Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.25 @ 13:13:49 Player: Foolatea Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (133) 665 Value Destroyed (2561) 2561 Prototype IDs (46) 920 Alien Tech Used (2) 400 Bonus (5800) 5800 TOTAL SCORE: 18446 Bonus ------- Aligned with FarCom 300 Scanned by Researcher 500 Recovered Sigix Corpse 2000 Win 3000 Cogmind --------- Core Integrity 1451/1600 Matter 134/300 Energy 33/100 System Corruption 5% Temperature Cool (8) Movement Flying (29) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Impulse Thruster Impulse Thruster Electron Diverter Improved Q-thruster > --- UTILITY (14) ----- Machine Analyzer Advanced Sensor Array Experimental Signal Interpreter Jamming Amplifier Graphene Brace Improved Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Micro-nuke Launcher > --- INVENTORY (5) ---- Field Propulsion Array Sensor Drone Bay (20/20) Enhanced Nova Cannon Sigix Corpse Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Electron Diverter Cooled Impulse Thruster Improved Q-thruster > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Machine Analyzer Advanced Sensor Array Experimental Signal Interpreter Advanced Transmission Jammer Jamming Amplifier ECM Suite Graphene Brace Hacking Suite Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Core Cannon > --- INVENTORY -------- Light Quantum Reactor Field Propulsion Array Field Propulsion Array Sensor Drone Bay Enhanced Nova Cannon Hypervelocity Multirail Micro-nuke Launcher Sigix Corpse [Rating: 157] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion VTOL Module Treads Light Treads Leg Potential Leg Wheel Wheel Flight Unit VTOL Module Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Jamming Amplifier Hackware Hacking Suite Protection Reactive Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 2 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . 1 . . . 1 . . . . 1 . . . 1 . 1 Utility 12 | . . . 1 . . . 1 2 . . 2 1 1 2 . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 129 | 7 11 11 8 . 1 1 10 17 . 3 7 7 15 2 8 6 5 10 Power 19 | 1 1 1 3 . . . 1 3 . 1 1 . 2 . 1 2 1 1 Engine 10 | 1 1 1 3 . . . 1 2 . 1 . . . . . . . . Core 2 | . . . . . . . . 1 . . 1 . . . . . . . Reactor 7 | . . . . . . . . . . . . . 2 . 1 2 1 1 Propulsion 32 | 2 3 3 2 . 1 . 2 7 . 1 1 . 2 . 2 1 1 4 Treads 5 | 1 2 . 1 . . . 1 . . . . . . . . . . . Leg 2 | . . . . . 1 . 1 . . . . . . . . . . . Wheel 6 | 1 1 3 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . . . 7 . 1 1 . 2 . 2 1 1 4 Utility 46 | 2 2 4 3 . . . 2 6 . 1 3 3 8 2 3 2 2 3 Device 17 | 1 . 4 . . . . . 2 . 1 . . 2 2 1 2 . 2 Storage 7 | 1 2 . . . . . . 1 . . . . . . 2 . 1 . Processor 9 | . . . . . . . 1 2 . . 2 1 3 . . . . . Hackware 8 | . . . . . . . . 1 . . 1 2 3 . . . 1 . Protection 5 | . . . 3 . . . 1 . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 32 | 2 5 3 . . . 1 5 1 . . 2 4 3 . 2 1 1 2 Energy Gun 6 | . 2 1 . . . . 3 . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . 1 1 1 . Ballistic Gun 4 | 2 . . . . . . 1 . . . . . . . 1 . . . Ballistic Cannon 4 | . 2 . . . . . . . . . . 1 1 . . . . . Launcher 4 | . . 1 . . . . . . . . 1 . 1 . . . . 1 Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . 2 . . . . . 1 Special Melee Weapon 4 | . . . . . . . . 1 . . 1 1 1 . . . . . Unidentified Prototypes 21 | . 1 2 1 . . . 2 1 . 1 1 . 2 1 5 1 3 . Parts Lost 37 | . 2 1 1 . . . 7 . . . 5 . 7 1 . 1 . 12 Power 4 | . . . 1 . . . . . . . . . 1 . . . . 2 Propulsion 10 | . . . . . . . 3 . . . 2 . 2 . . . . 3 Utility 16 | . 1 . . . . . 2 . . . 2 . 3 1 . 1 . 6 Weapon 7 | . 1 1 . . . . 2 . . . 1 . 1 . . . . 1 Highest Loss Streak 11 | . 1 1 1 . . . 4 . . . 5 . 4 1 . 1 . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 14 | 4 13 16 23 25 24 25 24 10 10 10 9 7 8 8 9 8 7 7 Power . | . . . . 1 1 1 1 . 1 1 1 1 . 1 1 . 1 . Propulsion 4 | 1 4 5 8 9 9 9 7 3 3 3 2 . . . . . 2 2 Utility 6 | . 4 5 10 11 11 12 11 5 5 5 4 3 5 4 4 4 1 1 Weapon 3 | 1 4 4 4 4 3 3 3 1 1 1 1 2 3 3 3 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 26 | 1 1 2 4 1 2 . 