Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.16 @ 00:14:33 Player: Chris Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (431) 431 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1451 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Tractor Beam > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Weapon Light Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 16 | 6 8 2 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg 4 | . 4 . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun . | . . . Energy Cannon 2 | . 2 . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 14 | . 3 11 Power 4 | . 1 3 Propulsion 6 | . 2 4 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 5 | . 3 5 To Critical Strikes 1 | . . 1 Average Backups 2 | . 2 1 Power . | . . . Propulsion 1 | . 1 1 Utility . | . . . Weapon . | . . . Tool/Special . | . . . Unused Backups . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 84 | . 91 41 Engine 12 | . 13 8 Leg 21 | . 22 12 Wheel 3 | . 4 . Device 7 | . 7 3 Storage 12 | . 14 6 Energy Cannon 12 | . 12 9 Ballistic Gun 13 | . 15 . Peak Build Rating 7 | 6 7 7 Average Rating 5 | 3 6 3 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns 9 | . . 9 Heaviest Build 17 | 10 17 17 Greatest Support 26 | 26 26 20 Greatest Overweight (x) 4 | . 2 4 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 5 8 6 Most Carried 3 | . 3 3 Average Carried 2 | . 2 1 Final Capacity 8 | 8 8 5 Final Carried 3 | . 3 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 411 | 238 157 16 Remotely 51 | . 51 . Salvage Created 528 | . 414 114 Parts 28 | . 21 7 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 13 | . 8 5 Guns 5 | . 5 . Cannons 7 | . 2 5 Classes Destroyed 4 | . 2 2 Watcher 3 | . 3 . Swarmer 4 | . . 4 Grunt 8 | . 8 . Sentry 1 | . . 1 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 193 | . 78 115 Missed 43 | . 19 24 Hits 150 | . 59 91 Melee 9 | . . 9 Projectile 141 | . 59 82 Critical Strikes 6 | . 1 5 Damage Taken 1739 | . 707 1032 Core 580 | . 179 401 Absorbed by Shields . | . . . Core Remaining (%) 64 | 100 28 . Volleys Fired 65 | . 48 17 Largest 2 | . 2 2 Hottest 120 | . 120 120 Shots Fired 121 | . 96 25 Gun 70 | . 70 . Cannon 51 | . 26 25 Launcher . | . . . Special . | . . . Kinetic 70 | . 70 . Thermal 51 | . 26 25 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 8 9 Robot Miss Streak 7 | . 7 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 60 | . 44 16 Core Hits 28 | . 20 8 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Meltdown 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 842 | . 515 327 Guns 322 | . 322 . Cannons 475 | . 193 282 Explosions . | . . . Melee . | . . . Ramming 45 | . . 45 Kinetic 322 | . 322 . Thermal 475 | . 193 282 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 9 | . . 9 Average Corruption 7 | . . 7 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Energy Discharges 1 | . . 1 Parts Rejected 1 | . . 1 Overload Shots . | . . . Overflow Damage 15 | . . 15 Projectiles 15 | . . 15 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 17 | . . 17 Shots . | . . . Rammed 11 | . . 11 Targets Rammed 19 | . . 19 Kicked 8 | . . 8 Crushed . | . . . Highest Temperature 526 | . 526 349 Average Temperature 138 | . 140 135 Received Heat Transfer 630 | . 420 210 Effects 5 | . 4 1 Shutdowns 1 | . 1 . Interference 4 | . 3 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 3 | . 2 1 Heat Transferred 999 | . 407 592 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 101 | . 70 101 Initial . | . . . Average 17 | . 15 36 Influence Increases 381 | . 230 151 Destroy 0b10 Robot/C 260 | . 160 100 Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 66 | . 46 20 Successful Hack 9 | . 9 . Destroy Structure 1 | . . 1 Lose Combat Pursuer 30 | . . 30 Influence Decreases 381 | . 230 151 Time Decay 271 | . 220 51 Lost Part 110 | . 10 100 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 14 12 Peak Tracking Total 6 | . 2 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 5 1 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 13 1 Successful 6 | . 5 1 Failed 8 | . 8 . Catastrophic 4 | . 4 . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 14 | . 13 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 5 1 Record 2 | . 2 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1097 | 79 870 148 Spaces Moved 764 | 79 627 58 Core 26 | 3 9 14 Treads . | . . . Legs 559 | . 515 44 Wheels 179 | 76 103 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 50 Average Speed 113 | 88 115 125 Slowest Speed 250 | 100 150 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 3 89 7 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 875 | 84 687 104 Wait 9 | . 4 5 Move 762 | 78 626 58 Hop . | . . . Pick Up 1 | . 1 . Fast Attach 12 | 6 4 2 Attach 3 | . . 3 Detach . | . . . Swap 4 | . 4 . Drop . | . . . Fire 65 | . 48 17 Melee . | . . . Ram 11 | . . 11 Kick 8 | . . 8 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 14) 244 | -10/Materials | Lost 3 parts (1p2n) 247 | -10/Materials | Core integrity fell below 50% 316 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 11) 460 | -10/Materials | Discovered new exit (range 15) 593 | -10/Materials | Discovered new exit (range 4) 675 | -10/Materials | Identified exit to Mines 814 | -10/Materials | Discovered new exit (range 5) 950 | -10/Materials | Entered another Materials area 950 | -9/Materials | Evolved 2 slots: Weapon x2 1031 | -9/Materials | Lost 5 parts (1p2n1u1w) 1070 | -9/Materials | Lost 4 parts (1p1n1u1w) 1078 | -9/Materials | Core integrity fell below 50% 1093 | -9/Materials | Core integrity fell below 20% 1098 | -9/Materials | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 01072_ Connecting with Terminal... 01072_ Current location identified: Materials >>Layout(Zone) Retrieving Zone 1Q layout... Downloaded map data. 01076_ Kicked G-34 Mercenary out of the way. 01078_ Kicked G-34 Mercenary. 01080_ System corrupted: Energy discharge (-40). 01080_ Kicked G-34 Mercenary. 01080_ Critical hit (Smash). 01080_ Aluminum Leg destroyed. 01080_ System corrupted by crushing effect (+2). 01080_ Knocked back. 01081_ Slammed into G-34 Mercenary. 01083_ Lgt. Ion Engine broken. 01083_ Destabilizing: Short circuit. 01084_ Slammed into G-34 Mercenary. 01088_ Slammed into B-36 Bruiser. 01089_ Broken Lgt. Ion Engine destroyed. 01090_ Slammed into B-36 Bruiser. 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""" ## # """ """ #??????????????? | | ????????? ## # %%""" """ #??????????????? | | ?????????####+##### # =%% #??????????????? | | ?????????## ### #####/###########???????????? | | ?????? *% #???????????? | | ??????????# #???????????? | | ??????????# #???????????? | | ??????????# ######################???????????? | | ??????????## ???????????????????????????????????? | | ???????????#?????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonAdvancedMallet Manual? 0 Play Time 00:12:20 Cumulative 18.1 hours Start 2026.08.16 @ 00:04:00 End 2026.08.16 @ 00:14:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 64/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c8ef086-66b7-44a3-bcc6-82b8c2de7105