Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.12 @ 21:46:07 Player: pepperoniboy57 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (60) 300 Value Destroyed (1704) 1704 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (180) 180 TOTAL SCORE: 5004 Bonus ------- High Alert Combat Kills 39 Follower Combat Kills 153 Friendly Fire -12 Cogmind --------- Core Integrity 0/700 Matter 125/300 Energy 520/520 System Corruption 1% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Signal Interpreter Transport Network Coupler ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Visual Processing Unit Improved Sensor Array Signal Interpreter Transport Network Coupler > --- WEAPON ----------- Particle Gun Advanced Assault Cannon Shock Bomb Launcher > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Large Storage Unit ECM Suite Datajack [Rating: 36] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 2 . . . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . . 1 Parts Attached 64 | 6 4 . 8 12 16 18 Power 12 | 1 1 . . 3 2 5 Engine 11 | 1 1 . . 3 2 4 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 18 | 2 1 . 3 2 7 3 Treads . | . . . . . . . Leg 18 | 2 1 . 3 2 7 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 1 . 1 2 3 4 Device 5 | . 1 . 1 1 . 2 Storage 3 | 1 . . . 1 1 . Processor 4 | . . . . . 2 2 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 22 | 2 1 . 4 5 4 6 Energy Gun 9 | 2 . . 2 1 2 2 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 4 | . 1 . 2 . 1 . Ballistic Cannon 1 | . . . . . . 1 Launcher 5 | . . . . 2 1 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . 1 . 1 Unidentified Prototypes 3 | . . . . 2 . 1 Parts Lost 27 | . 2 . 2 1 13 9 Power 5 | . 1 . . . 2 2 Propulsion 12 | . 1 . 1 . 7 3 Utility 3 | . . . . 1 1 1 Weapon 7 | . . . 1 . 3 3 Highest Loss Streak 7 | . 2 . 2 1 6 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 98 100 84 97 85 73 Engine 11 | . 14 14 11 11 7 13 Leg 25 | . 28 28 33 44 26 10 Device 8 | . 12 14 9 8 6 5 Storage 7 | . 14 14 11 11 8 . Processor 11 | . . . . . 18 22 Energy Gun 9 | . 23 14 13 7 1 8 Energy Cannon 2 | . . . . 6 6 . Ballistic Gun 2 | . 4 14 5 2 . . Ballistic Cannon 1 | . . . . . . 3 Launcher 5 | . . . . 6 8 6 Naked Turns . | . . . . . . . Heaviest Build 38 | 14 15 12 14 34 33 38 Greatest Support 40 | 20 20 20 40 40 40 36 Greatest Overweight (x) 8 | . . . . . 6 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 5 Average Capacity 8 | 6 8 8 8 10 14 5 Most Carried 12 | 5 4 8 8 10 12 5 Average Carried 5 | 2 2 7 4 7 8 4 Final Capacity 15 | 8 8 8 8 15 5 5 Final Carried 10 | 2 4 8 4 10 5 1 Class Distribution -------------------- 29% | Mutant 26% | Scavenger-Skirmisher 20% | Scavenger-Mutant 17% | Skirmisher 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Matter Collected 947 | 175 98 28 55 153 115 323 Remotely . | . . . . . . . Salvage Created 1561 | . 239 . 109 324 270 619 Parts 124 | . 17 . 9 23 19 56 Haulers Intercepted 2 | . . . . . 1 1 Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 39 | . 7 . 3 9 11 9 Guns 8 | . 4 . 2 . . 2 Cannons 5 | . . . . 4 1 . AOE 26 | . 3 . 1 5 10 7 Classes Destroyed 12 | . 3 . 1 3 3 2 Worker 4 | . 2 . . . . 2 Builder 12 | . . . . 2 1 9 Tunneler 1 | . . . . . 1 . Hauler 2 | . . . . . 1 1 Watcher 2 | . . . . 2 . . Swarmer 10 | . 3 . . . 5 2 Grunt 21 | . 4 . 2 7 4 4 Brawler 1 | . . . . 1 . . Sentry 4 | . . . 1 1 1 1 Specialist 1 | . . . . . 1 . Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 7 | . 5 . 3 7 4 7 Combat Bots Only 4 | . 4 . 3 4 3 4 Max Kills in Single Turn 4 | . 3 . 1 3 4 4 Gunslinging . | . . . . . . . Exploded 3 | . 3 . 1 2 2 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Damage Taken 4173 | . 459 . 243 262 1510 1699 Core 1245 | . 130 . 18 47 337 713 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 348 | . . . 110 . 238 . Core Remaining (%) 67 | 100 . 48 . 83 38 . Volleys Fired 103 | . 25 . 7 19 23 29 Largest 3 | . 2 . 2 2 2 3 Hottest 149 | . 90 . 95 124 106 149 Shots Fired 202 | . 49 . 13 36 44 60 Gun 128 | . 49 . 13 11 20 35 Cannon 32 | . . . . 18 7 7 Launcher 42 | . . . . 7 17 18 Special . | . . . . . . . Kinetic 30 | . 11 . 5 . 7 7 Thermal 115 | . 24 . 7 29 20 35 Explosive 28 | . . . . 7 17 4 Electromagnetic 29 | . 14 . 1 . . 14 Robot Hit Streak 13 | . 5 . 