Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 21:41:46 Player: LameThyst Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (68) 340 Value Destroyed (2153) 2153 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7053 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 254/500 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ High-capacity Matter Pod Terrain Scan Processor > --- WEAPON (3) ------- Great Axe > --- INVENTORY (5) ---- Reinforced Deuterium Engine Improved Medium Treads Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Kinecellerator Layered Medium Armor Plating Recalibrator > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Reinforced Deuterium Engine Carbon-fiber Leg High-capacity Matter Pod Improved Medium Armor Plating Hypervelocity Gauss Rifle Missile Launcher Missile Launcher Improved Datajack Great Axe [Rating: 64] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Authchip [Device] Protection Layered Medium Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . . 2 . . . 2 2 . 2 Power 1 | . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 1 . 1 Utility 2 | . . . 1 . . . 1 . . . Weapon 1 | . . . . . . . . 1 . . Parts Attached 108 | 7 3 3 20 2 . . 29 1 20 23 Power 14 | 1 . 1 3 . . . 3 . 2 4 Engine 10 | 1 . 1 3 . . . 1 . 2 2 Core 4 | . . . . . . . 2 . . 2 Reactor . | . . . . . . . . . . . Propulsion 36 | 2 . 1 9 . . . 10 1 8 5 Treads 1 | . . . . . . . . . . 1 Leg 16 | 2 . 1 1 . . . . . 8 4 Wheel 5 | . . . . . . . 4 1 . . Hover . | . . . . . . . . . . . Flight 14 | . . . 8 . . . 6 . . . Utility 23 | 1 2 . 3 . . . 8 . 3 6 Device 9 | . 1 . 1 . . . 3 . . 4 Storage 6 | 1 1 . 2 . . . 2 . . . Processor 2 | . . . . . . . . . 1 1 Hackware 1 | . . . . . . . . . 1 . Protection 5 | . . . . . . . 3 . 1 1 Artifact . | . . . . . . . . . . . Weapon 35 | 3 1 1 5 2 . . 8 . 7 8 Energy Gun 4 | 2 . . . . . . . . . 2 Energy Cannon 2 | . 1 . 1 . . . . . . . Ballistic Gun 20 | 1 . . 3 . . . 6 . 6 4 Ballistic Cannon 4 | . . . 1 2 . . 1 . . . Launcher 2 | . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . 1 . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 . . . Parts Lost 45 | . . . 5 1 . . 4 . 6 29 Power 8 | . . . 1 . . . 2 . 1 4 Propulsion 14 | . . . 3 . . . 1 . 1 9 Utility 11 | . . . . 1 . . 1 . 2 7 Weapon 12 | . . . 1 . . . . . 2 9 Highest Loss Streak 28 | . . . 4 1 . . 1 . 3 28 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | 3 7 9 9 10 9 9 9 8 9 7 Power 1 | . 1 1 1 1 . . . 1 1 1 Propulsion . | 2 4 1 1 1 1 1 . . . . Utility 1 | . . 3 1 . . 1 1 1 1 1 Weapon 5 | . 1 3 5 8 7 7 7 5 5 3 Tool/Special . | . . . . . . . . . . . Unused Backups 21 | . . 6 2 1 2 . 7 . 1 2 Power 3 | . . . 1 . 1 . . . 1 . Propulsion 5 | . . 4 . . . . . . . 1 Utility 4 | . . 2 . . 1 . . . . 1 Weapon 9 | . . . 1 1 . . 7 . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 96 100 94 90 88 88 84 80 75 77 Engine 9 | . 14 14 10 11 11 11 7 . 4 4 Core 1 | . . . . . . . 1 7 1 4 Leg 12 | . 28 28 3 . . . . . 17 27 Wheel 1 | . . . . . . . 4 23 8 . Flight 14 | . . . 25 33 33 33 25 . . . Device 8 | . 11 14 13 1 . . 5 7 2 7 Storage 15 | . 14 14 18 22 22 22 18 15 14 5 Protection 1 | . . . . . . . 3 7 2 4 Energy Cannon 4 | . 4 10 8 1 . . 2 3 . . Ballistic Gun 11 | . 14 14 10 . . . 9 15 17 15 Ballistic Cannon 4 | . . . 3 20 22 22 5 . . . Peak Build Rating 64 | 6 8 11 25 25 21 21 38 39 51 64 Average Rating 24 | 4 7 8 15 21 21 21 30 38 37 46 On Entrance 21 | . 6 8 8 25 21 21 21 35 39 51 Naked Turns . | . . . . . . . . . . . Heaviest Build 58 | 12 19 19 33 30 29 29 46 33 49 58 Greatest Support 100 | 20 20 20 30 15 15 15 56 72 80 100 Greatest Overweight (x) 10 | 1 . . 10 1 1 1 5 . 2 7 Average Overweight (x) . | . . . 