3 7 . . 1 . 1 . . 2 . 1 Power 1 | . . . . . . . . 1 . . . . . . . . . . Propulsion 9 | . . . 3 . 2 . 3 . . . . . . . . . . 1 Utility 11 | . 1 1 1 . . . . 5 . . . . 1 . . 2 . . Weapon 5 | 1 . 1 . 1 . . . 1 . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 93 99 99 100 99 100 78 98 100 99 95 95 84 86 89 98 94 87 Engine 7 | . 14 14 10 11 11 11 9 6 7 7 3 . . . . . . . Core 1 | . . . . . . . . . . . 2 5 5 . . 3 4 3 Treads 4 | . 14 10 11 11 6 . 3 . . . . . . . . . . . Leg 2 | . . . . . 4 11 17 . . . . . . . . . . . Wheel 8 | . 13 17 22 22 22 22 6 . . . . . . . . . . . Flight 11 | . . . . . . . . 29 30 30 26 29 23 22 23 25 21 19 Device 10 | . 7 13 8 7 11 11 . 9 15 14 12 10 9 6 13 18 21 20 Storage 8 | . 14 14 11 11 11 11 9 6 7 7 6 5 5 4 4 4 4 4 Processor 8 | . . . . . . . 9 14 15 15 16 20 21 23 23 18 13 12 Hackware 5 | . . . . . . . . 6 7 7 12 10 11 14 14 13 16 15 Protection 3 | . . . 13 14 11 11 6 4 . . . 1 . . . . . . Energy Gun 6 | . 13 13 11 11 11 11 6 . . . . . . . . . . . Ballistic Cannon 5 | . 12 12 8 11 11 10 2 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 2 7 7 7 5 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 3 4 4 4 3 3 3 Special Melee Weapon 2 | . . . . . . . . 6 7 7 5 5 1 3 . 3 4 3 Peak Build Rating 157 | 7 12 20 21 21 31 31 44 45 40 44 61 67 90 97 119 136 157 157 Average Rating 46 | 6 11 12 18 20 24 30 40 39 40 40 52 60 68 90 101 128 140 147 On Entrance 50 | . 7 9 14 21 21 31 31 44 40 40 42 42 67 90 86 107 133 142 Avg Prop Armor Cover (%) 8 | 13 9 11 8 7 7 6 6 8 . . . . 4 . . 3 . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 11 89 91 111 111 105 105 109 96 18 20 23 30 30 29 30 50 50 53 Greatest Support 60 | 20 20 20 20 20 20 20 60 60 20 20 23 30 32 32 39 44 45 57 Greatest Overweight (x) 10 | 1 8 9 5 5 5 5 10 1 . 1 1 . 1 . . 1 1 1 Average Overweight (x) . | . 2 3 4 5 5 5 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 Average Capacity 15 | 7 15 18 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 9 Most Carried 25 | 7 16 23 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 Average Carried 14 | 4 13 16 23 24 24 25 24 10 10 10 9 7 8 8 9 9 9 9 Final Capacity 25 | 8 15 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 6 15 23 25 25 25 25 25 10 10 10 7 10 9 10 10 10 10 5 Class Distribution -------------------- 46% | Mutant 25% | Hacker-Ninja 8% | Scavenger-Mutant 6% | Ninja 3% | Scout 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Ninja | -7/Waste Ninja | -7/Factory Hacker-Ninja | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Qua Acc Matter Collected 3433 | 318 350 329 317 22 . 132 360 310 . 52 190 208 306 40 96 192 . 211 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4769 | 205 650 354 371 33 . 279 641 316 . 104 563 185 354 65 103 306 . 240 Parts 242 | 19 32 20 31 1 . 8 29 14 . 10 18 7 20 . 7 13 . 13 Haulers Intercepted 16 | . 2 . 3 . . . 1 1 . 1 4 2 1 . . 1 . . Recyclers Shooed 2 | 1 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 58 | . 13 9 7 1 . 4 15 . . . . . 5 . . . . 4 Guns 21 | . 3 3 6 1 . . 8 . . . . . . . . . . . Cannons 17 | . 10 4 1 . . 1 1 . . . . . . . . . . . AOE 20 | . . 2 . . . 3 6 . . . . . 5 . . . . 4 Classes Destroyed 14 | 3 4 . 1 . . 2 1 . . 1 . . . . 1 . . 1 Worker 9 | 1 . 2 1 . . . . . . . . . . . . . . 5 Builder 5 | . . . 1 . . . 3 . . . . . . 1 . . . . Tunneler 10 | 5 . 2 1 . . 1 . . . . . . . . . . . 1 Hauler 16 | . 2 . 3 . . . 1 1 . 1 4 2 1 . . 1 . . Recycler 17 | 1 4 3 . . . 2 1 3 . . . . 2 . . 1 . . Operator 7 | . . . . . . . . . . 1 2 1 1 . 1 1 . . Drone 4 | . . . . . . . . . . . . . . . . . . 4 Watcher 14 | . 2 . 2 . . . . 2 . 1 2 . . 1 1 1 . 2 Swarmer 30 | . 9 9 3 . . . 4 . . . . . 5 . . . . . Grunt 19 | . 4 . 4 1 . 2 8 . . . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . 1 . . . Sentry 3 | . . . . . . . 3 . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 12 | 2 4 4 4 1 . 5 12 1 . 1 2 1 5 1 1 2 . 4 Combat Bots Only 8 | . 4 3 3 1 . 