Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 03:28:51 Player: HourglassLad Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1091) 1091 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 3424 Bonus ------- High Alert Combat Kills 48 Cogmind --------- Core Integrity 0/550 Matter 250/300 Energy 26/160 System Corruption 2% Temperature Cool (9) Movement Hovering (76) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Advanced Treads Aluminum Leg Aerolev Unit Aerolev Unit > --- UTILITY (3) ------ Advanced Targeting Computer Melee Analysis Suite Improved Power Shielding > --- WEAPON (2) ------- Particle Gun Flail > --- INVENTORY (5) ---- Improved Aluminum Leg Improved Aluminum Leg Medium Storage Unit Missile Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Advanced Treads Aluminum Leg Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Advanced Targeting Computer Melee Analysis Suite Improved Power Shielding > --- WEAPON ----------- Particle Gun Scythe > --- INVENTORY -------- Light Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Medium Storage Unit Missile Launcher [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Light Armor Plating Weapon Shotgun Energy Gun Particle Gun Ballistic Gun Shotgun Launcher Missile Launcher Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 3 | . . . 2 1 . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 59 | 7 8 1 12 26 5 Power 11 | 1 3 . 2 4 1 Engine 8 | 1 3 . 2 2 . Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 24 | 2 1 1 7 10 3 Treads 4 | . . . 1 3 . Leg 15 | . 1 1 6 7 . Wheel 2 | 2 . . . . . Hover 3 | . . . . . 3 Flight . | . . . . . . Utility 8 | 1 2 . 1 4 . Device 1 | . 1 . . . . Storage 2 | 1 1 . . . . Processor 2 | . . . . 2 . Hackware 1 | . . . 1 . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 16 | 3 2 . 2 8 1 Energy Gun 4 | 1 . . . 3 . Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 2 . 2 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 17 | . 1 1 1 14 . Power 4 | . . 1 . 3 . Propulsion 8 | . 1 . . 7 . Utility 1 | . . . . 1 . Weapon 4 | . . . 1 3 . Highest Loss Streak 12 | . 1 1 1 12 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 93 98 94 71 81 Engine 9 | . 14 12 11 4 . Core 1 | . . . . 2 . Treads 5 | . . . 5 10 9 Leg 20 | . 2 27 33 18 15 Wheel 3 | . 20 . . . . Device 6 | . 13 14 6 . . Storage 9 | . 14 14 11 5 . Processor 1 | . . . . 2 18 Hackware 3 | . . . 4 5 . Protection 2 | . . . . 7 9 Energy Gun 1 | . . . . 3 9 Ballistic Gun 18 | . 28 28 22 8 . Peak Build Rating 31 | 6 11 11 19 28 31 Average Rating 15 | 4 10 10 14 19 25 On Entrance 11 | . 6 11 10 19 22 Naked Turns 29 | . . . . 29 . Heaviest Build 28 | 12 21 21 25 28 7 Greatest Support 43 | 20 20 20 40 43 26 Greatest Overweight (x) 4 | . 2 2 . 4 . Average Overweight (x) . | . 1 . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 Average Capacity 9 | 7 9 10 10 8 5 Most Carried 10 | 4 10 10 10 10 5 Average Carried 7 | 2 8 9 9 6 4 Final Capacity 10 | 8 10 10 10 5 5 Final Carried 10 | 4 10 9 10 3 4 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1140 | 193 291 . 223 433 . Remotely . | . . . . . . Salvage Created 1181 | . 191 . 289 701 . Parts 68 | . 13 . 21 34 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 39 | . 9 . 11 19 . Melee 2 | . . . . 2 . Guns 32 | . 9 . 11 12 . AOE 5 | . . . . 5 . Classes Destroyed 7 | . 2 . 1 4 . Worker 1 | . . . . 1 . Builder 1 | . . . . 1 . Swarmer 18 | . 6 . 6 6 . Grunt 16 | . 3 . 3 10 . Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 3 | . . . 2 1 . Best Kill Streak 5 | . 4 . 5 5 . Combat Bots Only 5 | . 4 . 5 5 . Max Kills in Single Turn 3 | . 1 . 2 3 . Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 381 | . 78 16 42 244 1 Missed 112 | . 27 10 12 63 . Damage Taken 3448 | . 445 85 317 2587 14 Core 709 | . 93 13 49 540 14 Absorbed by Shields . | . . . . . . Redirected to Shielding 48 | . . . . 48 . Core Remaining (%) 81 | 100 . 57 87 . . Volleys Fired 91 | . 20 . 14 57 . Largest 2 | . 2 . 2 2 . Hottest 117 | . 46 . 46 117 . Shots Fired 148 | . 40 . 28 80 . Gun 143 | . 40 . 28 75 . Cannon . | . . . . . . Launcher 5 | . . . . 5 . Special . | . . . . . . Kinetic 112 | . 40 . 28 44 . Thermal 31 | . . . . 31 . Explosive 4 | . . . . 4 . Electromagnetic 1 | . . . . 1 . Robot Hit Streak 15 | . 9 . 11 15 . Robot Miss Streak 13 | . 13 . 4 6 . Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 107 | . 19 . 20 68 . Core Hits 65 | . 12 . 16 37 . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . 1 3 . Burn 2 | . . . . 2 . Destroy 1 | . . . 1 . . Sever 1 | . . . . 1 . Melee Attacks 11 | . . . . 11 . Impact . | . . . . . . Slashing 11 | . . . . 11 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2157 | . 300 . 290 1567 . Guns 1435 | . 300 . 290 845 . Cannons . | . . . . . . Explosions 462 | . . . . 462 . Melee 249 | . . . . 249 . Ramming 11 | . . . . 11 . Kinetic 1054 | . 300 . 290 464 . Thermal 381 | . . . . 381 . Explosive 348 | . . . . 348 . Electromagnetic 114 | . . . . 114 . Impact . | . . . . . . Slashing 249 | . . . . 249 . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 10 | . . . . 10 . Projectiles . | . . . . . . Explosions 4 | . . . . 4 . Melee 6 | . . . . 6 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 13 | . . . . 