Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.27 @ 23:42:26 Player: Artackni Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (346) 1730 Value Destroyed (19014) 19014 Prototype IDs (69) 1380 Alien Tech Used (0) 0 Bonus (16603) 16603 TOTAL SCORE: 47227 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8302 Follower Combat Kills 3444 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1106 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Scanned by Researcher 500 Friendly Fire -149 Cogmind --------- Core Integrity 0/1600 Matter 271/300 Energy 100/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Zionite Biocell (600) Advanced Matter Compressor (400) Long-range Tractor Beam Phase Gun Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Visual Processing Unit Experimental Optical Array Experimental Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Phase Shifter Zionite Shade Armor > --- WEAPON ----------- Heavy Wave Gun Enhanced Quantum Rifle Zionite Laser-H Railgun Railgun > --- INVENTORY -------- Particle Reactor Quantum Reactor Advanced Heavy Siege Treads Heavy Shield Leg Large Storage Unit High-capacity Storage Unit Advanced Energy Well Zionite Biocell Zionite Biocell Advanced Matter Compressor Advanced Matter Compressor Advanced Phase Shifter Advanced Phase Shifter Long-range Tractor Beam Quantum Rifle Nova Cannon KE Penetrator Railgun Enhanced Hardcell Cannon Fusion Bomb Launcher Fusion Bomb Launcher Fusion Bomb Launcher Advanced Remote Datajack [Rating: 205] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Wheel Treads Centrium Heavy Treads Leg Improved Thunder Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Target Analyzer Hackware System Mapper Protection Centrium Medium Armor Plating Weapon Heavy Flak Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Fusion Bomb Launcher Special Weapon Remote Datajack Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 . . . . 2 2 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . 2 . . . Utility 10 | . . . 1 . . . 3 . . . . 1 . . . . . 2 2 1 Weapon 3 | . . . . . . . 1 . . . . 1 . . . . . . . 1 Parts Attached 288 | 7 6 1 8 . 3 2 22 20 7 9 12 11 . . 13 2 4 32 63 66 Power 42 | 1 . . . . 1 1 4 5 1 2 1 2 . . 2 1 . 4 9 8 Engine 13 | 1 . . . . 1 1 2 3 1 1 . 1 . . 1 . . . 1 . Core 7 | . . . . . . . 2 2 . 1 . 1 . . . . . 1 . . Reactor 22 | . . . . . . . . . . . 1 . . . 1 1 . 3 8 8 Propulsion 65 | 2 3 . 3 . . . 5 5 . 3 3 . . . 1 . . 9 16 15 Treads 21 | . 1 . . . . . 3 2 . . 2 . . . . . . 5 3 5 Leg 25 | . . . . . . . . 1 . 3 1 . . . . . . . 10 10 Wheel 12 | 2 2 . 3 . . . 2 2 . . . . . . 1 . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . 2 . Flight 5 | . . . . . . . . . . . . . . . . . . 4 1 . Utility 109 | 2 2 1 3 . . . 9 7 3 2 3 5 . . 7 . . 13 23 29 Device 59 | 1 . 1 2 . . . 4 6 3 1 1 4 . . 4 . . 5 8 19 Storage 10 | 1 2 . . . . . . . . . . 1 . . . . . . 3 3 Processor 19 | . . . . . . . . . . . 1 . . . 1 . . 6 6 5 Hackware 5 | . . . . . . . . . . . . . . . 1 . . . 4 . Protection 16 | . . . 1 . . . 5 1 . 1 1 . . . 1 . . 2 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 2 1 . 2 . 2 1 4 3 3 2 5 4 . . 3 1 4 6 15 14 Energy Gun 23 | . . . . . . . . . . . 1 1 . . 2 1 . 1 7 10 Energy Cannon 6 | . . . 2 . 2 . . . . . . . . . . . . 1 . 1 Ballistic Gun 24 | 2 . . . . . 1 3 3 2 2 . 1 . . . . 3 1 4 2 Ballistic Cannon 7 | . . . . . . . . . . . 3 . . . . . 1 3 . . Launcher 5 | . 1 . . . . . . . . . . 1 . . . . . . 2 1 Special Weapon 4 | . . . . . . . . . . . 1 . . . 1 . . . 2 . Impact Weapon 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 30 | . . 1 . . 1 . 1 . . . 3 4 . . 9 . 1 5 2 3 Corrupted Parts 5 | . . . . . . . . 1 . . . 1 . . . 1 . . 1 1 System Corruption 22 | . . . . . . . . 6 . . . 1 . . . 3 . . 1 11 Parts Lost 121 | . . . 2 . 1 . 5 15 . 1 . 3 . . 4 2 4 24 6 54 Power 16 | . . . . . . . 1 3 . . . 1 . . 1 1 1 3 1 4 Propulsion 32 | . . . 1 . . . 2 4 . 1 . . . . . . . 9 1 14 Utility 41 | . . . 1 . . . 2 5 . . . 2 . . 2 . 1 7 4 17 Weapon 32 | . . . . . 1 . . 3 . . . . . . 1 1 2 5 . 19 Highest Loss Streak 17 | . . . 1 . 1 . 4 7 . 1 . 1 . . 3 2 4 17 3 9 To Critical Strikes 3 | . . . . . . . . . . . . . . . . 1 1 . . 1 Average Backups 20 | 1 8 16 20 22 20 22 22 21 23 22 23 22 22 23 22 19 23 23 10 20 Power 2 | . 1 2 2 2 2 2 1 2 2 2 2 2 3 3 2 1 1 . 1 2 Propulsion 3 | 1 3 5 4 5 5 6 5 5 6 3 2 1 1 1 1 1 3 2 2 3 Utility 8 | . 1 5 5 6 5 6 5 6 8 10 11 10 11 12 10 10 11 12 2 8 Weapon 6 | . 1 3 8 8 6 7 8 7 6 4 6 6 6 6 6 6 6 7 4 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . . . . . 2 . 3 3 1 2 3 2 . . 2 . 1 14 5 12 Power 5 | . . . . . . . 1 . . . 1 . . . . . . . 2 1 Propulsion 8 | . . . . . . . 1 1 . . . 1 . . . . . 3 2 . Utility 21 | . . . . . . . . 1 . . 2 1 . . 1 . . 8 1 7 Weapon 16 | . . . . . 2 . 1 1 1 2 . . . . 1 . 1 3 . 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 99 94 100 99 100 88 91 100 99 87 87 88 88 87 78 70 82 87 85 Engine 5 | . 14 14 11 11 11 11 5 7 13 12 11 5 5 5 5 7 4 . . . Core 1 | . . . . . . . 3 5 . . . 1 5 5 4 . . 2 . . Reactor 2 | . . . . . . . . . . . 1 2 . . . 3 5 3 7 7 Treads 7 | . 4 . . . . . 5 10 6 . 3 11 11 11 11 11 10 19 1 9 Leg 4 | . . . . . . . . 1 6 24 19 . . . . . . . 18 4 Wheel 8 | . 23 28 29 33 33 33 19 12 13 1 . . . . . . . . . . Device 19 | . 14 13 17 11 11 11 16 23 33 29 20 28 29 29 26 11 9 16 15 17 Storage 6 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 3 3 3 Processor 5 | . . . . . . . . . . . . . . . . . . 6 17 22 Protection 4 | . . . 2 11 11 11 9 2 . 2 6 5 5 5 5 11 10 7 . 1 Energy Gun 2 | . . . . . . . . . . . . . . . . 4 5 1 6 11 Energy Cannon 3 | . . . 20 22 21 14 2 . . . . . . . . . . 3 . . Ballistic Gun 8 | . 21 28 . . . 