Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.09 @ 02:19:00 Player: Mombamambo Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (97) 485 Value Destroyed (2463) 2463 Prototype IDs (219) 4380 Alien Tech Used (0) 0 Bonus (3514) 3514 TOTAL SCORE: 14642 Bonus ------- High Alert Combat Kills 214 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/850 Matter 230/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Hovering (60) Location -6/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Gravmag System > --- UTILITY (6) ------ Small Storage Unit Melee Analysis Suite System Mapper Quantum Router > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Light Nuclear Core Advanced ECM Suite Heavy Particle Cannon Molecular Deconstructor Heavy Pick Heavy Pick Heavy Pick Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Small Storage Unit Compact Battery Melee Analysis Suite Actuator Array System Mapper Quantum Router > --- WEAPON ----------- Heavy Pick Heavy Pick Heavy Pick Heavy Pick > --- INVENTORY -------- Light Nuclear Core Improved Gravmag System Advanced ECM Suite Heavy Particle Cannon Molecular Deconstructor Heavy Pick Heavy Pick [Rating: 76] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Utility Small Storage Unit Device Actuator Array Storage Small Storage Unit Processor Melee Analysis Suite Hackware System Mapper Protection Hardened Medium Armor Plating Weapon Heavy Pick Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Slots Evolved 8 | . . . 2 2 2 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . Utility 4 | . . . 2 . 1 1 . . . Weapon 2 | . . . . 1 . 1 . . . Parts Attached 105 | 7 7 . 21 18 4 19 9 16 4 Power 14 | 1 1 . . 3 . 5 2 2 . Engine 8 | 1 1 . . 3 . 2 1 . . Core 6 | . . . . . . 3 1 2 . Reactor . | . . . . . . . . . . Propulsion 19 | 2 . . 6 4 1 3 . 1 2 Treads . | . . . . . . . . . . Leg 7 | . . . 2 4 1 . . . . Wheel 3 | 2 . . 1 . . . . . . Hover 9 | . . . 3 . . 3 . 1 2 Flight . | . . . . . . . . . . Utility 33 | 1 2 . 8 6 3 4 3 4 2 Device 11 | . . . 5 1 . 2 1 2 . Storage 8 | 1 . . . 2 2 . 1 2 . Processor 4 | . . . 1 1 1 1 . . . Hackware 2 | . . . . . . . . . 2 Protection 8 | . 2 . 2 2 . 1 1 . . Artifact . | . . . . . . . . . . Weapon 39 | 3 4 . 7 5 . 7 4 9 . Energy Gun 4 | 1 3 . . . . . . . . Energy Cannon 2 | . . . 2 . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 10 | . 1 . 1 2 . 1 2 3 . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon 2 | . . . 2 . . . . . . Slashing Weapon 6 | . . . 2 3 . 1 . . . Piercing Weapon 12 | . . . . . . 5 2 5 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 2 Parts Lost 20 | . . . . 5 . . 5 4 6 Power 4 | . . . . 1 . . 2 . 1 Propulsion 6 | . . . . 3 . . . 1 2 Utility 7 | . . . . 1 . . 3 2 1 Weapon 3 | . . . . . . . . 1 2 Highest Loss Streak 6 | . . . . 2 . . 3 4 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 98 98 96 96 85 84 75 Engine 6 | . 14 14 11 8 7 2 1 . . Core 2 | . . . . . . 3 3 6 5 Leg 11 | . . . 9 26 26 20 . . . Wheel 5 | . 28 28 11 . . . . . . Hover 4 | . . . 1 . . 2 13 12 11 Device 12 | . . . 13 12 7 18 16 17 5 Storage 8 | . 14 14 11 9 7 6 6 7 12 Processor 7 | . . . . 5 15 8 13 13 9 Protection 7 | . 13 14 19 8 7 4 1 . . Energy Gun 4 | . 26 28 2 . . . . . . Slashing Weapon 9 | . . . 2 26 23 12 . . . Piercing Weapon 9 | . . . . . . 12 25 25 22 Naked Turns . | . . . . . . . . . . Heaviest Build 68 | 14 21 21 31 68 33 45 46 30 30 Greatest Support 60 | 20 20 20 30 45 60 60 40 40 40 Greatest Overweight (x) 7 | . 1 1 2 2 . . 7 1 . Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 20 8 8 8 8 Average Capacity 8 | 6 8 8 8 8 8 8 8 8 8 Most Carried 8 | 2 8 8 8 8 8 8 8 8 8 Average Carried 7 | 1 7 7 7 7 7 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 2 7 8 8 8 8 8 7 7 8 Class Distribution -------------------- 91% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Matter Collected 1496 | 192 35 31 372 235 40 219 160 184 28 Remotely . | . . . . . . . . . . Salvage Created 2969 | . 89 . 440 1062 53 330 722 245 28 Parts 189 | . 21 . 29 66 2 24 26 18 3 Haulers Intercepted 2 | . . . . 2 . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . 23 16 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Combat Hostiles Destroyed 73 | . 6 . 12 21 1 5 14 14 . Melee 29 | . . . 1 15 1 3 6 3 . Guns 4 | . 3 . 1 . . . . . . Cannons 5 | . . . 5 . . . . . . AOE 34 | . 3 . 4 6 . 2 8 11 . Classes Destroyed 11 | . 4 . 3 2 . 1 1 . . Worker 3 | . 1 . . 2 . . . . . Builder 10 | . 2 . 3 1 . 4 . . . Hauler 2 | . . . . 2 . . . . . Recycler 2 | . . . 1 . . 1 . . . Watcher 6 | . 1 . 1 4 . . . . . Swarmer 44 | . 6 . 8 6 . 4 8 12 . Grunt 14 | . . . 1 8 . . 3 2 . Brawler 1 | . . . . . . . 1 . . Sentry 10 | . . . 3 6 . . 1 . . Hunter 3 | . . . . 1 1 . 1 . . Programmer 1 | . . . . . . 1 . . . Best Kill Streak 7 | . 6 . 5 7 1 6 4 5 1 Combat Bots Only 5 | . 3 . 4 5 1 4 4 5 . Max Kills in Single Turn 3 | . 3 . 3 2 1 1 2 2 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . 2 . 2 1 . 1 2 2 . Melee 1 | . . . 1 1 1 1 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Damage Taken 4052 | . 155 . 372 1113 14 182 798 522 896 Core 1147 | . 20 . 77 194 . 38 171 103 544 Absorbed by Shields 256 | . . . . . . 84 172 . . Redirected to Shielding 5 | . . . 5 . . . . . . Regen/Repaired (Parts) 110 | . . . . . . 110 . . . Core Remaining (%) 87 | 100 . 92 80 64 100 . . . . Volleys Fired 61 | . 13 . 19 7 . 2 9 11 . Largest 2 | . 2 . 2 1 . 1 1 1 . Hottest 130 | . 130 . 130 30 . 30 30 30 . Shots Fired 86 | . 22 . 35 7 . 2 9 11 . Gun 26 | . 18 . 8 . . . . . . Cannon 23 | . . . 23 . . . . . . Launcher 37 | . 4 . 4 7 . 2 9 11 . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 26 | . 18 . 8 . . . . . . Explosive 37 | . 4 . 4 7 . 2 9 11 . Electromagnetic 23 | . . . 23 . . . . . . Robot Hit Streak 11 | . 3 . 11 2 . . 3 2 . Robot Miss Streak 6 | . 2 . 5 6 . . 1 3 . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 160 | . 8 . 27 62 1 11 33 14 4 Core Hits 130 | . 15 . 16 34 1 8 26 27 3 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 13 | . . . 1 11 . 1 . . . Smash 1 | . . . 1 . . . . . . Sever 11 | . . . . 11 . . . . . Impale 1 | . . . . . . 1 . . . Melee Attacks 184 | . . . 9 77 2 29 49 13 5 Impact 8 | . . . 8 . . . . . . Slashing 90 | . . . 1 77 2 10 . . . Piercing 86 | . . . . . . 19 49 13 5 Sneak Attacks 22 | . . . 3 9 . 6 . 2 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 46 | . . . 1 20 1 4 11 6 3 Damage Inflicted 7957 | . 376 . 977 2756 34 741 1633 1226 214 Guns 222 | . 125 . 97 . . . . . . Cannons 307 | . . . 307 . . . . . . Explosions 2308 | . 245 . 209 513 . 95 441 805 . Melee 5114 | . . . 364 2243 34 646 1192 421 214 Ramming 6 | . 6 . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 222 | . 125 . 97 . . . . . . Explosive 2308 | . 245 . 209 513 . 95 441 805 . Electromagnetic 307 | . . . 307 . . . . . . Impact 310 | . . . 310 . . . . . . Slashing 2331 | . . . 54 2243 34 . . . . Piercing 2473 | . . . . . . 646 1192 421 214 Highest Corruption 1 | . 1 1 . . . 1 1 1 1 Average Corruption 1 | . 1 1 . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 11 | . . 1 . . . 1 3 5 1 Message Errors 2 | . . . . . . . . 2 . Matter Fused 5 | . . 1 . . . 1 . 2 1 Heat Flow Errors 1 | . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 738 | . 