Cogmind - Beta 13 --- EXPLORER MODE // 2024.03.21 @ 00:42:09 Player: SmallBrainBigPP Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (1) 5 Value Destroyed (47) 47 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 992 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (6) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Small Storage Unit Medium Storage Unit Medium Laser Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Ion Engine Core Shielding [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Targeting Computer Storage Medium Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 3 | . 1 2 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . 1 . Weapon . | . . . Parts Attached 14 | 8 6 . Power 3 | 2 1 . Engine 3 | 2 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight 1 | . 1 . Utility 4 | 2 2 . Device . | . . . Storage 1 | 1 . . Processor 3 | 1 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 4 | 2 2 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 50 | . 68 30 Engine 7 | . 11 3 Leg 4 | . 7 . Flight 5 | . 8 1 Storage 1 | . 3 . Processor 26 | . 27 25 Energy Gun 5 | . 9 . Naked Turns . | . . . Heaviest Build 19 | 19 19 3 Greatest Support 20 | 20 20 4 Greatest Overweight (x) 6 | 3 6 . Average Overweight (x) . | 1 . . Largest Inventory Capacity 10 | 10 10 5 Average Capacity 6 | 9 6 5 Most Carried 8 | 8 5 5 Average Carried 3 | 3 3 5 Final Capacity 10 | 10 5 5 Final Carried 5 | 1 5 5 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 320 | 210 110 . Remotely . | . . . Salvage Created 45 | . 45 . Parts . | . . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 1 | . 1 . Guns 1 | . 1 . Classes Destroyed 1 | . 1 . Grunt 1 | . 1 . Best Kill Streak 1 | . 1 . Combat Bots Only 1 | . 1 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 115 | . 5 110 Missed 38 | . 1 37 Damage Taken 519 | . 37 482 Core 412 | . 11 401 Absorbed by Shields . | . . . Ignored by Resistances 320 | . 24 296 Core Remaining (%) 97 | 100 95 . Volleys Fired 3 | . 3 . Largest 2 | . 2 . Hottest 100 | . 100 . Shots Fired 6 | . 6 . Gun 6 | . 6 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 6 | . 6 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . 6 . Robot Miss Streak . | . . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 6 | . 6 . Core Hits 5 | . 3 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 142 | . 72 70 Guns 72 | . 72 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 70 | . . 70 Kinetic . | . . . Thermal 72 | . 72 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 30 | . . 30 Shots . | . . . Rammed 20 | . . 20 Targets Rammed 20 | . . 20 Kicked . | . . . Crushed . | . . . Highest Temperature 144 | . 144 . Average Temperature 73 | . 73 . Received Heat Transfer 138 | . 36 102 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 222 | . 222 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 123 | . 75 123 Initial . | . . . Average 29 | . 20 55 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 6 22 Peak Tracking Total 16 | . 4 16 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 1 2 Successful 3 | . 1 2 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 1 2 Prototype ID Bank 1 | . . 1 Unreport Threat 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 324 | 77 122 125 Spaces Moved 424 | 42 163 219 Core 190 | 21 1 168 Treads . | . . . Legs 47 | 21 26 . Wheels . | . . . Hover . | . . . Flight 187 | . 136 51 Fastest Speed 40 | 50 40 40 Average Speed 59 | 135 54 47 Slowest Speed 350 | 200 350 50 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 4 38 37 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 495 | 63 193 239 Wait 8 | 3 5 . Move 422 | 41 162 219 Hop . | . . . Pick Up 15 | 9 6 . Fast Attach 2 | . 2 . Attach 12 | 8 4 . Detach 6 | 1 5 . Swap . | . . . Drop 7 | 1 6 . Fire 3 | . 3 . Melee . | . . . Ram 20 | . . 20 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: *Mat) History --------- Turn | Location | Event 30 | -11/Scrapyard | Identified exit to Materials 30 | -11/Scrapyard | Discovered exit to Materials (range 13) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Evolved 1 slot: Utility x1 192 | -10/Materials | Identified exit to Materials 192 | -10/Materials | Discovered exit to Materials (range 12) 200 | -10/Materials | Entered another Materials area 200 | -9/Materials | Evolved 2 slots: Propulsion x2 285 | -9/Materials | Core integrity fell below 50% 312 | -9/Materials | Identified exit to Materials 312 | -9/Materials | Discovered exit to Materials (range 14) 314 | -9/Materials | Core integrity fell below 20% 316 | -9/Materials | Build established: Hacker-Mutant 325 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00307_ Targeting Computer broken. 00307_ Destabilizing: Short circuit. 00308_ Slammed into G-34 Mercenary. 00308_ Destabilizing: Core damaged (-8). 00309_ Slammed into G-34 Mercenary. 00309_ Destabilizing: System interference. 00309_ Targeting Computer temporarily disabled. 00310_ Slammed into G-34 Mercenary. 00312_ EXIT=FOUND: MATERIALS 00313_ Slammed into G-34 Mercenary. 00313_ G-34 Mercenary knocked back. 00313_ Broken Targeting Computer destroyed. 00313_ System corrupted by crushing effect (+1). 00313_ Targeting Computer broken. 00313_ Destabilizing: Short circuit. 00314_ Slammed into G-34 Mercenary. 00320_ Destabilizing: System corrupted (+1). 00321_ Slammed into G-34 Mercenary. 00321_ Destabilizing: Core damaged (-16). 00322_ Slammed into G-34 Mercenary. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????#####???????????? | | ???????????????????????# #???###?????? | | ???????????????????????# < #?? ??????? | | ???????????????????????# #?""" ?????? | | ???????????????????????# @ # """ ????? | | ???????????????????????# # """ ???? | | ???????????????????????# gs/ """ ???? | | ???????????????????????# ss# """ ???? | | ???????????????????????###s# ????? | | ?????????????????????????#g#? #??? | | ?????????????????????????#%#?? #??? | | ?????????????????????????#%#???######??? | | ?????????????????????????#%#???????????? | | ?????????????????????????#%#???????????? | | ?????????????????????????#%#???????????? | | ?????????????????????????#%#???????????? | | ?????????????????????????#%#???????????? | | ?????????????????????????#%#???????????? | | ?????????????????????????#%#???????????? | | ?????????????????????????#%#?########??? | | ?????????????????????????#%#?# #??? | | ?????????????????????????# #?# #??? | | ???????????????????????### ### #??? | | ???????????????????????# # #??? | | ???????????????????????# # #??? | | ???????????????????????# + #??? | | ???????????????????????# ########??? | | ???????????????????????# # #??? | | ???????????????????????## ## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 62 Targeting Accuracy 15 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallGreatBoregun Manual? 0 Play Time 00:09:21 Cumulative 59.2 hours Start 2024.03.21 @ 00:33:21 End 2024.03.21 @ 00:42:09 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 64 Rogue 37 Adventurer 20 Explorer 7 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 33 Gallery% 40 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5efe309c-1be7-4b4c-a63f-170af3954291