Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.27 @ 02:46:02 Player: RukoAvali Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1202) 1202 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3112 Bonus ------- None Cogmind --------- Core Integrity 110/550 Matter 193/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Light Armor Plating Proton Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Armored Wheel > --- UTILITY ---------- Advanced Weight Redist. System Improved Propulsion Shielding > --- WEAPON ----------- Proton Missile Launcher > --- INVENTORY -------- Large Storage Unit Light Armor Plating Flak Cannon [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 85 | 8 51 12 14 Power 10 | 2 5 1 2 Engine 10 | 2 5 1 2 Core . | . . . . Reactor . | . . . . Propulsion 25 | 2 18 4 1 Treads 5 | . 4 1 . Leg 7 | . 5 2 . Wheel 10 | 2 7 . 1 Hover . | . . . . Flight 3 | . 2 1 . Utility 24 | 2 14 4 4 Device 5 | 1 2 1 1 Storage 12 | 1 9 1 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 6 | . 2 2 2 Artifact . | . . . . Weapon 26 | 2 14 3 7 Energy Gun 10 | . 9 1 . Energy Cannon 2 | . 1 . 1 Ballistic Gun 7 | 2 4 1 . Ballistic Cannon 4 | . . . 4 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 25 | . 7 12 6 Power 5 | . 1 2 2 Propulsion 6 | . 3 3 . Utility 4 | . . 2 2 Weapon 10 | . 3 5 2 Highest Loss Streak 6 | . 6 6 3 Average Slot Usage (%) 80 | . 94 76 35 Engine 10 | . 13 7 5 Treads 9 | . 7 20 . Leg 2 | . 4 1 . Wheel 9 | . 14 . 3 Flight 1 | . . . 5 Device 2 | . 1 1 7 Storage 11 | . 14 9 2 Processor 5 | . 3 11 1 Protection 8 | . 8 9 7 Energy Gun 9 | . 10 14 . Ballistic Gun 8 | . 14 . . Naked Turns . | . . . . Heaviest Build 44 | 11 44 30 18 Greatest Support 60 | 20 40 60 21 Greatest Overweight (x) 4 | . 4 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 4 12 10 4 Average Capacity 7 | 4 7 9 4 Most Carried 10 | 3 9 10 4 Average Carried 4 | . 3 6 3 Final Capacity 12 | 4 12 4 4 Final Carried 5 | 1 5 2 3 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1176 | 347 603 36 190 Remotely . | . . . . Salvage Created 1568 | 74 688 376 430 Parts 101 | 6 47 26 22 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . . 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 32 | 1 13 10 8 Melee 1 | . . 1 . Guns 22 | 1 13 8 . Cannons 2 | . . . 2 AOE 7 | . . 1 6 Classes Destroyed 10 | 2 5 2 1 Worker 4 | 1 3 . . Builder 1 | . 1 . . Tunneler 1 | . . . 1 Hauler 1 | . 1 . . Recycler 3 | . 2 1 . Watcher 4 | . 2 2 . Swarmer 11 | . 5 6 . Grunt 16 | 1 8 2 5 Duelist 1 | . . 1 . Sentry 4 | . . 1 3 Best Kill Streak 6 | 1 6 4 6 Combat Bots Only 6 | 1 3 3 6 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3720 | 30 1185 1400 1105 Core 967 | . 210 317 440 Absorbed by Shields . | . . . . Core Remaining (%) 45 | 100 16 20 . Volleys Fired 141 | 5 60 54 22 Largest 2 | 2 2 2 1 Hottest 130 | 40 130 110 56 Shots Fired 205 | 10 115 58 22 Gun 175 | 10 107 58 . Cannon 19 | . 8 . 11 Launcher 11 | . . . 11 Special . | . . . . Kinetic 79 | 10 46 14 9 Thermal 49 | . 40 9 . Explosive . | . . . . Electromagnetic 77 | . 29 35 13 Robot Hit Streak 13 | 4 12 7 13 Robot Miss Streak 8 | 2 8 3 3 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 160 | 6 82 53 19 Core Hits 119 | 3 58 25 33 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 3 | . . 3 . Impact . | . . . . Slashing 3 | . . 3 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3022 | 71 1145 890 916 Guns 1701 | 71 910 720 . Cannons 335 | . 123 . 212 Explosions 856 | . 112 75 669 Melee 95 | . . 95 . Ramming 35 | . . . 35 Kinetic 723 | 71 294 166 192 Thermal 826 | . 570 185 71 Explosive . | . . . . Electromagnetic 1343 | . 281 444 618 Impact . | . . . . Slashing 95 | . . 95 . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 26 | . 26 . . Projectiles . | . . . . Explosions 26 | . 26 . . Melee . | . . . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage 84 | . 26 39 19 Shots 3 | . 1 1 1 Rammed 8 | . . . 8 Targets Rammed 8 | . . . 8 Kicked . | . . . . Crushed . | . . . . Highest Temperature 276 | . 276 237 39 Average Temperature 74 | . 89 60 12 Received Heat Transfer 1389 | 18 339 564 468 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 7 | . . 3 4 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1338 | . 879 359 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 1 1 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 451 | 25 203 299 451 Average Influence 92 | 5 55 125 195 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 89 | 100 98 85 60 Level 1 6 | . 1 14 12 Level 2 3 | . . . 