3 8 . . . . . 5 . . . . 4 Max Kills in Single Turn 3 | 1 1 2 2 1 . 1 3 1 . 1 1 1 2 1 1 1 . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . 1 2 . . . . . 2 . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Qua Acc Hostile Shots Fired 497 | . 86 26 33 3 . 6 97 2 . 2 67 5 47 6 9 7 2 99 Missed 198 | . 27 6 7 . . 1 26 1 . 1 43 4 25 4 1 3 . 49 Hits 299 | . 59 20 26 3 . 5 71 1 . 1 24 1 22 2 8 4 2 50 Melee 7 | . . . . . . . . . . . 7 . . . . . . . Projectile 292 | . 59 20 26 3 . 5 71 1 . 1 17 1 22 2 8 4 2 50 AOE 7 | . . . . . . . . . . . 3 . 4 . . . . . Critical Strikes 16 | . 3 . . . . 1 3 . . . 5 . 1 . . . . 3 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . 3 Damage Taken 5331 | . 584 210 242 33 . 57 1120 16 . 15 381 20 830 58 73 118 45 1529 Core 1097 | . 100 75 32 21 . 24 126 . . . 62 . 450 28 . 30 . 149 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 138 | . . . 3 . . . . . . . . . . . . . . 135 Ignored by Resistances 76 | . . . 29 . . 9 38 . . . . . . . . . . . Regen/Repaired (Parts) 67 | . . . . . . . . 16 . . 17 . 13 21 . . . . Core Remaining (%) 83 | 100 . 30 . . . 80 77 . . 100 92 100 60 . 97 . 97 90 Volleys Fired 244 | 25 46 40 34 3 . 13 38 . . . . 9 8 4 . 13 5 6 Largest 2 | 2 2 2 2 2 . 2 2 . . . . 1 1 1 . 1 1 1 Hottest 120 | 40 89 100 100 89 . 89 89 . . . . 47 47 47 . 120 120 120 Shots Fired 409 | 48 91 72 62 6 . 19 66 . . . . 9 8 4 . 13 5 6 Gun 196 | 48 45 28 28 3 . 6 38 . . . . . . . . . . . Cannon 172 | . 46 34 30 3 . 6 17 . . . . 9 3 4 . 13 5 2 Launcher 31 | . . 4 . . . 7 11 . . . . . 5 . . . . 4 Special 10 | . . 6 4 . . . . . . . . . . . . . . . Kinetic 223 | 48 46 34 30 3 . 6 33 . . . . 9 3 4 . 7 . . Thermal 142 | . 45 34 32 3 . 6 9 . . . . . . . . 6 5 2 Explosive 31 | . . 4 . . . 7 11 . . . . . 5 . . . . 4 Electromagnetic 13 | . . . . . . . 13 . . . . . . . . . . . Robot Hit Streak 14 | 6 7 5 7 3 . 9 14 . . . . 3 4 3 . . . 4 Robot Miss Streak 5 | 3 5 3 5 2 . 1 4 . . . . 1 3 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 284 | 28 49 29 31 3 . 11 44 10 . 5 23 9 8 6 6 8 . 14 Core Hits 169 | 13 20 15 17 1 . 12 39 5 . 3 10 4 9 2 4 4 . 11 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . Critical Strikes 21 | . 3 2 2 1 . . 2 1 . . 3 . . 2 2 . . 3 Burn 5 | . 3 . 1 . . . 1 . . . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . . . . . . . Blast 5 | . . 2 1 1 . . . . . . . . . 1 . . . . Sever 4 | . . . . . . . . 1 . . 3 . . . . . . . Impale 6 | . . . . . . . . . . . . . . 1 2 . . 3 Melee Attacks 431 | . 3 . . . . 1 11 35 . 38 99 17 59 17 24 66 10 51 Impact 9 | . 3 . . . . 1 5 . . . . . . . . . . . Slashing 176 | . . . . . . . 6 35 . 38 97 . . . . . . . Piercing 243 | . . . . . . . . . . . . 17 58 17 24 66 10 51 Sneak Attacks 26 | . . . . . . . . 4 . 2 6 1 3 . . 3 . 7 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 10332 | 231 1016 690 628 55 . 494 1596 493 . 275 981 403 1040 247 292 577 . 1314 Guns 1775 | 231 388 254 268 34 . 86 514 . . . . . . . . . . . Cannons 1975 | . 590 357 360 21 . 65 252 . . . . 219 . 67 . . . 44 Explosions 2232 | . . 79 . . . 343 830 . . . . . 630 . . . . 350 Melee 4350 | . 38 . . . . . . 493 . 275 981 184 410 180 292 577 . 920 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 2331 | 231 590 357 360 21 . 65 421 . . . . 219 . 67 . . . . Thermal 1230 | . 388 254 268 34 . 86 156 . . . . . . . . . . 44 Explosive 2161 | . . 79 . . . 343 759 . . . . . 630 . . . . 350 Electromagnetic 260 | . . . . . . . 260 . . . . . . . . . . . Impact 38 | . 38 . . . . . . . . . . . . . . . . . Slashing 1749 | . . . . . . . . 493 . 275 981 . . . . . . . Piercing 2563 | . . . . . . . . . . . . 184 410 180 292 577 . 920 Highest Corruption 10 | . . . . . . . . . 10 10 3 . 1 . . . . 5 Average Corruption 6 | . . . . . . . . . 10 9 3 . 1 . . . . 5 Corruption Purged 1 | . . . . . . . . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 18 | . . . . . . . . . . 14 1 . 2 . . . . 1 Message Errors 3 | . . . . . . . . . . 2 . . 1 . . . . . Matter Fused 7 | . . . . . . . . . . 