Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.26 @ 00:58:43 Player: Nell Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (39) 195 Value Destroyed (959) 959 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (746) 746 TOTAL SCORE: 8060 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 35 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 178/300 Energy 40/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Advanced Terrain Scan Processor Improved Melee Analysis Suite Cloaking Device Improved Weapon Shielding Hacking Suite Hacking Suite System Shield Corruption Screen > --- WEAPON ----------- Phase Gun Improved Datajack Chainsword > --- INVENTORY -------- Improved Medium Armor Plating HERF Cannon High-powered Shotgun Gauss Cannon Heavy Flak Cannon [Rating: 98] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Cloaking Device Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Improved Datajack Energy Gun Medium Laser Energy Cannon HERF Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Res Gar Slots Evolved 14 | . . . 2 2 2 . . 2 . 2 2 2 . Power 2 | . . . . 1 . . . . . 1 . . . Propulsion 4 | . . . 1 . 1 . . . . . 1 1 . Utility 7 | . . . 1 1 1 . . 1 . 1 1 1 . Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 112 | 8 1 12 18 5 26 . 18 1 1 8 7 . 7 Power 20 | 1 1 2 1 . 6 . 5 . . 1 3 . . Engine 8 | 1 1 1 1 . 2 . 2 . . . . . . Core 9 | . . 1 . . 4 . 3 . . 1 . . . Reactor 3 | . . . . . . . . . . . 3 . . Propulsion 29 | 2 . 4 5 3 5 . 4 1 . 3 1 . 1 Treads . | . . . . . . . . . . . . . . Leg 2 | . . . . . 2 . . . . . . . . Wheel 6 | 2 . 4 . . . . . . . . . . . Hover 6 | . . . 3 1 2 . . . . . . . . Flight 15 | . . . 2 2 1 . 4 1 . 3 1 . 1 Utility 26 | 3 . 1 3 1 10 . 3 . 1 1 1 . 2 Device 14 | 2 . 1 2 . 6 . 2 . . 1 . . . Storage 2 | 1 . . 1 . . . . . . . . . . Processor 4 | . . . . . 2 . 1 . . . 1 . . Hackware 3 | . . . . 1 2 . . . . . . . . Protection 3 | . . . . . . . . . 1 . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 37 | 2 . 5 9 1 5 . 6 . . 3 2 . 4 Energy Gun 15 | 2 . 2 4 1 2 . 2 . . . 1 . 1 Energy Cannon 3 | . . . . . . . . . . . 1 . 2 Ballistic Gun 4 | . . . . . 1 . 2 . . 1 . . . Ballistic Cannon 3 | . . . 1 . . . 1 . . . . . 1 Launcher 7 | . . 3 4 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 2 . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 . . . Parts Lost 40 | . . 6 9 4 11 2 . . . 4 . . 4 Power 9 | . . 1 2 . 2 2 . . . 2 . . . Propulsion 17 | . . 3 2 3 5 . . . . 2 . . 2 Utility 6 | . . 1 1 . 2 . . . . . . . 2 Weapon 8 | . . 1 4 1 2 . . . . . . . . Highest Loss Streak 5 | . . 5 4 4 5 2 . . . 2 . . 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 100 92 52 37 54 56 78 86 91 78 81 68 22 Engine 3 | . 14 6 2 . 1 4 6 6 6 . . . . Core 5 | . . 7 5 . 9 4 7 6 6 5 4 . . Wheel 5 | . 28 26 8 . . . . . . . . . . Hover 1 | . . . 2 2 5 4 . . . . . . . Flight 9 | . . . 4 19 1 . 17 26 26 18 21 19 7 Device 6 | . 14 12 12 . 4 5 5 . . 5 5 4 . Storage 2 | . 14 14 4 . . . . . . . . . . Processor 5 | . . . . . 6 7 7 13 13 11 14 14 4 Hackware 11 | . . . . 9 12 23 23 20 20 17 15 14 4 Energy Gun 4 | . 28 15 4 2 1 . 1 . . . . . . Ballistic Cannon 1 | . . . 2 4 . . . 6 6 4 . . . Launcher 1 | . . 8 4 . . . . . . . . . . Slashing Weapon 1 | . . . . . 5 4 . . . . 5 . . Special Melee Weapon 1 | . . . . . . . 4 6 6 5 5 2 . Naked Turns 57 | . . . 4 . . . . . . . . . 53 Heaviest Build 56 | 13 13 23 29 4 19 13 23 19 21 22 56 50 33 Greatest Support 32 | 32 32 32 26 12 20 7 24 24 24 25 31 31 31 Greatest Overweight (x) 10 | . . 1 5 . 3 2 3 . . 