Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.10 @ 08:33:41 Player: Ben Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (109) 545 Value Destroyed (3064) 3064 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6869 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 334/335 System Corruption 7% Temperature Cool (9) Movement Treading (160) Location -7/Storage Parts ------- > --- POWER (2) -------- Light Ion Engine Fission Core > --- PROPULSION (3) --- Light Treads Medium Treads > --- UTILITY (4) ------ Improved Heat Sink Coolant Injector Medium Storage Unit Target Analyzer > --- WEAPON (4) ------- Heavy Ion Cannon Flak Gun Heavy Flail > --- INVENTORY (10) --- Improved Heat Sink Weight Redist. System Assault Rifle Heavy Flail Peak State ------------ > --- POWER ------------ Light Ion Engine Fission Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Cryofiber Web Coolant Injector Medium Storage Unit Target Analyzer > --- WEAPON ----------- Heavy Laser Heavy Laser Heavy Missile Launcher Heavy Flail > --- INVENTORY -------- Fission Core Medium Treads Medium Treads Improved Heat Sink Weight Redist. System Advanced Terrain Scan Processor Particle Gun Particle Gun Heavy Ion Cannon Heavy Flail [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Reactive Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 2 | . . . . . 1 1 . Weapon 2 | . . . . . 1 1 . Parts Attached 92 | 7 9 6 2 2 29 12 25 Power 13 | 1 1 1 . . 4 2 4 Engine 10 | 1 1 1 . . 3 1 3 Core 3 | . . . . . 1 1 1 Reactor . | . . . . . . . . Propulsion 22 | 2 3 2 . 1 7 2 5 Treads 8 | . 1 . . . 4 1 2 Leg 5 | . . . . . 2 . 3 Wheel 9 | 2 2 2 . 1 1 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 29 | 2 2 2 2 1 10 5 5 Device 12 | 1 2 1 . . 3 3 2 Storage 5 | 1 . 1 2 . 1 . . Processor 5 | . . . . . 3 . 2 Hackware 2 | . . . . . 1 1 . Protection 5 | . . . . 1 2 1 1 Artifact . | . . . . . . . . Weapon 28 | 2 3 1 . . 8 3 11 Energy Gun 10 | 2 1 . . . 2 . 5 Energy Cannon 2 | . . . . . 1 . 1 Ballistic Gun 4 | . . . . . 2 1 1 Ballistic Cannon 3 | . 1 . . . . 1 1 Launcher 5 | . 1 1 . . 1 1 1 Special Weapon 1 | . . . . . . . 1 Impact Weapon 3 | . . . . . 2 . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 60 | . 7 1 . 4 13 13 22 Power 11 | . 2 . . . 3 2 4 Propulsion 19 | . 3 1 . 2 5 5 3 Utility 8 | . 1 . . 1 . 3 3 Weapon 22 | . 1 . . 1 5 3 12 Highest Loss Streak 8 | . 3 1 . 4 8 4 7 To Critical Strikes . | . . . . . . . . Average Backups 7 | . 4 5 6 7 8 8 7 Power . | . . . . . . . 1 Propulsion 1 | . . . 1 1 1 . 2 Utility 3 | . 1 1 2 3 5 3 1 Weapon 2 | . 2 3 2 1 . 3 1 Tool/Special . | . . . . . . . . Unused Backups 14 | . 2 1 . . 5 1 5 Power 1 | . . . . . . . 1 Propulsion 3 | . . . . . 1 . 2 Utility 5 | . 1 . . . 3 1 . Weapon 5 | . 1 1 . . 1 . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 92 85 98 82 91 81 89 Engine 9 | . 11 9 14 14 12 4 4 Core 2 | . . . . . 1 5 6 Treads 7 | . . 8 . 10 13 11 . Leg 6 | . . . . . 7 . 19 Wheel 7 | . 25 14 28 7 3 1 . Device 9 | . 26 14 12 3 2 4 16 Storage 8 | . . 9 13 14 9 7 7 Processor 3 | . . . . . 5 3 3 Protection 4 | . . . . 9 7 10 1 Energy Gun 9 | . 15 14 14 7 7 . 14 Ballistic Gun 2 | . . . . . 3 5 . Ballistic Cannon 4 | . 3 10 14 3 . 6 4 Launcher 4 | . 5 3 . 10 5 6 1 Impact Weapon 4 | . . . . . 7 7 2 Peak Build Rating 44 | 7 7 8 8 9 26 33 44 Average Rating 21 | 4 6 6 7 7 21 27 38 On Entrance 11 | . 7 4 8 8 8 26 30 Avg Prop Armor Cover (%) 9 | . . 11 . . 