Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.26 @ 02:32:34 Player: Dawn Result: Destroyed by as-35619 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (133) 665 Value Destroyed (4172) 4172 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1954) 1954 TOTAL SCORE: 11451 Bonus ------- High Alert Combat Kills 181 Follower Combat Kills 185 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -12 Cogmind --------- Core Integrity 0/700 Matter 240/300 Energy 91/100 System Corruption 0% Temperature Cool (75) Movement Walking (113) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (3) --- Zionite Composite Leg I Zionite Composite Leg I Enhanced Flexi-carbon Leg > --- UTILITY (7) ------ Experimental Heat Sink Large Storage Unit Advanced Targeting Computer Zionite Weapon Casing Makeshift Armor Plating > --- WEAPON (2) ------- Zionite Laser-S Flak Gun > --- INVENTORY (10) --- Zionite Light DM Reactor Zionite Composite Leg I Zionite Composite Leg I Zionite Heavy Carapace Zionite Laser-M KE Penetrator Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Enhanced Flexi-carbon Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Zionite Weapon Casing Zionite Light Carapace Zionite Heavy Carapace Makeshift Armor Plating > --- WEAPON ----------- Zionite Laser-S Flak Gun > --- INVENTORY -------- Zionite Light DM Reactor Experimental Heat Sink Improved Energy Well Zionite Weapon Casing Zionite Heavy Carapace Zionite Laser-M KE Penetrator Heavy Rocket Launcher CR-A16's Pointy Stick [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Improved Titanium Leg Wheel Wheel Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Zionite Laser-S Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . Utility 5 | . . . 2 . . . 1 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 180 | 6 15 1 38 2 . 2 30 41 10 7 7 21 Power 17 | 1 2 1 4 . . . 3 4 1 . . 1 Engine 7 | 1 1 1 4 . . . . . . . . . Core 9 | . 1 . . . . . 3 4 1 . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 41 | 2 7 . 7 . . . 4 13 1 1 . 6 Treads 16 | . 3 . 7 . . . 4 2 . . . . Leg 23 | . 4 . . . . . . 11 1 1 . 6 Wheel 2 | 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 55 | 1 2 . 10 . . 1 6 15 4 1 6 9 Device 14 | . . . 4 . . 1 1 4 1 . 1 2 Storage 6 | 1 . . 2 . . . . 1 . . 1 1 Processor 5 | . 1 . 1 . . . 2 1 . . . . Hackware 1 | . . . . . . . 1 . . . . . Protection 29 | . 1 . 3 . . . 2 9 3 1 4 6 Artifact . | . . . . . . . . . . . . . Weapon 67 | 2 4 . 17 2 . 1 17 9 4 5 1 5 Energy Gun 3 | . . . 1 . . . . . . . . 2 Energy Cannon 3 | . . . 1 . . . 2 . . . . . Ballistic Gun 25 | 2 3 . 5 . . . . 7 3 2 . 3 Ballistic Cannon 15 | . . . 5 1 . . 8 1 . . . . Launcher 12 | . 1 . 5 1 . 1 1 1 . 2 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . 1 1 1 . Slashing Weapon 6 | . . . . . . . 6 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 3 . . . . 1 . . 1 10 Parts Lost 38 | . 4 1 9 . . 1 4 1 5 1 . 12 Power 7 | . 2 1 1 . . . 1 . 1 . . 1 Propulsion 11 | . 2 . 2 . . . 2 . 1 . . 4 Utility 14 | . . . 3 . . 1 1 1 2 1 . 5 Weapon 6 | . . . 3 . . . . . 1 . . 2 Highest Loss Streak 6 | . 2 1 2 . . 1 2 1 5 1 . 6 Average Slot Usage (%) 98 | . 98 99 94 100 100 98 98 99 99 99 99 95 Engine 2 | . 10 13 10 11 11 11 . . . . . . Core 5 | . 3 . . . . . 8 7 6 7 7 3 Treads 11 | . 1 28 21 22 22 22 26 7 . . . . Leg 11 | . 16 . . . . . . 15 22 23 23 22 Device 6 | . . . 14 . . 9 8 5 5 7 7 1 Storage 15 | . 14 14 11 22 22 22 18 15 15 15 15 12 Processor 10 | . 9 . 3 11 11 11 4 15 15 15 15 12 Hackware 4 | . . . . . . . 9 7 7 2 . . Protection 9 | . 4 14 10 11 11 . 