Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.20 @ 09:00:29 // Winter2019/RPGLIKE Player: Bulbasornado Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (132) 660 Value Destroyed (4293) 4293 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (-251) -251 TOTAL SCORE: 7382 Bonus ------- High Alert Combat Kills 281 Aligned with FarCom 300 Friendly Fire -832 Cogmind --------- Core Integrity 587/600 Matter 300/300 Energy 276/280 System Corruption 0% Temperature Cool (8) Movement Flying (27) Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (6) ------ Reaction Control System Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (3) ------- Beamcaster Assault Cannon Assault Cannon > --- INVENTORY (1) ---- System Restoration Module Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Reaction Control System Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Particle Gun Beamcaster Minigun > --- INVENTORY -------- System Restoration Module [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Hacking Suite Device Improved Heat Sink Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 10 | 2 5 . . 1 2 Power . | . . . . . . Propulsion 3 | . 2 . . 1 . Utility 5 | . 3 . . . 2 Weapon 2 | 2 . . . . . Parts Attached 76 | 8 24 9 4 6 25 Power 7 | 2 2 . . . 3 Engine 5 | 2 2 . . . 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 16 | 1 4 2 . 1 8 Treads 1 | 1 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 15 | . 4 2 . 1 8 Utility 27 | 2 12 1 . 2 10 Device 13 | 2 6 . . 2 3 Storage . | . . . . . . Processor 4 | . 1 1 . . 2 Hackware 6 | . 2 . . . 4 Protection 4 | . 3 . . . 1 Artifact . | . . . . . . Weapon 26 | 3 6 6 4 3 4 Energy Gun 11 | 2 1 4 1 2 1 Energy Cannon . | . . . . . . Ballistic Gun 10 | 1 4 1 2 1 1 Ballistic Cannon 3 | . . . 1 . 2 Launcher . | . . . . . . Special Weapon 2 | . 1 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 1 | . . . . . 1 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . . . . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 98 99 99 99 99 Engine 8 | . 12 9 9 8 2 Flight 28 | . 20 27 27 32 28 Device 6 | . 5 . . 7 10 Processor 5 | . . 8 9 8 2 Hackware 17 | . 16 18 18 16 24 Protection 2 | . 4 9 9 . 3 Energy Gun 13 | . 12 11 8 15 12 Ballistic Gun 12 | . 23 15 17 8 5 Peak Build Rating 48 | 6 18 18 42 28 48 Average Rating 22 | 5 12 16 15 27 42 On Entrance 14 | . 6 18 16 16 28 Naked Turns . | . . . . . . Heaviest Build 25 | 7 13 13 12 20 25 Greatest Support 30 | 8 17 17 17 26 30 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 1 | . . . . . 1 Average Capacity . | . . . . . . Most Carried 1 | . . . . . 1 Average Carried . | . . . . . . Final Capacity 1 | . . . . . 1 Final Carried 1 | . . . . . 1 Class Distribution -------------------- 43% | Scavenger-Sprinter 21% | Hacker-Gunner 14% | Gunner 9% | Scavenger-Gunner 6% | Hacker-Sprinter 4% | Wizard-Sprinter Dominant Class ---------------- Scavenger-Gunner | -10/Materials Hacker-Gunner | -10/Mines Hacker-Gunner | -10/Exiles Scavenger-Sprinter | -9/Mines Hacker-Sprinter | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 2050 | 295 403 223 . 205 924 Remotely . | . . . . . . Salvage Created 4350 | 146 832 406 . 637 2329 Parts 263 | 9 81 26 . 33 114 Haulers Intercepted 8 | . 2 . . . 6 Recyclers Shooed 3 | 1 . 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 98 | 1 23 16 . 14 44 Guns 92 | 1 23 16 . 14 38 Cannons 6 | . . . . . 6 Classes Destroyed 17 | 3 7 2 . . 5 Worker 2 | . 1 1 . . . Builder 2 | . 1 . . . 1 Tunneler 4 | 3 . 1 . . . Hauler 8 | . 2 . . . 6 Recycler 6 | 1 . 2 . . 3 Operator 7 | . 3 . . . 4 Watcher 8 | . 3 . . . 5 Swarmer 20 | . 