Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.18 @ 12:42:25 Player: RecursiveCharlatan Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (250) 1250 Value Destroyed (9664) 9664 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1443) 1443 TOTAL SCORE: 17637 Bonus ------- High Alert Combat Kills 465 Follower Combat Kills 278 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 770/1150 Matter 295/300 Energy 81/100 System Corruption 10% Temperature Cool (4) Movement Hovering (131) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Hovering Antigrav-Huge Exoskeleton > --- UTILITY (9) ------ Armored Scrap Engine Huge Storage Unit Advanced Hacking Suite Advanced System Shield Relay Coupler [Grunt] (14) System Guard > --- WEAPON (4) ------- Heavy Phase Cannon Lance > --- INVENTORY (25) --- Armored Huge Wheel Cooled Cesium-ion Thruster Field Propulsion Drive Cooled Field Propulsion Drive Advanced Heat Sink Improved Signal Interpreter Improved Weapon Cycler Advanced Weapon Cycler Advanced Transmission Jammer Hardened Medium Armor Plating Advanced Shield Generator Improved Force Field Advanced Force Field Advanced Hacking Suite Relay Coupler [Sentry] (25) Long-range Tractor Beam Phase Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Hybrid Antimatter Reactor > --- PROPULSION ------- Hovering Antigrav-Huge Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Huge Storage Unit Light Regenerative Plating Advanced Hacking Suite Advanced System Shield Relay Coupler [Grunt] System Guard > --- WEAPON ----------- Tesla Rifle Railgun Hyp. Ballistic Tesla Construct/G Impact Mace > --- INVENTORY -------- Armored Huge Wheel Cooled Cesium-ion Thruster Field Propulsion Drive Improved Signal Interpreter Improved Weapon Cycler Advanced Weapon Cycler Hardened Medium Armor Plating Advanced Shield Generator Improved Force Field Advanced Force Field Advanced Hacking Suite Relay Coupler [Sentry] Long-range Tractor Beam Lance [Rating: 117] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Constructs Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Weapon Precision Assault Rifle Energy Gun Heavy Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Constructs Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Fac Slots Evolved 12 | . . . 4 . . 2 . . 4 2 Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . 1 . . . . Utility 7 | . . . 3 . . . . . 2 2 Weapon 2 | . . . . . . 1 . . 1 . Parts Attached 137 | 7 5 4 16 16 23 9 7 14 24 12 Power 18 | 1 1 . 3 3 3 1 . . 3 3 Engine 7 | 1 . . 1 2 2 . . . 1 . Core 10 | . 1 . 2 1 1 1 . . 2 2 Reactor 1 | . . . . . . . . . . 1 Propulsion 29 | 2 2 2 6 4 7 1 . 5 . . Treads 17 | . . 2 . 3 7 1 . 4 . . Leg 11 | 2 2 . 6 1 . . . . . . Wheel 1 | . . . . . . . . 1 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 51 | 2 1 . 5 6 6 4 4 5 14 4 Device 16 | 1 . . . . 4 1 . 4 5 1 Storage 3 | 1 1 . . . 1 . . . . . Processor 7 | . . . 1 3 . . 1 . 1 1 Hackware 6 | . . . 1 . . . 1 . 2 2 Protection 19 | . . . 3 3 1 3 2 1 6 . Artifact . | . . . . . . . . . . . Weapon 39 | 2 1 2 2 3 7 3 3 4 7 5 Energy Gun 7 | 1 . 1 1 . 2 . . . 1 1 Energy Cannon 3 | . . . . . 1 . . . . 2 Ballistic Gun 20 | 1 . . . 2 4 2 3 2 5 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon 3 | . . . 1 . . 1 . 1 . . Slashing Weapon 2 | . 1 . . . . . . 1 . . Piercing Weapon 2 | . . 1 . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 1 2 2 . . Parts Lost 71 | . . 6 7 16 5 . 2 5 13 17 Power 15 | . . 1 2 4 1 . . . 2 5 Propulsion 18 | . . 4 2 5 2 . 1 3 1 . Utility 20 | . . . 1 5 1 . 1 2 4 6 Weapon 18 | . . 1 2 2 1 . . . 6 6 Highest Loss Streak 11 | . . 4 5 11 3 . 1 3 5 6 To Critical Strikes . | . . . . . . . . . . . Average Backups 19 | 2 8 11 12 12 21 24 24 23 22 13 Power 1 | . 