1 1 1 1 1 . . . Largest Inventory Capacity 15 | 8 10 10 15 10 10 10 10 10 10 10 Average Capacity 10 | 7 8 10 11 10 10 10 10 10 10 8 Most Carried 10 | 6 8 10 10 10 10 9 10 9 10 10 Average Carried 8 | 3 7 9 9 10 9 9 9 8 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 10 10 10 9 9 10 8 10 3 Class Distribution -------------------- 57% | Mutant 24% | Scavenger-Mutant 11% | Scavenger-Gunner 3% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Matter Collected 2559 | 270 35 89 299 39 76 . 667 . 608 476 Remotely . | . . . . . . . . . . . Salvage Created 2684 | . 79 128 329 32 . . 860 . 588 668 Parts 148 | . 4 6 25 3 . . 37 . 35 38 Haulers Intercepted 4 | . . . 1 . . . 3 . . . Recyclers Shooed 2 | . . . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 52 | . 2 5 10 3 . . 14 . 10 8 Melee 6 | . . 4 . . . . . . 1 1 Guns 26 | . 1 1 3 . . . 9 . 9 3 Cannons 16 | . 1 . 7 3 . . 5 . . . AOE 4 | . . . . . . . . . . 4 Classes Destroyed 11 | . 1 1 4 . . . 2 . 2 1 Worker 8 | . . . 2 . . . 1 . . 5 Builder 2 | . . . . . . . . . . 2 Hauler 4 | . . . 1 . . . 3 . . . Recycler 2 | . . . . . . . 1 . . 1 Swarmer 12 | . . 3 6 3 . . . . . . Grunt 27 | . 2 2 1 . . . 8 . 7 7 Brawler 1 | . . . 1 . . . . . . . Sentry 7 | . . . 2 . . . 5 . . . Specialist 2 | . . . . . . . . . 2 . Hunter 2 | . . . . . . . 1 . . 1 Heavy 1 | . . . . . . . . . 1 . Best Kill Streak 7 | . 2 3 7 3 . . 5 . 5 5 Combat Bots Only 7 | . 2 3 7 3 . . 4 . 5 3 Max Kills in Single Turn 4 | . 1 1 2 1 . . 2 . 2 4 Gunslinging 1 | . . . . . . . . . 1 . Exploded 2 | . . . . . . . . . . 2 Melee 1 | . . 1 . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Hostile Shots Fired 549 | . 8 21 85 7 . 10 113 . 97 208 Missed 136 | . 3 4 18 5 . 3 36 . 29 38 Hits 413 | . 5 17 67 2 . 7 77 . 68 170 Melee 1 | . . . 1 . . . . . . . Projectile 412 | . 5 17 66 2 . 7 77 . 68 170 Critical Strikes 19 | . . . 1 . . . 1 . 7 10 Damage Taken 7474 | . 73 191 690 32 . 104 1200 . 1981 3203 Core 1805 | . 15 46 158 . . 14 167 . 555 850 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 232 | . . . 232 . . . . . . . Core Remaining (%) 64 | 100 . 75 . . . 57 69 . 20 . Volleys Fired 158 | . 5 3 31 4 . 1 66 . 23 25 Largest 3 | . 2 1 2 2 . 2 2 . 3 3 Hottest 97 | . 80 20 91 66 . 66 93 . 91 97 Shots Fired 326 | . 10 3 59 8 . 2 123 . 65 56 Gun 229 | . 6 3 20 . . . 82 . 65 53 Cannon 94 | . 4 . 39 8 . 2 41 . . . Launcher 3 | . . . . . . . . . . 3 Special . | . . . . . . . . . . . Kinetic 261 | . 5 3 34 8 . 2 96 . 65 48 Thermal 59 | . 5 . 25 . . . 27 . . 2 Explosive 3 | . . . . . . . . . . 3 Electromagnetic 3 | . . . . . . . . . . 3 Robot Hit Streak 15 | . 5 8 7 2 . . 10 . 15 4 Robot Miss Streak 5 | . 1 . 3 1 . . 3 . 2 5 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 8 | . . . . . . . 1 . 6 1 Max Gunslinging Chain 1 | . . . . . . . 1 . 1 1 Shots Hit Robots 235 | . 8 10 36 4 . . 89 . 55 33 Core Hits 119 | . 4 4 17 3 . . 38 . 22 31 Critical Kills 7 | . . . . . . . . . 4 3 Critical Parts Destroyed 5 | . . . . . . . 1 . 2 2 Critical Strikes 16 | . . 1 1 1 . . 1 . 6 6 Destroy 12 | . . . . . . . 1 . 6 5 Blast 2 | . . . 1 1 . . . . . . Sever 2 | . . 1 . . . . . . . 1 Melee Attacks 24 | . . 14 . . . . . . 4 6 Impact . | . . . . . . . . . . . Slashing 24 | . . 14 . . . . . . 4 6 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5025 | . 122 274 627 82 . 24 1665 . 788 1443 Guns 2373 | . 70 37 173 . . . 1040 . 647 406 Cannons 1222 | . 52 . 454 82 . 24 610 . . . Explosions 836 | . . . . . . . . . . 836 Melee 579 | . . 237 . . . . . . 141 201 Ramming 15 | . . . . . . . 15 . . . Kinetic 2817 | . 57 37 328 82 . 24 1240 . 647 402 Thermal 774 | . 65 . 299 . . . 410 . . . Explosive 836 | . . . . . . . . . . 836 Electromagnetic 4 | . . . . . . . . . . 4 Impact . | . . . . . . . . . . . Slashing 579 | . . 237 . . . . . . 141 201 Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . 7 Average Corruption 1 | . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 2 | . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 92 | . . 18 . . . . 1 . 5 68 Projectiles 1 | . . . . . . . 1 . . . Explosions 44 | . . . . . . . . . . 44 Melee 47 | . . 18 . . . . . . 5 24 Knockbacks 1 | . . . 1 . . . . . . . Impact . | . . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 140 | . . . . . . . 7 . . 133 Shots 3 | . . . . . . . . . . 3 Rammed 1 | . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 1314 | . 105 . 83 59 . 27 257 . 1314 548 Average Temperature 166 | . 52 . 32 30 . 15 80 . 363 214 Received Heat Transfer 1875 | . 42 69 135 9 . 63 486 . 369 702 Effects 46 | . . . . . . . 1 . 25 20 Shutdowns 8 | . . . . . . . . . 3 5 Energy Bleed 6 | . . . . . . . 1 . 3 2 Interference 4 | . . . . . . . . . 2 2 Matter Decay 4 | . . . . . . . . . 2 2 Short Circuit 3 | . . . . . . . . . 3 . Damage (minor) 3 | . . . . . . . . . 1 2 Damage (major) 13 | . . . . . . . . . 8 5 Damage (core) 5 | . . . . . . . . . 3 2 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1480 | . 148 . 592 . . . 740 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Maximum Alert Level 1 | . . . . . . . 1 . 1 . Low Security (%) 94 | 100 100 100 100 100 . 100 98 100 61 100 Level 1 5 | . . . . . . . 1 . 38 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . Peak Influence 248 | . 50 70 100 71 . . 203 89 248 139 Initial 130 | . . 7 . . . . . 84 62 130 Average 60 | . 10 14 31 48 . . 70 87 170 78 Influence Increases 1661 | . 50 120 323 71 . . 492 5 246 354 Destroy 0b10 Robot/C 1040 | . 40 100 200 60 . . 280 . 200 160 Destroy 0b10 Robot/NC 80 | . . . 15 . . . 25 . . 40 Destroy Leader 228 | . 10 20 42 10 . . 86 . 30 30 Successful Hack 42 | . . . 6 . . . 9 5 . 22 Disable Machine 75 | . . . 15 . . . 30 . . 30 Destroy Structure 61 | . . . . 1 . . 2 . 1 57 Lose Combat Pursuer 135 | . . . 45 . . . 60 . 15 15 Influence Decreases 1626 | . 30 140 323 20 51 . 305 103 87 567 Entered New Map 312 | . . 13 . . 51 . . 103 27 118 Time Decay 927 | . 30 127 273 20 . . 265 . . 212 Lost Part 387 | . . . 50 . . . 40 . 60 237 Squads Dispatched 11 | . 1 . . . . . 3 . 2 5 Investigation 5 | . . . . . . . 3 . . 2 Extermination 1 | . . . . . . . . . . 1 Reinforcement 5 | . 1 . . . . . . . 2 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Distress Signals 4 | . . . . . . . 4 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 78 | . 3 5 16 3 . 3 24 . 12 12 Peak Tracking Total 8 | . 3 3 8 3 . 3 6 . 4 5 Tactical Retreats 8 | . . . 3 . . . 3 . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 4 | . . . . . . . 2 . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 5 | . . . 1 . . . 2 . . 2 Max in Single Turn 2 | . . . 1 . . . 2 . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 10 | . 1 . 1 . 1 . 4 1 . 2 Terminals 5 | . 1 . . . . . 1 1 . 2 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 58 | . 2 . 12 . 23 . 10 1 . 10 Successful 45 | . . . 10 . 23 . 6 1 . 5 Failed 12 | . 2 . 2 . . . 4 . . 4 Catastrophic 2 | . 1 . . . . . 1 . . . Database Lockouts 1 | . . . . . . . . . . 1 Manual . | . . . . . . . . . . . Terminals 17 | . 2 . . . . . 4 1 . 10 Fabricators . | . . . . . . . . . . . Repair Stations 12 | . . . 12 . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . Scanalyzers 3 | . . . . . . . 3 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 31 | . . . . . 23 . 2 1 . 5 Record 28 | . . . . . 23 . . . . 5 Open DSF 1 | . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . 1 . . . Registered Components 1 | . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 10 | . . . 10 . . . . . . . Scan Component 5 | . . . 5 . . . . . . . Repair 5 | . . . 5 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer 3 | . . . . . . . 3 . . . Insert Component 1 | . . . . . . . 1 . . . Analyze 2 | . . . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . 1 . 1 . . . 2 . . 2 Full Trace Events 5 | . . . 