | . . . 1 . 1 . . 1 1 2 . Weapon . | . . . . . . . . . . . . Parts Attached 94 | 3 4 10 14 7 10 12 4 7 18 . 5 Power 9 | . . 1 1 1 2 2 . 1 1 . . Engine 2 | . . 1 . . . . . 1 . . . Core 7 | . . . 1 1 2 2 . . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 37 | 2 . 6 10 1 2 3 . 2 8 . 3 Treads 1 | . . . . . 1 . . . . . . Leg 4 | 2 . . . . . 2 . . . . . Wheel 9 | . . . . . . . . 2 5 . 2 Hover . | . . . . . . . . . . . . Flight 23 | . . 6 10 1 1 1 . . 3 . 1 Utility 23 | . 2 1 1 2 4 1 2 2 7 . 1 Device 9 | . 1 . . 1 1 . . 1 4 . 1 Storage 3 | . 1 1 . . . 1 . . . . . Processor 4 | . . . . . 2 . 1 1 . . . Hackware 1 | . . . 1 . . . . . . . . Protection 6 | . . . . 1 1 . 1 . 3 . . Artifact . | . . . . . . . . . . . . Weapon 25 | 1 2 2 2 3 2 6 2 2 2 . 1 Energy Gun 6 | 1 1 1 1 1 . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 2 | . . . 1 . . . . . . . 1 Ballistic Cannon 2 | . . . . . . 1 1 . . . . Launcher 7 | . . . . 2 . 3 1 . 1 . . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 6 | . . 1 . . 2 2 . 1 . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 3 . . . . 1 1 . 1 Parts Lost 46 | . . 3 . 8 6 2 5 . 14 3 5 Power 8 | . . . . 2 2 . 2 . 2 . . Propulsion 22 | . . 1 . 3 4 . 3 . 7 1 3 Utility 10 | . . . . 2 . 2 . . 3 1 2 Weapon 6 | . . 2 . 1 . . . . 2 1 . Highest Loss Streak 14 | . . 3 . 5 6 2 2 . 14 3 5 Average Slot Usage (%) 59 | . 55 64 80 85 66 44 58 62 79 24 18 Engine 1 | . . 6 4 . . . . 5 4 . . Core 2 | . . . 5 8 . 2 8 . . . . Leg 5 | . 28 2 . . . 8 13 6 . . . Wheel 4 | . . . . . . . . 10 25 . 7 Flight 14 | . . 37 42 42 28 8 8 . 3 4 . Device 3 | . 12 2 . 3 4 4 . . 9 4 . Storage 6 | . . 6 9 9 7 11 7 6 1 . . Processor 7 | . . . . . 9 7 11 16 11 10 8 Protection 3 | . . . . 5 1 . 7 6 8 . . Energy Gun 1 | . 13 1 2 3 . . . 3 4 . . Impact Weapon 3 | . . 6 9 9 4 . . 4 4 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 24 | 1 4 9 12 18 20 14 16 21 24 3 5 Greatest Support 108 | 3 3 18 33 33 26 32 32 28 108 5 32 Greatest Overweight (x) 3 | . 1 . 3 . 1 1 3 . 1 . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 6 | 4 6 6 6 6 6 6 6 6 6 4 4 Average Capacity 5 | 4 4 5 6 6 6 6 6 6 4 4 4 Most Carried 6 | 4 4 6 6 5 6 6 6 6 6 4 4 Average Carried 4 | 3 3 4 4 3 4 5 4 5 4 3 3 Final Capacity 6 | 4 4 6 6 6 6 6 6 6 4 4 4 Final Carried 6 | 4 4 5 4 4 5 6 5 6 4 4 4 Class Distribution -------------------- 86% | Mutant 13% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Fac Res Matter Collected 863 | 158 57 80 . 159 . 382 24 . 3 . . Remotely . | . . . . . . . . . . . . Salvage Created 565 | . 57 . . 62 . 393 24 . 29 . . Parts 27 | . 1 . . 8 . 10 6 . 2 . . Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 15 3 . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Fac Res Combat Hostiles Destroyed 18 | . . . . 2 . 10 4 . 2 . . Melee 1 | . . . . 1 . . . . . . . Cannons 1 | . . . . . . . 1 . . . . AOE 15 | . . . . 1 . 9 3 . 2 . . Classes Destroyed 5 | . 1 . . 1 . 3 . . . . . Hauler 1 | . 1 . . . . . . . . . . Swarmer 14 | . . . . . . 8 4 . 2 . . Grunt 1 | . . . . . . 1 . . . . . Brawler 1 | . . . . . . 1 . . . . . Sentry 2 | . . . . 2 . . . . . . . Best Kill Streak 4 | . 1 . . 1 . 3 4 . 2 . . Combat Bots Only 4 | . . . . 1 . 3 4 . 2 . . Max Kills in Single Turn 3 | . 1 . . 1 . 3 2 . 2 . . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 1 . 3 2 . 2 . . Melee 1 | . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Fac Res Damage Taken 6205 | . 15 322 87 531 651 131 553 98 1432 489 1896 Core 2876 | . 15 90 39 75 147 66 201 . 524 411 1308 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 75 | 100 94 77 . 79 . . 40 100 47 64 . Volleys Fired 28 | 2 2 . . 5 . 5 9 . 3 . 2 Largest 2 | 1 2 . . 1 . 2 1 . 1 . 1 Hottest 90 | 40 90 . . 33 . 87 48 . 61 . 30 Shots Fired 31 | 2 4 . . 5 . 6 9 . 3 . 2 Gun 10 | 2 4 . . . . . . . 2 . 2 Cannon 7 | . . . . . . 1 6 . . . . Launcher 14 | . . . . 5 . 5 3 . 1 . . Special . | . . . . . . . . . . . . Kinetic 9 | . . . . . . 1 6 . . . 2 Thermal 8 | 2 4 . . . . . . . 2 . . Explosive 14 | . . . . 5 . 5 3 . 1 . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 5 | . 4 . . 5 . . 1 . 3 . 1 Robot Miss Streak 8 | 2 . . . 1 . 2 8 . 1 . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 27 | . 4 . . 7 . 12 1 . 2 . 1 Core Hits 34 | . 2 . . 5 . 10 4 . 4 . 9 Critical Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks 68 | . . . . 26 3 12 . 13 1 13 . Impact 55 | . . . . 26 3 12 . 13 1 . . Slashing . | . . . . . . . . . . . . Piercing 13 | . . . . . . . . . . 13 . Sneak Attacks 8 | . . . . . . 8 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2661 | . 47 . . 179 . 1660 412 . 282 . 81 Guns 128 | . 47 . . . . . . . 33 . 48 Cannons 30 | . . . . . . . 30 . . . . Explosions 1518 | . . . . 104 . 783 382 . 249 . . Melee 952 | . . . . 75 . 877 . . . . . Ramming 33 | . . . . . . . . . . . 33 Kinetic 78 | . . . . . . . 30 . . . 48 Thermal 80 | . 47 . . . . . . . 33 . . Explosive 1518 | . . . . 104 . 783 382 . 249 . . Electromagnetic . | . . . . . . . . . . . . Impact 952 | . . . . 75 . 877 . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . 2 12 . . . . 9 . 6 Average Corruption 5 | . . . 2 8 . . . . 3 . 3 Corruption Purged . | . . . . . . . . . . . . Effects 23 | . . . 2 17 . . . . 2 . 2 Message Errors 4 | . . . . 4 . . . . . . . Matter Fused 7 | . . . . 3 . . . . 2 . 2 Heat Flow Errors 2 | . . . 1 1 . . . . . . . Energy Discharges 1 | . . . 1 . . . . . . . . Data Loss (minor) 2 | . . . . 2 . . . . . . . Misdirections 4 | . . . . 4 . . . . . . . Targeting Errors 3 | . . . . 3 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 413 | . . . . . . 413 . . . . . Projectiles . | . . . . . . . . . . . . Explosions 28 | . . . . . . 28 . . . . . Melee 385 | . . . . . . 385 . . . . . Knockbacks 2 | . . . . . . 2 . . . . . Impact 2 | . . . . . . 2 . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 24 | . . . . . . . . . 11 . 13 Shots 1 | . . . . . . . . . 1 . . Rammed 16 | . . . . . . . . . . . 16 Targets Rammed 16 | . . . . . . . . . . . 16 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 281 | . 15 . 135 116 2 . . . 281 . 5 Average Temperature 43 | . 10 . 33 29 2 . . . 104 . 5 Received Heat Transfer 687 | . . 54 36 135 108 6 72 . 54 . 222 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . Impact Corruptions 21 | . . . . . . 21 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 198 | . 124 . . . . . . . 74 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Fac Res Peak Influence 257 | . 22 63 135 257 103 . . 18 72 62 24 Average Influence 53 | . 