Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.29 @ 06:05:41 Player: leiavoia Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (123) 615 Value Destroyed (4492) 4492 Prototype IDs (28) 560 Alien Tech Used (1) 200 Bonus (-613) -613 TOTAL SCORE: 10854 Bonus ------- High Alert Combat Kills 323 Met Zhirov 300 Friendly Fire -1236 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 160/160 System Corruption 6% Temperature Cool (9) Movement Treading (160) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Heavy Treads Flexi-carbon Leg > --- UTILITY (9) ------ High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Hacking Suite Corruption Screen > --- WEAPON (4) ------- Scythe > --- INVENTORY (12) --- Myomer Leg Wheel Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Recoil Nullifier Improved Maneuvering Thrusters Improved Hacking Suite Corruption Screen Corruption Screen > --- WEAPON ----------- Hypervelocity Mass Driver Compact Tesla Bomb Launcher > --- INVENTORY -------- Heavy Treads Heavy Treads Wheel Transdimensional Reconstructor Mass Driver Mass Driver Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap [Rating: 100] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Improved Gyrokinetic Inverter Treads Medium Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Enhanced Optical Array Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Minigun Energy Gun Heavy EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Hypervelocity Mass Driver Launcher Compact Tesla Bomb Launcher Impact Weapon Maul Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Slots Evolved 12 | . . 2 2 2 2 2 . . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 2 | . . . . 1 1 . . . . . . . . Utility 7 | . . 2 . 1 1 2 . . . . 1 . . Weapon 2 | . . . 2 . . . . . . . . . . Parts Attached 213 | 7 1 8 38 18 5 63 2 7 4 1 32 9 18 Power 22 | 1 . 1 4 2 . 4 . 1 . . 5 1 3 Engine 11 | 1 . 1 4 2 . 1 . . . . 2 . . Core 5 | . . . . . . 3 . 1 . . . . 1 Reactor 6 | . . . . . . . . . . . 3 1 2 Propulsion 37 | 2 . . 4 3 1 13 . 1 . . 8 1 4 Treads 7 | . . . . . 1 2 . . . . 2 . 2 Leg 1 | . . . . . . . . . . . . . 1 Wheel 17 | 2 . . 4 3 . 8 . . . . . . . Hover 9 | . . . . . . 1 . . . . 6 1 1 Flight 3 | . . . . . . 2 . 1 . . . . . Utility 82 | 1 1 4 18 8 3 25 . 2 4 . 5 6 5 Device 36 | . 1 . 6 3 2 9 . 1 3 . 1 6 4 Storage 8 | 1 . . 3 1 . 2 . . . . 1 . . Processor 6 | . . . . 1 . 4 . . . . . . 1 Hackware 3 | . . . . . . 2 . 1 . . . . . Protection 29 | . . 4 9 3 1 8 . . 1 . 3 . . Artifact . | . . . . . . . . . . . . . . Weapon 72 | 3 . 3 12 5 1 21 2 3 . 1 14 1 6 Energy Gun 11 | 1 . 1 2 2 . 3 . . . . . . 2 Energy Cannon 12 | . . . 4 1 1 6 . . . . . . . Ballistic Gun 19 | 2 . 2 3 . . 4 1 1 . . 6 . . Ballistic Cannon 9 | . . . . . . 2 1 1 . . 2 1 2 Launcher 11 | . . . 1 . . 3 . . . 1 5 . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . 2 . . 1 . . . . . . . Slashing Weapon 5 | . . . . 1 . 1 . 1 . . 1 . 1 Piercing Weapon 2 | . . . . 1 . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 . . 3 . . 3 . 1 . . Parts Lost 84 | . . 1 4 4 . 37 . . . . 22 . 16 Power 9 | . . . . . . 2 . . . . 4 . 3 Propulsion 19 | . . . . 1 . 13 . . . . 3 . 2 Utility 33 | . . . 2 2 . 14 . . . . 9 . 6 Weapon 23 | . . 1 2 1 . 8 . . . . 6 . 5 Highest Loss Streak 15 | . . 1 1 3 . 15 . . . . 10 . 12 Average Slot Usage (%) 80 | . 97 97 98 97 94 71 70 73 76 76 67 75 72 Engine 3 | . 14 11 9 7 6 2 . . . . . . . Core 1 | . . . . . . 