Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.28 @ 20:59:41 Player: toydarian Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (945) 945 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 2262 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 201/400 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (2) Movement Rolling (105) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Wheel Wheel Armored Wheel Armored Wheel Heat Sink Medium Storage Unit Large Matter Pod (150) Visual Processing Unit Sensor Array Medium Armor Plating Improved Light Cannon Improved Light Cannon Improved Light Cannon Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Wheel Wheel Wheel Compact Wheel Armored Wheel Armored Wheel Medium Storage Unit Medium Matter Pod Large Matter Pod Visual Processing Unit Sensor Array Small Laser [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 33 | 8 15 8 2 Power 4 | 1 2 . 1 Engine 4 | 1 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 3 6 . . Treads 1 | . 1 . . Leg . | . . . . Wheel 8 | 3 5 . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 3 1 1 Device 4 | 1 1 1 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 4 7 . Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 7 | 2 1 4 . Ballistic Cannon 5 | . 2 3 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . 5 3 6 Power 2 | . . 1 1 Propulsion 2 | . 2 . . Utility 3 | . 1 1 1 Weapon 7 | . 2 1 4 Highest Loss Streak 6 | . 2 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 93 99 97 Engine 12 | . 14 10 10 Wheel 24 | . 27 22 22 Device 11 | . 11 11 10 Storage 12 | . 14 11 11 Energy Gun 1 | . 3 . . Ballistic Gun 20 | . 16 24 31 Ballistic Cannon 11 | . 5 19 11 Peak Build Rating 17 | 7 13 17 15 Average Rating 11 | 5 8 15 14 On Entrance 8 | . 7 13 14 Naked Turns . | . . . . Heaviest Build 62 | 12 54 62 53 Greatest Support 26 | 26 24 24 24 Greatest Overweight (x) 2 | . 2 2 2 Average Overweight (x) 1 | . 1 2 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 18 20 20 Most Carried 20 | 8 18 20 20 Average Carried 14 | 5 10 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 8 18 19 20 Class Distribution -------------------- 50% | Mutant 33% | Scavenger-Gunner 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1428 | 435 183 775 35 Remotely . | . . . . Salvage Created 1171 | 202 306 663 . Parts 80 | 18 19 43 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 27 | . 6 21 . Guns 17 | . 6 11 . Cannons 10 | . . 10 . Classes Destroyed 8 | 3 2 3 . Worker 2 | 2 . . . Builder 1 | . . 1 . Tunneler 4 | 4 . . . Recycler 1 | 1 . . . Watcher 3 | . 2 1 . Swarmer 7 | . . 7 . Grunt 16 | . 6 10 . Sentry 4 | . . 4 . Best Kill Streak 6 | 6 2 6 . Combat Bots Only 6 | . 2 6 . Max Kills in Single Turn 2 | 1 1 2 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 129 | . 44 79 6 Missed 36 | . 14 22 . Damage Taken 1479 | . 503 709 267 Core 323 | . 124 162 37 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 50 . . Volleys Fired 108 | 17 41 48 2 Largest 4 | 2 2 4 3 Hottest 156 | 40 78 156 79 Shots Fired 298 | 34 68 191 5 Gun 216 | 34 66 113 3 Cannon 82 | . 2 78 2 Launcher . | . . . . Special . | . . . . Kinetic 282 | 34 52 191 5 Thermal 16 | . 16 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | 8 7 14 3 Robot Miss Streak 7 | 2 4 7 3 Penetration Max . | . . . . Secondary Targets 4 | . 1 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 163 | 17 42 102 2 Core Hits 62 | 9 18 35 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2056 | 187 488 1366 15 Guns 1374 | 187 467 705 15 Cannons 682 | . 21 661 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1922 | 187 354 1366 15 Thermal 134 | . 134 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 2 Average Corruption 1 | . 2 1 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . 3 3 3 Message Errors 1 | . 1 . . Matter Fused 2 | . . . 2 Energy Discharges 3 | . 1 1 1 Data Loss (minor) 1 | . 1 . . Alerts 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 1 | . . 1 . Projectiles 1 | . . 1 . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . 2 . Impact . | . . . . Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 350 | . 46 350 32 Average Temperature 55 | . 14 72 11 Received Heat Transfer 495 | . 270 225 . Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 300 | . 300 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 506 | 35 159 506 199 Initial 199 | . 22 13 199 Average 133 | 13 72 214 197 Maximum Alert Level 2 | . . 2 . Low Security (%) 79 | 100 100 46 100 Level 1 17 | . . 45 . Level 2 2 | . . 7 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 4 . Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 12 32 2 Peak Tracking Total 5 | . 3 5 2 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 5 | . 3 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 7 | . 7 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 4 | . . . 4 Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 11 | . 7 4 . Terminals 11 | . 7 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 37 | . 25 12 . Successful 21 | . 17 4 . Failed 16 | . 8 8 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 17 | . 9 8 . Terminals 37 | . 25 12 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 10 2 . Branch Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 3 | . 3 . . Disarm Traps 1 | . 1 . . Reprogram Traps 2 | . 2 . . Recall Investigation 1 | . . 1 . Recall Reinforcements 1 | . . 1 . Hauler Manifests 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 7 2 . Terminals 9 | . 7 2 . Botnet 9 | . 7 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 6 4 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2009 | 147 909 770 183 Spaces Moved 1394 | 88 698 468 140 Core 1 | 1 . . . Treads 2 | . 2 . . Legs . | . . . . Wheels 1391 | 87 696 468 140 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 120 105 Average Speed 111 | 88 107 120 119 Slowest Speed 320 | 100 320 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 4 98 43 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 8 | . . 8 . Melee . | . . . . Projectile 8 | . . 8 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1643 | 129 790 570 154 Wait 61 | . 25 36 . Move 1391 | 87 697 467 140 Hop . | . . . . Pick Up 33 | 12 8 7 6 Fast Attach 12 | 7 4 1 . Attach 8 | . 3 4 1 Detach 2 | . 1 1 . Swap 13 | 1 8 3 1 Drop 15 | 5 3 3 4 Fire 108 | 17 41 48 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -9/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 148 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 9) 811 | -10/Materials | Discovered new exit (range 5) 815 | -10/Materials | Discovered new exit (range 15) 979 | -10/Materials | Identified exit to Mines 1004 | -10/Materials | Discovered new exit (range 16) 1057 | -10/Materials | Entered another Materials area 1057 | -9/Materials | Evolved 2 slots: Weapon x2 1579 | -9/Materials | Build established: Scavenger-Gunner 1812 | -9/Materials | Discovered new exit (range 12) 1827 | -9/Materials | Entered Mines 1854 | -9/Mines | Found a hidden stash of uninstalled traps 1993 | -9/Mines | Assembled infested the area 2010 | -9/Mines | Self-destructed Last Messages --------------- 01887_ Found 43 Matter. 01888_ Acquired 26 matter. 01890_ Dropped Lgt. Armor Plating. 01890_ Acquired Med. Armor Plating. 01899_ System corrupted: Matter fused (-9). 01938_ Acquired 9 matter. 01953_ Dropped Wheel. 01953_ Acquired Seismic Detector. 01993_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02000_ C-30 ARC bursts open, deploying its payload. 02000_ D-53 Grenadier unfolds itself. <x2> 02002_ Hvy. Assault Rifle destroyed. 02004_ System corrupted: Matter fused (-9). 02004_ Seismic Detector destroyed. 02006_ The unstable cave ceiling collapses. 02006_ Lgt. Assault Rifle destroyed. 02006_ Lgt. Ion Engine destroyed. 02008_ Lgt. Assault Rifle destroyed. 02010_ Imp. Light Cannon destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????#???????????????????????? | | ?????????????? ???????????????????????? | | ?????????????? ???????????????????????? | | ?????????????? ???????????????????????? | | ?????????????" "??????????????????????? | | ????????????? ??????????????????????? | | ?????????????" "??????????????????????? | | ?????????????" "??????????????????????? | | ???????????""" """????????????????????? | | ??????????? ????????????????????? | | ????????????""%""?????????????????????? | | ????????????"" ""?????????????????????? | | ?????????????" 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