3 9 8 12 14 21 Energy Cannon 1 | . . . 1 . . . 5 . . . . . Ballistic Gun 8 | . 26 28 11 . . . . 10 14 10 7 9 Ballistic Cannon 5 | . . . 8 21 22 11 8 3 . . . . Launcher 1 | . 1 . . . . 11 1 . . 3 3 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 52 | 11 16 14 42 42 42 40 47 48 48 52 52 51 Greatest Support 82 | 20 40 40 50 44 44 44 66 66 60 60 60 82 Greatest Overweight (x) 1 | . . . . . . . 1 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 14 | 6 6 6 14 14 14 14 14 14 14 14 14 14 Average Capacity 12 | 5 6 6 6 14 14 14 14 14 14 14 14 12 Most Carried 14 | 6 6 6 11 11 13 14 14 14 14 14 14 14 Average Carried 12 | 3 5 5 6 11 12 13 13 13 12 13 13 11 Final Capacity 14 | 6 6 6 14 14 14 14 14 14 14 14 14 10 Final Carried 14 | 6 6 5 11 11 13 14 14 14 13 14 14 8 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 4309 | 253 198 53 830 62 . 63 573 1242 399 46 117 473 Remotely . | . . . . . . . . . . . . . Salvage Created 4968 | . 214 95 1166 156 . 256 819 1540 404 160 . 158 Parts 303 | . 14 3 79 9 . 21 44 91 19 7 . 16 Haulers Intercepted 4 | . 1 . 2 . . . . 1 . . . . Recyclers Shooed 5 | . . . 3 . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . 15 3 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 112 | . 4 2 34 3 . 10 15 26 8 7 . 3 Melee 2 | . . . . . . . 2 . . . . . Guns 58 | . 4 2 15 . . . . 25 8 1 . 3 Cannons 17 | . . . 7 . . . 9 1 . . . . AOE 35 | . . . 12 3 . 10 4 . . 6 . . Classes Destroyed 14 | . 4 . 4 1 . . 1 2 . 1 . 1 Worker 2 | . . . . . . . 1 1 . . . . Builder 1 | . . . . 1 . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . Hauler 4 | . 1 . 2 . . . . 1 . . . . Recycler 6 | . . . 2 1 . . 1 2 . . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 6 | . 1 . 1 . . . 4 . . . . . Swarmer 36 | . 1 . 16 3 . 7 3 . 2 4 . . Grunt 48 | . 3 2 13 . . 3 8 15 4 . . . Duelist 1 | . . . . . . . . 1 . . . . Sentry 17 | . . . 5 . . . 4 6 2 . . . Programmer 4 | . . . . . . . . 4 . . . . Z-Light 3 | . . . . . . . . . . . . 3 Master Thief 3 | . . . . . . . . . . 3 . . Best Kill Streak 7 | . 2 2 6 4 . 7 3 6 7 4 . 3 Combat Bots Only 7 | . 2 2 6 3 . 7 3 6 7 4 . 3 Max Kills in Single Turn 3 | . 1 1 3 1 . 3 3 1 2 3 . 1 Gunslinging 1 | . . . . . . . . . 1 . . . Exploded 3 | . . . 3 1 . 3 3 . . 3 . . Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 9141 | . 651 153 1361 74 . 211 1069 1965 1111 295 . 2251 Core 1297 | . 186 11 274 15 . 24 66 184 139 7 . 391 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 57 | 100 . 21 . . . 21 88 . . . . . Volleys Fired 342 | . 20 8 101 5 . 9 55 81 27 18 . 18 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 . 2 Hottest 113 | . 40 40 88 78 . 72 113 88 56 67 . 88 Shots Fired 617 | . 40 16 176 6 . 12 96 162 54 19 . 36 Gun 431 | . 40 16 131 . . . . 146 54 8 . 36 Cannon 143 | . . . 29 2 . 3 93 16 . . . . Launcher 43 | . . . 16 4 . 9 3 . . 11 . . Special . | . . . . . . . . . . . . . Kinetic 534 | . 40 16 151 2 . 3 67 162 54 8 . 31 Thermal 14 | . . . 9 . . . . . . . . 5 Explosive 19 | . . . 8 . . . . . . 11 . . Electromagnetic 50 | . . . 8 4 . 9 29 . . . . . Robot Hit Streak 37 | . 10 9 20 7 . 10 19 37 15 3 . 6 Robot Miss Streak 9 | . 4 2 3 1 . 2 5 8 4 9 . 9 Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 7 | . 1 . . . . . . 1 3 . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 . . 1 Shots Hit Robots 503 | . 28 13 112 5 . 8 93 150 51 12 . 31 Core Hits 337 | . 13 5 57 6 . 14 35 106 43 16 . 42 Critical Hits 5 | . . . 3 . . . . 2 . . . . Critical Kills 3 | . . . 2 . . . . 1 . . . . Critical Parts Destroyed 2 | . . . 1 . . . . 1 . . . . Melee Attacks 153 | . . . . . . . 