1 5 5 5 5 3 . . Wheel 9 | . 28 22 18 22 20 9 . . . . . . . Hover 4 | . . . . . . . . . . . 10 21 17 Flight 2 | . . . . . . 1 11 11 11 11 1 . . Device 12 | . 12 11 8 4 8 8 17 16 17 17 8 23 20 Storage 8 | . 14 11 11 15 13 10 5 5 5 5 5 5 5 Processor 5 | . . . . 6 6 8 5 5 5 5 5 5 6 Hackware 4 | . . . . . . . 11 14 17 17 6 5 5 Protection 6 | . . 20 15 9 9 5 5 2 . . 4 . . Energy Gun 3 | . 14 8 16 6 . . . . . . . . . Energy Cannon 1 | . . . 1 5 6 3 . . . . . . . Ballistic Gun 5 | . 14 13 15 6 . 2 4 4 5 5 7 . . Ballistic Cannon 1 | . . . . . . . . . . . 2 5 5 Launcher 1 | . . . . . . 1 . . . . 1 5 3 Impact Weapon 1 | . . . 1 7 6 2 . . . . . . . Slashing Weapon 1 | . . . . 1 6 3 . 2 5 5 3 . 1 Naked Turns 22 | . . . . . . 22 . . . . . . . Heaviest Build 106 | 13 14 22 74 80 84 106 44 44 38 46 83 76 88 Greatest Support 140 | 20 20 20 24 40 40 51 40 40 40 40 140 68 140 Greatest Overweight (x) 29 | . . 1 3 2 2 29 1 1 . 1 1 1 1 Average Overweight (x) . | . . . 1 1 1 1 . . . . . . . Largest Inventory Capacity 24 | 6 6 6 16 18 18 24 10 10 10 10 18 12 12 Average Capacity 12 | 4 6 6 10 17 18 16 10 10 10 10 11 12 12 Most Carried 20 | 4 6 6 13 18 18 20 10 10 10 10 18 12 12 Average Carried 10 | 2 5 5 9 17 17 13 10 9 9 9 9 8 9 Final Capacity 18 | 6 6 6 16 18 18 10 10 10 10 10 12 12 12 Final Carried 18 | 4 6 6 13 18 18 10 10 10 10 10 12 12 6 Class Distribution -------------------- 37% | Mutant 19% | Hacker-Mutant 14% | Tank 12% | Derelict-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Mutant | -4/Factory Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Matter Collected 4022 | 276 212 71 637 306 70 913 218 110 150 51 316 152 540 Remotely 143 | . . . . . . 143 . . . . . . . Salvage Created 6275 | 68 41 224 1274 615 80 2315 . . 370 134 576 28 550 Parts 296 | 2 3 19 73 30 1 108 . . 1 10 32 2 15 Haulers Intercepted 5 | . . . 3 . 1 1 . . . . . . . Recyclers Shooed 4 | . . . . . . 2 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 1 1 . 2 8 Prevented 12 | . . . . . . . . . . 3 . . 9 Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Combat Hostiles Destroyed 87 | . 1 5 21 9 . 27 . . . 5 11 . 8 Melee 7 | . . . . 2 . 4 . . . . . . 1 Guns 38 | . 1 5 18 3 . 4 . . . . 7 . . Cannons 12 | . . . 1 3 . 3 . . . . 3 . 2 AOE 19 | . . . 2 . . 9 . . . 5 . . 3 Classes Destroyed 16 | 1 1 3 3 1 . 5 . . . . 1 1 . Worker 5 | . . . 1 . . 4 . . . . . . . Builder 15 | . . . . . . 13 . . . . 2 . . Tunneler 1 | . . . . . . . . . . . 1 . . Hauler 5 | . . . 3 . 1 1 . . . . . . . Recycler 7 | 1 . . 1 2 . 3 . . . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . Drone 6 | . . . . . . 6 . . . . . . . Watcher 2 | . . 1 . . . . . . . . 1 . . Swarmer 19 | . . 2 3 . . 4 . . . 5 5 . . Saboteur 1 | . . . . . . 1 . . . . . . . Grunt 37 | . 1 2 11 6 . 11 . . . . 1 . 5 Brawler 6 | . . . 1 . . 3 . . . . 1 . 1 Duelist 5 | . . . . . . 3 . . . . . . 2 Sentry 10 | . . 1 6 1 . 1 . . . . 1 . . Hunter 4 | . . . . . . 2 . . . . 2 . . Programmer 5 | . . . . 2 . 2 . . . . 1 . . Best Kill Streak 27 | 1 1 4 5 6 1 27 . . . 5 5 1 3 Combat Bots Only 15 | . 1 4 4 4 . 15 . . . 5 5 . 3 Max Kills in Single Turn 3 | 1 1 1 2 1 1 3 . . . 2 2 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 2 | . . . 1 . . 1 . . . 2 . . 2 Melee 1 | . . . . 1 . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Damage Taken 12869 | . 11 267 779 791 . 5167 . 79 . 94 3120 5 2556 Core 2062 | . . 88 16 77 . 676 . 23 . 18 494 . 670 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 100 78 97 89 100 . . . . 