5 . . 1 . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . 1 1 . . . . . . . Energy Discharges 3 | . . . . . . . . . . 3 . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 814 | . 41 22 . . . . 28 46 . 5 . 3 147 31 . 105 . 386 Projectiles 64 | . 41 21 . . . . 2 . . . . . . . . . . . Explosions 115 | . . 1 . . . . 26 . . . . . 79 . . . . 9 Melee 635 | . . . . . . . . 46 . 5 . 3 68 31 . 105 . 377 Knockbacks 15 | . 4 2 4 . . 1 4 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 14 | . 4 2 3 . . 1 4 . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 182 | . . 46 . . . . 82 . . . . . . . . . . 54 Shots 5 | . . 2 . . . . 2 . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 375 | . 243 216 319 147 . 108 375 . . 141 78 13 40 . . 110 . 36 Average Temperature 67 | . 50 39 82 77 . 30 138 . . 74 35 5 11 . . 45 . 22 Received Heat Transfer 924 | . 18 . 72 18 . 36 549 . . . 12 9 75 9 . 27 9 90 Effects 2 | . . . 1 . . . 1 . . . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 1 2 . . . . . . . . . . . . . . . Heat Transferred 2949 | . 1073 555 666 74 . 185 359 . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Qua Acc Maximum Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . Low Security (%) 96 | 100 100 100 100 100 . 100 66 100 100 100 100 100 100 100 100 100 100 100 Level 1 3 | . . . . . . . 33 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 279 | 5 180 143 66 20 . 86 279 33 . 38 32 26 187 17 52 80 116 155 Initial 63 | . . 15 . 16 . . 17 33 . . 7 . . . 8 18 39 63 Average 44 | . 70 42 13 3 . 15 156 6 . 8 4 6 112 3 29 37 68 19 Influence Increases 3756 | 35 491 294 226 20 . 130 490 145 . 146 216 117 457 75 130 291 147 346 Destroy 0b10 Robot/C 1200 | . 260 180 140 20 . 80 300 . . . 20 . 100 . 20 . . 80 Destroy 0b10 Robot/NC 390 | 35 40 35 40 . . 15 25 30 . 15 40 15 20 10 10 20 . 40 Destroy Leader 240 | . 48 30 20 . . 20 62 6 . 4 22 4 12 2 2 4 . 4 Successful Hack 421 | . 19 . 20 . . . 10 61 . 36 61 5 4 9 46 60 33 57 Disable Machine 285 | . 15 . . . . . 30 . . . . 45 75 15 30 . 75 . Destroy Structure 785 | . 4 34 6 . . 15 48 18 . 31 73 18 156 24 22 162 24 150 Partial Spotted 165 | . . . . . . . 15 15 . . . 30 30 15 . 30 15 15 Lose Combat Pursuer 270 | . 105 15 . . . . . 15 . 60 . . 60 . . 15 . . Influence Decreases 3617 | 35 450 335 184 62 . 84 461 220 . 130 232 117 457 60 112 254 111 313 Entered New Map 228 | . . 26 . 26 . . 29 42 . . 9 . . . 7 15 31 43 Time Decay 2973 | 35 430 299 184 36 . 84 352 178 . 130 220 117 245 58 105 229 80 191 Lost Part 241 | . 20 10 . . . . 70 . . . 2 . 50 . . 10 . 79 Lost Ally 13 | . . . . . . . 10 . . . 1 . . 2 . . . . Purge Threat 162 | . . . . . . . . . . . . . 162 . . . . . Squads Dispatched 31 | . 1 . 1 . . . 1 2 . 4 8 1 4 1 2 2 . 4 Investigation 7 | . . . 1 . . . . . . 1 1 . 2 1 . . . 1 Extermination 15 | . . . . . . . . 2 . 2 4 1 1 . 1 2 . 2 Reinforcement 9 | . 1 . . . . . 1 . . 1 3 . 1 . 1 . . 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Qua Acc Distress Signals 11 | . 3 . 1 . . . 2 . . . . 1 1 . . . . 3 Communications Jammed 39 | . . . . . . . . . . . 8 . 3 16 . 3 . 9 Distress Signals 37 | . . . . . . . . . . . 8 . 3 16 . 3 . 7 Times Spotted 253 | . 34 10 17 1 . 4 18 9 4 9 37 14 25 2 7 14 2 46 Peak Tracking Total 19 | . 4 3 4 1 . 3 6 4 4 3 11 9 8 1 5 3 1 19 Tactical Retreats 33 | . 3 1 . . . . . 1 . 2 6 3 5 . . 4 . 8 ECM-based Alert Blocks 77 | . . . . . . . . . . . 25 7 9 . . 4 . 32 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Qua Acc Traps Triggered 7 | . 1 1 . . . . . 1 . . . 1 1 . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Qua Acc Machines Disabled 21 | . 2 1 . . . . 2 . . . . 3 5 1 2 . 5 . Max in Single Turn 2 | . 1 1 . . . . 2 . . . . 1 1 1 1 . 1 . Garrison Access 9 | . . . . . . . . 1 . . 1 1 1 1 . 1 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Qua Acc Machines Accessed 104 | . 7 1 5 . 1 . 5 10 . 4 11 11 11 4 7 11 6 10 Terminals 70 | . 7 . 3 . . . 4 6 . 3 8 8 6 2 4 9 5 5 Fabricators 2 | . . . . . . . . . . . 