Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 19:08:13 Player: celerysam Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1445) 1445 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4015 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 19/300 Energy 79/100 System Corruption 0% Temperature Warning (324) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Flight Unit Improved Cooling System Structural Scanner Sensor Array Hardened Medium Armor Plating Lightning Gun Gauss Rifle Assault Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Terrain Scanner Terrain Scan Processor Medium Insulated Plating > --- WEAPON ----------- Cooled Pulse Rifle Minigun Great Axe > --- INVENTORY -------- Improved Ion Engine Advanced Treads Compact Wheel Armored Wheel Improved Flight Unit Improved Cooling System Structural Scanner Sensor Array Hardened Medium Armor Plating Lightning Gun Gatling Laser Plasma Cannon Gauss Rifle Assault Cannon Assault Cannon [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Medium Insulated Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon 1 | . . . . 1 Parts Attached 65 | 6 15 18 14 12 Power 10 | 1 2 3 1 3 Engine 9 | 1 2 3 . 3 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 21 | 2 2 9 4 4 Treads 7 | . 2 4 . 1 Leg . | . . . . . Wheel 13 | 2 . 5 3 3 Hover . | . . . . . Flight 1 | . . . 1 . Utility 11 | 1 4 2 4 . Device 4 | . 3 . 1 . Storage 2 | 1 1 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 4 | . . 1 3 . Artifact . | . . . . . Weapon 23 | 2 7 4 5 5 Energy Gun 13 | 2 5 2 2 2 Energy Cannon 5 | . 1 1 2 1 Ballistic Gun 2 | . 1 . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 29 | . 8 5 . 16 Power 5 | . 2 . . 3 Propulsion 12 | . 3 3 . 6 Utility 4 | . 1 1 . 2 Weapon 8 | . 2 1 . 5 Highest Loss Streak 16 | . 4 2 . 16 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 91 92 100 86 Engine 11 | . 13 10 7 6 Treads 12 | . 17 15 . . Wheel 14 | . 7 15 36 22 Device 10 | . 10 11 9 6 Storage 11 | . 14 11 9 7 Processor 2 | . . 1 9 7 Protection 3 | . . 5 9 5 Energy Gun 13 | . 18 10 4 6 Energy Cannon 6 | . 6 9 4 . Ballistic Gun 2 | . 2 . . 6 Slashing Weapon 1 | . . . 4 6 Peak Build Rating 43 | 6 8 17 29 43 Average Rating 13 | 3 6 12 24 33 On Entrance 11 | . 6 7 17 29 Naked Turns . | . . . . . Heaviest Build 54 | 13 30 37 44 54 Greatest Support 52 | 26 40 43 52 52 Greatest Overweight (x) 10 | . 9 10 . 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 Most Carried 15 | 6 12 15 15 15 Average Carried 11 | 3 9 13 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 12 15 15 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 556 | 222 158 128 . 48 Remotely . | . . . . . Salvage Created 1750 | . 636 556 249 309 Parts 90 | . 27 36 12 15 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 39 | . 15 14 5 5 Guns 23 | . 11 7 . 5 Cannons 14 | . 3 6 5 . Classes Destroyed 6 | . 3 1 1 1 Hauler 1 | . . . . 1 Watcher 6 | . 2 4 . . Swarmer 9 | . 3 6 . . Grunt 22 | . 12 3 4 3 Brawler 1 | . . . 1 . Sentry 7 | . . 5 . 2 Best Kill Streak 4 | . 3 4 3 4 Combat Bots Only 4 | . 3 4 3 4 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 514 | . 130 114 22 248 Missed 140 | . 36 30 8 66 Damage Taken 4615 | . 1068 980 220 2347 Core 1157 | . 194 226 34 703 Absorbed by Shields . | . . . . . Core Remaining (%) 64 | 100 22 43 93 . Volleys Fired 179 | . 66 57 18 38 Largest 2 | . 2 2 1 2 Hottest 116 | . 100 116 80 80 Shots Fired 315 | . 123 111 18 63 Gun 216 | . 101 55 1 59 Cannon 99 | . 22 56 17 4 Launcher . | . . . . . Special . | . . . . . Kinetic 27 | . 1 . . 26 Thermal 288 | . 122 111 18 37 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 13 13 8 15 Robot Miss Streak 6 | . 6 3 2 2 Penetration Max . | . . . . . Secondary Targets 5 | . 2 . . 3 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 206 | . 73 73 11 49 Core Hits 82 | . 30 24 9 19 Critical Kills 2 | . 1 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 3 1 . 1 Burn 3 | . 2 . . 1 Meltdown 2 | . 1 1 . . Melee Attacks 6 | . . 3 3 . Impact 6 | . . 3 3 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3337 | . 922 1127 277 1011 Guns 2083 | . 713 440 . 930 Cannons 1254 | . 209 687 277 81 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 344 | . 11 . . 333 Thermal 2993 | . 911 1127 277 678 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 . . Average Corruption 2 | . . 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . 4 . . Data Loss (minor) 2 | . . 