8 16 20 19 19 1 4 5 5 4 5 5 2 7 6 Ballistic Cannon 4 | . . . . . . . . . . . 12 17 17 17 16 7 7 8 . . Peak Build Rating 205 | 7 9 16 24 23 28 29 58 74 76 82 109 122 121 121 142 131 134 169 177 205 Average Rating 102 | 4 7 12 21 23 24 28 47 59 73 79 83 117 120 121 123 126 130 147 149 183 On Entrance 68 | . 7 9 16 18 23 28 29 54 71 75 80 105 120 121 121 121 127 113 17 177 Avg Prop Armor Cover (%) 8 | . 12 . . . . . 5 12 10 11 . . . . . . . . 13 3 Naked Turns 41 | . . . . . . . . . . . . . . . . . . 1 . 40 Heaviest Build 190 | 14 90 102 112 114 114 119 148 141 144 132 162 171 154 154 157 158 176 190 93 160 Greatest Support 240 | 26 26 20 36 30 30 30 30 26 26 70 160 160 160 160 160 160 160 220 240 240 Greatest Overweight (x) 12 | . 4 5 5 3 3 3 6 12 5 8 2 1 . . 1 . 1 5 1 1 Average Overweight (x) 1 | . 1 4 3 3 3 3 4 4 4 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 25 Average Capacity 23 | 6 14 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 11 24 Most Carried 25 | 4 16 20 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 15 25 Average Carried 22 | 2 8 18 23 25 23 24 24 23 24 24 24 24 24 25 24 20 24 24 11 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 15 25 Final Carried 25 | 4 16 20 25 25 25 25 25 25 25 25 25 25 25 25 22 24 24 4 15 25 Class Distribution -------------------- 41% | Scavenger-Tank 27% | Scavenger-Gunner 16% | Mutant 3% | Scavenger-Mutant 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Extension Commander-Gunner | -6/Cetus Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 13049 | 256 184 30 95 . 44 31 753 1172 257 686 699 1064 92 369 325 662 3 1541 1366 3420 Remotely 86 | . . . . . . . . . . . . . . . . . . . . 86 Salvage Created 16447 | 13 237 . 362 . . 70 748 1351 187 399 112 987 . 316 293 123 94 1471 1037 8647 Parts 693 | 5 15 . 26 . . 4 35 59 10 17 4 40 . 8 16 3 3 87 48 313 Haulers Intercepted 5 | . . . 1 . . . . . . . . 1 . . . . . 2 1 . Recyclers Shooed 8 | . . . . . . . 1 . . . . 1 . . . . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . 15 . . . . . . 3 2 . 14 . . . . Prevented 3 | . . . . . . 3 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 288 | . 7 . 6 . . 1 16 28 3 8 4 15 . 1 11 3 8 39 13 125 Guns 169 | . 4 . . . . . 15 28 3 8 . 2 . . . 1 2 11 11 84 Cannons 46 | . . . 6 . . 1 . . . . 4 13 . 1 3 2 3 11 . 2 AOE 65 | . 3 . . . . . . . . . . . . . 8 . 3 16 2 33 Classes Destroyed 23 | 1 4 . 3 . . 1 1 1 . . . 3 . 1 2 . 2 1 . 3 Worker 17 | . 2 . 1 . . . 2 . . . . 2 . . . . . 1 2 7 Builder 15 | . . . 1 . . . . . 1 . . 1 . . . . . 3 1 8 Tunneler 5 | 1 . . 1 . . . . . . . . 2 . . . . . 1 . . Hauler 5 | . . . 1 . . . . . . . . 1 . . . . . 2 1 . Recycler 6 | . . . . . . . . . . . . 2 . . . . . . . 4 Mechanic 7 | . . . . . . . . . . . . 1 . . 1 . . . . 5 Operator 2 | . . . . . . . . . . . . . . . . . . . . 2 Watcher 7 | . 1 . . . . . . . 1 . . . . . . . . 1 2 2 Swarmer 48 | . 3 . . . . . 4 6 . 2 1 . . . 2 . . 14 2 14 Saboteur 5 | . . . . . . . . . . . . . . . 3 . . . . 2 Grunt 99 | . 4 . 5 . . . 6 16 3 2 1 4 . . 4 1 . 3 . 50 Brawler 7 | . . . . . . . . . . . . . . . . . . . . 7 Duelist 12 | . . . . . . 1 . 2 . . . . . . . . . . . 9 Protector 3 | . . . . . . . . . . . . . . . . . . . . 3 Sentry 19 | . . . 1 . . . 3 1 . 4 . 2 . . . 1 . 1 1 5 Demolisher 2 | . . . . . . . . . . . . . . . . . 2 . . . Hunter 30 | . . . . . . . . 3 . . . 4 . . . . . 10 3 10 Programmer 51 | . . . . . . . 3 . . . . 4 . 1 . 1 . 10 7 25 Heavy 1 | . . . . . . . . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . Cetus Guard 2 | . . . . . . . . . . . 2 . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . 2 . . . . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . Assembled 6 | . . . . . . . . . . . . . . . . . 6 . . . Best Kill Streak 22 | 1 7 . 4 . . 1 5 5 4 2 2 5 . 1 10 2 8 9 4 22 Combat Bots Only 17 | . 4 . 2 . . 1 5 5 3 2 2 4 . 1 9 2 8 9 3 17 Max Kills in Single Turn 5 | 1 3 . 2 . . 1 2 2 1 1 1 2 . 1 4 1 2 4 3 5 Gunslinging 2 | . . . . . . . 1 1 . . . . . . . . . . . 2 Exploded 4 | . 2 . . . . . . . . . . . . . 4 . 2 4 2 4 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 2230 | . 25 . 32 . . 6 126 204 17 174 19 76 20 2 48 33 33 402 150 863 Missed 688 | . 7 . 11 . . 4 33 49 6 62 3 21 5 . 9 11 3 124 66 274 Hits 1542 | . 18 . 21 . . 2 93 155 11 112 16 55 15 2 39 22 30 278 84 589 Melee 34 | . . . . . . . . 8 . . . . . . . . 4 . . 22 Projectile 1508 | . 18 . 21 . . 2 93 147 11 112 16 55 15 2 39 22 26 278 84 567 AOE 9 | . . . . . . . . . . . . . . . . . 8 . . 1 Critical Strikes 83 | . . . . . . . 6 8 . 2 . 8 . 1 1 5 1 12 4 35 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 29024 | . 244 . 244 . . 57 1614 1734 231 469 241 1182 221 37 1103 479 1398 5341 1994 12435 Core 3657 | . 55 . 22 . . 20 143 161 28 79 17 95 14 . 24 . 60 1039 295 1605 Absorbed by Shields 3148 | . . . . . . . 253 767 80 632 132 275 . . . . . 390 119 500 Reduced by Siege Mode 1426 | . . . . . . . . . . . . 41 . . 12 . . 21 . 1352 Redirected to Shielding 346 | . . . . . . . . . . . . . . . . . . . 222 124 Ignored by Resistances 1284 | . . . . . . . . 298 20 42 . . . . . . . 28 . 896 Regen/Repaired (Parts) 495 | . . . . . . . . . . . . . . . 167 . . . 132 196 Core Remaining (%) 74 | 100 . 78 . . . 89 . . . . 49 . . . . 86 94 20 79 . Volleys Fired 716 | 2 23 . 24 . 2 6 45 72 11 39 22 34 1 14 25 11 12 77 50 246 Largest 5 | 2 2 . 2 . 2 2 3 3 3 3 3 4 4 4 4 4 4 4 4 5 Hottest 423 | 40 50 . 150 . 150 150 131 93 90 90 240 167 167 167 240 183 190 281 223 423 Shots Fired 2175 | 4 44 . 48 . 4 12 123 214 33 115 58 138 6 29 38 34 38 184 172 881 Gun 1678 | 4 42 . . . . 1 120 214 33 115 11 34 1 14 11 21 23 56 170 808 Cannon 418 | . . . 48 . 4 11 3 . . . 46 104 5 15 15 13 13 116 . 25 Launcher 68 | . 