1 1 1 10 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 6 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 5 6 6 7 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | 1 5 4 4 4 4 3 3 4 4 3 4 4 2 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 4 5 4 3 5 4 5 5 5 5 5 . Class Distribution -------------------- 36% | Mutant 26% | Hacker-Sprinter 25% | Hacker-Mutant 8% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Mutant | -3/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Res Gar Matter Collected 1244 | 280 . 171 132 . 338 . 103 . . 21 . . 199 Remotely . | . . . . . . . . . . . . . . Salvage Created 916 | 106 . 162 218 . 274 . 103 . . 21 . . 32 Parts 73 | 9 . 13 22 . 17 . 8 . . 2 . . 2 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Res Gar Combat Hostiles Destroyed 24 | . . 10 8 . 4 . 1 . . . . . 1 Melee 4 | . . . . . 4 . . . . . . . . Guns 4 | . . 2 1 . . . 1 . . . . . . Cannons 1 | . . . . . . . . . . . . . 1 AOE 14 | . . 7 7 . . . . . . . . . . Classes Destroyed 13 | 2 . 4 3 . 4 . . . . . . . . Worker 1 | . . . . . 1 . . . . . . . . Builder 4 | . . 1 2 . . . . . . 1 . . . Tunneler 3 | 2 . 1 . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . Watcher 4 | . . . 2 . . . 2 . . . . . . Swarmer 9 | . . 4 4 . . . . . . . . . 1 Grunt 10 | . . 5 2 . 3 . . . . . . . . Sentry 2 | . . . 2 . . . . . . . . . . Programmer 2 | . . . . . 1 . 1 . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . Best Kill Streak 9 | 3 . 9 7 . 2 . 1 . . 1 . . 1 Combat Bots Only 7 | . . 7 6 . 1 . 1 . . . . . 1 Max Kills in Single Turn 3 | 1 . 2 3 . 1 . 1 . . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 2 3 . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Res Gar Hostile Shots Fired 473 | . 8 68 55 56 83 2 14 . 14 40 . 9 124 Missed 169 | . 3 18 15 34 24 . 5 . 7 16 . 3 44 Damage Taken 4972 | . 71 637 538 340 891 85 137 . 96 430 . 116 1631 Core 2333 | . 14 153 256 127 256 85 14 . 6 101 . 38 1283 Absorbed by Shields 22 | . . . . . . . . . . . . . 22 Redirected to Shielding 111 | . . . . . . . . . 14 56 . . 41 Regen/Repaired (Parts) 62 | . . . . . 52 . . . . 10 . . . Core Remaining (%) 72 | 100 . 33 36 76 . . 49 . 99 89 100 . . Volleys Fired 101 | 4 . 29 18 . 11 . 30 . . 7 . . 2 Largest 2 | 2 . 2 2 . 1 . 1 . . 1 . . 1 Hottest 120 | 100 . 100 90 . 50 . 55 . . 48 . . 120 Shots Fired 133 | 8 . 53 22 . 11 . 30 . . 7 . . 2 Gun 95 | 8 . 36 10 . 11 . 30 . . . . . . Cannon 9 | . . . . . . . . . . 7 . . 2 Launcher 29 | . . 17 12 . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 24 | . . . . . . . 17 . . 7 . . . Thermal 45 | 8 . 32 3 . . . . . . . . . 2 Explosive 29 | . . 17 12 . . . . . . . . . . Electromagnetic 35 | . . 4 7 . 11 . 13 . . . . . . Robot Hit Streak 8 | 6 . 5 6 . 2 . 7 . . 8 . . 1 Robot Miss Streak 6 | . . 5 4 . 6 . 4 . . 1 . . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 102 | 6 . 28 14 . 21 . 23 . 2 7 . . 1 Core Hits 72 | 4 . 14 27 . 12 . 10 . . . . . 5 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . Critical Strikes 4 | 1 . . . . 1 . 1 . . 1 . . . Burn 1 | 1 . . . . . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . . Sever 2 | . . . . . 1 . . . . 1 . . . Melee Attacks 46 | . . . . . 35 . 3 . 3 5 . . . Impact . | . . . . . . . . . . . . . . Slashing 40 | . . . . . 35 . . . . 5 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 3 . . . 1 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3672 | 74 . 1171 1011 . 732 . 347 . . 265 . . 72 Guns 831 | 74 . 241 121 . 48 . 347 . . . . . . Cannons 108 | . . . . . . . . . . 65 . . 43 Explosions 1820 | . . 