3 7 . 7 3 Cutter 2 | . . . . . 2 Grunt 54 | . 20 2 . 7 25 Brawler 1 | . . . . . 1 Duelist 2 | . . . . . 2 Sentry 10 | . . 2 . . 8 Demolisher 1 | 1 . . . . . Hunter 2 | . . . . . 2 Heavy 1 | . . . . . 1 Assembled 4 | . . 4 . . . Thug 4 | . . . . 4 . Best Kill Streak 13 | 4 4 4 . 4 13 Combat Bots Only 7 | 1 4 4 . 4 7 Max Kills in Single Turn 2 | 1 2 2 . 2 2 Gunslinging 1 | . 1 1 . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 265 | 11 70 45 . 29 110 Missed 105 | 1 27 16 . 10 51 Damage Taken 2608 | 392 522 468 . 160 1066 Core 2055 | 332 422 345 . 134 822 Absorbed by Shields 21 | . . . . 21 . Redirected to Core 1484 | 199 313 299 . 83 590 Ignored by Resistances 52 | . . . . . 52 Regen/Repaired (Parts) 2 | . . . . . 2 Core Remaining (%) 67 | 44 . . . 91 . Volleys Fired 468 | 15 184 86 . 41 142 Largest 3 | 3 3 3 . 3 3 Hottest 163 | 100 105 116 . 158 163 Shots Fired 1004 | 45 324 176 . 75 384 Gun 952 | 45 322 174 . 75 336 Cannon 48 | . . . . . 48 Launcher . | . . . . . . Special 4 | . 2 2 . . . Kinetic 410 | 15 145 70 . 26 154 Thermal 487 | 30 179 68 . 9 201 Explosive . | . . . . . . Electromagnetic 107 | . . 38 . 40 29 Robot Hit Streak 44 | 10 25 20 . 15 44 Robot Miss Streak 3 | 2 3 3 . 1 3 Penetration Max 1 | . . . . 1 1 Secondary Targets 22 | . 4 2 . 7 9 Max Gunslinging Chain 1 | . 1 1 . 1 1 Shots Hit Robots 596 | 28 151 70 . 52 295 Core Hits 234 | 10 58 36 . 25 105 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 28 | . 3 4 . 1 20 Burn 22 | . 2 3 . . 17 Destroy 3 | . 1 1 . . 1 Blast 1 | . . . . . 1 Corrupt 2 | . . . . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10215 | 274 1713 865 . 1028 6335 Guns 9403 | 274 1673 865 . 1028 5563 Cannons 726 | . . . . . 726 Explosions 86 | . 40 . . . 46 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3960 | 83 696 442 . 350 2389 Thermal 5247 | 191 977 393 . 138 3548 Explosive 40 | . 40 . . . . Electromagnetic 968 | . . 30 . 540 398 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 28 | . . . . . 28 Projectiles 28 | . . . . . 28 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . . . . . 5 Impact . | . . . . . . Kinetic 5 | . . . . . 5 Secondary . | . . . . . . Self-Inflicted Damage 9 | . . . . . 9 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 330 | 330 310 . . . 51 Average Temperature 79 | 132 81 . . . 14 Received Heat Transfer 834 | . 267 44 . 28 495 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . 2 . Combat Hostiles . | . . . . . . Parts Fried 7 | . . . . 5 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 20 | . 1 1 . . 18 Heat Transferred 11718 | 425 2437 1221 . 222 7413 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 677 | 20 677 516 . 367 607 Initial 249 | . 13 249 . . 29 Average 179 | 6 414 415 . 44 288 Maximum Alert Level 2 | . 2 2 . 1 2 Low Security (%) 63 | 100 16 . . 96 35 Level 1 14 | . 19 45 . 3 35 Level 2 21 | . 63 54 . . 29 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 21 | . 7 . . 2 12 Investigation 9 | . 4 . . 2 3 Extermination . | . . . . . . Reinforcement 8 | . 3 . . . 5 Assault . | . . . . . . Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 5 | . 1 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 121 | 2 28 27 . 10 54 Peak Tracking Total 18 | 2 4 18 . 4 6 Tactical Retreats 3 | . 1 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 59 | . 26 9 . 5 19 Max in Single Turn 2 | . 2 2 . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged 3 | . 2 . . 1 . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 26 | . 6 . 2 2 16 Terminals 14 | . 4 . . 1 9 Fabricators . | . . . . . . Repair Stations 3 | . 