1 2 1 . 1 2 2 2 1 . Propulsion 2 | 1 2 3 2 2 3 2 2 1 . 2 Utility 9 | . 3 4 7 5 9 10 10 8 14 10 Weapon 5 | . . 1 1 3 8 7 8 9 5 1 Tool/Special . | . . . . . . . . . . . Unused Backups 60 | . 1 . 3 . 12 6 5 6 10 17 Power 6 | . . . 1 . 1 1 1 . 2 . Propulsion 11 | . . . 2 . 3 . . 2 . 4 Utility 23 | . 1 . . . 2 3 1 . 6 10 Weapon 17 | . . . . . 6 1 3 4 1 2 Tool/Special 3 | . . . . . . 1 . . 1 1 Average Slot Usage (%) 86 | . 100 94 83 91 96 98 94 84 69 72 Engine 2 | . 9 . . 4 3 . . 3 3 1 Core 4 | . 4 11 6 3 4 7 7 3 1 4 Treads 14 | . . . 2 10 25 28 24 20 6 2 Leg 5 | . 28 27 22 15 . . . . . 1 Device 9 | . 14 14 . . 8 11 2 8 15 9 Storage 7 | . 14 14 9 9 9 7 7 7 5 5 Processor 4 | . . . 6 14 15 2 4 . . 4 Hackware 4 | . . . 3 9 9 3 6 1 1 14 Protection 7 | . . . 15 10 3 10 14 8 8 4 Energy Gun 3 | . 11 11 1 . 9 . . 3 . . Ballistic Gun 13 | . 14 10 . 3 6 22 21 16 16 7 Impact Weapon 1 | . . . 5 9 . . 1 . . 3 Peak Build Rating 117 | 7 10 13 34 34 41 55 56 67 98 117 Average Rating 53 | 5 8 10 25 28 34 52 53 59 86 106 On Entrance 33 | . 7 10 9 34 22 41 55 56 67 68 Avg Prop Armor Cover (%) 4 | . . . . . 8 . . 4 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 138 | 14 29 30 41 39 99 114 114 111 138 124 Greatest Support 89 | 20 20 40 42 60 64 84 84 88 89 73 Greatest Overweight (x) 10 | 3 1 1 2 1 4 1 1 10 2 3 Average Overweight (x) 1 | . . . . . . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 Average Capacity 22 | 7 13 15 15 15 23 25 25 25 25 25 Most Carried 25 | 3 12 12 15 15 25 25 25 25 25 20 Average Carried 19 | 2 8 11 12 12 21 24 24 23 23 14 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 Final Carried 25 | 3 12 8 15 13 25 25 25 22 15 19 Scrap Engine Consumption 102 | . . . . . . . . 35 38 29 Constructs Created 7 | . . . . . . . . 3 2 2 Constructs Modified 35 | . . . . . . . . 9 15 11 Class Distribution -------------------- 22% | Tank 21% | Mutant 18% | Construct 16% | Scavenger-Mutant 6% | Gunner 5% | Hacker-Mutant 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Tank | -7/Factory Tank | -7/Storage Construct | -7/Recycling Construct | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -4 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Fac Matter Collected 6217 | 281 105 55 181 173 511 745 1069 406 1985 706 Remotely 1166 | . . . . . . . . . 970 196 Salvage Created 12412 | 185 343 298 1000 701 1153 1205 1261 1629 2750 1887 Parts 627 | 14 21 14 64 23 54 71 56 63 153 94 Haulers Intercepted 7 | . . . 1 . 3 1 1 1 . . Recyclers Shooed 11 | 1 1 . . . . . 2 . 6 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . 3 . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Fac Combat Hostiles Destroyed 168 | . 10 6 14 17 16 13 15 13 42 22 Melee 28 | . . 4 13 2 . . . 3 . 6 Guns 109 | . 10 2 1 . 15 12 15 10 33 11 Cannons 11 | . . . . . . . . . 6 5 AOE 11 | . . . . 7 . 1 . . 3 . Classes Destroyed 17 | 2 3 1 4 2 2 . 1 2 . . Worker 12 | . . . . . . . 3 1 8 . Builder 13 | . . . . . 1 2 . 1 6 3 Tunneler 8 | 4 . . . . . . . 2 2 . Hauler 7 | . . . 1 . 3 1 1 1 . . Recycler 26 | 1 . . 3 . 1 6 3 5 3 4 Mechanic 2 | . . . . . 1 . . . . 1 Operator 3 | . . . 1 . 1 1 . . . . Watcher 9 | . 1 . 1 . . 4 2 . 1 . Swarmer 27 | . 5 . 1 . . 6 6 2 7 . Grunt 54 | . 5 1 8 8 9 1 4 3 14 1 Brawler 2 | . . . . . . . . 2 . . Duelist 1 | . . . . 1 . . . . . . Sentry 34 | . . . 4 7 6 1 6 3 3 4 Demolisher 2 | . . . . . . . . 2 . . Hunter 10 | . . . 1 . 1 . . . 6 2 Programmer 35 | . . . . 1 . 5 1 1 12 15 Subdweller 5 | . . 5 . . . . . . . . Best Kill Streak 22 | 5 3 2 4 7 3 7 6 6 22 4 Combat Bots Only 7 | . 3 2 3 7 3 4 4 6 6 3 Max Kills in Single Turn 4 | 1 1 1 1 3 1 2 2 2 4 1 Gunslinging 1 | . . . . . . 