2 . . . . . . . . . . . . . 3 . 2 12 1 48 Special 11 | . . . . . . . . . . . 1 . . . 9 . . . 1 . Kinetic 1294 | 4 42 . . . . 1 120 214 33 115 56 138 6 29 18 23 27 100 83 285 Thermal 729 | . . . 48 . 4 11 3 . . . 1 . . . 8 . . 54 77 523 Explosive 68 | . 2 . . . . . . . . . . . . . 3 . 2 12 1 48 Electromagnetic 21 | . . . . . . . . . . . . . . . . . . . 10 11 Entropic 12 | . . . . . . . . . . . . . . . . . . 12 . . Phasic 40 | . . . . . . . . . . . . . . . . 11 9 6 . 14 Robot Hit Streak 60 | 1 9 . 8 . . 7 11 9 5 8 6 18 2 10 7 6 7 15 9 60 Robot Miss Streak 14 | 3 4 . 3 . . 3 8 4 3 4 14 7 10 7 7 5 7 6 3 4 Penetration Max 2 | . . . . . . . 2 1 . . . . . . . . 1 1 1 2 Secondary Targets 54 | . . . . . . . 5 8 2 2 . . . . . . . . 2 35 Max Gunslinging Chain 2 | . . . . . . . 1 1 1 1 . . . . . . . . 1 2 Shots Hit Robots 1506 | 1 30 . 27 . . 8 90 132 19 102 43 97 3 17 20 25 22 99 107 664 Core Hits 942 | 1 16 . 9 . . 4 62 72 9 24 63 110 . 13 32 17 20 80 39 371 Critical Kills 16 | . . . . . . . 2 . . . . 1 . 1 . . 1 2 3 6 Critical Parts Destroyed 29 | . . . . . . . 1 . . . . 1 . . . 3 1 3 2 18 Critical Strikes 81 | . . . . . . . 3 . . . . 2 . 1 . 5 4 7 9 50 Burn 26 | . . . . . . . . . . . . . . . . . . . 3 23 Meltdown 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Destroy 46 | . . . . . . . 2 . . . . 2 . 1 . 3 4 4 5 25 Blast 1 | . . . . . . . . . . . . . . . . . . 1 . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . Intensify 5 | . . . . . . . . . . . . . . . . 2 . 1 . 2 Melee Attacks 36 | . . . . . . . 3 . 1 32 . . . . . . . . . . Impact 3 | . . . . . . . 3 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 33 | . . . . . . . . . 1 32 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57237 | 10 449 . 783 . . 217 1901 2994 451 1824 1089 2487 36 514 1539 699 1119 7123 3679 30323 Guns 31822 | 10 298 . . . . 17 1851 2994 451 1824 49 429 . 314 . 436 371 1323 2954 18501 Cannons 8148 | . . . 750 . . 200 50 . . . 1040 2058 36 200 195 263 148 2494 . 714 Explosions 17220 | . 151 . . . . . . . . . . . . . 1344 . 600 3300 717 11108 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 47 | . . . 33 . . . . . . . . . . . . . . 6 8 . Kinetic 21307 | 10 298 . . . . 17 1851 2994 451 1824 1089 2487 36 514 195 435 354 1809 1279 5664 Thermal 16750 | . . . 750 . . 200 50 . . . . . . . . . . 1337 1495 12918 Explosive 16888 | . 151 . . . . . . . . . . . . . 1344 . 600 3300 717 10776 Electromagnetic 716 | . . . . . . . . . . . . . . . . . . . 180 536 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 539 | . . . . . . . . . . . . . . . . . . 539 . . Phasic 990 | . . . . . . . . . . . . . . . . 264 165 132 . 429 Highest Corruption 32 | . . . . . . . 15 21 21 21 21 7 7 9 9 9 7 22 11 32 Average Corruption 14 | . . . . . . . 13 19 21 21 21 6 7 8 5 8 7 17 7 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 555 | . . . . . . . 35 78 33 51 50 23 15 17 6 21 . 52 41 133 Message Errors 127 | . . . . . . . 8 16 9 7 17 7 4 4 . 6 . 12 9 28 Matter Fused 126 | . . . . . . . 7 21 5 14 13 1 3 2 . 4 . 13 11 32 Heat Flow Errors 61 | . . . . . . . 4 7 5 6 5 3 3 1 2 . . 4 7 14 Energy Discharges 52 | . . . . . . . 4 6 2 6 4 . 2 3 1 2 . 5 4 13 Parts Rejected 6 | . . . . . . . . 3 . . . . . . . . . . . 3 Parts Fused 7 | . . . . . . . . 2 1 . . . . . 1 1 . . 2 . Data Loss (minor) 60 | . . . . . . . 4 11 4 6 5 . 1 3 2 3 . 6 3 12 Data Loss (major) 27 | . . . . . . . 2 3 1 2 3 3 . 1 . 3 . 3 1 5 Misfires 25 | . . . . . . . . 3 2 3 1 5 2 1 . 1 . 2 1 4 Alerts 11 | . . . . . . . 1 1 1 2 2 1 . 1 . . . . . 2 Misdirections 5 | . . . . . . . . . 1 . . . . . . . . 1 . 3 Weapon Failures 48 | . . . . . . . 5 5 2 5 . 3 . 1 . 1 . 6 3 17 Overload Shots 2 | . . . . . . . . . . . 1 . . . 1 . . . . . Overflow Damage 934 | . . . 20 . . . . . . . . . . 15 7 1 48 199 56 588 Projectiles 196 | . . . 20 . . . . . . . . . . 15 . 1 . 110 . 50 Explosions 738 | . . . . . . . . . . . . . . . 7 . 48 89 56 538 Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 44 | . . . . . . . . . . . 3 24 2 . . . 5 10 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 42 | . . . . . . . . . . . 3 24 2 . . . 4 9 . . Secondary 2 | . . . . . . . . . . . . . . . . . 1 1 . . Self-Inflicted Damage 520 | . . . 16 . . . . . . . . . . . . . 158 18 112 216 Shots 8 | . . . . . . . . . . . . . . . . . 2 1 1 4 Rammed 3 | . . . 1 . . . . . . . . . . . . . . 1 1 . Targets Rammed 3 | . . . 1 . . . . . . . . . . . . . . 1 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 504 | . 18 . 239 . 90 342 246 240 155 271 241 300 128 171 190 441 332 504 240 421 Average Temperature 87 | . 8 . 117 . 48 135 85 86 64 41 93 78 60 55 69 137 140 108 86 65 Received Heat Transfer 3136 | . 129 . 120 . . 27 372 504 42 68 20 41 . . 39 42 . 169 45 1518 Effects 7 | . . . . . . . . . . . . 1 . . . 3 . 1 . 2 Shutdowns 3 | . . . . . . . . . . . . . . . . 1 . . . 2 Energy Bleed 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Interference 2 | . . . . . . . . . . . . . . . . 2 . . . . Siege Activations 28 | . . . . . . . . . . . . 2 . 1 1 . . 2 . 22 Total Turns 625 | . . . . . . . . . . . . 15 . 4 5 . . 22 . 579 Longest Duration 69 | . . . . . . . . . . . . 13 . 4 5 . . 14 . 69 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 3 Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . 1 . . . . . . . . . . 1 . 3 Combat Hostiles 5 | . . . . . . . 1 . . . . . . . . . . 1 . 3 Parts Melted 53 | . . . 1 . . . 1 . . . . . . . . . . . 6 45 Heat Transferred 21458 | . . . 1110 . . 296 74 . . . . . . . . . . 1184 1961 16833 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Maximum Alert Level 5 | . . . . . . . 2 3 2 3 3 2 . . . . . 3 4 5 Low Security (%) 20 | 100 100 100 100 100 . . 33 . . 1 . . . . . . 