3 . 169 147 . 141 178 100 . Projectiles . | . . . . . . . . . . Explosions 65 | . 3 . . 44 . . . 18 . Melee 673 | . . . 169 103 . 141 178 82 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 141 | . 2 . 55 . . . 63 21 . Shots 6 | . . . 2 . . . 3 1 . Rammed 2 | . 2 . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 324 | . 324 . 198 . . . 225 12 . Average Temperature 94 | . 98 . 93 . . . 94 12 . Received Heat Transfer 709 | . . . 48 351 . . 229 81 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 9 | . . . 9 . . . . . . Impact Corruptions 5 | . . . 5 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . Heat Transferred 518 | . 296 . 222 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Peak Influence 881 | . 296 115 583 881 460 351 . . . Initial 400 | . . 115 44 161 400 225 . . . Average 333 | . 89 115 353 556 448 244 . . . Maximum Alert Level 3 | . 1 . 2 3 2 1 . . . Low Security (%) 29 | 100 92 100 33 1 . 3 . . . Level 1 33 | . 7 . 17 26 . 96 . . . Level 2 26 | . . . 49 35 100 . . . . Level 3 10 | . . . . 36 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . . . . 2 2 2 . 1 . Investigation . | . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 5 | . . . . 2 2 1 . . . Assault 1 | . . . . . . . . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Distress Signals 10 | . . . 1 9 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 131 | . 12 . 16 42 3 9 22 23 4 Peak Tracking Total 10 | . 3 . 5 6 . 5 7 10 4 Tactical Retreats 19 | . . . 2 8 . 1 5 3 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Traps Triggered 4 | . 1 . . 1 . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . 1 1 . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Machines Disabled 1 | . 1 . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Machines Accessed 22 | . 7 . 4 3 . 3 1 . 4 Terminals 11 | . 5 . 4 2 . . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 2 | . . . . 1 . 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 82 | . 20 . 10 13 . 8 1 . 30 Successful 57 | . 10 . 4 8 . 4 1 . 30 Failed 24 | . 9 . 6 5 . 4 . . . Catastrophic 4 | . 3 . . . . 1 . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 33 | . 21 . 4 5 . . . 1 2 Terminals 36 | . 17 . 10 9 . . . . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . . . 4 . . . Recycling Units 3 | . 3 . . . . . . . . Scanalyzers 8 | . . . . 4 . 4 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 45 | . 7 . 4 3 . . 1 . 30 Record 11 | . . . . . . . . . 11 Part Schematic 13 | . 1 . . . . . . . 12 Robot Schematic 4 | . . . . . . . . . 4 Prototype ID Bank 5 | . 1 . 1 . . . . . 3 Open Door 1 | . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . Security Status 1 | . . . . 1 . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . . . Scan Component 2 | . . . . . . 2 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 5 | . . . . 4 . 1 . . . Insert Component 3 | . . . . 2 . 1 . . . Analyze 2 | . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . 3 . . 1 . . . . . Terminals 3 | . 2 . . 1 . . . . . Assimilate 1 | . 1 . . . . . . . . Operators 2 | . 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Reject 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 5 . 4 3 . 3 . . . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . 1 . . 2 . . . . 12 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . Time 38 | . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . 2 . 1 . . . Part Schematics Acquired 2 | . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Total Allies 1 | . 1 . . . . . . . . Largest Group 1 | . 1 1 1 1 . . . . . Highest-Rated Group 10 | . 