1 1 . . . Exploded 3 | . . . . 3 . 1 . . 2 . Melee 1 | . . 1 1 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Fac Hostile Shots Fired 1648 | . 44 30 117 173 104 81 194 112 487 306 Missed 437 | . 11 5 35 47 25 26 65 25 109 89 Hits 1211 | . 33 25 82 126 79 55 129 87 378 217 Melee 7 | . . . . 4 . . . . 3 . Projectile 1204 | . 33 25 82 122 79 55 129 87 375 217 AOE 2 | . . . . . . . . . 2 . Critical Strikes 51 | . . . 4 6 5 1 4 . 15 16 Part Disruptions 1 | . . . . . . . . . 1 . Damage Taken 19018 | . 382 504 1180 1987 1177 689 1422 755 6678 4244 Core 1833 | . 78 119 146 200 137 31 66 78 598 380 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 130 | . . . . 45 74 11 . . . . Regen/Repaired (Parts) 2949 | . . . . . 266 . 164 122 849 1548 Core Remaining (%) 49 | 100 . 21 . . 12 . . 75 40 . Volleys Fired 490 | 11 45 10 6 15 79 52 68 21 116 67 Largest 4 | 2 2 2 2 1 2 3 3 3 4 3 Hottest 189 | 70 70 70 70 36 138 75 84 93 189 182 Shots Fired 1326 | 22 90 20 11 14 152 155 204 63 426 169 Gun 1179 | 22 90 20 11 10 151 155 204 63 334 119 Cannon 138 | . . . . . 1 . . . 87 50 Launcher 8 | . . . . 4 . . . . 4 . Special 1 | . . . . . . . . . 1 . Kinetic 1092 | 11 45 10 6 10 53 155 204 63 408 127 Thermal 200 | 11 45 10 5 . 99 . . . 13 17 Explosive 8 | . . . . 4 . . . . 4 . Electromagnetic 25 | . . . . . . . . . . 25 Robot Hit Streak 29 | 5 7 11 1 4 14 9 9 23 29 13 Robot Miss Streak 8 | 2 8 3 4 2 3 5 5 2 5 4 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 11 | . . . . . . 4 3 . 3 1 Max Gunslinging Chain 2 | . . . . . . 2 1 . 1 1 Shots Hit Robots 943 | 13 52 30 44 46 112 80 119 78 245 124 Core Hits 452 | 6 23 11 24 16 43 49 52 36 140 52 Critical Kills 5 | . 1 . 1 1 1 . . . 1 . Critical Parts Destroyed 14 | . . . . 4 . . . . 7 3 Critical Strikes 44 | . 5 . 6 5 5 . . 1 15 7 Burn 8 | . 4 . . . 4 . . . . . Meltdown 1 | . . . . . 1 . . . . . Destroy 9 | . 1 . . . . . . . 8 . Blast 7 | . . . . . . . . . 7 . Smash 9 | . . . 1 5 . . . . . 3 Sever 1 | . . . . . . . . 1 . . Impale 9 | . . . 5 . . . . . . 4 Melee Attacks 255 | . 4 29 70 59 3 2 2 31 9 46 Impact 97 | . . . 9 56 . 2 2 1 9 18 Slashing 34 | . 4 . . . . . . 30 . . Piercing 124 | . . 29 61 3 3 . . . . 28 Sneak Attacks 28 | . . . 6 1 3 . . 13 . 5 Combat Hostiles 1 | . . . . 1 . . . . . . Follow-up Attacks 6 | . . . 2 1 . . . . . 3 Damage Inflicted 26083 | 142 555 559 1403 2071 2066 1825 2269 3101 7886 4206 Guns 15317 | 142 555 170 30 122 1854 1567 2260 887 5248 2482 Cannons 1969 | . . . . . 22 . . . 1310 637 Explosions 1960 | . . . . 466 . 258 . . 1236 . Melee 6736 | . . 389 1373 1483 190 . . 2214 . 1087 Ramming 101 | . . . . . . . 9 . 92 . Kinetic 14734 | 54 214 57 17 122 577 1567 2260 887 6424 2555 Thermal 2440 | 88 341 113 13 . 1299 31 . . 184 371 Explosive 1652 | . . . . 466 . . . . 1186 . Electromagnetic 420 | . . . . . . 227 . . . 193 Impact 1908 | . . . 68 1483 . . . . . 357 Slashing 2214 | . . . . . . . . 2214 . . Piercing 2614 | . . 389 1305 . 190 . . . . 730 Highest Corruption 11 | . . . . 1 1 4 4 4 7 11 Average Corruption 2 | . . . . 1 1 2 4 2 3 5 Corruption Purged 14 | . . . . . . . . 4 10 . Corruption Blocked 5 | . . . . . . . 5 . . . Effects 176 | . . . . 5 23 26 33 34 19 36 Message Errors 37 | . . . . 1 2 4 8 11 3 8 Matter Fused 43 | . . . . 1 8 10 6 5 2 11 Heat Flow Errors 25 | . . . . 1 4 5 4 3 3 5 Energy Discharges 28 | . . . . . 5 3 4 8 3 5 Parts Rejected 1 | . . . . . . . . . 1 . Parts Fused 4 | . . . . . . . 2 . 1 1 Data Loss (minor) 14 | . . . . 1 2 1 4 2 1 3 Data Loss (major) 10 | . . . . . . 2 . 4 2 2 Misfires 8 | . . . . . 2 . 3 . 2 1 Alerts 3 | . . . . . . . 2 1 . . Weapon Failures 3 | . . . . 1 . 1 . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 1304 | . . . 