13 . Shots 1 | . . . . 1 . Rammed 5 | . . . . 5 . Targets Rammed 5 | . . . . 5 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 80 | . . . . 80 . Average Temperature 25 | . . . . 25 . Received Heat Transfer 1356 | . 54 48 75 1170 9 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 3 . Heat Transferred 1036 | . . . . 1036 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 555 | . 275 106 356 555 225 Initial 225 | . . 106 42 150 225 Average 216 | . 93 105 194 356 225 Maximum Alert Level 2 | . 1 . 1 2 1 Low Security (%) 57 | 100 74 100 66 22 . Level 1 27 | . 25 . 33 36 100 Level 2 15 | . . . . 40 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . . 4 . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 7 | . 1 . . 6 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 17 2 13 32 1 Peak Tracking Total 9 | . 4 2 3 9 . Tactical Retreats 11 | . 3 1 . 7 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 4 | . 1 . 2 1 . Terminals 4 | . 1 . 2 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 2 . 8 7 . Successful 8 | . . . 5 3 . Failed 9 | . 2 . 3 4 . Catastrophic 2 | . 1 . . 1 . Database Lockouts . | . . . . . . Manual 3 | . 2 . . 1 . Terminals 17 | . 2 . 8 7 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . . 5 3 . Record 2 | . . . 2 . . Prototype ID Bank 1 | . . . 1 . . Emergency Access Points 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Locate Traps 2 | . . . 1 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . 1 1 . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 1677 | 44 292 324 348 633 36 Spaces Moved 987 | 38 181 178 222 338 30 Core 98 | 1 . . . 97 . Treads 1 | . . . . 1 . Legs 671 | . 21 178 222 240 10 Wheels 197 | 37 160 . . . . Hover 20 | . . . . . 20 Flight . | . . . . . . Fastest Speed 50 | 50 80 120 120 50 76 Average Speed 128 | 79 114 181 120 120 91 Slowest Speed 260 | 80 260 260 120 250 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 3 31 32 26 30 6 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 41 | . . . . 41 . Melee . | . . . . . . Projectile . | . . . . . . AOE 41 | . . . . 41 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1230 | 48 226 179 280 459 38 Wait 25 | . 8 . 11 6 . Move 982 | 37 180 177 221 337 30 Hop . | . . . . . . Pick Up 26 | 4 5 . 9 8 . Fast Attach 25 | 6 2 . 3 11 3 Attach 14 | . . 1 3 9 1 Detach 3 | . . . . 1 2 Swap 20 | 1 6 . 6 6 1 Drop 28 | . 5 1 13 8 1 Fire 91 | . 20 . 14 57 . Melee 11 | . . . . 11 . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . . . . 5 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 6) 323 | -10/Materials | Build established: Mutant 337 | -10/Materials | Entered Mines 412 | -10/Mines | Learned Materials emergency access door positions 467 | -10/Mines | Discovered new exit (range 12) 661 | -10/Mines | Entered Materials 661 | -9/Materials | Evolved 2 slots: Propulsion x2 991 | -9/Materials | Discovered new exit (range 16) 1009 | -9/Materials | Entered another Materials area 1009 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1343 | -8/Materials | Core integrity fell below 50% 1368 | -8/Materials | Garrison activated, responded to threat 1399 | -8/Materials | Released all parts (4) 1400 | -8/Materials | Core integrity fell below 20% 1424 | -8/Materials | Lost 12 parts (2p6n1u3w) 1632 | -8/Materials | Discovered new exit (range 8) 1642 | -8/Materials | Entered Storage 1678 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01575_ R-06 Scavenger collects Beam Rifle. 01578_ Acquired 13 matter. 01587_ W-25 Informer sends out distress signal. 01591_ G-47 Trooper destroyed. 01597_ Acquired Aluminum Leg. 01600_ Acquired 10 matter. 01614_ W-25 Informer sends out distress signal. 01629_ Aluminum Leg destroyed. 01629_ Knocked back. 01631_ Lgt. Nuclear Core destroyed. 01632_ EXIT=FOUND 01642_ U-05 Engineer builds a Wall. LOCATION=UNKNOWN GOAL=ESCAPE 01654_ Acquired Aerolev Unit. 01662_ Acquired Faulty Aerolev Unit. 01662_ Faulty integration triggers system corruption (+2). 01663_ Dropped Faulty Aerolev Unit. 01667_ Acquired Flail. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????? Y ???????????? | | ?????????????????????? ???????????? | | ?????????????????????? ???????????? | | ??????????????????????#r #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# +??????????? | | ??????????????????????# #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# m#??????????? | | ??????????????????????# #??????????? | | ?????????????########## #??????????? | | ?????????????# # #??????????? | | ?????????????# """ # #??????????? | | ?????????????# """ # @#??????????? | | ?????????????# """ # #??????????? | | ?????????????#/! + #??????????? | | ?????????????#/! " " # #??????????? | | ?????????????#/!= "G" # #??????????? | | ?????????????# """ # #??????????? | | ?????????????# # #??????????? | | ?????????????##" "##### #??????????? | | ??????????????#"R"#???#####??????????? | | ??????????????#"""#??????????????????? | | ??????????????#####??????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionNeutrinoFilter Manual? 0 Play Time 00:15:04 Cumulative 33.5 hours Start 2025.01.26 @ 03:14:12 End 2025.01.26 @ 03:28:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bab1c6c-4342-481d-8b01-b1dae58b4eaa