Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.01 @ 21:08:11 Player: a602-5 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (41) 205 Value Destroyed (1357) 1357 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5002 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 157/700 Matter 450/500 Energy 86/100 System Corruption 0% Temperature Cool (0) Movement Walking (450) Ox4 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- VSS Leg > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Matter Pod > --- WEAPON (2) ------- Pulse Rifle Improved EM Pulse Cannon > --- INVENTORY (20) --- Airjet Improved Heat Sink Medium Battery (150) Visual Processing Unit Experimental Sensor Array Hacking Suite Authchip [Storage] Authchip [Storage] Authchip [Storage] Particle Cannon Minigun Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Improved Utility Shielding Hardened Light Armor Plating > --- WEAPON ----------- Pulse Rifle Improved EM Pulse Cannon > --- INVENTORY -------- Airjet Improved Heat Sink Medium Battery Visual Processing Unit Experimental Sensor Array Hacking Suite Authchip [Storage] Authchip [Storage] Authchip [Storage] Particle Cannon Minigun Improved Datajack [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . . 2 . Utility 3 | . . . 2 . 1 . . Weapon . | . . . . . . . . Parts Attached 65 | 6 3 7 10 2 14 9 14 Power 14 | 1 . 1 1 1 3 4 3 Engine 6 | 1 . 1 . . 3 1 . Core 8 | . . . 1 1 . 3 3 Reactor . | . . . . . . . . Propulsion 18 | 2 . 4 2 1 3 2 4 Treads 1 | . . . . . 1 . . Leg 9 | . . 2 2 1 1 . 3 Wheel 6 | 2 . 2 . . 1 1 . Hover 2 | . . . . . . 1 1 Flight . | . . . . . . . . Utility 14 | 1 3 . 3 . 3 1 3 Device 3 | . . . 1 . 1 . 1 Storage 4 | 1 3 . . . . . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 6 | . . . 1 . 2 1 2 Artifact . | . . . . . . . . Weapon 19 | 2 . 2 4 . 5 2 4 Energy Gun 9 | . . 2 3 . 2 1 1 Energy Cannon 3 | . . . 1 . . . 2 Ballistic Gun 6 | 2 . . . . 2 1 1 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . Parts Lost 27 | . . . 5 1 6 . 15 Power 7 | . . . . 1 1 . 5 Propulsion 7 | . . . 1 . 2 . 4 Utility 4 | . . . 1 . . . 3 Weapon 9 | . . . 3 . 3 . 3 Highest Loss Streak 8 | . . . 3 1 3 . 8 To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 94 | . 97 100 96 99 95 84 77 Engine 7 | . 14 14 6 . 14 . . Core 6 | . . . 4 10 2 14 11 Treads 1 | . . . . . . 7 2 Leg 9 | . . . 16 22 9 . 9 Wheel 8 | . 28 28 4 . 5 7 1 Device 4 | . . . 5 . 9 7 7 Storage 20 | . 25 28 22 22 18 15 15 Processor 3 | . . . 11 11 1 . . Protection 9 | . . . 5 11 16 15 12 Energy Gun 10 | . . 27 15 11 8 1 6 Energy Cannon 3 | . . . 3 11 2 . . Ballistic Gun 5 | . 28 . . . 5 13 6 Peak Build Rating 35 | 6 9 11 15 16 24 29 35 Average Rating 17 | 3 7 10 13 15 20 26 29 On Entrance 13 | . 6 9 11 15 16 23 28 Naked Turns . | . . . . . . . . Heaviest Build 72 | 14 53 55 57 57 69 69 72 Greatest Support 40 | 20 20 20 20 20 20 10 40 Greatest Overweight (x) 18 | . 2 2 5 2 6 6 18 Average Overweight (x) 3 | . 1 2 2 2 5 6 4 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 6 18 20 20 20 20 20 20 Most Carried 20 | 5 13 13 13 12 10 20 20 Average Carried 10 | 2 4 11 8 10 7 15 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 16 | 3 13 13 7 10 9 16 12 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Matter Collected 1289 | 190 206 124 224 10 207 . 328 Remotely . | . . . . . . . . Salvage Created 1469 | . 73 86 485 141 380 . 304 Parts 93 | . 5 3 45 9 18 . 13 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Combat Hostiles Destroyed 35 | . 2 2 13 5 7 . 6 Guns 27 | . 2 2 11 2 5 . 5 Cannons 4 | . . . . 3 . . 1 AOE 4 | . . . 2 . 2 . . Classes Destroyed 10 | . 1 . 5 . 3 . 1 Worker 1 | . . . . . 1 . . Builder 3 | . . . 2 . 1 . . Recycler 1 | . . . . . 1 . . Watcher 1 | . . . 1 . . . . Swarmer 7 | . . . 4 3 . . . Grunt 18 | . 2 2 7 2 3 . 2 Duelist 2 | . . . 1 . . . 1 Sentry 3 | . . . 1 . 2 . . Specialist 3 | . . . . . . . 3 Hunter 2 | . . . . . 2 . . Best Kill Streak 5 | . 1 2 4 3 5 . 3 Combat Bots Only 4 | . 1 2 4 3 2 . 3 Max Kills in Single Turn 3 | . 1 1 2 1 3 . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . 1 . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Hostile Shots Fired 385 | . 