2 . . Weapon Failures 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 8 | . . 8 . . Projectiles 8 | . . 8 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 528 | . 333 487 495 528 Average Temperature 130 | . 106 131 194 144 Received Heat Transfer 2145 | . 540 345 144 1116 Effects 20 | . 3 4 2 11 Shutdowns 4 | . . 2 2 . Energy Bleed 2 | . . 2 . . Interference 4 | . 3 . . 1 Matter Decay 2 | . . . . 2 Damage (minor) 4 | . . . . 4 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . 1 1 . . Combat Hostiles 2 | . 1 1 . . Parts Melted 15 | . 7 7 1 . Heat Transferred 6694 | . 2240 2453 550 1451 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 390 | . 191 330 390 379 Initial 177 | . . 7 139 177 Average 145 | . 74 218 223 221 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 71 | 100 100 31 49 62 Level 1 28 | . . 68 50 37 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 5 . . 1 Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 3 1 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 29 24 13 15 Peak Tracking Total 7 | . 5 4 6 7 Tactical Retreats 9 | . 1 3 4 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 2 3 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 3 | . 2 . . 1 Terminals 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 4 . . 1 Successful 1 | . 1 . . . Failed 4 | . 3 . . 1 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 4 | . 4 . . . Terminals 5 | . 4 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Assimilate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 1 | . 1 . . . Largest Group 1 | . 1 . . . Highest-Rated Group 10 | . 10 . . . Highest-Rated Ally 10 | . 10 . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2913 | 56 1402 758 320 377 Spaces Moved 1623 | 45 684 365 262 267 Core 14 | 6 4 1 . 3 Treads 661 | . 428 232 . 1 Legs . | . . . . . Wheels 948 | 39 252 132 262 263 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 92 92 Average Speed 125 | 84 142 143 92 96 Slowest Speed 550 | 90 500 550 92 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 3 96 44 26 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . 1 1 . Terrain Destroyed 7 | . . 1 6 . Melee 2 | . . 1 1 . Projectile 5 | . . . 5 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2181 | 62 988 480 318 333 Wait 222 | . 203 19 . . Move 1619 | 44 683 364 261 267 Hop . | . . . . . Pick Up 58 | 12 17 12 10 7 Fast Attach 11 | . . 7 3 1 Attach 28 | 6 8 4 2 8 Detach . | . . . . . Swap 26 | . 7 7 9 3 Drop 32 | . 4 7 12 9 Fire 179 | . 66 57 18 38 Melee 6 | . . 3 3 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 13) 57 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 4) 319 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 11) 465 | -10/Materials | Lost 4 parts (1p2n1w) 483 | -10/Materials | Core integrity fell below 50% 517 | -10/Materials | Lost 3 parts (1p1u1w) 548 | -10/Materials | Discovered new exit (range 14) 620 | -10/Materials | Discovered new exit (range 16) 1168 | -10/Materials | Discovered new exit (range 13) 1459 | -10/Materials | Entered another Materials area 1459 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1817 | -9/Materials | Discovered new exit (range 15) 2033 | -9/Materials | Core integrity fell below 50% 2113 | -9/Materials | Discovered new exit (range 6) 2217 | -9/Materials | Entered another Materials area 2217 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2413 | -8/Materials | Discovered new exit (range 16) 2537 | -8/Materials | Entered Factory 2537 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2807 | -7/Factory | Garrison activated, responded to threat 2907 | -7/Factory | Core integrity fell below 50% 2911 | -7/Factory | Core integrity fell below 20% 2914 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- damaged (-3). 02904_ Penetrated by Slug. 02904_ G-47 Trooper overheating. 02905_ Overheating: Lrg. Storage Unit damaged (-127). 02905_ Overheating: Adv. Treads damaged (-3). 02905_ Overheating: Plasma Cannon damaged (-5). 02905_ Overheating: Terrain Scan Processor damaged (-2). 02905_ Adv. Treads destroyed. 02906_ Plasma Cannon destroyed. 02908_ K-01 Serf collects debris. 02910_ R-06 Scavenger collects Aluminum Leg. 02910_ Penetrated by Slug. 02912_ K-01 Serf collects debris. 02913_ Overheating: Terrain Scan Processor damaged (-1). 02913_ R-06 Scavenger collects Aluminum Leg. 02913_ Penetrated by Slug. 02914_ Overheating: Matter decay (-2). 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