7 23 83 174 100 . . 6 12 34 17 Maximum Alert Level 1 | . . . . 1 . . . . . . . Low Security (%) 92 | 100 100 100 100 41 100 . . 100 100 100 100 Level 1 7 | . . . . 58 . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 2 1 3 . 1 . . 1 1 2 3 Investigation 4 | . 1 1 . . 1 . . . . 1 . Extermination 3 | . . . . . . . . 1 1 . 1 Reinforcement 7 | . 1 . 3 . . . . . . 1 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Fac Res Distress Signals 3 | . . 1 . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 156 | . 6 11 14 32 13 14 9 . 11 15 31 Peak Tracking Total 22 | . 5 7 9 21 12 9 4 1 7 8 22 Tactical Retreats 22 | . . 3 2 4 2 3 2 . 2 2 2 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Fac Res Traps Triggered 4 | . . . 1 2 . . . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Fac Res Machines Disabled 6 | . . . . 4 . 2 . . . . . Max in Single Turn 2 | . . . . 2 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Fac Res Machines Accessed 18 | . 3 1 3 2 3 3 . 1 . 1 1 Terminals 10 | . 2 1 2 1 1 . . 1 . 1 1 Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units 3 | . 1 . . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 42 | . 8 3 9 6 4 7 . 2 . 1 2 Successful 27 | . 5 2 8 2 . 7 . 2 . . 1 Failed 15 | . 3 1 1 4 4 . . . . 1 1 Catastrophic 3 | . 1 . . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 26 | . 7 3 7 3 1 . . 2 . 1 2 Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . Recycling Units 6 | . 1 . . 3 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 23 | . 4 2 6 1 . 7 . 2 . . 1 Record 6 | . . 1 . . . 5 . . . . . Open Door 2 | . . . . . . 2 . . . . . Emergency Access Points 2 | . . . 1 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Unreport Threat 2 | . 1 . . . . . . . . . 1 Locate Traps 2 | . 1 . . . . . . 1 . . . Reprogram Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . Transport Status 2 | . . 1 1 . . . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . . . . . . . Report Inventory 2 | . 1 . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 1 1 3 2 3 . . 1 . 1 1 Full Trace Events 3 | . 1 1 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 60 | . . . 60 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Fac Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Fac Res Turns Passed 4229 | 59 144 297 269 373 328 695 715 332 514 202 301 Spaces Moved 5379 | 72 230 348 370 503 495 1186 501 287 648 367 372 Core 684 | 72 230 35 3 . . . 81 . 39 119 105 Treads . | . . . . . . . . . . . . Legs 469 | . . . . . . 20 420 29 . . . Wheels 637 | . . . . . . . . 258 154 . 225 Hover . | . . . . . . . . . . . . Flight 3589 | . . 313 367 503 495 1166 . . 455 248 42 Fastest Speed 26 | 50 50 29 26 26 28 35 125 95 37 40 40 Average Speed 61 | 50 50 37 30 29 58 49 138 99 72 43 73 Slowest Speed 200 | 50 100 55 200 32 125 129 200 130 100 50 90 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 18 | . . 1 4 7 . 3 . . . 2 1 Cave-ins Triggered 2 | . . . . 1 . . . 1 . . . Exploration Rate (%) 31 | 4 35 32 25 55 13 97 57 10 19 16 11 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . 1 1 . Scrap Searched 4 | . . . . . . 3 1 . . . . Spaces Dug 30 | . . . . 4 2 . . 10 1 13 . Terrain Destroyed 153 | . . . . 29 2 41 48 10 10 13 . Melee 30 | . . . . 