1 . . . 1 . . . Repair Stations 4 | . . . . . . . . 1 . . 1 . 1 1 . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 Scanalyzers 11 | . . . 2 . . . 1 1 . 1 . 1 2 . 1 1 . 1 Garrison Access 14 | . . . . . . . . 2 . . 1 2 2 1 1 1 1 3 Total Hacks 224 | . 14 1 15 . 1 . 12 17 . 8 22 23 24 11 13 32 15 16 Successful 122 | . 5 1 10 . 1 . 7 8 . 5 11 11 14 8 7 17 11 6 Failed 101 | . 9 . 5 . . . 5 9 . 3 11 12 9 3 6 15 4 10 Catastrophic 17 | . 2 . . . . . . 1 . . 4 3 3 1 2 . . 1 Database Lockouts 1 | . . . . . . . . . . . . . 1 . . . . . Manual 56 | . 2 . 4 . 1 . 5 . . 3 9 7 7 4 2 7 2 3 Terminals 166 | . 14 . 10 . . . 10 11 . 6 17 18 15 5 10 28 13 9 Fabricators 2 | . . . . . . . . . . . 1 . . . 1 . . . Repair Stations 11 | . . . . . . . . 2 . . 2 . 2 5 . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . 2 Scanalyzers 21 | . . . 5 . . . 2 2 . 2 . 2 4 . 1 2 . 1 Garrison Access 20 | . . . . . . . . 2 . . 2 3 3 1 1 2 2 4 Terminal Hacks 69 | . 5 1 4 . 1 . 3 5 . 1 4 6 6 3 4 14 9 3 Record 12 | . . . . . . . . . . . 1 . . . 1 6 4 . Open Door 2 | . . 1 . . . . . . . . . . . . . . . 1 Level Access Points 5 | . . . . . . . . . . . . . 1 1 . 1 1 1 Branch Access Points 7 | . . . . . . . . 1 . 1 . 1 . 1 1 1 1 . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . . . . . . . 2 . . . . . Locate Traps 12 | . 2 . . . . . 2 2 . . 1 2 1 . 1 . . 1 Patrol Status 1 | . . . . . . . . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . Zone Layout 21 | . 3 . 2 . . . 1 1 . . 2 2 2 1 1 4 2 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . . . 1 . . . Build 2 | . . . . . . . . . . . 1 . . . 1 . . . Repair Station Hacks 7 | . . . . . . . . 2 . . 2 . . 3 . . . . Scan Component 4 | . . . . . . . . 1 . . 1 . . 2 . . . . Repair 3 | . . . . . . . . 1 . . 1 . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 4 . . . 2 . . 2 . 2 3 . 1 . . 1 Insert Component 2 | . . . 1 . . . . . . . . . 1 . . . . . Analyze 2 | . . . 1 . . . . . . . . . 1 . . . . . Retrieve Study 11 | . . . 2 . . . 2 . . 2 . 2 1 . 1 . . 1 Garrison Access Hacks 9 | . . . . . . . . 1 . . 1 1 1 1 . 1 1 2 Seal Access 9 | . . . . . . . . 1 . . 1 1 1 1 . 1 1 2 Unauthorized Hacks 20 | . . . 2 . . . 2 . . 2 3 2 4 1 1 2 1 . Terminals 19 | . . . 2 . . . 2 . . 2 3 2 3 1 1 2 1 . Track 2 | . . . . . . . . . . . . 1 1 . . . . . Assimilate 8 | . . . . . . . 1 . . 1 3 . 1 . 1 1 . . Botnet 8 | . . . 1 . . . 1 . . 1 . 1 1 1 . 1 1 . Operators 1 | . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . Patch 1 | . . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 76 | . 6 . 4 . . . 3 8 . 3 8 7 7 3 5 10 4 8 Full Trace Events 4 | . . . 1 . . . . . . . 1 . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . Robots Built 3 | . . . . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . 67 . . . 102 . . . Total Robot Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . 1 . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . . 2 . . . 2 . . 2 . 2 1 . 1 . . 1 Parts Repaired 3 | . . . . . . . . 1 . . 1 . . 1 . . . . Time 70 | . . . . . . . . 16 . . 32 . . 22 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 2 . . . . . . . Non-combat 2 | . . . . . . . . . . . 2 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . 2 . . . . . . . find_chute 2 | . . . . . . . . . . . 2 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Qua Acc Total Allies 10 | . . . . . . . 1 . . 1 5 . 1 . 1 1 . . Largest Group 5 | . . . . . . . 1 . . 1 5 . 1 1 1 1 . . Highest-Rated Group 112 | . . . . . . . 10 . . 26 112 . 10 10 45 10 . . Highest-Rated Ally 45 | . . . . . . . 10 . . 26 26 . 10 10 45 10 . . Total Orders 17 | . . . . . . . 2 . . . 12 . 2 1 . . . . STAY 9 | . . . . . . . 1 . . . 7 . 1 . . . . . FOLLOW 8 | . . . . . . . 1 . . . 5 . 1 1 . . . . Ally Attacks 5 | . . . . . . . . . . . 5 . . . . . . . Total Damage 128 | . . . . . . . . . . . 128 . . . . . . . Kills 1 | . . . . . . . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Qua Acc Active Infowar (turns) 9863 | 163 830 1184 600 182 471 593 922 616 21 517 1081 342 645 217 227 534 160 558 Optics 5064 | . . . . . . . 