18 . 1 2 132 . Impact 135 | . . . . . . . . . 1 2 132 . Slashing 18 | . . . . . . . 18 . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11309 | . 249 158 2259 171 . 498 2092 3078 798 1399 . 607 Guns 5753 | . 249 158 976 . . . . 2857 798 108 . 607 Cannons 2256 | . . . 445 46 . 57 1487 221 . . . . Explosions 2715 | . . . 836 125 . 441 245 . . 1068 . . Melee 583 | . . . . . . . 360 . . 223 . . Ramming 2 | . . . 2 . . . . . . . . . Kinetic 6992 | . 249 158 1259 46 . 57 725 3078 798 108 . 514 Thermal 513 | . . . 191 . . 111 118 . . . . 93 Explosive 1628 | . . . 560 . . . . . . 1068 . . Electromagnetic 1591 | . . . 247 125 . 330 889 . . . . . Impact 223 | . . . . . . . . . . 223 . . Slashing 360 | . . . . . . . 360 . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 3 4 4 4 . Average Corruption 2 | . . . . . . . . 2 3 4 4 . Corruption Purged . | . . . . . . . . . . . . . Effects 57 | . . . . . . . . 20 24 12 1 . Message Errors 17 | . . . . . . . . 9 6 2 . . Matter Fused 12 | . . . . . . . . . 6 6 . . Heat Flow Errors 9 | . . . . . . . . 4 4 1 . . Energy Discharges 8 | . . . . . . . . 2 4 1 1 . Data Loss (minor) 6 | . . . . . . . . 2 2 2 . . Targeting Errors 5 | . . . . . . . . 3 2 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 427 | . . . 80 . . . 174 . . 173 . . Projectiles 115 | . . . 16 . . . 99 . . . . . Explosions 152 | . . . 64 . . . . . . 88 . . Melee 160 | . . . . . . . 75 . . 85 . . Knockbacks 33 | . . . . . . . 24 8 . 1 . . Impact 1 | . . . . . . . . . . 1 . . Kinetic 32 | . . . . . . . 24 8 . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 287 | . . . 95 . . 14 53 . . 125 . . Shots 12 | . . . 5 . . 3 2 . . 2 . . Rammed 5 | . . . 3 . . . 2 . . . . . Targets Rammed 5 | . . . 3 . . . 2 . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 207 | . 27 7 126 21 . 78 7 129 176 207 . 165 Average Temperature 37 | . 12 3 29 11 . 57 5 18 43 91 . 81 Received Heat Transfer 2676 | . 144 84 393 . . 72 522 579 336 . . 546 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 8 | . . . 1 . . 2 5 . . . . . Impact Corruptions 3 | . . . . . . . . . . 3 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . Heat Transferred 544 | . . . 296 . . . 100 . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . 3 . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 1 1 . 3 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 912 | . 95 67 430 222 . 288 363 912 . . . . Initial 164 | . . 12 26 142 . . 111 164 . . . . Average 181 | . 31 59 201 177 . 195 121 314 . . . . Maximum Alert Level 3 | . . . 2 1 . 1 1 3 . . . . Low Security (%) 61 | 100 100 100 41 35 . 69 65 53 . . . . Level 1 28 | . . . 56 64 . 30 34 11 . . . . Level 2 4 | . . . 1 . . . . 14 . . . . Level 3 5 | . . . . . . . . 20 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . . . 4 1 . . 3 10 . . . . Investigation 7 | . . . 1 . . . 2 4 . . . . Extermination 3 | . . . . . . . . 3 . . . . Reinforcement 8 | . . . 3 1 . . 1 3 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 9 | . 1 . 2 . . . 5 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 190 | . 16 2 56 3 . 9 38 40 8 8 . 10 Peak Tracking Total 7 | . 5 2 6 3 . 4 4 6 7 4 . 6 Tactical Retreats 15 | . 1 . 4 . . . 8 2 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 7 | . 1 . 2 . . . 1 3 . . . . Indirectly 1 | . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . . . . . Reused 1 | . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 8 | . . . 1 . . 3 2 . 1 . . 1 Max in Single Turn 2 | . . . 1 . . 2 1 . 1 . . . Garrison Access 2 | . . . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 50 | . 9 . 8 1 3 . 10 14 4 . 1 . Terminals 32 | . 8 . 7 1 . . 7 8 1 . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . 1 1 . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . Scanalyzers 4 | . . . 1 . . . 1 2 . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . Total Hacks 162 | . 24 . 31 1 20 . 32 39 9 . 6 . Successful 109 | . 8 . 20 . 20 . 21 25 9 . 6 . Failed 52 | . 16 . 11 1 . . 10 14 . . . . Catastrophic 10 | . 4 . 2 1 . . 2 1 . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . Manual 73 | . 15 . 18 1 1 . 18 11 . . 9 . Terminals 97 | . 23 . 22 1 . . 24 24 3 . . . Fabricators 4 | . . . . . . . . 4 . . . . Repair Stations 4 | . . . . . . . 2 2 . . . . Recycling Units 3 | . 1 . . . . . . 2 . . . . Scanalyzers 19 | . . . 9 . . . 5 5 . . . . Garrison Access 3 | . . . . . . . 1 2 . . . . Terminal Hacks 67 | . 6 . 6 . 20 . 10 10 9 . 6 . Record 29 | . . . . . 19 . . 3 7 . . . Part Schematic 9 | . 1 . . . . . 1 1 . . 6 . Robot Analysis 2 | . . . . . . . 1 1 . . . . Open Door 2 | . . . . . . . . . 2 . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . Terminal Index 4 | . 1 . 1 . . . 1 1 . . . . Alert Level 1 | . 1 . . . . . . . . . . . Unreport Threat 5 | . 1 . 2 . . . 1 1 . . . . Locate Traps 3 | . . . 1 . . . . 2 . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . Registered Components 4 | . 2 . 1 . . . 1 . . . . . Zone Layout 2 | . . . . . . . 2 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 2 | . . . . . . . . 2 . . . . Repair Station Hacks 4 | . . . . . . . 2 2 . . . . Scan Component 2 | . . . . . . . 1 1 . . . . Repair 2 | . . . . . . . 1 1 . . . . Recycling Unit Hacks 3 | . 1 . . . . . . 2 . . . . Report Inventory 1 | . . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 19 | . . . 9 . . . 5 5 . . . . Insert Component 9 | . . . 4 . . . 3 2 . . . . Analyze 10 | . . . 5 . . . 2 3 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 12 | . 1 . 5 . . . 3 3 . . . . Terminals 10 | . 1 . 5 . . . 3 1 . . . . Assimilate 1 | . . . 1 . . . . . . . . . Botnet 8 | . 1 . 3 . . . 3 1 . . . . Operators 1 | . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . Siphon 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 40 | . 9 . 7 1 . . 8 14 1 . . . Full Trace Events 5 | . 1 . . . . . 1 2 1 . . . Feedback Events 1 | . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . 1 . . . . Matter 219 | . . . . . . . . 219 . . . . Time 116 | . . . . . . . . 116 . . . . Total Robot Build Rating 3 | . . . . . . . . 3 . . . . Part Schematics Acquired 16 | . 1 . 4 . . . 3 2 . . 6 . Parts Built 2 | . . . . . . . . 2 . . . . Matter 126 | . . . . . . . . 126 . . . . Time 84 | . . . . . . . . 84 . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . Parts Repaired 2 | . . . . . . . 1 1 . . . . Time 51 | . . . . . . . 32 19 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . Parts Scanalyzed 8 | . . . 4 . . . 2 2 . . . . Part Schematics Acquired 7 | . . . 4 . . . 2 1 . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 3 | . . . . . . . . 1 . . 2 . Largest Group 2 | . . . . . . . . 1 . . 2 2 Highest-Rated Group 188 | . . . . . . . . 26 . . 188 188 Highest-Rated Ally 94 | . . . . . . . . 26 . . 94 94 Total Orders . | . . . . . . . . . . . . . Ally Attacks 69 | . . . . . . . . . . . . 69 Total Damage 1850 | . . . . . . . . . . . . 1850 Kills 11 | . . . . . . . . . . . . 11 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 2 | . . . . . . . 1 1 . