Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.17 @ 20:37:13 Player: KYUANTUM Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (10) 50 Value Destroyed (177) 177 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (654) 654 TOTAL SCORE: 2641 Bonus ------- Follower Combat Kills 54 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink High-capacity Storage Unit Makeshift Hacking Suite Mobile Refinery Mk. CCLXVII Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Signal Interpreter Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Medium Laser Datajack > --- INVENTORY -------- Improved Heat Sink High-capacity Storage Unit Tractor Beam Rocket Launcher [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Plasma Cannon Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 19 | 6 8 . 3 . 2 . Power 2 | 1 1 . . . . . Engine 2 | 1 1 . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 3 . 1 . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 4 | . 3 . 1 . . . Utility 5 | 1 2 . 1 . 1 . Device 2 | . . . 1 . 1 . Storage 2 | 1 1 . . . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 6 | 2 2 . 1 . 1 . Energy Gun 3 | 2 1 . . . . . Energy Cannon 1 | . . . . . 1 . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 10 | . 1 . 2 . . 7 Power 2 | . 1 . . . . 1 Propulsion 3 | . . . 1 . . 2 Utility 2 | . . . . . . 2 Weapon 3 | . . . 1 . . 2 Highest Loss Streak 7 | . 1 . 1 . . 7 To Critical Strikes . | . . . . . . . Average Backups 4 | . 3 4 5 4 4 5 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . 1 3 3 3 3 4 Weapon 1 | . . 1 1 1 1 1 Tool/Special . | . . . . . . . Unused Backups 6 | . . 1 . . . 5 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 5 | . . 1 . . . 4 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 78 | . 83 85 71 77 76 60 Engine 11 | . 13 14 11 11 11 7 Flight 24 | . 25 28 27 22 22 16 Device 5 | . . . 2 11 10 9 Processor 11 | . 12 14 11 11 11 7 Energy Gun 14 | . 22 14 11 11 10 9 Special Melee Weapon 8 | . 5 14 8 11 11 9 Peak Build Rating 12 | 6 7 6 8 7 12 8 Average Rating 6 | 4 5 6 6 7 7 6 On Entrance 5 | . 6 6 6 6 7 8 Naked Turns 21 | . . . . . . 21 Heaviest Build 26 | 10 26 6 7 7 7 7 Greatest Support 32 | 32 32 8 12 8 8 8 Greatest Overweight (x) 3 | . 3 . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 4 5 5 Average Carried 4 | . 3 4 5 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | . 4 5 5 4 5 5 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 411 | 243 93 . 10 . 65 . Remotely . | . . . . . . . Salvage Created 194 | . 180 . 14 . . . Parts 18 | . 16 . 2 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 9 | . 8 . 1 . . . Guns 9 | . 8 . 1 . . . Classes Destroyed 3 | . 3 . . . . . Watcher 1 | . 1 . . . . . Swarmer 7 | . 6 . 1 . . . Grunt 2 | . 2 . . . . . Best Kill Streak 4 | . 4 . 1 . . . Combat Bots Only 3 | . 3 . 1 . . . Max Kills in Single Turn 1 | . 1 . 1 . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 135 | . 61 6 24 . . 44 Missed 57 | . 25 4 9 . . 19 Hits 78 | . 36 2 15 . . 25 Projectile 78 | . 36 2 15 . . 25 Critical Strikes 1 | . 1 . . . . . Damage Taken 1027 | . 256 16 135 . . 620 Core 483 | . 67 8 27 . . 381 Absorbed by Shields . | . . . . . . . Ignored by Resistances 296 | . 87 5 41 . . 163 Regen/Repaired (Parts) 95 | . . . . . 95 . Core Remaining (%) 85 | 100 . 70 . . . . Volleys Fired 43 | . 21 3 14 . 2 3 Largest 2 | . 2 1 2 . 1 1 Hottest 80 | . 80 50 70 . 80 50 Shots Fired 63 | . 40 3 15 . 2 3 Gun 60 | . 40 3 14 . . 3 Cannon 2 | . . . . . 2 . Launcher . | . . . . . . . Special 1 | . . . 1 . . . Kinetic . | . . . . . . . Thermal 63 | . 40 3 15 . 2 3 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 13 2 5 . . 8 Robot Miss Streak 4 | . 1 2 4 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 39 | . 28 3 5 . . 3 Core Hits 14 | . 12 . 2 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Burn 1 | . . . . . . 1 Melee Attacks 2 | . . 2 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . 2 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 454 | . 306 12 99 . . 37 Guns 443 | . 306 12 88 . . 37 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 454 | . 306 12 99 . . 37 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 218 | . 218 50 60 . 76 26 Average Temperature 51 | . 74 23 20 . 37 15 Received Heat Transfer 424 | . 105 40 54 . . 225 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 1218 | . 