922 616 21 517 1081 342 645 217 227 476 . . Sensors 5034 | . . 770 . . . . . 602 21 517 1015 . 422 208 227 534 160 558 Seismic 3310 | 163 830 414 600 182 471 593 57 . . . . . . . . . . . T.N.C. 769 | . . . . . . . . . . . . . 60 217 227 265 . . Machine Analysis 2546 | . . . . . . . . . . . . 205 645 217 227 534 160 558 Jamming 1877 | . . . . . . . . 37 . 16 211 5 235 23 114 534 160 542 ECM 1909 | . . . . . . . . 9 . . 301 316 159 . . 411 160 553 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Qua Acc Turns Passed 10858 | 240 1509 1192 760 253 471 593 922 616 21 517 1081 342 645 217 227 534 160 558 Spaces Moved 14592 | 174 768 769 401 166 322 383 440 1206 79 1231 2389 992 1392 411 532 1156 401 1380 Core 5 | 5 . . . . . . . . . . . . . . . . . . Treads 293 | 2 288 3 . . . . . . . . . . . . . . . . Legs 373 | . . . . . . . 369 4 . . . . . . . . . . Wheels 2756 | 167 480 766 401 166 322 383 71 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 11165 | . . . . . . . . 1202 79 1231 2389 992 1392 411 532 1156 401 1380 Fastest Speed 18 | 50 80 125 130 145 145 145 130 26 26 26 26 25 25 26 21 18 25 22 Average Speed 54 | 91 169 132 137 145 145 145 165 27 26 26 26 25 27 26 25 22 25 26 Slowest Speed 240 | 160 240 240 145 145 145 145 220 170 26 109 107 25 104 26 26 96 96 106 Overloaded Moves 88 | . . . . . . . . . . . . . . . 7 9 . 72 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 62 | . . . . . . . . 3 . 4 6 6 14 1 2 16 1 9 Potential Cave-ins 4 | . . . . . . . 1 . . . . . . . . 3 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 4 91 92 35 40 69 76 45 32 94 39 59 32 41 11 52 30 35 38 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . . . Spaces Dug 314 | . 1 5 4 . . 1 9 18 . 31 73 9 48 13 11 57 8 26 Terrain Destroyed 498 | . 1 42 5 . . 23 63 18 . 31 73 10 74 13 11 62 8 64 Melee 287 | . 1 . . . . 1 9 18 . 31 73 7 46 11 11 48 6 25 Projectile 39 | . . 6 5 . . . 3 . . . . 3 3 2 . 14 2 1 AOE 172 | . . 36 . . . 22 51 . . . . . 25 . . . . 38 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Qua Acc Total 16373 | 214 881 861 545 172 328 399 555 1439 78 1366 2675 1040 1546 487 584 1293 434 1476 Wait 708 | . 19 9 72 1 . . 21 151 . 88 164 4 55 49 8 42 . 25 Move 14453 | 173 767 768 400 165 321 382 439 1200 78 1222 2377 979 1364 408 527 1124 398 1361 Hop 59 | . . . . . . . . 3 . 4 5 6 13 1 2 15 1 9 Pick Up 101 | 8 16 14 11 1 2 . 13 11 . 1 5 5 5 1 . 4 1 3 Fast Attach 79 | 6 5 4 3 . 1 . 4 4 . 4 6 5 12 3 9 3 6 4 Attach 50 | 1 1 5 3 . . . 7 8 . . 3 4 8 1 . 5 1 3 Detach 33 | . 2 2 1 . 1 . 1 1 . 1 2 4 11 1 3 2 1 . Swap 104 | . 11 10 11 1 . 3 10 14 . 3 7 4 4 1 2 12 5 6 Drop 110 | 1 11 9 10 1 3 . 11 12 . 5 7 3 7 1 8 7 6 8 Fire 244 | 25 46 40 34 3 . 13 38 . . . . 9 8 4 . 13 5 6 Melee 431 | . 3 . . . . 1 11 35 . 38 99 17 59 17 24 66 10 51 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . 1 . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 6 exits: Res x3 / Arm / *Tes x2) -3/Testing -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 241 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 622 | -10/Materials | Discovered new exit (range 14) 746 | -10/Materials | Discovered new exit (range 8) 1216 | -10/Materials | Discovered new exit (range 10) 1273 | -10/Materials | Discovered new exit (range 5) 1467 | -10/Materials | Discovered new exit (range 8) 1641 | -10/Materials | Derelicts attacked the area 1750 | -10/Materials | Entered Mines 1751 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1771 | -10/Mines | Learned location of Zion (-6) 1830 | -10/Mines | Discovered new exit (range 10) 1976 | -10/Mines | Found the Drone Emporium 1986 | -10/Mines | Found Prototype Device 2040 | -10/Mines | Core integrity fell below 50% 2125 | -10/Mines | Discovered new exit (range 6) 2285 | -10/Mines | Discovered new exit (range 9) 2521 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2525 | -10/Mines | Found Prototype Device 2525 | -10/Mines | Identified Exp. Sensor Array 2548 | -10/Mines | Identified Sensor Drone Bay 2863 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2922 | -10/Mines | Build established: Scavenger-Mutant 2942 | -10/Mines | Entered Materials 2942 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3489 | -9/Materials | Discovered new exit (range 11) 3702 | -9/Materials | Entered Mines 3712 | -9/Mines | Met a Derelict bent on vengeance 3736 | -9/Mines | Learned location of Recycling (-7) 3775 | -9/Mines | Discovered new exit (range 14) 3920 | -9/Mines | Build established: Mutant 3921 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3923 | -9/Mines | Discovered new exit (range 5) 3938 | -9/Mines | Assembled infested the area 3943 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3955 | -9/Mines | Entered Exiles 3977 | -9/Exiles | Discovered new exit (range 15) 3995 | -9/Exiles | Met 8R-AWN 4016 | -9/Exiles | Met EX-HEX 4090 | -9/Exiles | Met EX-DEC 4108 | -9/Exiles | Met EX-BIN 4128 | -9/Exiles | Aligned with FarCom system 4129 | -9/Exiles | Given EX-Vault access code 4173 | -9/Exiles | Opened EX-Vault 4236 | -9/Exiles | Found Potential Leg 4240 | -9/Exiles | Found Potential Leg 4247 | -9/Exiles | Found Superbattery 4276 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4410 | -9/Exiles | Discovered new exit (range 12) 4426 | -9/Exiles | Stole two prototypes: Potential Leg, Superbattery 4426 | -9/Exiles | Entered Mines 4702 | -8/Mines | Discovered new exit (range 6) 5008 | -8/Mines | Discovered new exit (range 10) 5019 | -8/Mines | Entered Materials 5019 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5189 | -8/Materials | Destroyed 8 combat bots 5533 | -8/Materials | Lost 4 parts (2n2w) 5679 | -8/Materials | Discovered new exit (range 12) 5941 | -8/Materials | Entered Factory 5941 | -7/Factory | Evolved 2 slots: Utility x2 5943 | -7/Factory | FarCom data flow suspended 6180 | -7/Factory | Repaired VTOL Module+ 6244 | -7/Factory | Build established: Scout 6245 | -7/Factory | Noticed a derelict Sapper rigging charges 6275 | -7/Factory | Identified exit to Storage 6275 | -7/Factory | Identified exit to Lower Caves 6307 | -7/Factory | Discovered new exit (range 17) 6557 | -7/Factory | Sucked down chute 6557 | -7/Factory | Entered Waste 6559 | -7/Waste | Spotted C-40 Crusher 6560 | -7/Waste | Spotted C-40 Crusher 6560 | -7/Waste | Spotted C-40 Crusher 6571 | -7/Waste | Spotted C-40 Crusher 6572 | -7/Waste | EMP discharged 6572 | -7/Waste | System corruption reached 10% 6575 | -7/Waste | Spotted C-40 Crusher 6575 | -7/Waste | Spotted C-40 Crusher 6575 | -7/Waste | Discovered new exit (range 10) 6578 | -7/Waste | Identified exit to Factory 6578 | -7/Waste | Entered Factory 6640 | -7/Factory | Build established: Ninja 6710 | -7/Factory | Discovered exit to Lower Caves (range 9) 6985 | -7/Factory | Discovered new exit (range 19) 6993 | -7/Factory | Identified exit to Factory 7095 | -7/Factory | Entered another Factory area 7095 | -6/Factory | Accompanied by 1 ally 7095 | -6/Factory | Evolved 2 slots: Utility x2 7279 | -6/Factory | Fabricated B-48 Gladiator? 7399 | -6/Factory | Build established: Hacker-Ninja 7575 | -6/Factory | Discovered new exit (range 17) 7582 | -6/Factory | Identified exit to Factory 8027 | -6/Factory | Repaired VTOL Module+ 8147 | -6/Factory | Spotted B-75 Beast 8176 | -6/Factory | Entered another Factory area 8176 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8182 | -5/Factory | Lost 5 parts (2n2u1w) 8335 | -5/Factory | Identified exit to Upper Caves 8465 | -5/Factory | Discovered new exit (range 22) 8514 | -5/Factory | Identified exit to Factory 8518 | -5/Factory | Entered another Factory area 8518 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8536 | -4/Factory | Spotted B-86 Titan 8540 | -4/Factory | Build established: Hacker-Sprinter 8638 | -4/Factory | Lost 4 parts (1p1n2u) 8787 | -4/Factory | Found Prototype Processor 8787 | -4/Factory | Identified Exp. Signal Interpreter 