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 1 1 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 16191 | 45 939 174 1571 462 683 210 3833 2805 1881 588 2221 779 Spaces Moved 9393 | 39 755 91 732 306 469 123 1489 1539 1367 416 1531 536 Core 4 | 4 . . . . . . . . . . . . Treads 3778 | . 27 91 732 306 469 123 1489 541 . . . . Legs 5276 | . 428 . . . . . . 998 1367 416 1531 536 Wheels 335 | 35 300 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 160 145 145 145 145 145 126 126 126 126 106 Average Speed 133 | 76 105 160 153 145 145 145 149 132 129 126 126 121 Slowest Speed 172 | 80 160 160 160 145 145 145 172 165 160 130 126 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 95 25 52 71 91 35 67 27 98 50 87 64 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 5 | . . 1 . . . . . . 1 . 3 . Known Exits Taken 6 | . . . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . Scrap Searched 9 | . . 1 . . . 1 . . 2 1 4 . Spaces Dug 93 | . . . 8 . . . 11 . . 52 22 . Terrain Destroyed 251 | . . . 53 2 . 13 17 2 . 142 22 . Melee 33 | . . . . . . . 11 . . . 22 . Projectile 3 | . . . . . . . 1 2 . . . . AOE 215 | . . . 53 2 . 13 5 . . 142 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 12268 | 50 865 104 1014 317 472 142 2964 2141 1424 452 1693 630 Wait 1998 | . 58 5 89 5 . 8 1333 437 18 6 11 28 Move 9381 | 38 754 90 731 305 468 122 1488 1538 1366 415 1530 536 Hop . | . . . . . . . . . . . . . Pick Up 94 | 6 6 . 26 . 3 1 18 15 2 4 4 9 Fast Attach 60 | 6 8 . 11 . . 1 7 14 1 . 3 9 Attach 36 | . 2 1 6 . . . 6 7 4 1 . 9 Detach 8 | . 2 . 1 . . . 1 . . . . 4 Swap 84 | . 5 . 21 2 . 1 17 20 5 6 4 3 Drop 107 | . 10 . 25 . 1 . 19 29 . . 9 14 Fire 342 | . 20 8 101 5 . 9 55 81 27 18 . 18 Melee 153 | . . . . . . . 18 . 1 2 132 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 5 | . . . 3 . . . 2 . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 5) 316 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 9) 804 | -10/Materials | Discovered new exit (range 4) 874 | -10/Materials | Core integrity fell below 50% 985 | -10/Materials | Entered Mines 989 | -10/Mines | Learned location of Mines (-8) 1132 | -10/Mines | Met a Derelict bent on vengeance 1134 | -10/Mines | Discovered new exit (range 9) 1159 | -10/Mines | Entered Materials 1159 | -9/Materials | Evolved 2 slots: Utility x2 2071 | -9/Materials | Discovered new exit (range 15) 2102 | -9/Materials | Core integrity fell below 50% 2425 | -9/Materials | Identified exit to Mines 2730 | -9/Materials | Entered Mines 2815 | -9/Mines | Discovered new exit (range 12) 2853 | -9/Mines | Assembled infested the area 3184 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3186 | -9/Mines | Discovered new exit (range 5) 3192 | -9/Mines | Entered Exiles 3211 | -9/Exiles | Discovered new exit (range 15) 3261 | -9/Exiles | Met 8R-AWN 3281 | -9/Exiles | Met EX-HEX 3323 | -9/Exiles | Met EX-BIN 3340 | -9/Exiles | Aligned with FarCom system 3342 | -9/Exiles | Given EX-Vault access code 3377 | -9/Exiles | Opened EX-Vault 3387 | -9/Exiles | Found Potential Leg 3389 | -9/Exiles | Found Potential Leg 3392 | -9/Exiles | Found Cloak of Protection 3424 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3541 | -9/Exiles | Met EX-DEC 3628 | -9/Exiles | Visited The Gauntlet 3847 | -9/Exiles | Discovered new exit (range 14) 3875 | -9/Exiles | Stole two prototypes: Potential Leg, Cloak of Protection 3875 | -9/Exiles | Entered Mines 3909 | -8/Mines | Destroyed 7 combat bots 4077 | -8/Mines | Discovered new exit (range 6) 4085 | -8/Mines | Entered Materials 4085 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4203 | -8/Materials | Repaired EMP Blaster? 