700 37 296 . . 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 147 | . 147 30 122 3 . . Initial 26 | . . 26 9 3 . . Average 36 | . 42 5 39 3 . . Influence Increases 703 | . 437 30 236 . . . Destroy 0b10 Robot/C 280 | . 160 . 120 . . . Destroy 0b10 Robot/NC 10 | . 5 . 5 . . . Destroy Leader 62 | . 32 . 30 . . . Allied During Kill 7 | . . . 7 . . . Successful Hack 19 | . 15 . 4 . . . Disable Machine 9 | . . . 9 . . . Destroy Structure 1 | . . . 1 . . . Partial Spotted 45 | . 30 . 15 . . . Lose Combat Pursuer 270 | . 195 30 45 . . . Influence Decreases 703 | . 357 80 256 7 3 . Entered New Map 85 | . . 54 21 7 3 . Time Decay 548 | . 347 26 175 . . . Lost Part 30 | . 10 . 20 . . . Lost Ally 40 | . . . 40 . . . Squads Dispatched 2 | . . . 2 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 5 | . 2 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 25 28 17 . . 7 Peak Tracking Total 19 | . 7 19 7 . . 8 Tactical Retreats 13 | . 6 4 2 . . 1 Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 8 | . 5 . 2 . 1 . Terminals 7 | . 5 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 23 | . 11 . 6 . 6 . Successful 20 | . 9 . 5 . 6 . Failed 3 | . 2 . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 6 | . . . . . 6 . Terminals 17 | . 11 . 6 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 20 | . 9 . 5 . 6 . Record 1 | . . . 1 . . . Part Schematic 6 | . . . . . 6 . Prototype ID Bank 1 | . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . Alert Level 2 | . 1 . 1 . . . Locate Traps 2 | . 2 . . . . . Dispatch Records 1 | . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . Zone Layout 4 | . 3 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 3 . 1 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . . . . 6 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . 1 . . . . Non-combat 1 | . . 1 . . . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . no_distress 1 | . . 1 . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 11 | . . 3 . . 8 . Largest Group 8 | . . 3 3 . 8 5 Highest-Rated Group 243 | . . 40 40 . 243 125 Highest-Rated Ally 40 | . . 16 16 . 40 40 Total Orders . | . . . . . . . Ally Attacks 51 | . . . 19 . . 32 Total Damage 512 | . . . 230 . . 282 Kills 10 | . . . 7 . . 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Active Infowar (turns) 1454 | . . . 79 6 1268 101 Sensors 1454 | . . . 79 6 1268 101 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 3025 | 49 996 170 405 6 1275 124 Spaces Moved 3873 | 42 732 336 614 4 1880 265 Core 56 | 8 . . . . . 48 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 82 | 34 48 . . . . . Hover . | . . . . . . . Flight 3735 | . 684 336 614 4 1880 217 Fastest Speed 34 | 50 37 37 34 37 37 37 Average Speed 38 | 90 41 37 35 37 37 41 Slowest Speed 277 | 100 277 37 37 37 37 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . 1 . 1 . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 4 78 78 37 3 92 57 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . 2 . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 6 | . . 3 . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 5326 | 53 1382 377 773 7 2457 277 Wait 1355 | . 606 34 138 3 567 7 Move 3863 | 41 729 335 611 3 1879 265 Hop 2 | . 1 . 1 . . . Pick Up 22 | 6 10 2 1 . 2 1 Fast Attach 4 | . 1 . 2 . 1 . Attach 14 | 6 5 . . 1 2 . Detach 2 | . 1 . . . 1 . Swap 4 | . 2 . 1 . 1 . Drop 11 | . 6 1 1 . 2 1 Fire 43 | . 21 3 14 . 2 3 Melee 2 | . . 2 . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 4 | . . . 4 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 7) 419 | -10/Materials | Identified exit to Mines 462 | -10/Materials | Discovered exit to Mines (range 11) 594 | -10/Materials | Discovered new exit (range 10) 602 | -10/Materials | Identified exit to Subcaves 650 | -10/Materials | Derelicts attacked the area 969 | -10/Materials | Discovered new exit (range 10) 973 | -10/Materials | Identified exit to Materials 1046 | -10/Materials | Entered Mines 1059 | -10/Mines | Assembled infested the area 1064 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1070 | -10/Mines | Met a Derelict bent on vengeance 1094 | -10/Mines | Discovered exit to Materials (range 12) 1141 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1209 | -10/Mines | Discovered exit to Materials (range 5) 1212 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1216 | -10/Mines | Entered