1 . . . 2 Recycling Units 3 | . 1 . . . 2 Scanalyzers 2 | . . . . . 2 Garrison Access 1 | . . . . . 1 Total Hacks 127 | . 21 . 24 6 76 Successful 106 | . 15 . 24 6 61 Failed 20 | . 6 . . . 14 Catastrophic 3 | . 1 . . . 2 Database Lockouts 1 | . . . . . 1 Manual 74 | . 16 . 1 4 53 Terminals 73 | . 14 . . 5 54 Fabricators . | . . . . . . Repair Stations 6 | . 2 . . . 4 Recycling Units 14 | . 5 . . . 9 Scanalyzers 5 | . . . . . 5 Garrison Access 4 | . . . . . 4 Terminal Hacks 60 | . 6 . 24 4 26 Record 23 | . . . 23 . . Robot Analysis 4 | . . . . 1 3 Prototype ID Bank 6 | . 3 . . . 3 Open Door 1 | . . . . 1 . Emergency Access Points 3 | . . . . . 3 Machine Index 1 | . . . . . 1 Alert Level 5 | . 1 . . 1 3 Unreport Threat 8 | . 1 . . . 7 Locate Traps 4 | . 1 . . . 3 Hauler Manifests 1 | . . . . . 1 Zone Layout 3 | . . . . 1 2 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 3 | . . . . . 3 Report Inventory 2 | . . . . . 2 Retrieve Matter 1 | . . . . . 1 Scanalyzer 3 | . . . . . 3 Insert Component 2 | . . . . . 2 Analyze 1 | . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 Unlock Access 1 | . . . . . 1 Unauthorized Hacks 37 | . 9 . . 2 26 Terminals 21 | . 5 . . 2 14 Track 2 | . . . . . 2 Botnet 13 | . 3 . . 1 9 Disrupt 2 | . . . . . 2 Operators 1 | . . . . . 1 Sabotage 3 | . 2 . . 1 . Fabricators . | . . . . . . Repair Stations 4 | . 2 . . . 2 Mechanics 3 | . 1 . . . 2 Patch 1 | . 1 . . . . Recycling Units 8 | . 2 . . . 6 Reject 3 | . 1 . . . 2 Recyclers 3 | . 1 . . . 2 Mask 2 | . . . . . 2 Scanalyzers 2 | . . . . . 2 Extract 2 | . . . . . 2 Garrison Access 2 | . . . . . 2 Broadcast 1 | . . . . . 1 Intercept 1 | . . . . . 1 Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 19 | . 5 . . 1 13 Full Trace Events 3 | . 3 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . . . 5 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 30 | . . . . . 30 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 191 | . . . . . 191 Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 4 | . . . . 1 3 Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 9409 | 1090 1773 858 281 4177 1230 Spaces Moved 6852 | 99 2215 1485 353 904 1796 Core 122 | 99 23 . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 6730 | . 2192 1485 353 904 1796 Fastest Speed 27 | 50 34 34 34 31 27 Average Speed 33 | 50 37 34 34 32 29 Slowest Speed 50 | 50 50 34 34 34 31 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 115 | . 34 29 . 15 37 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 79 | 10 99 100 70 100 96 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 134 | . 105 17 . 1 11 Melee . | . . . . . . Projectile 9 | . . . . 1 8 AOE 125 | . 105 17 . . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 13043 | 1106 2872 1667 513 4707 2178 Wait 5576 | 983 426 84 153 3757 173 Move 6624 | 98 2147 1429 352 873 1725 Hop 108 | . 33 26 . 15 34 Pick Up 2 | . . . . . 2 Fast Attach 56 | 6 17 7 4 6 16 Attach . | . . . . . . Detach 4 | . 1 . . . 3 Swap 21 | 2 7 2 . . 10 Drop 55 | 2 17 9 4 5 18 Fire 468 | 15 184 86 . 41 142 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 129 | . 40 24 . 