28 10 45 54 92 . 156 Missed 118 | . 9 5 9 12 29 . 54 Damage Taken 4063 | . 237 60 460 379 1004 . 1923 Core 916 | . 46 12 83 79 153 . 543 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 132 | . . . 4 6 35 . 87 Core Remaining (%) 76 | 100 . 76 . 59 72 . . Volleys Fired 115 | . 13 5 21 15 35 . 26 Largest 2 | . 2 2 2 2 2 . 2 Hottest 133 | . 40 90 133 133 133 . 132 Shots Fired 221 | . 26 10 37 30 66 . 52 Gun 181 | . 26 10 29 15 54 . 47 Cannon 34 | . . . 8 15 6 . 5 Launcher 6 | . . . . . 6 . . Special . | . . . . . . . . Kinetic 72 | . 26 . . . 24 . 22 Thermal 86 | . . . 16 30 24 . 16 Explosive 6 | . . . . . 6 . . Electromagnetic 57 | . . 10 21 . 12 . 14 Robot Hit Streak 14 | . 7 5 13 14 6 . 12 Robot Miss Streak 5 | . 2 3 2 5 2 . 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 137 | . 18 6 26 12 44 . 31 Core Hits 66 | . 5 4 21 6 17 . 13 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . 1 . . . . Burn 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2677 | . 216 112 565 202 977 . 605 Guns 1788 | . 216 112 325 99 552 . 484 Cannons 430 | . . . 123 103 83 . 121 Explosions 459 | . . . 117 . 342 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 770 | . 216 . . . 281 . 273 Thermal 982 | . . . 357 202 262 . 161 Explosive 342 | . . . . . 342 . . Electromagnetic 583 | . . 112 208 . 92 . 171 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . Average Corruption 1 | . 1 1 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . 8 . . . . . Message Errors 1 | . . 1 . . . . . Matter Fused 3 | . . 3 . . . . . Heat Flow Errors 2 | . . 2 . . . . . Data Loss (minor) 1 | . . 1 . . . . . Data Loss (major) 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 28 | . . . 26 1 1 . . Projectiles 7 | . . . 6 1 . . . Explosions 21 | . . . 20 . 1 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 242 | . . . 88 . 154 . . Shots 7 | . . . 2 . 5 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 401 | . 20 166 401 378 367 . 7 Average Temperature 117 | . 12 82 108 159 116 . 6 Received Heat Transfer 918 | . 171 33 144 57 198 . 315 Effects 5 | . . . 1 1 3 . . Shutdowns 3 | . . . 1 . 2 . . Energy Bleed 1 | . . . . 1 . . . Matter Decay 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . 3 . . . Heat Transferred 2061 | . . . 692 444 592 . 333 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Peak Influence 384 | . 65 75 384 214 205 47 125 Initial 149 | . . 25 . 149 28 47 . Average 81 | . 30 31 187 135 64 46 56 Maximum Alert Level 1 | . . . 1 1 1 . . Low Security (%) 84 | 100 100 100 51 51 99 100 100 Level 1 15 | . . . 48 48 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 2 . 3 . 1 . 3 Investigation 1 | . . . 1 . . . . Extermination . | . . . . . . . . Reinforcement 8 | . 2 . 2 . 1 . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Distress Signals 6 | . . . 2 . 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 57 | . 5 2 20 5 15 . 10 Peak Tracking Total 6 | . 3 2 6 3 4 . 4 Tactical Retreats 3 | . . . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Traps Triggered 4 | . 1 . . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Machines Disabled 2 | . . . 1 . 1 . . Max in Single Turn 1 | . . . 1 . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Machines Accessed 5 | . . 1 2 . . 2 . Terminals 4 | . . 1 1 . . 2 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 8 | . . 2 4 . . 2 . Successful 4 | . . . 2 . . 2 . Failed 4 | . . 2 2 . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 5 | . . 2 1 . . 2 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . 3 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . . 1 . . 2 . Record 2 | . . . 1 . . 1 . Open DSF 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . Scan Component 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . 1 1 . . . . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Turns Passed 3328 | 47 242 487 362 702 729 402 357 Spaces Moved 1598 | 43 178 415 142 250 257 220 93 Core 10 | 7 . . . . . . 3 Treads 8 | . . . . . 8 . . Legs 474 | . . . 87 250 74 . 63 Wheels 1106 | 36 178 415 55 . 