53 360 . . . 489 72 330 Projectiles 74 | . . . . . . . . . 47 27 Explosions 32 | . . . . . . . . . 24 8 Melee 1198 | . . . 53 360 . . . 489 1 295 Knockbacks 30 | . . . . 1 . . . . 23 6 Impact 4 | . . . . 1 . . . . 2 1 Kinetic 23 | . . . . . . . . . 19 4 Secondary 3 | . . . . . . . . . 2 1 Self-Inflicted Damage 216 | . . . . . . . . . 58 158 Shots 3 | . . . . . . . . . 1 2 Rammed 2 | . . . . . . . 1 . 1 . Targets Rammed 5 | . . . . . . . 1 . 4 . Kicked 3 | . . . . . . . . . 3 . Crushed . | . . . . . . . . . . . Highest Temperature 387 | 110 205 3 12 162 185 241 387 235 377 188 Average Temperature 64 | 61 62 3 5 41 37 56 91 92 63 44 Received Heat Transfer 3531 | . 144 72 549 765 585 39 264 162 786 165 Effects 5 | . . . . . . . 1 1 3 . Shutdowns 1 | . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . . Interference 3 | . . . . . . . 1 . 2 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 10 | . . . . 8 . . . . . 2 Combat Hostiles 8 | . . . . 8 . . . . . . Parts Fried 11 | . . . . 7 . 1 . . . 3 Impact Corruptions 22 | . . . . 15 . . . . 1 6 Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 13 | 1 2 1 . . 5 1 . . . 3 Heat Transferred 5758 | 259 1295 333 37 . 2812 50 . . 272 700 Parts Sabotaged 2 | . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Fac Maximum Alert Level 4 | . . . . 2 . 1 1 . 4 2 Low Security (%) 82 | 100 100 . 100 43 100 93 98 100 47 43 Level 1 11 | . . . . 54 . 6 1 . 27 41 Level 2 3 | . . . . 1 . . . . 13 14 Level 3 1 | . . . . . . . . . 8 . Level 4 . | . . . . . . . . . 3 . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1136 | 15 152 . 85 401 199 293 256 130 1136 555 Initial 555 | . . . . 18 190 28 125 35 254 555 Average 112 | 4 38 . 28 225 59 40 101 23 300 250 Influence Increases 6552 | 25 343 20 457 533 560 531 773 545 1908 857 Destroy 0b10 Robot/C 3400 | . 200 20 280 340 320 260 420 260 860 440 Destroy 0b10 Robot/NC 455 | 25 5 . 30 . 35 70 45 105 100 40 Destroy Leader 800 | . 52 . 84 20 106 90 136 . 182 130 Allied During Kill 84 | . . . . . . . 81 1 2 . Successful Hack 178 | . 23 . 11 18 35 14 27 42 6 2 Select Force Hacks 150 | . 30 . . . . . . 120 . . Disable Machine 435 | . . . 30 . 15 90 30 . 165 105 Anti-Garrison Action 100 | . . . . 100 . . . . . . Destroy Structure 375 | . 3 . 7 40 4 7 4 2 198 110 Advance Influence 200 | . . . . . . . . . 200 . Partial Spotted 45 | . . . 15 . . . . 15 15 . Lose Combat Pursuer 330 | . 30 . . 15 45 . 30 . 180 30 Influence Decreases 6222 | 25 199 164 429 170 887 318 958 507 905 1660 Entered New Map 1180 | . . 70 . 10 201 36 152 57 76 578 Time Decay 3609 | 25 199 86 364 . 536 282 556 400 549 612 Lost Part 583 | . . 8 65 160 . . 20 30 130 170 Lost Ally 100 | . . . . . . . 80 20 . . Purge Threat 750 | . . . . . 150 . 150 . 150 300 Squads Dispatched 38 | . 3 . 4 . 1 8 4 . 12 6 Investigation 3 | . 3 . . . . . . . . . Extermination 19 | . . . . . . 5 3 . 6 5 Reinforcement 9 | . . . 1 . 1 . 1 . 5 1 Assault 1 | . . . . . . . . . 1 . Garrison 6 | . . . 3 . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 3 . Haulers Reinforced 2 | . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Fac Distress Signals 19 | . 1 . 1 . 4 2 3 2 5 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 268 | . 19 6 21 23 27 19 25 13 79 36 Peak Tracking Total 9 | . 3 2 7 7 5 5 4 7 9 9 Tactical Retreats 15 | . 1 . . 1 2 . 2 1 6 2 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Fac Traps Triggered 16 | . 3 . . 3 . 2 3 . 5 . Indirectly 2 | . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -4 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Fac Machines Disabled 31 | . . . 2 2 1 6 2 . 11 7 Max in Single Turn 4 | . . . 1 1 1 4 1 . 2 2 Garrison Access 2 | . . . . . . . 