4 2 . . 10 1 13 . Projectile . | . . . . . . . . . . . . AOE 123 | . . . . 25 . 41 48 . 9 . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Fac Res Total 6152 | 92 252 514 520 674 531 1268 516 313 686 390 396 Wait 496 | 10 13 148 122 137 10 46 . . 2 7 1 Move 5332 | 71 229 345 361 488 494 1180 500 285 647 362 370 Hop 17 | . . 1 4 7 . 2 . . . 2 1 Pick Up 39 | 6 1 5 5 2 6 2 1 6 2 3 . Fast Attach 53 | 1 2 4 8 3 6 5 . 3 17 . 4 Attach 36 | 2 2 6 2 4 4 7 4 3 1 . 1 Detach 21 | . 1 3 2 2 3 7 2 . . . 1 Swap 5 | . . . 4 . . . . 1 . . . Drop 40 | . 2 2 12 . 5 2 . 1 13 3 . Fire 28 | 2 2 . . 5 . 5 9 . 3 . 2 Melee 68 | . . . . 26 3 12 . 13 1 13 . Ram 16 | . . . . . . . . . . . 16 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Factory (discovered 3 exits: *Fac x2 / Ext) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 6) 189 | -10/Materials | Discovered new exit (range 16) 204 | -10/Materials | Entered another Materials area 204 | -9/Materials | Evolved 2 slots: Propulsion x2 292 | -9/Materials | Lost 3 parts (1n2w) 305 | -9/Materials | Build established: Mutant 477 | -9/Materials | Discovered new exit (range 4) 501 | -9/Materials | Entered another Materials area 501 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 536 | -8/Materials | Discovered new exit (range 8) 734 | -8/Materials | Repaired Imp. VTOL Module 770 | -8/Materials | Entered Storage 856 | -8/Storage | Crushed by falling debris 887 | -8/Storage | Lost 3 parts (1p1n1u) 901 | -8/Storage | System corruption reached 10% 1069 | -8/Storage | Build established: Sprinter 1141 | -8/Storage | Discovered new exit (range 7) 1143 | -8/Storage | Entered Factory 1143 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1173 | -7/Factory | Lost 5 parts (1p2n1u1w) 1195 | -7/Factory | Discovered new exit (range 13) 1434 | -7/Factory | Build established: Mutant 1470 | -7/Factory | Identified exit to Lower Caves 1471 | -7/Factory | Entered Lower Caves 1500 | -7/Lower Caves | Lost 6 parts (2p4n) 1506 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1510 | -7/Lower Caves | Encountered a Warlord checkpoint 1562 | -7/Lower Caves | Learned 8 Factory zone layouts 1562 | -7/Lower Caves | Learned Research trap positions 1562 | -7/Lower Caves | Learned Extension security intel 1723 | -7/Lower Caves | Learned location of 1 exit from Factory 1990 | -7/Lower Caves | Discovered new exit (range 6) 1992 | -7/Lower Caves | Identified exit to Lower Caves 2166 | -7/Lower Caves | Entered another Lower Caves area 2276 | -7/Lower Caves | Discovered new exit (range 7) 2282 | -7/Lower Caves | Identified exit to Factory 2674 | -7/Lower Caves | Discovered new exit (range 15) 2688 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2817 | -7/Lower Caves | Core integrity fell below 50% 2881 | -7/Lower Caves | Entered Factory 2881 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2882 | -6/Factory | Identified exit to Extension 2883 | -6/Factory | Identified exit to Factory 2983 | -6/Factory | Crushed by falling debris 3176 | -6/Factory | Discovered exit to Factory (range 11) 3213 | -6/Factory | Entered another Factory area 3213 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3716 | -5/Factory | Discovered new exit (range 19) 3717 | -5/Factory | Core