175 220 27 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 110 110 260 170 170 155 Average Speed 176 | 75 104 110 204 260 234 170 242 Slowest Speed 950 | 80 110 110 260 260 540 170 950 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 4 39 84 20 57 35 6 44 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 12 | . . . . . 12 . . Terrain Destroyed 93 | . . . 11 . 82 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 93 | . . . 11 . 82 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Total 1892 | 57 208 433 178 274 321 247 174 Wait 10 | . . 1 1 . 1 . 7 Move 1591 | 42 177 414 141 249 256 219 93 Hop . | . . . . . . . . Pick Up 67 | 9 13 3 3 6 11 13 9 Fast Attach . | . . . . . . . . Attach 37 | 6 2 . 8 1 9 . 11 Detach 2 | . . . . . 1 . 1 Swap 28 | . 1 7 2 1 5 9 3 Drop 21 | . 2 3 2 2 3 6 3 Fire 115 | . 13 5 21 15 35 . 26 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 21 | . . . . . . . 21 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 9) 290 | -10/Materials | Entered Mines 322 | -10/Mines | Learned 2 Materials zone layouts 323 | -10/Mines | Build established: Mutant 434 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 440 | -10/Mines | Found Prototype Device 764 | -10/Mines | Discovered new exit (range 5) 777 | -10/Mines | Entered Materials 777 | -9/Materials | Evolved 2 slots: Utility x2 778 | -9/Materials | Identified exit to Mines 1000 | -9/Materials | Lost 3 parts (1u2w) 1139 | -9/Materials | Entered Mines 1388 | -9/Mines | Found a hidden stash of uninstalled traps 1762 | -9/Mines | Identified exit to Materials 1832 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1841 | -9/Mines | Entered Materials 1841 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2106 | -8/Materials | Lost 3 parts (1p1n1w) 2559 | -8/Materials | Discovered new exit (range 7) 2570 | -8/Materials | Entered Factory 2570 | -7/Factory | Evolved 2 slots: Propulsion x2 2965 | -7/Factory | Identified exit to DSF 2972 | -7/Factory | Entered DSF 3041 | -7/DSF | Additional patrols routed to DSF 3088 | -7/DSF | Lost 3 parts (2p1n) 3135 | -7/DSF | Lost 3 parts (1n2w) 3320 | -7/DSF | Core integrity fell below 50% 3329 | -7/DSF | Self-destructed Last Messages --------------- 03314_ Penetrated by Slug. 03314_ Imp. Carbon-fiber Leg destroyed. 03314_ Penetrated by Slug. 03315_ H-61 Shepherd calls for reinforcements. 03315_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03315_ Penetrated by Slug. 03317_ Slug penetrates Wall. 03317_ Aluminum Leg destroyed. 03317_ Hrd. Light Armor Plating destroyed. 03317_ Knocked back. 03320_ Penetrated by Slug. 03320_ Lgt. Nuclear Core destroyed. 03320_ Critical hit (Burn: +37). 03320_ Slug penetrates X-62 Marksman. 03320_ Critical hit (Burn: +37). 03322_ Knocked back. 03323_ Slug penetrates Wall. 03326_ Imp. Heat Sink destroyed. 03328_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????######?####???#??????????????? | | ??????# #?!!!#?!!#??????????????? | | ??????# ##!!!#!!!## ??????????? | | ??????# ?????????? | | ?????## % ????????? | | ?????#" H ????????? | | ?????## % ;# #!!!#?? ????????? | | ??????# x ;#?????????? #????????? | | ??????### x;##???????## ###??????? | | ???????# #???????!! ==???????? | | ???????# #???????!! ==???????? | | ???????# % #???????!! =????????? | | ???????## ;##????????" ###??????? | | ???????# % #????????! #??????? | | ???????# !@ #????????! #??????? | | ???????## %##########?! ???????? | | ??????### [### # #?# #????????? | | ????###"" ## # ###% ###??????? | | ????""""" = ^ ![ [ #??????? | | ????"##"" !!! %=!! ! #??????? | | ??????#"""""## # # ^^^]]#??????? | | ??????#"""""######### !!!!]]#??????? | | ??????####"##???????#########??????? | | ?????????#"#???????????????????????? | | ?????????""#???????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 430 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Utility Shielding 66 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 1 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelGreatLattice Manual? 0 Play Time 00:41:41 Cumulative 12.3 hours Start 2025.02.01 @ 20:26:59 End 2025.02.01 @ 21:08:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75f48f5f-048c-4835-8229-ca1ddda28659