10 55 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x3] / Gar) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 15 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1058 | -11/Scrapyard | Assembled infested the area 1070 | -11/Scrapyard | Core integrity fell below 50% 1091 | -11/Scrapyard | Entered Materials 1104 | -10/Materials | Build established: Gunner 1188 | -10/Materials | Discovered new exit (range 8) 1274 | -10/Materials | Discovered new exit (range 6) 1309 | -10/Materials | Discovered new exit (range 6) 1500 | -10/Materials | Reached level 2 1503 | -10/Materials | Upgraded with Propulsion slot (x1) 1503 | -10/Materials | Upgraded with Utility slot (x1) 1669 | -10/Materials | Discovered new exit (range 16) 1707 | -10/Materials | Build established: Scavenger-Gunner 1751 | -10/Materials | Discovered new exit (range 16) 1791 | -10/Materials | Discovered new exit (range 6) 1853 | -10/Materials | Reached level 3 1873 | -10/Materials | Upgraded with Utility slot (x1) 2423 | -10/Materials | Reached level 4 2505 | -10/Materials | Build established: Hacker-Gunner 2681 | -10/Materials | Upgraded with Propulsion slot (x1) 2835 | -10/Materials | Upgraded with Utility slot (x1) 2864 | -10/Materials | Entered Mines 2866 | -10/Mines | Reached level 5 2935 | -10/Mines | Assembled infested the area 3052 | -10/Mines | Discovered new exit (range 8) 3186 | -10/Mines | Destroyed YI-UF0 3210 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3210 | -10/Mines | Discovered new exit (range 5) 3296 | -10/Mines | Found a hidden stash of uninstalled traps 3339 | -10/Mines | Discovered new exit (range 11) 3664 | -10/Mines | Discovered new exit (range 10) 3722 | -10/Mines | Entered Exiles 3724 | -10/Exiles | Reached level 6 3728 | -10/Exiles | Discovered new exit (range 14) 3736 | -10/Exiles | Met 8R-AWN 3742 | -10/Exiles | Met EX-HEX 3758 | -10/Exiles | Met EX-DEC 3778 | -10/Exiles | Learned location of Zion (-6) 3787 | -10/Exiles | Met EX-BIN 3792 | -10/Exiles | Aligned with FarCom system 3793 | -10/Exiles | Given EX-Vault access code 3800 | -10/Exiles | Opened EX-Vault 3807 | -10/Exiles | Found AWS/Autocannon 3822 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3866 | -10/Exiles | Discovered new exit (range 14) 4003 | -10/Exiles | Entered Mines 4039 | -9/Mines | Met a Derelict shopkeep closing up shop 4122 | -9/Mines | Discovered new exit (range 8) 4130 | -9/Mines | Reached level 7 4257 | -9/Mines | Discovered new exit (range 9) 4314 | -9/Mines | Escorted by a lone wolf Derelict 4314 | -9/Mines | Upgraded with Propulsion slot (x1) 4601 | -9/Mines | Build established: Scavenger-Sprinter 8180 | -9/Mines | Entered Materials 8182 | -8/Materials | Reached level 8 8192 | -8/Materials | Reached level 9 8306 | -8/Materials | Garrison activated, responded to threat 8332 | -8/Materials | Identified exit to Garrison 8381 | -8/Materials | Upgraded with Utility slot (x1) 8387 | -8/Materials | Central database locked down 8456 | -8/Materials | Reached level 10 8458 | -8/Materials | Upgraded with Utility slot (x1) 8668 | -8/Materials | Reached level 11 8707 | -8/Materials | Build established: Hacker-Sprinter 8760 | -8/Materials | Discovered new exit (range 15) 8823 | -8/Materials | Repaired Corrupted System Restoration Module 8860 | -8/Materials | Garrison activated, responded to threat 8930 | -8/Materials | Destroyed 7 combat bots 8993 | -8/Materials | Reached level 12 9195 | -8/Materials | Discovered new exit (range 18) 9278 | -8/Materials | Build established: Wizard-Sprinter 9318 | -8/Materials | Discovered new exit (range 16) 9410 | -8/Materials | Self-destructed Last Messages --------------- 09396_ H-55 Commando suffers critical hit (Burn). 09396_ H-55 Commando knocked back. 09396_ Slug penetrates Wall. 09399_ H-55 Commando destroyed. 09401_ K-01 Serf collects debris. 09402_ Y-45 Defender destroyed. 09406_ Acquired 70 matter. 09408_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 7 systems. Awaiting botnet instructions. >>Traps(Locate) Found 4 traps in 1 array: 4x Explosive Trap Map updated. >>Alert(Purge) Purged threat record, alert level lowered. 