integrity fell below 50% 3727 | -5/Factory | Entered another Factory area 3727 | -4/Factory | Evolved 2 slots: Utility x2 3742 | -4/Factory | Lost 14 parts (2p7n3u2w) 3918 | -4/Factory | Discovered new exit (range 22) 3929 | -4/Factory | Entered Research 3929 | -3/Research | Evolved 2 slots: Propulsion x2 3930 | -3/Research | Loaded intel: 90 trap records 3949 | -3/Research | Lost 3 parts (1n1u1w) 4172 | -3/Research | Found Prototype Device 4172 | -3/Research | Identified Exp. Transmission Jammer 4220 | -3/Research | Core integrity fell below 50% 4228 | -3/Research | Core integrity fell below 20% 4230 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 04175_ Slammed into S-43 Plague. 04176_ Slammed into L-61 Swordsman. 04179_ ALERT: Rogue bot located, Programmers report to Research Zone 2H. 04183_ U-05 Engineer lays Concrete. 04184_ System corrupted: Matter fused (-9). 04186_ Centrium Wheel destroyed. 04189_ S-43 Plague destroyed. 04191_ R-10 Processor collects Xenon Bombardment Thruster. 04202_ Acquired Field Propulsion Array. 04213_ Centrium Wheel destroyed. 04219_ Exp. Transmission Jammer destroyed. 04221_ Field Propulsion Array destroyed. 04225_ System corrupted: Matter fused (-8). 04226_ K-01 Serf destroyed. 04227_ Enh. Optical Array destroyed. 04227_ Penetrated by Slug. 04228_ P-80 Master destroyed. 04230_ P-80 Master resets G-67 Veteran, system corruption cleaned. 04230_ Slug penetrates A-15 Conveyor. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????^^^?????????????????????????????????????????? | | ?????^^^?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????+ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# hh#?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????#####????# #?????????????????????? | | ??????????????# ??# #?????????????????????? | | ??????????????# !!! ?# #?????????????????????? | | ??????????????# !!! # @ #?????????????????????? | | ??????????????# !! + +?????????????????????? | | ??????????????# #gAg#?????????????????????? | | ??????????????# ????# g #?????????????????????? | | ??????????????#????????# g#?????????????????????? | | ???????????????????????# #?????????????????????? | | ??###########??????????#!% ##########????????????? | | ??# = #??????????#!= # #????????????? | | ??# #?##########%!p# #????????????? | | ??? ??# ##s! # """" ?????######### | | ????? ????# ## # """" ?????# | | #######+####### ## % + """" ?????# | | ##g # """" ??????# """ | | ## sp# " ?????# """ | | ##gg # #????# """ | | ##R # #????# | | #### ##########????# | | ##### #??# #?????????????# | | #??# #### ###???????????# | | #??# ""T"" ## #################+### | | #??# """"" ## ^ | | #??# " " ^ | | #??# !%" "T ^ | | ##??# % ^ | | ????# ##+#####+### ^^ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 210 ECM Strength 2 Jamming Range 22 Cloak Strength 2 Additional Mass Support 21 Armor Coverage 150 Utility Shielding 66 Evasion (%) 64 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Hunted Just Browsing Challenges ------------ None Game ------ Seed SniperKineticThrower Manual? 0 Play Time 01:51:12 Cumulative 30.2 hours Start 2020.06.01 @ 03:39:02 End 2020.06.01 @ 05:51:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3c89ccf-c4be-4229-a8c9-150edbb0565a