Materials 1216 | -9/Materials | Accompanied by 3 allies 1216 | -9/Materials | Evolved 2 slots: Propulsion x2 1283 | -9/Materials | Discovered new exit (range 13) 1297 | -9/Materials | Identified exit to Mines 1478 | -9/Materials | Discovered new exit (range 12) 1498 | -9/Materials | Identified exit to Materials 1621 | -9/Materials | Entered Mines 1622 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1626 | -9/Mines | Identified exit to Zion 1627 | -9/Mines | Entered Zion 1697 | -7/Zion | Learned Factory stockpile data 1701 | -7/Zion | Learned location of Extension (-4) 1733 | -7/Zion | Identified exit to Proximity Caves 1821 | -7/Zion | Visited the Megawrench Repair Shop 1821 | -7/Zion | Megawrench repaired 5 parts 1892 | -7/Zion | Gained Derelict followers 1957 | -7/Zion | Received a visual enhancement algorithm 2122 | -7/Zion | Met Imprinter 2129 | -7/Zion | Imprinted 2131 | -7/Zion | Declared Zion's savior 2168 | -7/Zion | Ran a visual enhancement algorithm 2442 | -7/Zion | Learned location of Quarantine (-3) 2478 | -7/Zion | Found Prototype Device 2480 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2635 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2861 | -7/Zion | Opened final containment barrier to the Deep Caves 2867 | -7/Zion | Discovered new exit (range 5) 2867 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2869 | -7/Zion | Identified exit to Deep Caves 2902 | -7/Zion | Entered Deep Caves 2902 | -7/Deep Caves | Accompanied by 8 allies 2983 | -7/Deep Caves | Attacked by Z-Imprinter 2998 | -7/Deep Caves | Z-Facility disabled 3005 | -7/Deep Caves | Core integrity fell below 50% 3015 | -7/Deep Caves | Core integrity fell below 20% 3026 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 02904_ JW-DA8(M) slips into the shadows. 02905_ 1N-1UB(M) slips into the shadows. 02905_ IB-Z8R(M) slips into the shadows. 02906_ 9V-4AB(M) slips into the shadows. 02958_ NEW_ZION: Z-Facility proximity alert. 02964_ 4O-NFF(o) destroyed. 02971_ Dropped Tractor Beam. 02972_ Acquired Mak. Hacking Suite. 02979_ R2-HEQ(o) suffers critical hit (Burn). Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 02984_ Flight Unit destroyed. 02986_ Lgt. Ion Engine destroyed. 02988_ R2-HEQ(o) destroyed. 02989_ Signal Interpreter destroyed. 02998_ Z-Facility disabled. 03000_ Flight Unit destroyed. 03003_ Sensor Array destroyed. 03004_ Datajack destroyed. 03005_ Med. Laser destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# # | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????? ?????????????????????????# | | ?????????????????????# ?????? ???????????????## | | ?????????????????????# ?????? ???????????#### | | ?????????????????????# ????? #??? ???## # | | ????????????????????## ????? ??? #?# | | ???????????????????## #???? ????# #?# | | ??????????????????## ##?# ???## #?# | | ?????????????????## ## ????? #?## | | ???????????????### ?????? #??### | | ???????????? ### ???????# #????# | | ??????????? ????????# #????## | | ??????????? #????????? ??????# | | ????????????# #??####???# ????#### | | ????????????# #?## ##??# #???## # | | ????????????# @ ### #### #???# # | | ????????????# # ###?# | | ?????????????# ### ### | | ?????????????## ????# # | | ??????????????# ??????## | | ??????????????# ?????????### | | ???????????????????????????### | | ?????????????????????????????### ### ## | | ???????????????????????????????#####?# ## | | ?????????????????????????????????????# ##### | | ????????????????????????????????????# #???# | | ???????????????????????????????????# #???## | | ???????????????????????????????????# ????# | | ???????????????????????????????????# #???# | | ???????????????????????????????????## ##???## | | ????????????????????????????????????#######?????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Barrage Gun | -7/Zion | Free Flamer | -7/Zion | Free Slug Cannon | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer I Survived The Infestation Signs Are For Wimps Slippery One Challenges ------------ None Game ------ Seed SmartbombDispersionThrower Manual? 0 Play Time 00:43:33 Cumulative 14.9 hours Start 2025.06.17 @ 18:33:52 End 2025.06.17 @ 20:37:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 17 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 38x25 Zoom Use 94% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9842fcd5-aa8f-4585-906f-7a58c845458d