1 . 1 . Garrison Relay 2 | . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Fac Machines Accessed 59 | . 8 . 3 2 8 3 13 11 7 4 Terminals 39 | . 6 . 2 2 6 3 10 6 3 1 Fabricators . | . . . . . . . . . . . Repair Stations 7 | . 1 . . . 1 . 2 . 2 1 Recycling Units 7 | . 1 . . . . . . 4 . 2 Scanalyzers 2 | . . . . . 1 . . . 1 . Garrison Access 3 | . . . 1 . . . 1 . 1 . Total Hacks 150 | . 21 . 11 5 29 11 30 17 15 11 Successful 87 | . 11 . 6 2 20 6 17 15 4 6 Failed 63 | . 10 . 5 3 9 5 13 2 11 5 Catastrophic 8 | . . . . . 2 . 1 . 3 2 Database Lockouts . | . . . . . . . . . . . Manual 91 | . 20 . 9 4 15 5 15 14 4 5 Terminals 112 | . 18 . 9 5 18 11 25 11 9 6 Fabricators . | . . . . . . . . . . . Repair Stations 18 | . 2 . . . 8 . 4 . 3 1 Recycling Units 9 | . 1 . . . . . . 4 . 4 Scanalyzers 5 | . . . . . 3 . . . 2 . Garrison Access 4 | . . . 2 . . . 1 . 1 . Terminal Hacks 25 | . 1 . 1 2 4 2 7 4 1 3 Part Schematic 1 | . . . . . 1 . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Open Door 4 | . . . . . . . 4 . . . Branch Access Points 2 | . . . 1 . . 1 . . . . Terminal Index 1 | . . . . . . . . 1 . . Unreport Threat 5 | . . . . . 1 . 1 . 1 2 Maintenance Status 1 | . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . 1 . . . Registered Components 1 | . . . . . . . 1 . . . Zone Layout 2 | . . . . . . . . 1 . 1 Garrison Registry 1 | . . . . 1 . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . Release Object 2 | . . . . . . . . 2 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 12 | . 1 . . . 7 . 3 . 1 . Scan Component 8 | . 1 . . . 4 . 2 . 1 . Repair 4 | . . . . . 3 . 1 . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 Retrieve Components 2 | . . . . . . . . . . 2 Scanalyzer 3 | . . . . . 3 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Retrieve Study 1 | . . . . . 1 . . . . . Garrison Access Hacks 3 | . . . 1 . . . 1 . 1 . Unlock Access 1 | . . . 1 . . . . . . . Seal Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 42 | . 9 . 4 . 6 4 6 11 1 1 Terminals 37 | . 8 . 4 . 6 4 6 7 1 1 Assimilate 1 | . 1 . . . . . . . . . Botnet 5 | . 1 . 1 . 1 . 1 1 . . Operators 3 | . 1 . 1 . . 1 . . . . Skim 28 | . 5 . 2 . 5 3 5 6 1 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . 4 . . Tunnel 5 | . 1 . . . . . . 4 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 42 | . 8 . 3 1 8 2 8 4 6 2 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . Parts Repaired 4 | . . . . . 3 . 1 . . . Time 158 | . . . . . 139 . 19 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . 6 Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -4 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Fac Used RIF Installer 1 | . . . . 1 . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . 1 . overwrite_iff 1 | . . . . . . . . . 1 . Relay Couplers Released 11 | . . . . 11 . . . . . . Machine Destruction 7 | . . . . 7 . . . . . . Programmers 4 | . . . . 4 . . . . . . Attached 1 | . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Fac Total Allies 11 | . . . . . . . 10 . 1 . Largest Group 10 | . . . . . . . 10 1 1 . Highest-Rated Group 173 | . . . . . . . 173 29 47 . Highest-Rated Ally 47 | . . . . . . . 29 29 47 . Total Orders . | . . . . . . . . . . . Ally Attacks 45 | . . . . . . . 34 7 4 . Total Damage 708 | . . . . . . . 473 76 159 . Kills 7 | . . . . . . . 6 . 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Fac Active Infowar (turns) 3118 | 23 2009 1017 68 . . . . . 1 . Terrain 1 | . . . . . . . . . 1 . Seismic 3117 | 23 2009 1017 68 . . . . . . . Robot Analysis Total 2 | . 1 . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -4 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Fac Turns Passed 21983 | 122 2009 1017 1004 801 2730 2363 1639 4852 3430 2016 Spaces Moved 8307 | 63 633 473 494 407 831 945 598 1653 1394 816 Core 9 | 9 . . . . . . . . . . Treads 5992 | . . 21 45 184 831 945 598 1649 1257 462 Legs 2162 | 54 633 452 449 223 . . . . 137 214 Wheels 4 | . . . . . . . . 4 . . Hover 140 | . . . . . . . . . . 140 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 110 110 160 206 217 192 145 131 Average Speed 204 | 122 163 188 146 133 228 214 224 268 176 190 Slowest Speed 560 | 200 190 190 260 190 480 217 227 560 205 265 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 4 88 31 38 57 67 28 85 99 32 12 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 9 | . 2 . . . 2 . . 5 . . Known Exits Taken 7 | . 1 . 1 . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 53 | . 3 . 7 7 . 2 1 1 18 14 Terrain Destroyed 224 | . 3 . 7 46 . 2 1 1 97 67 Melee 43 | . 3 . 7 7 . 2 1 1 8 14 Projectile 53 | . . . . . . . . . 38 15 AOE 128 | . . . . 39 . . . . 51 38 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Fac Total 12117 | 84 1518 550 693 561 1520 1242 814 1970 2098 1067 Wait 2602 | 1 824 31 80 49 524 203 111 207 467 105 Move 8298 | 62 632 472 494 406 830 944 597 1652 1393 816 Hop . | . . . . . . . . . . . Pick Up 125 | 3 6 1 17 8 29 13 8 4 23 13 Fast Attach 74 | 7 . . 11 6 12 3 5 9 15 6 Attach 54 | . . 4 3 11 3 3 1 3 17 9 Detach 33 | . . . 1 2 4 3 2 9 9 3 Swap 67 | . 6 2 6 2 12 5 8 4 19 3 Drop 104 | . 1 1 11 . 24 14 11 14 24 4 Fire 490 | 11 45 10 6 15 79 52 68 21 116 67 Melee 242 | . 4 29 64 57 3 2 2 31 9 41 Ram . | . . . . . . . . . . . Kick 3 | . . . . . . . . . 3 . Crush 2 | . . . . . . . 1 . 1 . Escape Stasis 7 | . . . . 5 . . . . 2 . Rewire 16 | . . . . . . . . 16 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 4 exits: Res x2 / Ext x2) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 9) 701 | -10/Materials | Learned location of 1 exit from Recycling 779 | -10/Materials | Learned 2 Storage zone layouts 845 | -10/Materials | Learned Recycling recycling unit intel 901 | -10/Materials | Identified exit to Mines 901 | -10/Materials | Identified exit to Subcaves 901 | -10/Materials | Identified exit to Materials 948 | -10/Materials | Learned Storage non-interactive machine intel 987 | -10/Materials | Learned location of 1 exit from Materials 1015 | -10/Materials | Learned 2 Materials zone layouts 1052 | -10/Materials | Learned 2 Storage zone layouts 1736 | -10/Materials | Build established: Scavenger-Mutant 2132 | -10/Materials | Entered Subcaves 2286 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2873 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2898 | -10/Subcaves | Discovered new exit (range 8) 2956 | -10/Subcaves | Core integrity fell below 50% 2983 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3001 | -10/Subcaves | Lost 4 parts (1p2n1w) 3149 | -10/Subcaves | Entered Materials 3149 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3150 | -8/Materials | Identified exit to Factory 3249 | -8/Materials | Build established: Mutant 3280 | -8/Materials | Garrison activated, responded to threat 3328 | -8/Materials | Lost 5 parts (2p2n1w) 3752 | -8/Materials | Discovered exit to Factory (range 16) 4153 | -8/Materials | Identified exit to Garrison 4153 | -8/Materials | Entered Garrison 4219 | -8/Garrison | Triggered checkpoint 4321 | -8/Garrison | Garrison Relay disabled 4348 | -8/Garrison | Installed Relay Interface Framework 4509 | -8/Garrison | Triggered checkpoint 4543 | -8/Garrison | Discovered exit to Factory (range 13) 4602 | -8/Garrison | Core integrity fell below 50% 4644 | -8/Garrison | Lost 11 parts (1p5n4u1w) 4657 | -8/Garrison | Destroyed 7 combat bots 4677 | -8/Garrison | Triggered checkpoint 4699 | -8/Garrison | Garrison Relay disabled 4746 | -8/Garrison | Discovered exit to Factory (range 60) 4746 | -8/Garrison | Discovered exit to Factory (range 30) 4746 | -8/Garrison | Discovered exit to Factory (range 64) 4746 | -8/Garrison | Discovered new exit (range 74) 4873 | -8/Garrison | Triggered checkpoint 4927 | -8/Garrison | Triggered checkpoint 4950 | -8/Garrison | Build established: Scavenger-Mutant 4953 | -8/Garrison | Identified exit to Materials 4954 | -8/Garrison | Entered Materials 5594 | -8/Materials | Lost 3 parts (1p2n) 6015 | -8/Materials | Discovered exit to Factory (range 3) 6504 | -8/Materials | Build established: Mutant 6791 | -8/Materials | Discovered exit to Factory (range 5) 6857 | -8/Materials | Core integrity fell below 20% 6965 | -8/Materials | Repaired Gauss Rifle 7010 | -8/Materials | Repaired Hvy. Laser 7063 | -8/Materials | Repaired Imp. Assault Rifle 7307 | -8/Materials | Learned location of Recycling (-7) 7356 | -8/Materials | Learned 2 Storage zone layouts 7444 | -8/Materials | Learned 2 Storage zone layouts 7472 | -8/Materials | Learned 4 Factory zone layouts 7510 | -8/Materials | Learned location of Extension (-4) 7684 | -8/Materials | Entered Factory 7684 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7685 | -7/Factory | Identified exit to Storage 7752 | -7/Factory | Identified exit to Lower Caves 7796 | -7/Factory | Discovered new exit (range 11) 7992 | -7/Factory | Build established: Tank 9292 | -7/Factory | Garrison activated, responded to threat 10047 | -7/Factory | Entered Storage 10048 | -7/Storage | Identified exit to Recycling 10049 | -7/Storage | Loaded intel: 25 non-interactive machine locations 10483 | -7/Storage | Repaired Adv. Treads+ 10863 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 11082 | -7/Storage | Found Prototype Protection 11082 | -7/Storage | Identified Lgt. Regenerative Plating 11179 | -7/Storage | Build established: Commander-Tank 11183 | -7/Storage | Discovered new exit (range 15) 11545 | -7/Storage | Garrison activated, responded to threat 11576 | -7/Storage | Lost 3 allies 11597 | -7/Storage | Met 01-MTF 11672 | -7/Storage | Used back door to open Recycling access 11686 | -7/Storage | Entered Recycling 11686 | -7/Recycling | Accompanied by 2 allies (01-MTF) 11687 | -7/Recycling | Identified exit to Factory 11688 | -7/Recycling | Loaded intel: 4 recycling unit locations 11837 | -7/Recycling | Build established: Tank 11913 | -7/Recycling | Lost 3 parts (2n1u) 12395 | -7/Recycling | Build established: Scavenger-Gunner 12993 | -7/Recycling | Entered Scraplab 13000 | -7/Recycling | Found Prototype Device 13000 | -7/Recycling | Identified Scrap Engine 13046 | -7/Recycling | Learned location of 1 exit from Upper Caves 13083 | -7/Recycling | Learned location of 3 exits from Factory 13112 | -7/Recycling | Learned Factory emergency access door positions 13133 | -7/Recycling | Learned location of Warlord (-4) 13166 | -7/Recycling | Learned Extension interactive machine intel 13209 | -7/Recycling | Learned Factory repair station intel 13249 | -7/Recycling | Build established: Mutant 13260 | -7/Recycling | Learned location of 3 exits from Factory 13557 | -7/Recycling | Build established: Gunner 14652 | -7/Recycling | Build established: Construct 16538 | -7/Recycling | Entered Factory 16538 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 16539 | -5/Factory | Identified exit to Upper Caves 16540 | -5/Factory | Identified exit to Factory 16542 | -5/Factory | Loaded intel: 6 repair station locations 16851 | -5/Factory | Build established: Tank 17509 | -5/Factory | Found Imp. Powered Armor 18068 | -5/Factory | Build established: Construct 19700 | -5/Factory | Lost 4 parts (1p1u2w) 19838 | -5/Factory | First assault squad dispatched 19875 | -5/Factory | Core integrity fell below 50% 19912 | -5/Factory | Lost 5 parts (1p1n3w) 19968 | -5/Factory | Entered another Factory area 19968 | -4/Factory | Evolved 2 slots: Utility x2 19969 | -4/Factory | Identified exit to Extension 19970 | -4/Factory | Identified exit to Research 20348 | -4/Factory | Build established: Hacker-Gunner 20620 | -4/Factory | System corruption reached 10% 21253 | -4/Factory | Lost 3 parts (1p1u1w) 21533 | -4/Factory | Build established: Hacker-Mutant 21984 | -4/Factory | Self-destructed Last Messages --------------- 21953_ Lgt. Regenerative Plating destroyed. 21955_ Slug penetrates Wall. 21957_ Mic. Fission Core destroyed. 21960_ Slug penetrates Wall. 21960_ Penetrated by Slug. 21961_ Hyp. Ballistic Tesla Construct/G destroyed. 21961_ Arm. Scrap Engine damaged due to network destabilization (-5). 21963_ Impact Mace destroyed. 21963_ Adv. Heat Sink destroyed. 21965_ Penetrated by Slug. 21966_ Slug penetrates Wall. 21968_ Penetrated by Slug. 21970_ H9WPEH1OQ9F3YJWYHUBXQ#BOXIBRDVKAJZYU 21973_ Subcomponent Replicator disabled. 21980_ Fission-Ion Core destroyed. 21980_ Arm. Scrap Engine damaged due to network destabilization (-7). 21984_ Subcomponent Replicator disabled. Map ----- +----------------------------------------------------+ | """ #????????? ????????? ????????? | | """ ""Y"" #????????? ????????? ????????? | | """"" #?????????#+#????????? ????????? | | #?????????# #????????? ????????? | | #########?# #?????????# #????????? | | ######### #### #?# #?????????# #????????? | | ????# # #?# #?????????# #????????? | | ????# # =% #?# #?????????# #????????? | | ???## # ### ###?????### ###??????? | | ???# # # ####### #??????? | | ???# # # "" #??????? | | ???# # %+ T #??????? | | ???# # # % #??????? | | ???# # # ####### #??????? | | ???# # ### ###?????### ###??????? | | ???# # #?# #?????????# #????????? | | ???# # #?# #?????????# #????????? | | ???# # #?# #?????????# #????????? | | ????# #"#########+#########?# #????????? | | ????# ###????# u #? ????????? | | ????### ## # ####??????# h #? ????????? | | ?????????####??????????# h / ????????? | | ???????????????????????#p""" "" # ????????? | | ???????????????????????# """ """ #? ????????? | | ??????????????????????##p "" """ #? ????????? | | ??????????????????????#; @"" "" #? ????????? | | ??????????????????????## "" "" #? ????????? | | ???????????????????????# ? #????????????? | | ???????????????????????# ?????????????? | | ???????????????????????# """ """??????????????? | | ???????????????????????# ! """T"????????????????? | | ???????????????????????##########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 26 Energy Capacity 1150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Containment 8 Corruption Block 8 Armor Coverage 625 Resistance: TH 10 Resistance: EM 15 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 10 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 14 Item Schematics ----------------- Lgt. Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Gauss Rifle | 56% | -8/Materials Hvy. Laser | 1% | -8/Materials Imp. Assault Rifle | 13% | -8/Materials Adv. Treads | 10% | -7/Storage Studied --------- Adv. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- All Kinds Of Bad News My Bad Challenges ------------ None Game ------ Seed LaunchGaussInitializer Manual? 0 Play Time 01:56:16 Cumulative 150.3 hours Start 2026.03.17 @ 18:44:40 End 2026.03.18 @ 12:42:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 275 Rogue 275 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75f9d831-0716-4558-b30e-800e3d289c9d