8 8 5 Naked Turns . | . . . . . . . . Heaviest Build 210 | 13 13 17 210 22 44 55 45 Greatest Support 62 | 26 26 26 26 26 62 62 48 Greatest Overweight (x) 14 | . 1 1 8 1 7 14 4 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 35 | 8 8 8 35 10 10 10 10 Average Capacity 9 | 7 5 6 11 10 10 10 10 Most Carried 10 | 2 5 8 9 9 10 10 10 Average Carried 7 | 1 4 5 7 8 8 8 7 Final Capacity 10 | 8 5 8 10 10 10 10 10 Final Carried 10 | 2 5 8 8 9 10 9 4 Class Distribution -------------------- 42% | Scavenger-Mutant 24% | Skirmisher 23% | Mutant 4% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Matter Collected 2464 | 220 284 178 . 126 458 375 823 Remotely . | . . . . . . . . Salvage Created 3374 | 18 338 171 . 125 845 648 1229 Parts 183 | 4 39 14 . 4 32 29 61 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 5 | . 1 . . 1 . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 66 | . 10 4 . 3 15 12 22 Melee 2 | . . . . . 1 . 1 Guns 21 | . 2 2 . . 5 . 12 Cannons 16 | . 5 2 . . 1 3 5 AOE 22 | . 3 . . 3 4 9 3 Classes Destroyed 12 | 1 6 . . . 2 2 1 Worker 14 | . 2 . . 1 2 6 3 Builder 9 | . 2 1 . . 2 2 2 Tunneler 3 | 1 . 1 . . . . 1 Hauler 1 | . . . . . . 1 . Recycler 8 | . 1 1 . 1 . 3 2 Operator 3 | . . . . . 1 1 1 Watcher 5 | . 2 . . . 1 1 1 Swarmer 16 | . 7 2 . 3 . 4 . Grunt 32 | . 3 2 . . 12 3 12 Sentry 11 | . . . . . 3 2 6 Hunter 1 | . . . . . . . 1 Programmer 6 | . . . . . . 3 3 Best Kill Streak 7 | 1 5 2 . 2 3 6 7 Combat Bots Only 4 | . 3 2 . 2 3 4 3 Max Kills in Single Turn 3 | 1 2 1 . 1 3 3 2 Gunslinging . | . . . . . . . . Exploded 3 | . 2 . . 1 3 2 2 Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 782 | . 57 22 . 25 154 224 300 Missed 262 | . 15 6 . 5 42 84 110 Hits 520 | . 42 16 . 20 112 140 190 Projectile 520 | . 42 16 . 20 112 140 190 Critical Strikes 18 | . 3 . . . 10 1 4 Damage Taken 6535 | . 527 168 . 210 1895 1477 2258 Core 1264 | . 148 44 . 24 338 229 481 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 27 | . . . . . 27 . . Ignored by Resistances 63 | . . . . . 8 55 . Core Remaining (%) 50 | 100 . . . 13 38 . . Volleys Fired 224 | 3 37 15 . 9 48 38 74 Largest 4 | 1 2 2 . 1 2 2 4 Hottest 243 | 50 90 80 . 50 125 63 243 Shots Fired 379 | 3 42 26 . 9 74 47 178 Gun 217 | 3 11 11 . 4 61 9 118 Cannon 115 | . 22 15 . . 10 17 51 Launcher 47 | . 9 . . 5 3 21 9 Special . | . . . . . . . . Kinetic 138 | . 22 15 . . 25 26 50 Thermal 184 | 3 5 11 . 4 42 . 119 Explosive 47 | . 9 . . 5 3 21 9 Electromagnetic 10 | . 6 . . . 4 . . Robot Hit Streak 16 | 3 12 5 . 4 16 9 13 Robot Miss Streak 5 | . 3 4 . 3 3 4 5 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 261 | 3 23 14 . 5 65 32 119 Core Hits 164 | 1 23 9 . 6 30 34 61 Critical Kills 3 | . . . . . . 2 1 Critical Parts Destroyed 6 | . . . . . 5 1 . Critical Strikes 17 | . . . . . 7 3 7 Burn 6 | . . . . . 1 . 5 Blast 1 | . . . . . . . 1 Smash 10 | . . . . . 6 3 1 Melee Attacks 66 | . . . . . 45 15 6 Impact 66 | . . . . . 45 15 6 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 8 | . . . . . 2 6 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8507 | 38 847 223 . 220 1886 2019 3274 Guns 2677 | 38 131 89 . 49 696 82 1592 Cannons 1559 | . 203 134 . . 150 321 751 Explosions 2834 | . 513 . . 171 356 1150 644 Melee 1409 | . . . . . 684 466 259 Ramming 28 | . . . . . . . 28 Kinetic 1760 | . 203 134 . . 289 403 731 Thermal 2442 | 38 37 89 . 49 617 . 1612 Explosive 2683 | . 513 . . 171 205 1150 644 Electromagnetic 185 | . 94 . . . 91 . . Impact 1409 | . . . . . 