28 . . . Volleys Fired 219 | 2 1 13 38 24 . 59 11 17 . 4 30 5 15 Largest 4 | 2 2 2 4 3 . 4 1 1 . 1 4 1 3 Hottest 278 | 60 60 70 163 150 . 278 57 57 . 43 150 66 172 Shots Fired 488 | 4 2 25 147 56 . 116 11 16 . 4 76 5 26 Gun 337 | 4 2 25 146 45 . 61 . 1 . . 48 . 5 Cannon 111 | . . . 1 11 . 34 11 15 . . 18 5 16 Launcher 40 | . . . . . . 21 . . . 4 10 . 5 Special . | . . . . . . . . . . . . . . Kinetic 291 | 2 1 17 72 24 . 61 11 16 . . 66 5 16 Thermal 26 | . . . 1 11 . 9 . . . . . . 5 Explosive 12 | . . . . . . 12 . . . . . . . Electromagnetic 159 | 2 1 8 74 21 . 34 . . . 4 10 . 5 Robot Hit Streak 22 | 3 4 11 15 10 . 22 . . . 1 14 2 9 Robot Miss Streak 4 | . . 3 4 3 . 3 . . . 2 4 1 3 Penetration Max 1 | . . . . . . 1 . . . . 1 . 1 Secondary Targets 2 | . . . 1 . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . . . Shots Hit Robots 351 | 3 1 16 72 52 3 117 . . 10 1 48 3 25 Core Hits 239 | 2 1 10 44 21 . 101 . . 5 5 33 1 16 Critical Hits 14 | . . . . . . 4 . . . . 5 1 4 Critical Kills 4 | . . . . . . 1 . . . . 2 1 . Critical Parts Destroyed 10 | . . . . . . 3 . . . . 3 . 4 Melee Attacks 143 | . . . 4 20 11 60 . 2 10 6 20 . 10 Impact 33 | . . . 4 15 1 13 . . . . . . . Slashing 94 | . . . . 5 7 34 . 2 10 6 20 . 10 Piercing 16 | . . . . . 3 13 . . . . . . . Sneak Attacks 5 | . . . . . 1 2 . . . . 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . 1 1 6 . . . . . . . Damage Inflicted 14631 | 36 15 213 1340 1180 194 6678 . . 1111 312 2269 72 1211 Guns 4102 | 36 15 213 1250 693 . 1137 . . . . 690 . 68 Cannons 1983 | . . . 21 303 . 747 . . . . 407 62 443 Explosions 5583 | . . . 69 . . 3807 . . . 312 1020 . 375 Melee 2884 | . . . . 184 194 986 . . 1111 . 136 . 273 Ramming 79 | . . . . . . 1 . . . . 16 10 52 Kinetic 3800 | 12 . 124 512 333 . 1217 . . . . 1097 62 443 Thermal 1414 | . . . 90 285 . 613 . . . 125 233 . 68 Explosive 1394 | . . . . . . 1103 . . . . 291 . . Electromagnetic 5060 | 24 15 89 738 378 . 2758 . . . 187 496 . 375 Impact 291 | . . . . 114 29 148 . . . . . . . Slashing 2355 | . . . . 70 165 600 . . 1111 . 136 . 273 Piercing 238 | . . . . . . 238 . . . . . . . Highest Corruption 20 | . . . . 4 . 20 20 20 20 20 5 5 6 Average Corruption 10 | . . . . 3 . 11 20 20 20 20 3 5 5 Corruption Purged . | . . . . . . . . . . . . . . Effects 174 | . . . . 10 . 45 39 29 11 16 7 9 8 Message Errors 31 | . . . . 1 . 9 5 6 1 . 1 6 2 Matter Fused 25 | . . . . . . 8 4 3 1 4 1 1 3 Heat Flow Errors 7 | . . . . 1 . 3 . . . 1 1 1 . Energy Discharges 13 | . . . . 1 . 2 5 2 1 1 1 . . Parts Rejected 3 | . . . . 1 . 1 . . . . . . 1 Data Loss (minor) 15 | . . . . 1 . 5 1 2 2 3 . 1 . Data Loss (major) 3 | . . . . . . 2 1 . . . . . . Misfires 3 | . . . . . . 1 . 1 . . 1 . . Alerts 1 | . . . . . . . . 1 . . . . . Misdirections 44 | . . . . . . 8 21 9 1 5 . . . Targeting Errors 27 | . . . . 5 . 6 2 3 5 2 2 . 2 Weapon Failures 2 | . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1002 | . . . . 5 54 474 . . 433 . 29 7 . Projectiles 53 | . . . . 5 . 31 . . . . 17 . . Explosions 250 | . . . . . . 238 . . . . 12 . . Melee 699 | . . . . . 54 205 . . 433 . . 7 . Knockbacks 13 | . . . . . . 3 . . . . 7 1 2 Impact 2 | . . . . . . 1 . . . . . . 1 Kinetic 10 | . . . . . . 2 . . . . 6 1 1 Secondary 1 | . . . . . . . . . . . 1 . . Self-Inflicted Damage 796 | . . . 43 . . 420 . . . 16 254 5 58 Shots 21 | . . . 1 . . 13 . . . 1 5 . 1 Rammed 9 | . . . . . . 1 . . . . 