930 890 . . . . . . . . . . Melee 884 | . . . . . 684 . . . . 200 . . . Ramming 29 | . . . . . . . . . . . . . 29 Kinetic 320 | . . . . . . . 255 . . 65 . . . Thermal 369 | 74 . 226 26 . . . . . . . . . 43 Explosive 1820 | . . 930 890 . . . . . . . . . . Electromagnetic 250 | . . 15 95 . 48 . 92 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 884 | . . . . . 684 . . . . 200 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . 1 1 2 . . . . . . Average Corruption 1 | . . . . . 1 1 1 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 6 | . . . . . . . 6 . . . . . . Message Errors 2 | . . . . . . . 2 . . . . . . Matter Fused 1 | . . . . . . . 1 . . . . . . Heat Flow Errors 2 | . . . . . . . 2 . . . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 134 | . . 58 15 . 14 . . . . 47 . . . Projectiles 7 | . . . . . . . . . . 7 . . . Explosions 73 | . . 58 15 . . . . . . . . . . Melee 54 | . . . . . 14 . . . . 40 . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 62 | . . 49 . . . . . . . . . . 13 Shots 3 | . . 3 . . . . . . . . . . . Rammed 7 | . . . . . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 364 | 78 . 364 36 20 14 . 310 . . 5 . 36 65 Average Temperature 116 | 34 . 107 13 15 11 . 141 . . 2 . 25 33 Received Heat Transfer 1153 | . 42 222 204 180 270 . . . 12 45 . 46 132 Effects 6 | . . 3 . . . . 3 . . . . . . Interference 5 | . . 3 . . . . 2 . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . Parts Melted 4 | 3 . 1 . . . . . . . . . . . Heat Transferred 1073 | 296 . 666 74 . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Res Gar Peak Influence 473 | 15 34 251 426 473 331 46 219 30 21 327 247 159 134 Initial 214 | . 9 13 97 179 214 46 28 30 21 10 154 129 119 Average 137 | 5 17 44 292 256 248 41 73 30 21 106 202 134 111 Maximum Alert Level 2 | . . 1 2 2 1 . 1 . . 1 1 . . Low Security (%) 66 | 100 100 90 30 10 21 100 88 100 100 79 49 100 100 Level 1 31 | . . 9 48 84 78 . 11 . . 20 50 . . Level 2 2 | . . . 21 5 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 15 | . . . 2 6 4 . . . . 3 . . . Investigation 10 | . . . 1 5 2 . . . . 2 . . . Extermination 2 | . . . . . 1 . . . . 1 . . . Reinforcement 3 | . . . 1 1 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Res Gar Distress Signals 6 | . . . 1 3 . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 149 | . 3 14 19 36 17 6 4 . 4 24 4 4 14 Peak Tracking Total 28 | . 2 4 6 28 4 6 1 . 3 12 4 5 14 Tactical Retreats 18 | . 1 . 2 3 5 . . . . 4 2 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Res Gar Traps Triggered 12 | . . 2 1 2 2 . . 1 1 . . 1 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Res Gar Machines Disabled 5 | . . 1 2 . 1 . 1 . . . . . . Max in Single Turn 1 | . . 1 1 . 1 . 1 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Garrison Relay 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Res Gar Machines Accessed 25 | . 1 1 . 3 3 . 4 1 . 7 3 1 1 Terminals 13 | . 1 . . 2 1 . 1 1 . 4 2 . 1 Fabricators 2 | . . . . . . . 1 . . . 1 . . Repair Stations 2 | . . . . . 1 . . . . 1 . . . Recycling Units 3 | . . . . . 1 . 1 . . 1 . . . Scanalyzers 2 | . . . . 1 . . . . . 1 . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . Total Hacks 75 | . 4 1 . 10 11 . 8 1 . 31 6 1 2 Successful 58 | . 3 1 . 7 11 . 4 1 . 26 3 1 1 Failed 16 | . 1 . . 3 . . 4 . . 4 3 . 1 Catastrophic 1 | . . . . . . . 1 . . . . . . Database Lockouts 1 | . . . . . . . . . . 1 . . . Manual . | . . . . . . . . . . . . . . Terminals 40 | . 4 . . 7 2 . 4 1 . 16 4 . 2 Fabricators 3 | . . . . . . . 1 . . . 2 . . Repair Stations 7 | . . . . . 