684 466 259 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . 7 7 Average Corruption 2 | . . . . . . 2 3 Corruption Purged 5 | . . . . . . 5 . Corruption Blocked . | . . . . . . . . Effects 60 | . . . . . . 22 38 Message Errors 16 | . . . . . . 6 10 Matter Fused 21 | . . . . . . 8 13 Heat Flow Errors 4 | . . . . . . 2 2 Energy Discharges 7 | . . . . . . 2 5 Data Loss (minor) 5 | . . . . . . 3 2 Data Loss (major) 1 | . . . . . . 1 . Alerts 3 | . . . . . . . 3 Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 606 | . 20 . . 8 393 157 28 Projectiles 19 | . . . . . . 11 8 Explosions 75 | . 20 . . 8 . 28 19 Melee 512 | . . . . . 393 118 1 Knockbacks 13 | . 2 1 . . 4 . 6 Impact 4 | . . . . . 4 . . Kinetic 9 | . 2 1 . . . . 6 Secondary . | . . . . . . . . Self-Inflicted Damage 769 | . 109 . . 43 136 284 197 Shots 27 | . 5 . . 2 4 9 7 Rammed . | . . . . . . . . Targets Rammed 11 | . . . . . . . 11 Kicked 11 | . . . . . . . 11 Crushed . | . . . . . . . . Highest Temperature 263 | 30 71 74 . 40 225 263 197 Average Temperature 63 | 16 28 21 . 20 77 64 69 Received Heat Transfer 2175 | . 153 57 . . 1161 261 543 Effects 3 | . . . . . 3 . . Interference 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 7 | . . . . . 6 1 . Combat Hostiles 4 | . . . . . 4 . . Parts Fried 12 | . 1 . . . 6 5 . Impact Corruptions 18 | . . . . . 13 4 1 Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 15 | . . . . . 1 . 14 Heat Transferred 5330 | 111 111 259 . 148 1260 . 3441 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 100 100 99 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 205 | 5 94 40 . 38 148 179 205 Initial 62 | . . 26 . . . 62 61 Average 57 | . 40 7 . 8 41 78 97 Influence Increases 2545 | 5 346 115 . 127 535 617 800 Destroy 0b10 Robot/C 1320 | . 200 80 . 60 300 240 440 Destroy 0b10 Robot/NC 215 | 5 35 15 . 10 30 70 50 Destroy Leader 340 | . 44 20 . 10 52 72 142 Successful Hack 24 | . 14 . . . 4 6 . Disable Machine 135 | . 15 . . . 30 30 60 Destroy Structure 361 | . 38 . . 32 59 139 93 Partial Spotted 15 | . . . . . 15 . . Lose Combat Pursuer 135 | . . . . 15 45 60 15 Influence Decreases 2357 | 5 278 165 18 127 398 617 749 Entered New Map 211 | . . 42 18 . . 75 76 Time Decay 1587 | 5 208 113 . 87 309 412 453 Lost Part 559 | . 70 10 . 40 89 130 220 Squads Dispatched 14 | . 1 . . . 1 4 8 Investigation 1 | . 1 . . . . . . Extermination 5 | . . . . . . 3 2 Reinforcement 8 | . . . . . 1 1 6 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . . . . 1 3 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Distress Signals 6 | . 1 . . . 2 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 99 | . 20 7 . 3 23 17 29 Peak Tracking Total 5 | . 4 3 . 3 4 4 5 Tactical Retreats 8 | . . 2 . 1 3 1 1 ECM-based Alert Blocks 3 | . . 3 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Traps Triggered 5 | . 1 . . . . 3 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Disabled 10 | . 2 . . . 2 2 4 Max in Single Turn 1 | . 1 . . . 1 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Accessed 11 | . 4 . 2 . 4 1 . Terminals 7 | . 3 . . . 3 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 32 | . 10 . 12 . 8 2 . Successful 25 | . 5 . 12 . 7 1 . Failed 7 | . 5 . . . 1 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . 1 . . Terminals 14 | . 6 . . . 6 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 4 . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access . | . . . . . . . . Terminal Hacks 20 | . 2 . 12 . 5 1 . Record 15 | . 