09410_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????# # #????# | | ????????????????????????# # #????# | | ????????????????????????# """ """ # #????# | | ????????????????????????# """ """ # #????# | | ????????????????????????# """ """ # ###### | | ?????????????????????????########## | | ??????????????????????????????????# %%% | | ?????????????????????#????????????# [% | | ????????????????????? ????????????# *[ | | ????????????????????#;############# | | ????????????????????# ######## | | ????????????????????# #??# | | ????????????????????# #??# | | ????????????????????# ###+########+#####/] | | ????????????????????# # # #/] | | ?????????????????#### # # #] | | ?????????????##### ##% k# [ "# """ !! # "" | | ?????????????# T ! #% # "# """ !! # " | | ?????????????# ^ [# # !!!""# """ ! # "" | | ?????????????# # #=!%!! # # | | ?????????????#!!!! +=% ##+##### = ##### | | ?????????????#^!^^ #% #???# #???? | | ?????????????#!!!! #! #???############### | | ???????#####?######## #??????????????# | | ??????##" "### #??????????????# | | ??????# !# @ #??????????????#" | | ??????# # #??????????????#""" | | ??????# """ + #######????????# "" | | ??????# """ # t #????????# | | ??????# # #########/##### #????????#### | | ??????#! ! # # # ## #???????????? | | ??????######## # # ## #???????????? | | ??????#!!! # # # ## #???????????? | | ??????#!!! # # # ## ############# | | ??????#!! + + # / != [ | | ??????# # # # ############ | | ??????# = # ##+###########?# # | | ??????# ! # # #????# ] / | | ??????######## # #????# =[*##### | | ?????????????# # #????# ***#### | | ?????????????# # #????# ! =%r""## | | ?????????????# + ##???# [![%Y"## | | ?????????????# # !! #???# !!=""## | | ??############ < # ! ##???# ! !!#### | | ??# """ """ ## # #????# *%% #??# | | ?## """ """ #########################+######## | | ?# """ """ # =%! =%= | | ??# % " !%= === | | ??# !! # | ! | | ??# !! ###+#######/#############+######/# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 19 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 72 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 55 Defensive Hacking 15 Item Schematics ----------------- System Restoration Module | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Extracted Hover Unit | -8/Materials | Extracted Imp. Targeting Computer | -8/Materials | Extracted Imp. VTOL Module | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Levels Raised 11 | . 3 1 1 1 5 XP Earned 20763 | 3100 5514 1872 211 2775 7291 XP Spent 19120 | 2900 4550 1500 . 2000 8170 Upgrades 36 | 6 12 2 . 3 13 Propulsion Slot 3 | . 2 . . 1 . Utility Slot 5 | . 3 . . . 2 Weapon Slot 2 | 2 . . . . . Heat Dissipation 7 | . 5 . . . 2 Energy Generation 1 | . . . . 1 . Mass Support 2 | 1 . . . 1 . Inventory Capacity 1 | . . . . . 1 Sight Range 4 | . . . . . 4 Ranged Accuracy 7 | 3 . 2 . . 2 Hack Attack % 3 | . 1 . . . 2 Hack Defense % 1 | . 1 . . . . Protomatter Created 1626 | . 363 273 . 181 809 Integrity Restored 2554 | . 821 424 . 183 1126 Core 2042 | . 754 299 . 130 859 Parts 512 | . 67 125 . 53 267 Protomatter Decayed 622 | . 84 100 . 102 336 Game ------ Seed RegenerativeMatterSpear Manual? 0 Play Time 02:13:25 Cumulative 307.5 hours Start 2025.02.18 @ 13:58:11 End 2025.02.20 @ 09:00:29 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 84 Rogue 76 Adventurer 8 Explorer 0 Win Type - Total 6 Types 3/0/2/1/0/0/0/0/0 Lore% 63 Gallery% 79 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 89x57 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42474b74-2c46-4b42-8d82-41c2c73df881