4283 | -8/Materials | Central database locked down 4849 | -8/Materials | Discovered new exit (range 5) 7918 | -8/Materials | Identified exit to Factory 7918 | -8/Materials | Entered Factory 7918 | -7/Factory | Evolved 2 slots: Utility x2 7920 | -7/Factory | FarCom data flow suspended 9329 | -7/Factory | Found Prototype Launcher 9329 | -7/Factory | Identified Rocket Array 9591 | -7/Factory | Discovered new exit (range 14) 9652 | -7/Factory | Identified exit to Factory 9728 | -7/Factory | Build established: Scavenger-Mutant 9898 | -7/Factory | Fabricated O-24 Administrator? 10034 | -7/Factory | Fabricated Imp. Titanium Leg? 10052 | -7/Factory | Repaired Adv. Sensor Array? 10134 | -7/Factory | Local fabrication network quarantined 10409 | -7/Factory | Identified exit to Storage 10409 | -7/Factory | Identified exit to Lower Caves 10720 | -7/Factory | Build established: Mutant 10723 | -7/Factory | Entered Lower Caves 11139 | -7/Lower Caves | Attracted the attention of an 0b10 base 11231 | -7/Lower Caves | Destroyed 7 combat bots 11231 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 11293 | -7/Lower Caves | Encountered a Warlord checkpoint 11336 | -7/Lower Caves | Discovered new exit (range 6) 11341 | -7/Lower Caves | Identified exit to Lower Caves 11465 | -7/Lower Caves | Build established: Scavenger-Mutant 11530 | -7/Lower Caves | Learned location of 1 exit from Factory 11871 | -7/Lower Caves | Build established: Mutant 12028 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12130 | -7/Lower Caves | Learned Research emergency access door positions 12130 | -7/Lower Caves | Learned Extension garrison access intel 12348 | -7/Lower Caves | Build established: Scavenger-Mutant 12541 | -7/Lower Caves | Learned Factory emergency access door positions 12604 | -7/Lower Caves | Entered another Lower Caves area 12645 | -7/Lower Caves | Discovered exit to Factory (range 8) 12841 | -7/Lower Caves | Identified exit to Zion 12972 | -7/Lower Caves | Spotted B-75 Beast 12991 | -7/Lower Caves | Build established: Mutant 13081 | -7/Lower Caves | Spotted SE-6PA(f) 13081 | -7/Lower Caves | Spotted YK-KEP(f) 13081 | -7/Lower Caves | Spotted 4K-OC0(f) 13083 | -7/Lower Caves | Encountered a Master Thief 13083 | -7/Lower Caves | Encountered a Master Thief 13083 | -7/Lower Caves | Encountered a Master Thief 13083 | -7/Lower Caves | Encountered a Master Thief 13083 | -7/Lower Caves | Spotted L9-0UJ(f) 13086 | -7/Lower Caves | Cloak of Protection stolen by Master Thief 13092 | -7/Lower Caves | Destroyed 4K-OC0(f) 13098 | -7/Lower Caves | Potential Leg stolen by Master Thief 13101 | -7/Lower Caves | Potential Leg stolen by Master Thief 13110 | -7/Lower Caves | Destroyed L9-0UJ(f) 13120 | -7/Lower Caves | Destroyed SE-6PA(f) 13192 | -7/Lower Caves | Entered Zion 13228 | -7/Zion | Found CR-A16's Pointy Stick 13270 | -7/Zion | Discovered new exit (range 12) 13335 | -7/Zion | System corruption cleaned by Quarantine Array 13435 | -7/Zion | Learned location of Warlord (-5) 13474 | -7/Zion | Learned location of Recycling (-7) 13571 | -7/Zion | Learned location of Armory (-3) 13611 | -7/Zion | Learned Factory garrison access intel 13773 | -7/Zion | Found Prototype Device 13773 | -7/Zion | Identified Bomb Factory No. 2 13892 | -7/Zion | Learned 4 Factory zone layouts 13896 | -7/Zion | Given A8's code to call for help 15347 | -7/Zion | Discovered new exit (range 5) 15348 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15393 | -7/Zion | Identified exit to Deep Caves 15403 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15406 