100 54 . . Level 1 22 | . . . . . . . 47 11 54 35 56 67 . . . . . 20 1 . Level 2 24 | . . . . . . . 18 65 45 32 36 32 . . . . . 23 21 10 Level 3 16 | . . . . . . . . 22 . 30 7 . . . . . . 1 58 27 Level 4 7 | . . . . . . . . . . . . . . . . . . . 19 27 Level 5 4 | . . . . . . . . . . . . . . . . . . . . 23 High Security 2 | . . . . . . . . . . . . . . . . . . . . 10 Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . 1 Peak Influence 2963 | 5 190 27 101 27 . . 464 955 501 782 785 464 . . . . 64 738 1153 2963 Initial 612 | . . 27 . 27 . . 464 270 501 228 398 432 . . . . 6 17 402 612 Average 623 | . 90 1 48 27 . . 269 609 391 527 412 355 . . . . 4 221 897 1458 Influence Increases 12588 | 5 250 . 206 . . 365 1136 835 295 918 921 648 . 35 477 162 114 1369 1322 3530 Destroy 0b10 Robot/C 7000 | . 140 . 120 . . 180 380 560 140 420 380 300 . 20 340 120 40 780 640 2440 Destroy 0b10 Robot/NC 415 | 5 15 . 20 . . 10 10 . 20 10 10 50 . 5 5 . 10 40 50 155 Destroy Leader 1192 | . 32 . 22 . . 20 110 20 34 64 50 84 . 10 . 20 10 156 156 404 Allied During Kill 1388 | . . . . . . 140 87 . 17 360 420 56 . . 132 22 . . 154 . Successful Hack 54 | . . . . . . . 30 . . . . . . . . . . . 24 . Disable Machine 435 | . 15 . 30 . . . . 15 45 45 30 60 . . . . 30 75 15 75 Anti-Garrison Action 200 | . . . . . . . . 200 . . . . . . . . . . . . Destroy Structure 1199 | . 3 . 14 . . . 9 25 39 19 31 98 . . . . 24 288 268 381 Advance Influence 450 | . . . . . . . 450 . . . . . . . . . . . . . Lose Combat Pursuer 255 | . 45 . . . . 15 60 15 . . . . . . . . . 30 15 75 Influence Decreases 9697 | 5 180 70 135 44 27 341 774 266 784 672 860 965 399 92 50 579 90 687 1016 1661 Entered New Map 2940 | . . 43 . 44 27 . 10 116 454 238 314 341 169 12 . 427 4 17 314 410 Time Decay 4982 | 5 180 27 120 . . 321 494 . 310 404 446 494 230 80 20 142 26 430 562 691 Search Patrol Dispatched 100 | . . . . . . . 100 . . . . . . . . . . . . . Lost Part 1175 | . . . 15 . . . 50 150 . 10 . 30 . . 30 10 40 240 60 540 Lost Ally 500 | . . . . . . 20 120 . 20 20 100 100 . . . . 20 . 80 20 Squads Dispatched 66 | . 1 . 1 . . . 8 . 1 2 1 5 . . . . 1 6 5 35 Investigation 6 | . . . 1 . . . 2 . . 1 1 . . . . . . . . 1 Extermination 17 | . . . . . . . 2 . . . . 2 . . . . . 3 3 7 Reinforcement 15 | . 1 . . . . . 2 . 1 1 . 3 . . . . . 3 1 3 Assault 19 | . . . . . . . . . . . . . . . . . . . 1 18 Garrison 9 | . . . . . . . 2 . . . . . . . . . 1 . . 6 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 . . 1 . 1 . . . . . 1 . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 23 | . 4 . 3 . . . 1 . . 2 2 . . . . . 1 1 4 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 470 | . 14 . 13 . . 11 23 31 8 18 19 20 5 1 18 6 10 49 38 186 Peak Tracking Total 16 | . 5 . 5 . . 3 6 6 3 3 5 4 5 1 14 3 5 16 5 15 Tactical Retreats 15 | . 2 . . . . 1 4 1 . . . . . . . . . 1 1 5 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 14 | . 1 . . . . . 1 5 2 2 . . . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 1 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 35 | . 1 . 2 . . . . 3 3 4 3 4 . . 2 . 2 5 1 5 Max in Single Turn 2 | . 1 . 1 . . . . 1 1 1 1 1 . . 1 . 1 1 1 2 Garrison Relay 3 | . . . . . . . . 3 . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 28 | . 1 1 2 . . . 5 . 1 . 2 3 1 1 6 . . . 4 1 Terminals 6 | . 1 . 2 . . . . . 1 . 2 . . . . . . . . . Fabricators 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Repair Stations 4 | . . . . . . . 1 . . . . . . . . . . . 2 1 Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 5 | . . . . . . . 2 . . . . 1 . . . . . . 2 . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . Total Hacks 53 | . 2 1 5 . . . 8 . 2 . 7 5 1 1 15 . . . 5 1 Successful 31 | . . 1 1 . . . 5 . 1 . . 2 1 1 15 . . . 3 1 Failed 21 | . 2 . 4 . . . 2 . 1 . 7 3 . . . . . . 2 . Catastrophic 5 | . 1 . . . . . . . . . 2 1 . . . . . . 1 . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . Manual 53 | . 2 . . . 2 . 4 6 8 6 1 10 . . . . 2 3 4 5 Terminals 16 | . 2 . 5 . . . . . 2 . 7 . . . . . . . . . Fabricators 4 | . . . . . . . 2 . . . . 2 . . . . . . . . Repair Stations 5 | . . . . . . . 1 . . . . . . . . . . . 3 1 Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 8 | . . . . . . . 4 . . . . 2 . . . . . . 2 . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . Terminal Hacks 20 | . . 1 1 . . . . . 1 . . . 1 1 15 . . . . . Record 10 | . . . . . . . . . . . . . 1 1 8 . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . . 5 . . . . . Open Door 4 | . . 1 . . . . . . 1 . . . . . 2 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Retrieve Study 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . 2 . . . . . . . . . . . . 1 Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . Report 1 | . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Patch 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . 1 . . . 2 . 1 . 2 3 . . . . . . 3 . Full Trace Events 3 | . 1 . 1 . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . 3 . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . 16 . . . . . . 8 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 . Time 68 | . . . . . . . . . . . . . . . . . . . 68 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . 1 . 1 . . . 1 . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . 1 . 1 . . . 1 . . . 1 . Robot Hacks Applied 4 | . . . . . . . . . 1 . 1 . . . 1 . . . 1 . parse_system 4 | . . . . . . . . . 1 . 1 . . . 1 . . . 1 . Relay Couplers Released 14 | . . . . . . . . 14 . . . . . . . . . . . . Machine Destruction 14 | . . . . . . . . 14 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . 8 . . . . 5 . . . . . Allies Hacked 2 | . . . . . . . 1 . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Total Allies 37 | . . . . . 8 . 1 . 2 9 5 . . . 5 . 1 . 4 2 Largest Group 13 | . . . . . 8 8 6 . 2 11 13 8 . . 5 4 2 . 4 1 Highest-Rated Group 962 | . . . . . 250 250 202 . 170 568 962 631 . . 221 180 71 . 512 31 Highest-Rated Ally 269 | . . . . . 40 40 40 . 85 159 159 156 . . 49 49 41 . 269 31 Zionite Dispatches 7 | . . . . . . . 1 . 1 . . . . . . . 1 . 2 2 Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . 1 . Experimental 1 | . . . . . . . . . . . . . . . . . . . 1 . Kinetic Resupply 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Orders 42 | . . 2 . . . 15 5 . 6 . . 6 . . 1 . 2 3 . 2 STAY 4 | . . . . . . 1 . . 2 . . . . . . . 1 . . . ROAM 1 | . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 3 | . . . . . . 2 1 . . . . . . . . . . . . . DROP 4 | . . . . . . . 1 . . . . . . . . . 1 . . 2 EXPLORE 14 | . . 1 . . . 6 1 . 3 . . 3 . . . . . . . . RETURN 16 | . . 1 . . . 5 2 . 1 . . 3 . . 1 . . 3 . . Ally Attacks 355 | . . . . . . 36 26 . 8 83 84 18 . . 26 28 1 . 45 . Total Damage 14650 | . . . . . . 1062 350 . 1234 2101 2666 1730 . . 707 794 58 . 3948 . Kills 89 | . . . . . . 11 4 . 6 15 17 3 . . 7 3 . . 23 . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Active Infowar (turns) 5144 | 10 496 265 . . . . . . . . 2 . . . . . . 325 957 3089 Optics 4368 | . . . . . . . . . . . 2 . . . . . . 322 955 3089 Terrain 2 | . . . . . . . . . . . . . . . . . . . 2 . Seismic 771 | 10 496 265 . . . . . . . . . . . . . . . . . . T.N.C. 3 | . . . . . . . . . . . . . . . . . . 3 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . 1 2 . . . . . . 1 1 . . . . . . Drone Launches 17 | . . 1 . . . 6 2 . 2 . . 1 1 . . . 1 3 . . Drone Recoveries 13 | . . 1 . . . 6 1 . . . . 1 . . 1 . . 3 . . Zionite Intel Received 5 | . . . . . . . . 1 1 1 . 2 . . . . . . . . Emergency Access 1 | . . . . . . . . . 1 . . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . 1 . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . 1 . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . 1 . . . . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 20641 | 73 496 515 313 4 1489 871 1318 1550 689 977 1111 1317 496 435 1428 543 325 1872 1666 3153 Spaces Moved 11071 | 62 371 267 160 3 1128 420 752 853 325 420 489 616 306 246 818 315 128 1032 1231 1129 Core 72 | 8 . . . . . . . . . . . . . . . . . 1 . 63 Treads 4705 | . . . . . . . . . . . 141 616 306 246 818 315 128 953 143 1039 Legs 1522 | . . . . . . . . . . 373 348 . . . . . . . 774 27 Wheels 4385 | 54 371 267 160 3 1128 420 752 853 325 47 . . . . . . . 5 . . Hover 8 | . . . . . . . . . . . . . . . . . . . 8 . Flight 379 | . . . . . . . . . . . . . . . . . . 73 306 . Fastest Speed 34 | 50 90 140 116 125 125 125 115 145 145 160 160 160 160 160 160 160 160 37 34 50 Average Speed 145 | 85 109 144 132 125 125 125 134 147 159 187 202 165 160 160 160 160 219 146 103 155 Slowest Speed 260 | 100 140 155 155 125 125 125 160 250 160 260 260 240 160 160 240 160 240 232 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . 4 . Potential Cave-ins 6 | . . . . . . . . . . . . . . . 1 . . . . 5 Cave-ins Triggered 5 | . . . . . . . 2 . . . . . . . 1 . 1 . . 1 Exploration Rate (%) 44 | 4 67 97 20 5 89 98 25 56 15 57 96 18 49 37 90 47 3 20 20 21 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 4 | . . . . . 2 1 . . . . . . . . 1 . . . . . Known Exits Taken 6 | . . . 1 . . 1 1 . . . 1 1 . . . . . . 1 . Unknown Exits Taken 13 | 1 1 1 . 1 1 . . . 1 1 . . 1 1 1 1 1 1 . . Scrap Searched 6 | . . 1 . . 3 . . . . . . . 1 . . 1 . . . . Spaces Dug 14 | . . . . . . . 3 . . . . . . . 4 . . 1 . 6 Terrain Destroyed 551 | . 2 . 11 . . . 9 1 . 8 . 12 1 15 31 6 12 161 73 209 Melee 3 | . . . . . . . 3 . . . . . . . . . . . . . Projectile 172 | . . . 11 . . . 5 1 . . . 12 1 15 7 6 5 64 8 37 AOE 374 | . 2 . . . . . . . . 8 . . . . 24 . 7 97 65 171 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Total 14236 | 74 420 397 214 3 1207 754 962 1005 479 541 580 853 311 273 909 336 154 1271 1511 1982 Wait 1546 | . 3 126 6 . 58 324 98 8 120 10 21 159 2 14 16 3 1 77 91 409 Move 11041 | 61 370 266 159 2 1127 419 751 851 324 419 488 615 305 245 816 314 127 1031 1223 1128 Hop 3 | . . . . . . . . . . . . . . . . . . . 3 . Pick Up 178 | 4 11 3 8 . 6 1 19 14 2 8 12 10 1 . 6 4 2 14 22 31 Fast Attach 157 | 7 1 1 4 . . . 7 12 . 1 1 1 . . 10 . 3 27 44 38 Attach 98 | . 3 . 2 . 3 . 8 11 . 2 5 8 . . 4 2 2 6 6 36 Detach 48 | . 3 1 2 . 2 . 1 . . . 1 2 . . 5 . 1 8 10 12 Swap 160 | . 5 . 3 1 1 2 12 2 9 11 16 15 1 . 13 2 3 15 21 28 Drop 178 | . 1 . 5 . 8 2 18 8 4 9 14 9 1 . 13 . 3 15 40 28 Fire 716 | 2 23 . 24 . 2 6 45 72 11 39 22 34 1 14 25 11 12 77 50 246 Melee 36 | . . . . . . . 3 . 1 32 . . . . . . . . . . Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . 1 1 . Escape Stasis 72 | . . . . . . . . 27 8 10 . . . . 1 . . . . 26 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Res / Arm) -2/Research -1/Access History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 5) 313 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 10) 562 | -10/Materials | Discovered new exit (range 6) 570 | -10/Materials | Entered Mines 631 | -10/Mines | Found a hidden stash of uninstalled traps 835 | -10/Mines | Found the Drone Emporium 841 | -10/Mines | Found Prototype Device 841 | -10/Mines | Identified Sensor Drone Bay 877 | -10/Mines | Discovered new exit (range 18) 895 | -10/Mines | Learned 2 Materials zone layouts 897 | -10/Mines | Discovered new exit (range 9) 1085 | -10/Mines | Entered Materials 1085 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1086 | -9/Materials | Identified exit to Mines 1398 | -9/Materials | Entered Mines 1399 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1402 | -9/Mines | Entered Zion 1755 | -7/Zion | Gained Derelict followers 1779 | -7/Zion | Learned location of Data Miner (-6) 1873 | -7/Zion | Learned location of Armory (-3) 1955 | -7/Zion | Found Prototype Launcher 1960 | -7/Zion | Identified Gui. Missile Launcher 2010 | -7/Zion | Learned Factory emergency access door positions 2209 | -7/Zion | Met Imprinter 2234 | -7/Zion | Imprinted 2236 | -7/Zion | Declared Zion's savior 2488 | -7/Zion | Received a visual enhancement algorithm 2489 | -7/Zion | Ran a visual enhancement algorithm 2611 | -7/Zion | Ran a visual enhancement algorithm 2772 | -7/Zion | Discovered new exit (range 15) 2805 | -7/Zion | Found Prototype Device 2891 | -7/Zion | Entered Proximity Caves 2891 | -6/Proximity Caves | Accompanied by 8 allies 2894 | -6/Proximity Caves | Spotter reported a threat 2894 | -6/Proximity Caves | Spotter reported a threat 2906 | -6/Proximity Caves | Learned Factory security intel 3050 | -6/Proximity Caves | Spotter reported a threat 3349 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3392 | -6/Proximity Caves | Build established: Scavenger-Mutant 3401 | -6/Proximity Caves | Discovered new exit (range 24) 3405 | -6/Proximity Caves | Identified exit to Factory 3762 | -6/Proximity Caves | Entered Factory 3762 | -6/Factory | Accompanied by 6 allies 3762 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 4112 | -6/Factory | Search patrols dispatched 4115 | -6/Factory | Build established: Scavenger-Tank 4277 | -6/Factory | Crushed by falling debris 4280 | -6/Factory | Crushed by falling debris 4280 | -6/Factory | System corruption reached 10% 4290 | -6/Factory | Zion Kinetic Resupply teleported in 4311 | -6/Factory | Lost 4 parts (1p1n2u) 4576 | -6/Factory | Discovered new exit (range 84) 4634 | -6/Factory | Central database locked down 4684 | -6/Factory | Discovered new exit (range 5) 4713 | -6/Factory | Identified exit to Factory 4800 | -6/Factory | Identified Mobile Refinery Mk. CCLXVII 4834 | -6/Factory | Lost 4 allies 4919 | -6/Factory | Garrison activated, responded to threat 5065 | -6/Factory | Identified exit to Garrison 5080 | -6/Factory | Entered Garrison 5088 | -6/Garrison | Triggered checkpoint 5148 | -6/Garrison | Triggered checkpoint 5196 | -6/Garrison | Triggered checkpoint 5242 | -6/Garrison | Lost 3 parts (1p2u) 5364 | -6/Garrison | Triggered checkpoint 5449 | -6/Garrison | Lost 7 parts (1p2n2u2w) 5586 | -6/Garrison | Discovered new exit (range 8) 5622 | -6/Garrison | Triggered checkpoint 6049 | -6/Garrison | Retrieved Zion intel report: Unaware Analyses 6063 | -6/Garrison | Discovered new exit (range 14) 6118 | -6/Garrison | Triggered checkpoint 6287 | -6/Garrison | Garrison Relay disabled 6349 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6453 | -6/Garrison | Triggered checkpoint 6508 | -6/Garrison | Build established: Scavenger-Gunner 6571 | -6/Garrison | Garrison Relay disabled 6630 | -6/Garrison | Entered Factory 7027 | -6/Factory | Retrieved Zion intel report: Emergency Access 7028 | -6/Factory | Zion Heavy squad teleported in 7313 | -6/Factory | Discovered new exit (range 6) 7319 | -6/Factory | Entered Extension 7319 | -6/Extension | Accompanied by 2 allies 7393 | -6/Extension | Energy Cycler disabled 7393 | -6/Extension | Rescued a captive Derelict 7393 | -6/Extension | Rescued a captive Derelict 7393 | -6/Extension | Rescued a captive Derelict 7397 | -6/Extension | Rescued a captive Derelict 7400 | -6/Extension | Rescued a captive Derelict 7406 | -6/Extension | Rescued a captive Derelict 7411 | -6/Extension | Rescued A7 7617 | -6/Extension | Retrieved Zion intel report: Unaware Schematics 7964 | -6/Extension | Spotted B-75 Beast 8017 | -6/Extension | Allies destroyed B-75 Beast 8023 | -6/Extension | Spotted B-75 Beast 8042 | -6/Extension | Allies destroyed B-75 Beast 8052 | -6/Extension | Discovered exit to Factory (range 14) 8135 | -6/Extension | Build established: Scavenger-Tank 8245 | -6/Extension | Discovered exit to Factory (range 16) 8247 | -6/Extension | Discovered new exit (range 15) 8296 | -6/Extension | Entered Cetus 8296 | -6/Cetus | Accompanied by 10 allies (A7) 8301 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 8353 | -6/Cetus | Spotted Cetus Guard 8353 | -6/Cetus | Spotted Cetus Guard 8356 | -6/Cetus | Spotted Cetus Guard 8356 | -6/Cetus | Allies destroyed Cetus Guard 8357 | -6/Cetus | Spotted Cetus Guard 8366 | -6/Cetus | Destroyed Cetus Guard 8368 | -6/Cetus | Allies destroyed Cetus Guard 8371 | -6/Cetus | Destroyed Cetus Guard 8496 | -6/Cetus | Started Cetus Manufacturing Module 8521 | -6/Cetus | Manufactured an Enhanced Grunt 8546 | -6/Cetus | Manufactured an Enhanced Grunt 8571 | -6/Cetus | Manufactured an Enhanced Grunt 8596 | -6/Cetus | Manufactured an Enhanced Grunt 8621 | -6/Cetus | Manufactured an Enhanced Grunt 8694 | -6/Cetus | Escorted A7 to Cetus Mainframe 8890 | -6/Cetus | Core integrity fell below 50% 9008 | -6/Cetus | Discovered new exit (range 16) 9046 | -6/Cetus | Security sweep announced 9082 | -6/Cetus | Spotted Cetus Guard 9082 | -6/Cetus | Spotted Cetus Guard 9085 | -6/Cetus | Allies destroyed Cetus Guard 9085 | -6/Cetus | Spotted Cetus Guard 9086 | -6/Cetus | Spotted Cetus Guard 9090 | -6/Cetus | Allies destroyed Cetus Guard 9098 | -6/Cetus | Allies destroyed Cetus Guard 9101 | -6/Cetus | Allies destroyed Cetus Guard 9111 | -6/Cetus | Discovered exit to Factory (range 16) 9127 | -6/Cetus | Scared off Revision 17 9347 | -6/Cetus | Discovered exit to Factory (range 16) 9407 | -6/Cetus | Entered Factory 9407 | -5/Factory | Accompanied by 8 allies (A7) 9407 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9412 | -5/Factory | Received a hacking