1 . 12 . 1 1 . Prototype ID Bank 1 | . . . . . 1 . . Alert Level 2 | . . . . . 2 . . Investigation Status 1 | . . . . . 1 . . Reinforcement Status 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . Process 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 5 | . 4 . . . 1 . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 7 | . 7 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Active Infowar (turns) 4950 | 26 604 621 931 103 1241 1379 45 Structural 2217 | . 565 446 . . 651 510 45 Seismic 1367 | 26 592 26 620 103 . . . Machine Analysis 1459 | . . . . . 590 869 . ECM 465 | . 5 149 311 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Turns Passed 9152 | 68 604 621 1040 383 2879 1680 1877 Spaces Moved 4970 | 48 483 478 1080 239 1245 711 686 Core 22 | 5 4 2 . . 5 6 . Treads 1322 | . 7 74 . 134 495 552 60 Legs 1087 | . . . . . 510 . 577 Wheels 2539 | 43 472 402 1080 105 235 153 49 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 95 125 90 Average Speed 136 | 86 91 111 94 145 146 192 174 Slowest Speed 750 | 100 160 160 210 240 400 750 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 3 | . . . . . . 2 1 Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 43 | 3 68 72 92 35 38 12 30 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . 1 1 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 38 | . 3 . . . 27 8 . Terrain Destroyed 432 | . 41 . . 48 64 157 122 Melee 35 | . . . . . 27 8 . Projectile 27 | . . . . . 4 3 20 AOE 370 | . 41 . . 48 33 146 102 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total 6877 | 71 603 538 1102 267 2140 954 1202 Wait 1313 | 5 58 26 . 10 706 148 360 Move 4963 | 47 482 477 1079 238 1244 710 686 Hop . | . . . . . . . . Pick Up 121 | 9 10 7 12 4 35 19 25 Fast Attach 1 | . . 1 . . . . . Attach 93 | 7 5 4 3 4 27 17 26 Detach 8 | . 1 1 . 1 4 1 . Swap 33 | . 7 5 . 1 17 . 3 Drop 41 | . 3 2 8 . 14 6 8 Fire 224 | 3 37 15 . 9 48 38 74 Melee 66 | . . . . . 45 15 6 Ram . | . . . . . . . . Kick 11 | . . . . . . . 11 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 3 | . . . . . . . 3 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [Sub]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 301 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Discovered new exit (range 4) 427 | -10/Materials | Lost 3 parts (2n1w) 604 | -10/Materials | Discovered new exit (range 9) 651 | -10/Materials | Core integrity fell below 50% 673 | -10/Materials | Entered Mines 674 | -10/Mines | Learned location of Storage (-7) 692 | -10/Mines | Lost 3 parts (1p1n1u) 745 | -10/Mines | Met a Derelict bent on vengeance 970 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1003 | -10/Mines | Learned Materials security intel 1067 | -10/Mines | Assembled infested the area 1278 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1282 | -10/Mines | Found Scrap Suit 1288 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1289 | -10/Mines | Discovered new exit (range 5) 1294 | -10/Mines | Entered Exiles 1322 | -10/Exiles | Discovered new exit (range 15) 1334 | -10/Exiles | Met 8R-AWN 1362 | -10/Exiles | Met EX-HEX 1412 | -10/Exiles | Met EX-DEC 1417 | -10/Exiles | Build established: Scavenger-Mutant 1479 | -10/Exiles | Visited The Gauntlet 1541 | -10/Exiles | Learned location of Zion (-7) 1743 | -10/Exiles | Discovered new exit (range 14) 1820 | -10/Exiles | Met EX-BIN 2267 | -10/Exiles | Aligned with FarCom system 2268 | -10/Exiles | Given EX-Vault access code 2334 | -10/Exiles | Entered Mines 2343 | -9/Mines | Learned location of Recycling (-7) 2418 | -9/Mines | Core integrity fell below 20% 2468 | -9/Mines | Lost 4 parts (2n1u1w) 2645 | -9/Mines | Discovered new exit (range 8) 2717 | -9/Mines | Entered Materials 2717 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2743 | -8/Materials | Build established: Mutant 3308 | -8/Materials | Build established: Scavenger-Mutant 4312 | -8/Materials | Lost 8 parts (2p3n3w) 4561 | -8/Materials | Core integrity fell below 50% 5582 | -8/Materials | Discovered new exit (range 7) 5596 | -8/Materials | Entered Factory 5596 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5957 | -7/Factory | Build established: Scavenger-Tank 6280 | -7/Factory | Build established: Tank 6470 | -7/Factory | Lost 3 parts (1p1n1w) 6703 | -7/Factory | Lost 4 parts (1p2n1u) 6731 | -7/Factory | Build established: Mutant 7026 | -7/Factory | Lost 4 parts (2u2w) 7222 | -7/Factory | Discovered new exit (range 11) 7276 | -7/Factory | Entered Storage 7377 | -7/Storage | Lost 5 parts (1p1u3w) 7632 | -7/Storage | Build established: Skirmisher 7816 | -7/Storage | Core integrity fell below 50% 8919 | -7/Storage | Crushed by falling debris 8935 | -7/Storage | Core integrity fell below 20% 8955 | -7/Storage | Lost 7 parts (1p2n1u3w) 9153 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. Acquired 16 matter. System corrupted: Heat flow error (+279). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired Imp. Heat Sink. U-05 Engineer lays Concrete. Acquired Flak Gun. Acquired Lgt. Treads. System corrupted: Matter fused (-6). System corrupted: Energy discharge (-73). Acquired 46 matter. Acquired 5 matter. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ???########????????###########??????????????? | | ???# #????????# //! ##??######?????? | | ???# #????????# / ! % #??# #?????? | | ???#! ######???# ! ##??# #?????? | | ???#! == + #???# ##### #?????? | | ???# #### ###########+### # #?????? | | ???# #??# #?????? | | ???########??# ###### # #?????# | | ?????????????######### #??################## | | ???????????????# #???# #?? ## ## | | ????????????????# #### ### """ ##" ## * | | ?????????????"#### ## """ ##T ## * | | ?????????????" = ## """ ##"^ ##""" * | | ?????????????" # """ ##^ ##"R | | ?????????????"#T # # # """ ## ^ #""" | | ????????######## # # ### %##! *## "" | | ????????# ############ =# """%%####+## | | ????????# # = %g! # ""% %+%=% ##+###+ | | ???????## ## @#* ### """% ####%% ==%! | | ??????## # ; + " %%#??#% ! =* | | ??????## ## g# ### "" #??#==% ! = | | ??????# # # " """ # ### #??######### | | ??????# # # "" """ # #######+##??????????? | | ??????## # " " """ # ? ???????????? | | ???????##### + ??????????? | | ???????????####################+## ?????????? | | ??????????????????????????????????#?????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 23 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 375 Resistance: KI 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Construction Begets Destruction DIY Cooler Ew, Corruption Hey, That's Mine! It's Just You Let's See Who's Tougher Made in Tau Ceti IV Overwhelming Power Corrupts Remodeling Safety First Sixth Sense Sprinter Tank Tourist Challenges ------------ None Game ------ Seed PowerMissileTerrabomb Manual? 0 Play Time 02:20:07 Cumulative 4.5 hours Start 2026.03.08 @ 16:41:14 End 2026.03.10 @ 08:33:41 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8872430b-7498-445f-aede-05d69ea7d518