5 . . . . 2 . . . Recycling Units 13 | . . . . . 4 . 1 . . 8 . . . Scanalyzers 8 | . . . . 3 . . . . . 5 . . . Garrison Access 3 | . . . . . . . 2 . . . . 1 . Terminal Hacks 29 | . 3 1 . 4 2 . 2 1 . 13 2 . 1 Record 6 | . . . . 1 . . 1 . . 4 . . . Robot Schematic 1 | . . . . . . . . . . 1 . . . Robot Analysis 1 | . . . . . . . . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . 1 Open DSF 3 | . . . . . . . . 1 . 1 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . . Alert Level 4 | . 1 . . 1 . . . . . 2 . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . Locate Traps 3 | . . . . 1 1 . . . . 1 . . . Recall Extermination 2 | . . . . . . . 1 . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . Zone Layout 3 | . . . . . 1 . . . . 2 . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . 1 . . Repair Station Hacks 7 | . . . . . 5 . . . . 2 . . . Scan Component 4 | . . . . . 3 . . . . 1 . . . Repair 3 | . . . . . 2 . . . . 1 . . . Recycling Unit Hacks 11 | . . . . . 4 . 1 . . 6 . . . Recycle Component 3 | . . . . . 1 . . . . 2 . . . Process 3 | . . . . . 1 . . . . 2 . . . Report Inventory 1 | . . . . . 1 . . . . . . . . Retrieve Matter 4 | . . . . . 1 . 1 . . 2 . . . Scanalyzer 8 | . . . . 3 . . . . . 5 . . . Insert Component 2 | . . . . 1 . . . . . 1 . . . Analyze 6 | . . . . 2 . . . . . 4 . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . . 3 2 . 3 1 . 4 2 1 . Full Trace Events 7 | . . . . 3 2 . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . 46 . . Total Part Build Rating 18 | . . . . . . . . . . . 18 . . Parts Repaired 3 | . . . . . 2 . . . . 1 . . . Time 72 | . . . . . 47 . . . . 25 . . . Parts Recycled 3 | . . . . . 1 . . . . 2 . . . Recycled Matter 200 | . . . . . 137 . . . . 63 . . . Retrieved Matter 200 | . . . . . 137 . . . . 63 . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Res Gar Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . 1 . . . . Non-combat 1 | . . . . . . . 1 . . . . . . Combat 1 | . . . . . . . . . 1 . . . . Robot Hacks Applied 2 | . . . . . . . 1 . 1 . . . . parse_system 2 | . . . . . . . 1 . 1 . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Res Gar Total Allies 2 | . . . . . 1 . . . . . . . 1 Largest Group 1 | . . . . . 1 . . . . . . . 1 Highest-Rated Group 29 | . . . . . 12 . . . . . . . 29 Highest-Rated Ally 29 | . . . . . 12 . . . . . . . 29 Total Orders 1 | . . . . . 1 . . . . . . . . GUARD 1 | . . . . . 1 . . . . . . . . Ally Attacks 8 | . . . . . 6 . . . . . . . 2 Total Damage 132 | . . . . . 73 . . . . . . . 59 Kills 1 | . . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Res Gar Robot Analysis Total 1 | . . . . . . . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Res Gar Turns Passed 2666 | 92 104 367 226 125 511 84 457 42 33 285 151 68 121 Spaces Moved 3357 | 64 93 202 214 344 307 96 620 71 73 669 263 150 191 Core 342 | 1 . . 8 . 52 50 144 . . . . . 87 Treads . | . . . . . . . . . . . . . . Legs 61 | . . . . . 61 . . . . . . . . Wheels 412 | 63 93 202 54 . . . . . . . . . . Hover 291 | . . . 31 48 166 46 . . . . . . . Flight 2251 | . . . 121 296 28 . 476 71 73 669 263 150 104 Fastest Speed 29 | 50 100 90 35 29 35 50 31 31 31 29 29 29 29 Average Speed 53 | 99 100 100 65 33 85 85 52 31 31 31 34 42 42 Slowest Speed 550 | 100 100 115 445 60 275 150 200 31 31 114 106 106 550 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 24 | . . . 3 12 . . 4 . . 5 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 23 | 4 15 39 24 45 5 76 15 3 59 21 5 3 18 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 . . 1 1 . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . 1 . . . Terrain Destroyed 220 | . . 113 102 . . . . . . 4 . . 1 Melee . | . . . . . . . . . . . . . . Projectile 5 | . . . . . . . . . . 4 . . 1 AOE 215 | . . 113 102 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Res Gar Total 3996 | 80 104 311 270 339 486 97 711 89 83 720 322 156 228 Wait 292 | . 10 63 12 . 89 . 34 . 3 31 46 . 4 Move 3300 | 63 92 201 207 322 307 95 611 70 72 658 262 149 191 Hop 21 | . . . 3 9 . . 4 . . 5 . . . Pick Up 37 | 5 . 3 5 3 7 1 5 . 2 3 2 1 . Fast Attach 53 | 7 . 3 7 1 16 . 7 . 1 4 5 . 2 Attach 34 | . 1 6 5 4 5 . 4 . . 3 1 . 5 Detach 13 | . 1 2 2 . 2 1 1 . . 2 1 1 . Swap 25 | 1 . 3 6 . 5 . 7 1 . 1 1 . . Drop 28 | . . 1 5 . 5 . 5 . 2 1 4 5 . Fire 101 | 4 . 29 18 . 11 . 30 . . 7 . . 2 Melee 46 | . . . . . 35 . 3 . 3 5 . . . Ram 7 | . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . 18 . . . . 15 Rewire 6 | . . . . . 4 . . . . . . . 2 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -3/Research -3/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 16) 197 | -10/Materials | Entered Mines 225 | -10/Mines | Excavation squad dispatched 225 | -10/Mines | A large section of the Mines collapsed 303 | -10/Mines | Build established: Mutant 373 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 418 | -10/Mines | Lost 5 parts (1p2n1u1w) 475 | -10/Mines | Excavation squad dispatched 497 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 512 | -10/Mines | Discovered new exit (range 15) 516 | -10/Mines | Core integrity fell below 50% 554 | -10/Mines | Destroyed 7 combat bots 564 | -10/Mines | Entered Materials 564 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 671 | -9/Materials | Lost 4 parts (1n1u2w) 710 | -9/Materials | Released all parts (3) 722 | -9/Materials | Core integrity fell below 50% 733 | -9/Materials | Lost 4 parts (1p1n2w) 783 | -9/Materials | Discovered new exit (range 16) 790 | -9/Materials | Entered another Materials area 790 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 899 | -8/Materials | Discovered new exit (range 16) 914 | -8/Materials | Lost 4 parts (3n1w) 915 | -8/Materials | Entered Factory 915 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1237 | -7/Factory | Repaired Imp. Recalibrator 1272 | -7/Factory | Lost 5 parts (2p2n1u) 1386 | -7/Factory | Repaired Katana 1426 | -7/Factory | Sucked down chute 1426 | -7/Factory | Entered Waste 1473 | -7/Waste | Spotted C-40 Crusher 1473 | -7/Waste | Spotted C-40 Crusher 1483 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1485 | -7/Waste | Spotted C-40 Crusher 1486 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1496 | -7/Waste | Spotted C-40 Crusher 1498 | -7/Waste | Spotted C-40 Crusher 1502 | -7/Waste | Discovered new exit (range 16) 1504 | -7/Waste | Spotted C-40 Crusher 1510 | -7/Waste | Entered Factory 1533 | -7/Factory | Build established: Hacker-Mutant 1900 | -7/Factory | Core integrity fell below 50% 1939 | -7/Factory | Discovered new exit (range 10) 1967 | -7/Factory | Entered another Factory area 1967 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1997 | -6/Factory | Build established: Hacker-Sprinter 2009 | -6/Factory | Identified exit to DSF 2009 | -6/Factory | Entered DSF 2015 | -6/DSF | Discovered new exit (range 15) 2029 | -6/DSF | Additional patrols routed to DSF 2042 | -6/DSF | Entered Factory 2042 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2154 | -5/Factory | Repaired Nuclear Pulse Thruster 2217 | -5/Factory | Central database locked down 2321 | -5/Factory | Discovered new exit (range 5) 2327 | -5/Factory | Entered another Factory area 2327 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2453 | -4/Factory | Fabricated Lgt. Quantum Reactor (x2) 2464 | -4/Factory | Discovered new exit (range 8) 2478 | -4/Factory | Entered Research 2478 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2545 | -3/Research | Identified exit to Garrison 2546 | -3/Research | Entered Garrison 2552 | -3/Garrison | Rescued a captive Derelict 2582 | -3/Garrison | Triggered checkpoint 2583 | -3/Garrison | Garrison Relay disabled 2586 | -3/Garrison | Released all parts (10) 2614 | -3/Garrison | Released all parts (4) 2637 | -3/Garrison | Core integrity fell below 50% 2643 | -3/Garrison | Lost 3 parts (2n1u) 2656 | -3/Garrison | Triggered checkpoint 2658 | -3/Garrison | Core integrity fell below 20% 2663 | -3/Garrison | Released all parts (2) 2667 | -3/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Slammed into B-74 Champion. Slug penetrates Wall. Penetrated by Slug. Acquired 92 matter. Acquired Cld. Nuclear Pulse Thruster. Beams of light sweep through the air. An alarm sounds. Triggered Alarm Trap. An alarm sounds. Penetrated by Slug. Acquired Enh. Nova Cannon. Slug penetrates Wall. S-43 Plague destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Released Cld. Nuclear Pulse Thruster. Released Enh. Nova Cannon. S-43 Plague destroyed. Acquired 35 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#####???????####????????????????????? | | ????????????? #??????#Y #????????????????????? | | ?????????????? #?????##/Y##???????????????????? | | ?????????????? #?????#]]]]#???????????????????? | | ??????????????# #?????#@ ]#???????????????????? | | ??????????????# #?????#]= ]#???????????????????? | | ??????????????# #?????#]]=]##??????????????????? | | ??????????????# #?????#=[s];#??????????????????? | | ??????????????# #?????##ss###??????????????????? | | ??????????????# #??????#s[#????????????????????? | | ??????????????# ######## #????????????????????? | | ?############?# #????????????????????? | | ?# #?# #????????????????????? | | ?# [ #?# #### ####????????????????????? | | ?# !* #?# #??# ????????????????????????? | | ?# #?# #??##+#????????????????????????? | | ?# #?# #???? ?????????????????????????? | | ?#* [ #?# #??? ?????????????????????????? | | ?# #?# #???#??????????????????????????? | | ?# #?# #??????????????????????????????? | | ?# [ #?# #??????????????????????????????? | | ?# ]!] #?# #######################?###????? | | ?### ########## #?# #????? | | ???# #???# + ### ##???? | | ???# #???# #### */T#???? | | ???# #??##+##?# #################### ##= ##???? | | ???# #??# #?# #??????????????????# ###=#????? | | ???# #### ### #??????????????????# #?###????? | | ???# " " ** #??????????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 61 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 2 Additional Mass Support 6 Corruption Block 8 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 64 Melee Accuracy 6 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ R-06 Scavenger | -5/Factory | Hacked Fabricated ------------ Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A New Friend Cya! Dangerous Findings Everything Is Under Control Hunted It's Just You Just What I Needed Oops Party Time Serviceable Loadout Challenges ------------ None Game ------ Seed AntimissileBiometalExtractor Manual? 0 Play Time 01:43:21 Cumulative 6.3 hours Start 2024.07.25 @ 20:54:47 End 2024.07.26 @ 00:58:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8843df1a-d4ae-4ef6-8457-4bb5f1e33621