code to weaken MAIN.C 9429 | -5/Factory | Build established: Commander-Tank 9531 | -5/Factory | Discovered new exit (range 15) 9582 | -5/Factory | Retrieved Zion intel report: Active Garrisons 9613 | -5/Factory | Identified exit to Upper Caves 10071 | -5/Factory | Lost 4 allies 10122 | -5/Factory | Build established: Scavenger-Tank 10314 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 10609 | -5/Factory | Discovered exit to Upper Caves (range 8) 10672 | -5/Factory | Terminal network hard line cut 10724 | -5/Factory | Entered Upper Caves 11093 | -5/Upper Caves | Entered a destroyed Warlord outpost 11140 | -5/Upper Caves | Learned Factory interactive machine intel 11189 | -5/Upper Caves | Discovered new exit (range 3) 11220 | -5/Upper Caves | Entered another Upper Caves area 11220 | -5/Upper Caves | Accompanied by 1 ally 11533 | -5/Upper Caves | Entered a destroyed Warlord outpost 11586 | -5/Upper Caves | Learned Factory stockpile data 11613 | -5/Upper Caves | Discovered new exit (range 13) 11655 | -5/Upper Caves | Entered Warlord 11655 | -5/Warlord | Accompanied by 1 ally 11708 | -5/Warlord | System corruption cleaned by Quarantine Array 11883 | -5/Warlord | Visited the Vortex Lab 11888 | -5/Warlord | Warlord's base attacked by MAIN.C 11890 | -5/Warlord | Found Prototype Energy Gun 11890 | -5/Warlord | Identified Vortex Shotgun 11894 | -5/Warlord | Found Vortex Shotgun 11906 | -5/Warlord | Found Prototype Energy Gun 11906 | -5/Warlord | Identified Vortex Rifle 11914 | -5/Warlord | Found Vortex Rifle 11987 | -5/Warlord | Found Prototype Special Weapon 11987 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 12238 | -5/Warlord | Warlord forces counterattacked 12393 | -5/Warlord | Learned location of Command (-1) 12393 | -5/Warlord | Learned Research stockpile data 12395 | -5/Warlord | Learned 4 Research zone layouts 12395 | -5/Warlord | Learned 4 Testing zone layouts 12396 | -5/Warlord | Learned Factory terminal intel 12396 | -5/Warlord | Learned Research terminal intel 12396 | -5/Warlord | Learned Research fabricator intel 12563 | -5/Warlord | Warlord base infiltrated, sounded retreat 12566 | -5/Warlord | Rebuked by Warlord 12666 | -5/Warlord | Found Prototype Device 12666 | -5/Warlord | Identified System Purifier 12669 | -5/Warlord | Found Prototype Processor 12669 | -5/Warlord | Identified Exp. Target Analyzer 12677 | -5/Warlord | Found Prototype Hackware 12677 | -5/Warlord | Identified System Mapper 12691 | -5/Warlord | Found Prototype Device 12691 | -5/Warlord | Identified Exp. Phase Shifter 12698 | -5/Warlord | Found Prototype Reactor 12698 | -5/Warlord | Identified Vortex Chain Reactor 12901 | -5/Warlord | Crushed by falling debris 12989 | -5/Warlord | Spotted Striker 13000 | -5/Warlord | Destroyed Striker 13031 | -5/Warlord | Spotted Striker 13041 | -5/Warlord | Destroyed Striker 13062 | -5/Warlord | Destroyed 9 combat bots 13067 | -5/Warlord | Discovered new exit (range 9) 13083 | -5/Warlord | Lost 3 parts (1p1u1w) 13083 | -5/Warlord | Entered Proximity Caves 13083 | -4/Proximity Caves | Accompanied by 4 allies 13282 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13445 | -4/Proximity Caves | Discovered new exit (range 14) 13626 | -4/Proximity Caves | Entered Factory 13626 | -4/Factory | Accompanied by 1 ally 13626 | -4/Factory | Evolved 2 slots: Propulsion x2 13628 | -4/Factory | Loaded intel: 54 interactive machine locations 13629 | -4/Factory | Loaded intel: 26 terminal locations 13730 | -4/Factory | Zion Kinetic Resupply teleported in 13903 | -4/Factory | Assembled infested ambush trap array 13931 | -4/Factory | Discovered new exit (range 8) 13940 | -4/Factory | Garrison activated, responded to threat 13949 | -4/Factory | Crushed by falling debris 13951 | -4/Factory | Entered Research 13951 | -3/Research | Evolved 2 slots: Utility x2 13952 | -3/Research | Identified exit to Armory 13955 | -3/Research | Loaded intel: 20 terminal locations 13956 | -3/Research | Loaded intel: 4 fabricator locations 13961 | -3/Research | Destroyed 8 combat bots 13980 | -3/Research | Lost 4 parts (1p1u2w) 14700 | -3/Research | Spotted B-86 Titan 14722 | -3/Research | Destroyed B-86 Titan 14750 | -3/Research | System corruption reached 10% 14760 | -3/Research | Lost 3 parts (1p1n1w) 14847 | -3/Research | Found Prototype Device 14847 | -3/Research | Identified Adv. Kinecellerator 14864 | -3/Research | Found Adv. Kinecellerator 15286 | -3/Research | Terminal network hard line cut 15384 | -3/Research | Destroyed 7 combat bots 15466 | -3/Research | Found Prototype Processor 15466 | -3/Research | Identified Spectral Analyzer 15544 | -3/Research | Build established: Scavenger-Gunner 15788 | -3/Research | Released all parts (6) 15789 | -3/Research | Core integrity fell below 50% 15804 | -3/Research | Destroyed 9 combat bots 15812 | -3/Research | Discovered new exit (range 15) 15823 | -3/Research | Entered another Research area 15823 | -2/Research | Evolved 2 slots: Utility x2 15827 | -2/Research | Lost 17 parts (2p7n4u4w) 15844 | -2/Research | Zion Hacker squad teleported in 15890 | -2/Research | Zion Experimental squad teleported in 15937 | -2/Research | Lost 3 parts (1p1n1u) 15957 | -2/Research | Lost 3 allies 16161 | -2/Research | Found Unknown Launcher 16186 | -2/Research | Identified Fusion Bomb Launcher 16234 | -2/Research | Found Fusion Bomb Launcher 16237 | -2/Research | Found Fusion Bomb Launcher 16510 | -2/Research | Found Zio. Weapon Casing 16514 | -2/Research | Found Corrupted Exp. Targeting Computer 16517 | -2/Research | Found Zio. Weapon Casing 16845 | -2/Research | Spotted B-90 Cyclops 16869 | -2/Research | System corruption reached 10% 17073 | -2/Research | First assault