27 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 3 . 5 Investigation 5 | . 2 . 3 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault 1 | . . . 1 Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 102 | 1 24 22 55 Peak Tracking Total 16 | 1 5 5 16 Tactical Retreats 11 | . 2 3 6 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . 1 . 3 Max in Single Turn 1 | . 1 . 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 12 | . 7 2 3 Terminals 11 | . 6 2 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 44 | . 26 6 12 Successful 26 | . 17 3 6 Failed 18 | . 9 3 6 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 6 | . 5 . 1 Terminals 38 | . 20 6 12 Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 20 | . 11 3 6 Record 14 | . 7 3 4 Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . . . 1 Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Registered Components 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 6 . . Scan Component 3 | . 3 . . Repair 3 | . 3 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 6 2 3 Full Trace Events 8 | . 4 1 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 3 . . Time 78 | . 78 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2086 | 82 1147 559 298 Spaces Moved 1450 | 73 752 279 346 Core 35 | 29 . 2 4 Treads 378 | . 149 229 . Legs 112 | . 96 16 . Wheels 621 | 44 499 . 78 Hover . | . . . . Flight 304 | . 8 32 264 Fastest Speed 37 | 50 37 40 40 Average Speed 99 | 68 106 144 54 Slowest Speed 180 | 80 180 180 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 6 | . . 1 5 Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 6 75 31 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 18 | . . 8 10 Melee . | . . . . Projectile . | . . . . AOE 18 | . . 8 10 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1887 | 95 988 371 433 Wait 75 | . 52 10 13 Move 1435 | 72 751 276 336 Hop 6 | . . 1 5 Pick Up 81 | 9 43 12 17 Fast Attach . | . . . . Attach 58 | 7 26 11 14 Detach 11 | . 5 . 6 Swap 27 | 1 25 1 . Drop 42 | 1 26 3 12 Fire 141 | 5 60 54 22 Melee 3 | . . 3 . Ram 8 | . . . 8 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 83 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 477 | -10/Materials | Repaired Ion Engine 503 | -10/Materials | Repaired Wheel 535 | -10/Materials | Repaired Ion Engine 675 | -10/Materials | Core integrity fell below 50% 739 | -10/Materials | Lost 6 parts (1p3n2w) 989 | -10/Materials | Core integrity fell below 20% 1181 | -10/Materials | Discovered new exit (range 6) 1230 | -10/Materials | Entered another Materials area 1230 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1743 | -9/Materials | Lost 6 parts (1p1n1u3w) 1749 | -9/Materials | Core integrity fell below 50% 1749 | -9/Materials | Discovered new exit (range 18) 1789 | -9/Materials | Entered another Materials area 1789 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1815 | -8/Materials | Identified exit to Storage 1918 | -8/Materials | Garrison activated, responded to threat 2044 | -8/Materials | Core integrity fell below 50% 2071 | -8/Materials | Lost 3 parts (1p1u1w) 2087 | -8/Materials | Self-destructed Last Messages --------------- 02041_ U-05 Engineer lays Concrete. 02043_ G-50 Soldier IFF system glitched. 02043_ U-05 Engineer lays Concrete. 02044_ Triggered Alarm Trap. 02044_ An alarm sounds. 02044_ ALERT: Alarm triggered, dispatching investigation squad. 02046_ U-05 Engineer lays Concrete. 02068_ Slammed into T-07 Excavator. 02068_ Destabilizing: System corrupted (+1). 02075_ T-07 Excavator is excavating. 02077_ Dropped Arm. Wheel. 02078_ Slammed into T-07 Excavator. 02078_ T-07 Excavator destroyed. 02079_ Acquired 30 matter. 02079_ T-07 Excavator is excavating. 02079_ Slammed into G-47 Trooper. 02079_ Destabilizing: System corrupted (+2). 02080_ Slammed into G-47 Trooper. 02084_ T-07 Excavator is excavating. 02086_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | # ## """ ## #???????????????# """ """ | | # ## ## #???????????????# """ """ | | # ############ #???????????????# """ """ | | # ############ #???????????????# | | # #???????????????# | | # ##+#####/###### ##?????????????## """ """ | | # #????????????# ############### """ """ | | ## ##????????????# """ """ | | ?# #?????????????# T | | ?# #?????????????# ### | | ?# #?????????????# #?# ############+########## | | ?# #????????????####+##### #?????# #??? | | ?# #????????????# # #?????# [ ! """ #??? | | ?# #????????????# """ # #?????# [ ! 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