1 . . . 2 . . 2 Feedback Events 1 | . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 5 | . . . 5 . . . . . . . Time 130 | . . . 130 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . 9 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Active Infowar (turns) 925 | . 155 488 220 . . . 62 . . . Sensors 863 | . 155 488 220 . . . . . . . Traps 62 | . . . . . . . 62 . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Turns Passed 3470 | 69 188 488 785 52 245 25 719 10 412 477 Spaces Moved 1905 | 47 128 349 283 35 230 22 333 9 202 267 Core 32 | 6 . . 6 . . . . . . 20 Treads . | . . . . . . . . . . . Legs 926 | 41 128 349 23 . . . . . 138 247 Wheels 162 | . . . . . . . 89 9 64 . Hover . | . . . . . . . . . . . Flight 785 | . . . 254 35 230 22 244 . . . Fastest Speed 50 | 50 120 120 104 104 104 104 100 100 100 100 Average Speed 128 | 114 120 120 171 104 104 104 130 100 125 126 Slowest Speed 610 | 120 120 120 610 104 104 104 440 100 260 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 4 25 66 24 7 58 7 31 . 86 7 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 71 | . . . . 1 . . 2 . 2 66 Melee . | . . . . . . . . . . . Projectile 3 | . . . . 1 . . 2 . . . AOE 65 | . . . . . . . . . . 65 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Total 2647 | 59 152 404 528 42 239 22 520 10 326 345 Wait 254 | . 12 11 150 . . . 38 . 40 3 Move 1895 | 46 127 348 282 34 229 21 332 8 201 267 Hop . | . . . . . . . . . . . Pick Up 87 | 6 3 11 21 1 3 . 20 . 16 6 Fast Attach 46 | 6 1 . 3 . . . 15 . 6 15 Attach 28 | . . . 7 . . . 4 2 6 9 Detach 7 | . . . 2 . . . 2 . . 3 Swap 57 | 1 2 7 15 2 . . 12 . 13 5 Drop 86 | . 2 10 17 1 4 . 30 . 16 6 Fire 158 | . 5 3 31 4 . 1 66 . 23 25 Melee 24 | . . 14 . . . . . . 4 6 Ram 1 | . . . . . . . 1 . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 . Rewire 3 | . . . . . 3 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 11) 258 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 339 | -10/Mines | Identified exit to Subcaves 413 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 739 | -10/Mines | Discovered new exit (range 8) 746 | -10/Mines | Entered Materials 746 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 829 | -9/Materials | Lost 4 parts (1p2n1w) 830 | -9/Materials | Destroyed 7 combat bots 1079 | -9/Materials | Repaired Lgt. Cannon 1106 | -9/Materials | Repaired Sensor Array 1133 | -9/Materials | Repaired Beam Cannon 1160 | -9/Materials | Repaired Grenade Launcher 1187 | -9/Materials | Repaired Ion Engine 1239 | -9/Materials | Build established: Scavenger-Mutant 1475 | -9/Materials | Discovered new exit (range 9) 1531 | -9/Materials | Entered Mines 1538 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1579 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1579 | -9/Mines | Discovered new exit (range 5) 1583 | -9/Mines | Entered Exiles 1611 | -9/Exiles | Met 8R-AWN 1627 | -9/Exiles | Met EX-HEX 1721 | -9/Exiles | Met EX-DEC 1750 | -9/Exiles | Learned location of Zion (-6) 1815 | -9/Exiles | Discovered new exit (range 12) 1822 | -9/Exiles | Build established: Mutant 1828 | -9/Exiles | Entered Mines 1838 | -8/Mines | Discovered new exit (range 11) 1853 | -8/Mines | Entered Materials 1853 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2505 | -8/Materials | Discovered new exit (range 16) 2572 | -8/Materials | Entered Factory 2572 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2576 | -7/Factory | Identified exit to DSF 2582 | -7/Factory | Entered DSF 2615 | -7/DSF | Additional patrols routed to DSF 2699 | -7/DSF | Lost 3 parts (1p1u1w) 2873 | -7/DSF | Sterilization system engaged 2893 | -7/DSF | Ambient heat levels rising (+10) 2908 | -7/DSF | Ambient heat levels rising (+10) 2923 | -7/DSF | Ambient heat levels rising (+10) 2938 | -7/DSF | Ambient heat levels rising (+10) 