8790 | -4/Factory | Found Exp. Signal Interpreter 9070 | -4/Factory | Identified exit to Research 9085 | -4/Factory | Discovered new exit (range 6) 9086 | -4/Factory | Identified exit to Upper Caves 9114 | -4/Factory | Central database locked down 9163 | -4/Factory | Entered Research 9163 | -3/Research | Accompanied by 1 ally 9163 | -3/Research | Evolved 2 slots: Utility x2 9208 | -3/Research | Repaired Xenon Bombardment Thruster+ 9265 | -3/Research | Identified exit to Research 9271 | -3/Research | Identified exit to Armory 9271 | -3/Research | Identified exit to Testing 9380 | -3/Research | Entered Testing 9406 | -3/Testing | Scanned by Researcher 9467 | -3/Testing | Spotted Striker 9486 | -3/Testing | Found Prototype Energy Cannon 9486 | -3/Testing | Identified Potential Cannon 9512 | -3/Testing | Found Prototype Ballistic Gun 9512 | -3/Testing | Identified Hyp. Multirail 9519 | -3/Testing | Discovered exit to Research (range 19) 9529 | -3/Testing | Watched by a mysterious "MATRIX" hacker. 9554 | -3/Testing | Build established: Hacker-Ninja 9607 | -3/Testing | Entered Research 9607 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9689 | -2/Research | Spotted B-90 Cyclops 9774 | -2/Research | Identified exit to Access 9825 | -2/Research | Identified exit to Quarantine 9923 | -2/Research | Spotted B-90 Cyclops 10141 | -2/Research | Entered Quarantine 10179 | -2/Quarantine | Found Sigix Corpse 10272 | -2/Quarantine | Found Alien Energy Cannon 10272 | -2/Quarantine | Identified Core Cannon 10283 | -2/Quarantine | Found Alien Reactor 10283 | -2/Quarantine | Identified Matter Drive 10301 | -2/Quarantine | Entered Access 10301 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10450 | -1/Access | Spotted B-99 Colossus 10793 | -1/Access | Identified exit to Surface 10805 | -1/Access | Crushed by falling debris 10859 | *** | Escaped! Last Messages --------------- 10853_ The unstable cave ceiling collapses. 10853_ Penetrated by Slug. 10853_ Lgt. Antimatter Reactor+ destroyed. 10853_ Slug penetrates Sealed Barrier. 10853_ Exp. Heat Sink destroyed. 10853_ W-44 Eye sends out distress signal. 10853_ Penetrated by Slug. 10854_ ECM Suite destroyed. 10856_ System corrupted: Matter fused (-6). 10856_ Penetrated by Slug. 10856_ Slug penetrates Terminal. 10857_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 10857_ Slug penetrates Terminal. 10858_ The unstable cave ceiling collapses. 10858_ The Access Shell folds into the floor. 10858_ Slug penetrates Reinforced Barrier. 10859_ Slug penetrates Sealed Heavy Doors. 10859_ Penetrated by Slug. 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Launcher Guidance Computer | -4/Factory | Scanalyzed Exp. Cooling System | -3/Testing | Archive Hvy. Neutron Cannon | -3/Testing | Archive Adv. Micro-nuke Launcher | -3/Testing | Archive Adv. Matter Compressor | -3/Testing | Archive Robot Schematics ------------------ C-55 Analyst | -3/Testing | Archive Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Repaired ---------- VTOL Module | 36% | -7/Factory VTOL Module | 32% | -6/Factory Xenon Bombardment Thruster | 30% | -3/Research Studied --------- Wheel | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked VTOL Module | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Mic. Nuclear Core | -5/Factory | Hacked Lgt. Fission Core | -5/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Impulse Thruster | -3/Testing | Hacked Nuclear Pulse Array | -1/Access | Hacked Alien Tech Used ----------------- Core Cannon Matter Drive Achievements -------------- Insider Info Morally Flexible My Command Is Your Wish No Room For Error Ooh, Shiny! Slippery One Tailor-made Challenges ------------ None Game ------ Seed PiercelightOmegaCompanion Manual? 0 Play Time 05:47:24 Cumulative 131.7 hours Start 2026.05.22 @ 17:08:27 End 2026.05.25 @ 13:13:49 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 45 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 839109bd-4c05-428b-a3e0-7dedee5bd806