Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.16 @ 11:09:57 Player: Robbedoes Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (468) 468 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1468 Bonus ------- None Cogmind --------- Core Integrity 340/400 Matter 300/300 Energy 240/240 System Corruption 0% Temperature Cool (97) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Transport Network Coupler System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Weight Redist. System Signal Interpreter System Shield Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Transport Network Coupler System Shield > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Weight Redist. System Signal Interpreter System Shield [Rating: 15] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Hackware System Shield Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 19 | 1 12 6 Power 2 | . 1 1 Engine 1 | . 1 . Core 1 | . . 1 Reactor . | . . . Propulsion 2 | . . 2 Treads . | . . . Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | . 3 3 Device 2 | . 2 . Storage 1 | . 1 . Processor 2 | . . 2 Hackware 1 | . . 1 Protection . | . . . Artifact . | . . . Weapon 9 | 1 8 . Energy Gun 9 | 1 8 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 3 2 Power 1 | . 1 . Propulsion . | . . . Utility 1 | . 1 . Weapon 3 | . 1 2 Highest Loss Streak 2 | . 2 2 Average Slot Usage (%) 97 | . 94 99 Engine 7 | . 14 1 Core 4 | . . 9 Leg 24 | . 28 22 Device 5 | . 10 1 Storage 12 | . 14 11 Processor 11 | . . 22 Hackware 4 | . . 9 Energy Gun 23 | . 26 21 Naked Turns . | . . . Heaviest Build 20 | 11 18 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 8 8 Average Capacity 7 | 6 6 8 Most Carried 8 | 6 8 8 Average Carried 6 | 6 5 7 Final Capacity 8 | 6 8 8 Final Carried 8 | 6 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 380 | 179 126 75 Remotely . | . . . Salvage Created 708 | . 368 340 Parts 43 | . 26 17 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 7 4 Guns 10 | . 6 4 AOE 1 | . 1 . Classes Destroyed 7 | . 4 3 Worker 3 | . 2 1 Tunneler 1 | . . 1 Hauler 2 | . 1 1 Operator 1 | . . 1 Watcher 2 | . 1 1 Grunt 10 | . 7 3 Brawler 1 | . . 1 Best Kill Streak 4 | . 4 4 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 2 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 550 | . 319 231 Core 123 | . 63 60 Absorbed by Shields . | . . . Core Remaining (%) 87 | 100 74 . Volleys Fired 73 | . 33 40 Largest 2 | . 2 2 Hottest 90 | . 90 80 Shots Fired 136 | . 66 70 Gun 136 | . 66 70 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 47 | . 47 . Explosive . | . . . Electromagnetic 89 | . 19 70 Robot Hit Streak 7 | . 7 7 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 79 | . 39 40 Core Hits 38 | . 25 13 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1091 | . 694 397 Guns 858 | . 461 397 Cannons . | . . . Explosions 233 | . 233 . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 426 | . 426 . Explosive . | . . . Electromagnetic 665 | . 268 397 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 7 | . 7 . Projectiles . | . . . Explosions 7 | . 7 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 56 | . 56 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 336 | . 336 108 Average Temperature 80 | . 108 53 Received Heat Transfer 192 | . 150 42 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 885 | . 885 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 293 | . 293 266 Initial 123 | . . 123 Average 170 | . 162 178 Maximum Alert Level 1 | . 1 1 Low Security (%) 57 | 100 44 71 Level 1 42 | . 55 28 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 5 | . 3 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 17 11 Peak Tracking Total 5 | . 5 3 Tactical Retreats 3 | . 3 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly 1 | . 1 . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 3 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 3 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 7 4 Successful 4 | . 2 2 Failed 7 | . 5 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 5 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 1 2 Dispatch Records 1 | . . 1 Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 758 | 2 372 384 Spaces Moved 381 | 1 195 185 Core . | . . . Treads . | . . . Legs 381 | 1 195 185 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 120 | 120 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 2 33 19 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | . 4 . Melee . | . . . Projectile . | . . . AOE 4 | . 4 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 548 | 1 269 278 Wait 43 | . 9 34 Move 379 | . 194 185 Hop . | . . . Pick Up 17 | . 10 7 Fast Attach 5 | . 5 . Attach 5 | . 3 2 Detach . | . . . Swap 9 | 1 4 4 Drop 17 | . 11 6 Fire 73 | . 33 40 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 375 | -10/Materials | Entered another Materials area 375 | -9/Materials | Evolved 2 slots: Utility x2 759 | -9/Materials | Self-destructed Last Messages --------------- 00650_ W-16 Scout sends out distress signal. 00653_ W-16 Scout destroyed. 00653_ K-01 Serf collects debris. 00673_ G-34 Mercenary IFF system glitched. 00674_ G-34 Mercenary destroyed. 00674_ Door malfunctions. 00677_ G-34 Mercenary destroyed. 00681_ K-01 Serf collects debris. 00685_ T-07 Excavator destroyed. 00685_ K-01 Serf destroyed. 00691_ Dropped Aluminum Leg. 00694_ U-05 Engineer repairs door. 00695_ Acquired 10 matter. 00718_ O-16 Technician sends out distress signal. 00718_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00722_ O-16 Technician uses terminal to summon reinforcements. 00722_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 00722_ O-16 Technician locks terminal. 00737_ EM Pulse Gun destroyed. 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