squad dispatched 17203 | -2/Research | Repaired Imp. Thunder Leg 17236 | -2/Research | Terminal network hard line cut 17438 | -2/Research | Found Prototype Processor 17438 | -2/Research | Identified Exp. Signal Interpreter 17474 | -2/Research | Discovered new exit (range 6) 17481 | -2/Research | Identified exit to Access 17489 | -2/Research | Entered Access 17489 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 17581 | -1/Access | Zion Resource Resupply teleported in 17739 | -1/Access | First assault squad dispatched 17929 | -1/Access | Destroyed 8 combat bots 18279 | -1/Access | Zion Zionite Resupply teleported in 18285 | -1/Access | Found Zio. Shade Armor 18310 | -1/Access | Found Zio. Weapon Casing 18585 | -1/Access | Build established: Messiah-Gunner 18743 | -1/Access | Terminal network hard line cut 19181 | -1/Access | System corruption reached 10% 19280 | -1/Access | Build established: Scavenger-Gunner 19429 | -1/Access | Destroyed 7 combat bots 19437 | -1/Access | Lost 3 parts (2n1w) 19569 | -1/Access | Garrison activated, responded to threat 19600 | -1/Access | Destroyed 9 combat bots 19891 | -1/Access | Lost 3 parts (1u2w) 20197 | -1/Access | Destroyed 7 combat bots 20197 | -1/Access | Lost 5 parts (1p2n1u1w) 20258 | -1/Access | Garrison activated, responded to threat 20299 | -1/Access | High security lockdown imminent 20336 | -1/Access | Destroyed 10 combat bots 20337 | -1/Access | Lost 5 parts (1p1n3w) 20379 | -1/Access | High security lockdown engaged 20426 | -1/Access | System corruption reached 30% 20436 | -1/Access | Lost 9 parts (1p3n2u3w) 20499 | -1/Access | Core integrity fell below 50% 20550 | -1/Access | Lost 4 parts (1n1u2w) 20578 | -1/Access | Released all parts (15) 20591 | -1/Access | Destroyed 17 combat bots 20592 | -1/Access | Sterilization system engaged 20601 | -1/Access | Crushed by falling debris 20607 | -1/Access | Lost 7 parts (3n1u3w) 20618 | -1/Access | Spotted Investigator 20618 | -1/Access | Scanned by Researcher 20619 | -1/Access | Spotted Executioner 20630 | -1/Access | Core integrity fell below 20% 20642 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 20636_ U-05 Engineer lays Concrete. 20637_ U-05 Engineer stasis bubble strength at 32. 20637_ Stasis bubble strength at 80. 20638_ U-05 Engineer stasis bubble strength at 18. 20638_ U-05 Engineer lays Concrete. 20638_ Stasis bubble strength at 74. 20639_ The unstable cave ceiling collapses. 20639_ U-05 Engineer stasis bubble strength at 4. 20639_ Held in stasis. 20639_ Investigator is analyzing... 20639_ U-05 Engineer lays Concrete. 20639_ Stasis bubble strength at 68. 20640_ U-05 Engineer stasis bubble bursts. 20640_ Stasis bubble strength at 62. 20641_ K-01 Serf collects debris. 20641_ Penetrated by Slug. 20641_ U-05 Engineer lays Concrete. 20641_ Stasis bubble strength at 56. 20642_ Penetrated by Slug. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ??????????????????? ???##??????????????????????? | | ????????????????? #"""T"""#????## ??????????? | | ????????????????? #""" """##### ???????? | | ????????????????# ?????? | | ????????????? # ???? | | ???????????? # ???? | | ???????????? ??? | | ???????????? ??? | | ????????????? # % ?? | | ?????????????## % % ! ?? | | ?????????????# % ?? | | ?????????????## ?? | | ??????????##### ???? | | ??????????? k ??? | | ?????????????## ??? | | ??????????????# #??# | | ??????????????# % #??# | | ??????????????# * #??# | | ??????????????# e | #### | | ???????????????# ## %!# ?????? ## | | ???????????????# h ##### ###?????# ## | | ???????????????## # hg g #g # #?????# #? | | ??????????????## # E ## u + #?????# #? | | ??????????????# # gcgg # # #####?# #? | | ??????????????# /% u# "" # ### ## | | ??????????????## b !@g "" + " | | ???????????????# # b ### % !"" # ###### | | ???????????????# ## * ## #####????? | | ???????????????## ! * ! #????????? | | ????????????????# #=! ####????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Coolant Potential 120 Energy Generation 55 Energy Capacity 840 Matter Stores 300 Matter Capacity 600 Sight Range 24 Terrain Scan Density 85 Armor Coverage 1050 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 85 Targeting Accuracy 20 Target Analysis 12 Core Analysis 6 Recoil Reduction 10 Energy Filtering 30 Kinecelleration 50 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- IFF Parser | -7/Zion | Archive Matter Filter | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Spear | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Arc Projector | -7/Zion | Archive Mni. Smartbomb Launcher | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Cld. Airjet | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Kinetic Spear | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Enh. Force Rifle | -5/Factory | Z-intel Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive T-07 Excavator | -6/Extension | Z-intel R-06 Scavenger | -6/Extension | Z-intel G-50 Soldier | -6/Extension | Z-intel E-15 Imp | -6/Extension | Z-intel A-02 Transporter | -6/Extension | Z-intel Fabricated ------------ Nothing Repaired ---------- Imp. Thunder Leg | 22% | -2/Research Studied --------- Wheel | -6/Factory | Hacked Xenon Bombardment Thruster | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Back For More Can't Touch This Generalissimo Gunslinger Like A Rock Main Advantage Project G-00 Revising The Future Challenges ------------ None Game ------ Seed MasterFusionKatana Manual? 0 Play Time 04:50:49 Cumulative 110.8 hours Start 2026.01.26 @ 22:43:10 End 2026.01.27 @ 23:42:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 53 Gallery% 58 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6988f69-1cb1-40c4-9fe0-65c9b172bc9e