10 10 10 10 . . . . . Highest-Rated Ally 10 | . 10 10 10 10 . . . . . Total Orders 1 | . 1 . . . . . . . . FOLLOW 1 | . 1 . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Robot Analysis Total 128 | . . . . . . . . . 128 Derelict Logs Recovered 4 | . . . . . . . 3 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Turns Passed 3384 | 44 311 195 418 679 183 531 555 381 87 Spaces Moved 3019 | 42 275 205 247 406 144 385 664 534 117 Core 3 | 2 . . . . . . 1 . . Treads . | . . . . . . . . . . Legs 955 | . . . 108 406 144 297 . . . Wheels 650 | 40 275 205 130 . . . . . . Hover 1411 | . . . 9 . . 88 663 534 117 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 95 80 120 120 56 56 56 56 Average Speed 86 | 78 91 95 113 121 120 105 63 56 56 Slowest Speed 400 | 80 95 95 190 260 120 120 400 110 60 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 42 57 26 47 4 11 80 69 78 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 31 | . . . . . . . 1 . 30 Known Exits Taken 3 | . 1 . . . . . 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . Scrap Searched 9 | . . 1 . . . . 1 7 . Spaces Dug 10 | . . . . . . 6 4 . . Terrain Destroyed 196 | . 25 . 31 47 . 18 20 55 . Melee 10 | . . . . . . 6 4 . . Projectile . | . . . . . . . . . . AOE 186 | . 25 . 31 47 . 12 16 55 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Total 3471 | 49 312 205 340 503 151 474 720 584 133 Wait 42 | . 4 . 8 10 . . 9 7 4 Move 3010 | 41 274 204 246 405 143 384 663 533 117 Hop . | . . . . . . . . . . Pick Up 40 | 1 6 1 11 6 2 7 2 3 1 Fast Attach 53 | 6 5 . 16 5 1 11 2 4 3 Attach 23 | . . . 1 6 1 6 3 5 1 Detach 11 | . 1 . 1 2 . 3 . 3 1 Swap 29 | 1 2 . 4 7 2 2 4 7 . Drop 64 | . 5 . 26 6 1 17 . 5 4 Fire 61 | . 13 . 19 7 . 2 9 11 . Melee 110 | . . . 8 49 1 16 28 6 2 Ram 2 | . 2 . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 26 | . . . . . . 26 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 14) 213 | -10/Materials | Discovered new exit (range 4) 215 | -10/Materials | Identified exit to Mines 215 | -10/Materials | Central database locked down 310 | -10/Materials | Build established: Mutant 356 | -10/Materials | Entered Mines 356 | -10/Mines | Accompanied by 1 ally 359 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 544 | -10/Mines | Discovered new exit (range 5) 551 | -10/Mines | Entered Materials 551 | -9/Materials | Accompanied by 1 ally 551 | -9/Materials | Evolved 2 slots: Utility x2 571 | -9/Materials | Discovered new exit (range 16) 888 | -9/Materials | Discovered new exit (range 15) 969 | -9/Materials | Entered another Materials area 969 | -8/Materials | Accompanied by 1 ally 969 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1629 | -8/Materials | Discovered new exit (range 10) 1648 | -8/Materials | Entered Factory 1648 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1764 | -7/Factory | Discovered new exit (range 15) 1831 | -7/Factory | Entered another Factory area 1831 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2007 | -6/Factory | Repaired Hrd. Medium Armor Plating 2273 | -6/Factory | Discovered new exit (range 16) 2362 | -6/Factory | Entered Lower Caves 2383 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2387 | -6/Lower Caves | Learned Factory non-interactive machine intel 2484 | -6/Lower Caves | Encountered a Warlord checkpoint 2743 | -6/Lower Caves | Identified exit to Lower Caves 2873 | -6/Lower Caves | Lost 3 parts (1p2u) 2917 | -6/Lower Caves | Entered another Lower Caves area 2917 | -6/Lower Caves | Discovered new exit (range 8) 2924 | -6/Lower Caves | Identified exit to Data Miner 3012 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3085 | -6/Lower Caves | Encountered a Warlord checkpoint 3226 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3274 | -6/Lower Caves | Found Prototype Special Weapon 3274 | -6/Lower Caves | Identified Molecular Deconstructor 3279 | -6/Lower Caves | Lost 4 parts (1n2u1w) 3298 | -6/Lower Caves | Entered Data Miner 3298 | -6/Data Miner | Discovered new exit (range 6) 3309 | -6/Data Miner | Met Data Miner 3330 | -6/Data Miner | Learned location of Section 7 (-2) 3330 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3336 | -6/Data Miner | Received God Mode back door access code from Data Miner 3342 | -6/Data Miner | Destroyed Data Miner 3346 | -6/Data Miner | Found Prototype Hackware 3346 | -6/Data Miner | Identified System Mapper 3349 | -6/Data Miner | Found Prototype Hackware 3349 | -6/Data Miner | Identified Quantum Router 3355 | -6/Data Miner | Interfaced with the Data Conduit 3376 | -6/Data Miner | Core integrity fell below 50% 3382 | -6/Data Miner | Core integrity fell below 20% 3385 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 03354_ Acquired Imp. Gravmag System. 03355_ Acquired 28 matter. 03355_ Interfacing with system... Downloaded 128 analysis records. Downloaded 718 prototype IDs. Downloaded central machine database. Downloaded 29 destinations. Downloaded encryption format records. Connection remotely terminated. [Achievement: Unlimited Data] 03363_ System corrupted: Matter fused (-8). 03369_ Hvy. Pick follow-up attack on Enhanced Grunt. 03369_ Hvy. Pick destroyed. 03369_ Gravmag Array destroyed. 03371_ Hvy. Pick destroyed. 03371_ Nuclear Core destroyed. 03376_ Gravmag Array destroyed. 03378_ Dropped Hvy. Pick. 03378_ Dropped Com. Battery. 03378_ Actuator Array destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????####????????? | | ###############????#########?### #????????? | | """"""""""""""###### # # # ### #????????? | | """"""" """""" "; # ; ; ## < ##????????? | | """"""" @ ######???? | | """" #???? | | """" /! #???? | | """ #???? | | """" ggg ##???? | | """" g """"""""""""""""#####????? | | """"" """"###############????????? | | """"" """""###??????????????????????? | | """"""" "#####????????????????????????? | | ######"#" "#????????????????????????????? | | ?????#"##" "#????????????????????????????? | | ?????#"### "#????????????????????????????? | | ?????#"## "#????????????????????????????? | | ?????#"## "#????????????????????????????? | | ???????# "#????????????????????????????? | | ???????### "#????????????????????????????? | | ?????????# "##???????????????????????????? | | ????????## ""#???????????????????????????? | | ?????#?## ""#???????????????????????????? | | ????##"#"X ""#???????????????????????????? | | ????""""" "####????????????????????????? | | ????""""" X"""""????????????????????????? | | ????##"#"X "##"#????????????????????????? | | ?????#?## X""""#????????????????????????? | | ????????## "##"#????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 50 Energy Generation 18 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 225 Resistance: KI 20 Power Shielding 33 Phase Shifting 5 Evasion (%) 61 Melee Accuracy 10 Core Analysis 6 Offensive Hacking 20 Defensive Hacking 25 Item Schematics ----------------- Lgt. Armor Plating | -10/Materials | Hacked Katana | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deadly Force The Oracle Unlimited Data Challenges ------------ None Game ------ Seed ThiefGuidanceSheargun Manual? 0 Play Time 01:22:46 Cumulative 46.0 hours Start 2022.10.08 @ 22:02:01 End 2022.10.09 @ 02:19:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f31bc0ce-275f-436f-ba4b-9bda19dd7d6a