2953 | -7/DSF | Ambient heat levels rising (+10) 2968 | -7/DSF | Ambient heat levels rising (+10) 2975 | -7/DSF | Discovered new exit (range 15) 2981 | -7/DSF | Core integrity fell below 50% 2983 | -7/DSF | Ambient heat levels rising (+10) 2994 | -7/DSF | Entered Factory 2994 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3287 | -6/Factory | Build established: Scavenger-Gunner 3294 | -6/Factory | Central database locked down 3387 | -6/Factory | Core integrity fell below 50% 3463 | -6/Factory | Core integrity fell below 20% 3471 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03452_ Slug penetrates Wall. 03453_ R-10 Processor collects Wheel. 03454_ Hpw. Shock Rifle destroyed. 03457_ R-10 Processor collects Welding Torch. 03457_ Lgt. Ion Engine destroyed. 03460_ Carbon-fiber Leg destroyed. 03460_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 03461_ Slug penetrates Wall. 03461_ Destroyed Imp. Heat Sink. 03464_ G-50 Soldier destroyed. 03464_ Slug penetrates Wall. 03467_ P-60 Hacker Gravmag System severed. 03467_ Slug penetrates Wall. 03469_ K-01 Serf collects debris. 03469_ Sneak attack on K-01 Serf. 03469_ Destroyed Wheel. 03469_ K-01 Serf destroyed. 03470_ R-10 Processor collects Carbon-fiber Leg. 03471_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????# #?? ?????????????? | | ????????????????????????????# #?# ????????????? | | ????????????????????????????# #?# ????????????? | | ????????????????????????????# #?# """ ???????????? | | ??????????????????????????### ### """ ???????????? | | ??????????????#####+####### # """ "??????????? | | ????????????? 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"T ##???###?????????? | | ????????????? #????????????????? | | ???????????????############ #????????????????? | | ??????????????????????????### ###????????????????? | | ????????????????????????????# #?########?????????? | | ??????????????????????????### ### #?????????? | | ??????????????????????????# # #?????????? | | ????????????????????#+##### # #?????????? | | ???????????????????+ T + #?????????? | | ???????????????????# ##### # " F" #?????????? | | ??????????????????????????# # """" #?????????? | | ??????????????????????????## #############? | | ??????????????????????????# =#= #? | | ??????????????????????????# /* #? | | ??????????????????????????## |u#% #? | | ??????????????????????????## # #? | | ??????????????????????######R #% #? | | ??????????????????????# =p # #? | | ??????????????????????# =@%# #[ #? | | ??????????????????????# !*# # #? | | ??????????????????????# # # #? | | ??????????????????????+ # ############+#####? | | ??????????????????????# # #????????????#????? | | ??????????????????????# # ?????????????????? | | ??????????????????????# ] # ????????????????? | | ??????????????????????# # """???????????????? | | ??????????????????????####### """???????????????? | | ????????????????????????????# """???????????????? | | ????????????????????????????#[ ?????????????????? | | ????????????????????????????# "?????????????????? | | ????????????????????????????? "?????????????????? | | ????????????????????????????? "?????????????????? | | ????????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 38 Energy Capacity 475 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 5 Kinecelleration 30 Authchip Count 1 Item Schematics ----------------- Imp. Light Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 20% | -9/Materials Sensor Array | 30% | -9/Materials Beam Cannon | 38% | -9/Materials Grenade Launcher | 55% | -9/Materials Ion Engine | 43% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed MicrowarpMicrowarpBlaster Manual? 0 Play Time 01:01:38 Cumulative 16.4 hours Start 2025.06.22 @ 20:42:29 End 2025.06.22 @ 21:41:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 608c7065-bbf1-4d62-949f-7766bcba9bd5