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15413 | -7/Zion | Entered Deep Caves 15413 | -7/Deep Caves | Accompanied by 2 allies 15576 | -7/Deep Caves | Attacked by Z-Imprinter 15584 | -7/Deep Caves | Core integrity fell below 50% 15598 | -7/Deep Caves | Allies destroyed Z-Imprinter 15666 | -7/Deep Caves | Z-Facility disabled 15875 | -7/Deep Caves | Lost 6 parts (1p2n2u1w) 15883 | -7/Deep Caves | Found Prototype Protection 15883 | -7/Deep Caves | Identified Zio. Weapon Casing 15925 | -7/Deep Caves | Found Prototype Protection 15925 | -7/Deep Caves | Identified Zio. Heavy Carapace 15927 | -7/Deep Caves | Found Zio. Heavy Carapace 15976 | -7/Deep Caves | Found Zio. Weapon Casing 16157 | -7/Deep Caves | Build established: Scavenger-Mutant 16169 | -7/Deep Caves | Spotted as-35619 16187 | -7/Deep Caves | Core integrity fell below 20% 16192 | -7/Deep Caves | Destroyed by as-35619 with Assembled Focal Cannon Last Messages --------------- 15925_ Identified Zio. Heavy Carapace. 15927_ Acquired Zio. Heavy Carapace. 15932_ Acquired 10 matter. 15934_ Identified Zio. Laser-S. 15935_ Acquired 10 matter. 15958_ Dropped Imp. Titanium Leg. 15958_ Acquired Prototype Leg. 15958_ Identified Zio. Composite Leg I. 15961_ Discarded Adv. Signal Interpreter. 15976_ Acquired Zio. Weapon Casing. 16016_ Dropped Potential Leg. 16034_ Acquired Zio. Composite Leg I. 16036_ Dropped CR-A16's Pointy Stick. 16039_ Acquired Zio. Composite Leg I. 16041_ Dropped Imp. Energy Well. 16042_ Acquired Zio. Composite Leg I. 16171_ as-35619: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 16176_ Zio. Light Carapace destroyed. 16179_ Zio. Heavy Carapace destroyed. 16183_ Zio. Weapon Casing destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ???????????????? [ h##??????????????????????? | | ?????????????? [ #???? #??????????????? | | ???????????? !! #??? #??????????????? | | ???????????! [ #???? #??????????????? | | ??????????? / l #???? ##?????????????? | | ?????????? * * #???? ##????????????? | | ?????????? / #???? ?????????????? | | ????????? g * #????# ?????????????? | | ????????? s ##???# ????####??????? | | ????????? * g #???# #???## ##?????? | | ???????? ! ! #???# #??## ##????? | | ???????? / / #???# #?## ##???? | | ??????? b ##### ### ##### | | ??????? ! ! ## # | | ????????" g / @ # ## ### | | ??????? g ### ##? | | ???????" ##### ## ## | | ???????? #???#### # | | ???????? ##??????# # | | ????????? # # #???????## ## | | ????????? #### ## ## ##????????##### ## ##? | | ????????? #????# ?# ?###?????????????#########?? | | ?????????? ??????#??# ???????????????????????????? | | ?????????????????????#???????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 1700 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Adv. Treads | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed EMP Blaster | -9/Materials | Scanalyzed Axe | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Adv. Targeting Computer | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Flak Gun | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Scanalyzed Bore Cannon | -7/Zion | Free Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded Imp. Titanium Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed DisposableZioniteInjector Manual? 0 Play Time 03:34:52 Cumulative 61.4 hours Start 2021.10.25 @ 01:21:01 End 2021.10.26 @ 02:32:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 3 Adventurer 7 Explorer 5 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 45 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6eaf0f59-3664-4150-be26-034325f41293