5 13 6 6 Robot Miss Streak 6 | . 6 . 2 2 2 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 99 | . 19 . 9 26 26 19 Core Hits 85 | . 11 . 5 17 20 32 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 2 | . . . 1 . 1 . Critical Strikes 8 | . 2 . 1 1 2 2 Burn 5 | . 1 . . 1 1 2 Destroy 3 | . 1 . 1 . 1 . Melee Attacks 1 | . . . . 1 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4541 | . 441 . 105 1076 1433 1486 Guns 888 | . 295 . 105 130 168 190 Cannons 396 | . . . . 269 61 66 Explosions 3228 | . 146 . . 673 1204 1205 Melee . | . . . . . . . Ramming 29 | . . . . 4 . 25 Kinetic 156 | . 42 . 17 . 31 66 Thermal 1482 | . 296 . 88 399 198 501 Explosive 2145 | . . . . 673 1204 268 Electromagnetic 729 | . 103 . . . . 626 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 . 1 Average Corruption 1 | . . . . 2 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . 4 . 4 Message Errors 3 | . . . . 1 . 2 Matter Fused 3 | . . . . 2 . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 162 | . 42 . . 28 56 36 Projectiles 7 | . . . . 7 . . Explosions 155 | . 42 . . 21 56 36 Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 652 | . 21 . . . 363 268 Shots 24 | . 1 . . . 13 10 Rammed 4 | . . . . . . 4 Targets Rammed 8 | . . . . 1 . 7 Kicked 4 | . . . . 1 . 3 Crushed . | . . . . . . . Highest Temperature 432 | . 320 . 87 336 432 422 Average Temperature 124 | . 134 . 35 92 152 143 Received Heat Transfer 939 | . 66 . 72 57 495 249 Effects 10 | . 2 . . . 6 2 Shutdowns 1 | . . . . . . 1 Interference 5 | . 2 . . . 3 . Short Circuit 3 | . . . . . 2 1 Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . . . . 1 Heat Transferred 3189 | . 668 . 259 851 518 893 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . . 3 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Peak Influence 499 | . 313 121 148 347 442 499 Initial 146 | . . 121 46 62 146 140 Average 191 | . 70 121 106 157 269 248 Maximum Alert Level 2 | . 1 . . 1 2 2 Low Security (%) 54 | 100 84 100 100 71 15 35 Level 1 41 | . 15 . . 28 78 57 Level 2 3 | . . . . . 6 7 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 1 . 1 5 4 5 Investigation 6 | . . . 1 3 1 1 Extermination 1 | . . . . . . 1 Reinforcement 8 | . 1 . . 2 3 2 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . . 1 1 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 9 . 3 15 15 20 Peak Tracking Total 6 | . 5 . 3 6 4 6 Tactical Retreats 3 | . . . . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Traps Triggered 6 | . . . . 3 . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 2 | . . . 2 . . . Traps Extracted . | . . . . . . . Installed 5 | . . . 4 . 1 . Triggered 2 | . . . 2 . . . Most Traps Carried 5 | . . 5 5 1 1 . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Machines Disabled 23 | . 3 . . 1 5 14 Max in Single Turn 5 | . 2 . . 1 3 5 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Machines Accessed 13 | . . . 2 7 2 2 Terminals 6 | . . . . 5 . 1 Fabricators 1 | . . . . . . 1 Repair Stations 3 | . . . 2 . 1 . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 1 . Total Hacks 50 | . . . 9 26 11 4 Successful 23 | . . . 7 8 7 1 Failed 27 | . . . 2 18 4 3 Catastrophic 5 | . . . . 3 . 2 Database Lockouts . | . . . . . . . Manual 20 | . . . . 19 . 1 Terminals 23 | . . . . 22 . 1 Fabricators 3 | . . . . . . 3 Repair Stations 17 | . . . 9 . 8 . Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access 5 | . . . . 2 3 . Terminal Hacks 5 | . . . . 5 . . Robot Schematic 2 | . . . . 2 . . Prototype ID Bank 2 | . . . . 2 . . Recall Reinforcements 1 | . . . . 1 . . Fabricator Hacks 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks 13 | . . . 7 . 6 . Scan Component 7 | . . . 4 . 3 . Repair 6 | . . . 3 . 3 . Recycling Unit Hacks 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . Seal Access 1 | . . . . . 1 . Coupler Status 1 | . . . . 1 . . Unauthorized Hacks 1 | . . . . 1 . . Terminals 1 | . . . . 1 . . Disrupt 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . . . 2 5 2 2 Full Trace Events 9 | . . . 2 5 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . . . 3 . 3 . Time 156 | . . . 78 . 78 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . 2 . Machine Destruction 2 | . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . 1 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 . . Highest-Rated Group 88 | . . . . 88 . . Highest-Rated Ally 16 | . . . . 16 . . Total Orders . | . . . . . . . Ally Attacks 43 | . . . . 43 . . Total Damage 406 | . . . . 406 . . Kills 7 | . . . . 7 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Turns Passed 3050 | 59 304 181 275 590 562 1079 Spaces Moved 1593 | 47 148 147 99 358 236 558 Core 205 | 13 . . . . 11 181 Treads . | . . . . . . . Legs 1388 | 34 148 147 99 358 225 377 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 50 Average Speed 134 | 100 120 120 120 120 153 147 Slowest Speed 450 | 120 120 120 120 120 350 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 3 29 64 7 56 22 14 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 324 | . 45 . . 52 127 100 Melee . | . . . . . . . Projectile 3 | . . . . . 1 2 AOE 321 | . 45 . . 52 126 98 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Total 2302 | 57 227 152 244 480 394 748 Wait 467 | . 46 . 116 75 103 127 Move 1587 | 46 147 146 98 357 235 558 Hop . | . . . . . . . Pick Up 44 | 5 5 5 6 9 9 5 Fast Attach 16 | 3 . . 2 1 1 9 Attach 35 | 3 3 . 6 1 13 9 Detach 2 | . . . . . 2 . Swap 13 | . 1 . . 10 2 . Drop 21 | . . 1 5 6 5 4 Fire 103 | . 25 . 7 19 23 29 Melee 1 | . . . . 1 . . Ram 4 | . . . . . . 4 Kick 4 | . . . . 1 . 3 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 5 | . . . 4 . 1 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 318 | -10/Materials | Core integrity fell below 50% 364 | -10/Materials | Entered Mines 370 | -10/Mines | Learned Materials emergency access door positions 386 | -10/Mines | Found a hidden stash of uninstalled traps 522 | -10/Mines | Discovered new exit (range 14) 545 | -10/Mines | Entered Materials 545 | -9/Materials | Evolved 2 slots: Propulsion x2 545 | -9/Materials | Discovered new exit (range 8) 546 | -9/Materials | Identified exit to Mines 583 | -9/Materials | Repaired Sensor Array 764 | -9/Materials | Repaired Lgt. Assault Rifle 792 | -9/Materials | Repaired Med. Laser 820 | -9/Materials | Entered Storage 941 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1374 | -9/Storage | Discovered new exit (range 15) 1410 | -9/Storage | Entered Materials 1410 | -8/Materials | Evolved 2 slots: Utility x2 1673 | -8/Materials | Repaired Aluminum Leg 1699 | -8/Materials | Repaired Aluminum Leg 1721 | -8/Materials | Build established: Scavenger-Skirmisher 1727 | -8/Materials | Repaired Aluminum Leg 1888 | -8/Materials | Lost 6 parts (1p2n1u2w) 1938 | -8/Materials | Discovered new exit (range 17) 1970 | -8/Materials | Core integrity fell below 50% 1972 | -8/Materials | Identified exit to Factory 1972 | -8/Materials | Entered Factory 1972 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2000 | -7/Factory | Lost 6 parts (1p4n1w) 2733 | -7/Factory | Build established: Skirmisher 2968 | -7/Factory | Garrison activated, responded to threat 2999 | -7/Factory | Core integrity fell below 50% 3035 | -7/Factory | Core integrity fell below 20% 3051 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Destroyed Wheel. U-05 Engineer destroyed. Shock Bomb Launcher destroyed. Destroyed Shock Bomb Launcher. Imp. Carbon-fiber Leg destroyed. Destroyed Imp. Carbon-fiber Leg. Chain reaction triggered in Corrupted Lgt. Nuclear Core. U-05 Engineer destroyed. K-01 Serf destroyed. U-05 Engineer destroyed. Dropped Particle Gun. Dropped Hvy. Deuterium Engine. Imp. Sensor Array destroyed. Slammed into K-01 Serf. Lgt. Nuclear Core destroyed. Datajack destroyed. Slammed into S-27 Virus. B|FDSMCY,7HZC/CSR6=8&SI XKC LYQK&S= Slammed into S-27 Virus. Destabilizing: Core damaged (-35). 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""???????????? | | ???????????????????????? ??????? ????????????? | | ????????????????????????#+#???????###????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ Y-45 Defender | -9/Storage | Hacked W-16 Scout | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed CoolingRecyclingThruster Manual? 0 Play Time 00:47:59 Cumulative 17.9 hours Start 2023.02.12 @ 16:18:48 End 2023.02.12 @ 21:46:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 15 Adventurer 2 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 20 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 87131d89-5927-4a2b-974b-0f01fd396e6b