1 1 6 Targets Rammed 9 | . . . . . . 1 . . . . 1 1 6 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 485 | . . 16 315 291 . 485 . . . 112 89 243 372 Average Temperature 106 | . . 5 124 97 . 165 . . . 66 34 51 114 Received Heat Transfer 1821 | . 6 60 333 318 . 672 . 21 . . 78 . 333 Effects 6 | . . . . 1 . 5 . . . . . . . Shutdowns 2 | . . . . . . 2 . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . 1 . 11 . . . . 1 . 2 Combat Hostiles 11 | . . . . 1 . 7 . . . . 1 . 2 Parts Fried 26 | . . . 1 1 1 17 . . . . 3 . 3 Impact Corruptions 4 | . . . . . 1 2 . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . . . . 2 . 1 . . . . 1 . . Heat Transferred 1960 | . . . 137 575 . 850 . . . 100 150 . 148 Parts Sabotaged 4 | . . . . . . 4 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 2 . . 4 . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Peak Influence 634 | 5 45 190 541 411 165 634 . . . . 431 . . Initial 245 | . 3 18 79 245 153 80 . . . . 63 . . Average 308 | 1 12 133 373 276 159 399 . . . . 312 . . Maximum Alert Level 2 | . . . 2 2 . 2 . . . . 2 . . Low Security (%) 30 | 100 100 100 16 . 100 26 . . . . 18 . . Level 1 34 | . . . 31 98 . 7 . . . . 56 . . Level 2 34 | . . . 52 . . 66 . . . . 24 . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . 2 2 . 12 . . . . 2 . 1 Investigation 5 | . 1 . . 1 . 3 . . . . . . . Extermination 3 | . . . . 1 . 1 . . . . 1 . . Reinforcement 6 | . . . 2 . . 3 . . . . 1 . . Assault 2 | . . . . . . 1 . . . . . . 1 Garrison 4 | . . . . . . 4 . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Distress Signals 6 | . . 1 1 . . 4 . . . . . . . Communications Jammed 4 | . . . . . . 4 . . . . . . . Distress Signals 4 | . . . . . . 4 . . . . . . . Times Spotted 161 | . 1 8 31 10 . 46 . 6 . 5 31 . 23 Peak Tracking Total 9 | . 2 3 8 4 . 9 . 3 . 5 9 . 9 Tactical Retreats 20 | . . 1 . . . 7 . 3 . . 2 . 7 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Traps Triggered 8 | . 1 3 1 . . 2 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . 4 Triggered 2 | . . . . . . . . . . . . . 2 Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Machines Disabled 14 | . . . . . . 3 . . . . 10 . 1 Max in Single Turn 4 | . . . . . . 2 . . . . 4 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Machines Accessed 22 | . 3 2 3 2 . 4 1 . 4 . 3 . . Terminals 16 | . 3 2 3 2 . 4 . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Total Hacks 50 | . 5 2 7 4 . 9 1 . 17 . 5 . . Successful 33 | . 5 . 5 2 . 2 1 . 17 . 1 . . Failed 17 | . . 2 2 2 . 7 . . . . 4 . . Catastrophic 7 | . . 2 . 1 . 2 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 8 | . . . 3 1 . 3 . . . . 1 . . Terminals 30 | . 5 2 7 4 . 9 . . . . 3 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . Terminal Hacks 30 | . 5 . 3 1 . 2 1 . 17 . 1 . . Record 5 | . . . . . . . . . 5 . . . . Part Schematic 4 | . . . . . . . . . 4 . . . . Robot Analysis 5 | . . . 1 . . . . . 4 . . . . Prototype ID Bank 8 | . 1 . 1 . . 1 . . 4 . 1 . . Open Door 1 | . . . . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . Zone Layout 5 | . 3 . 1 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . 2 1 . . . . . . . . . Terminals 3 | . . . 2 1 . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . Botnet 2 | . . . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . 2 2 . 1 . 4 . . . . 3 . . Full Trace Events 4 | . . . . 1 . 3 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . 4 . . Robots Rewired 1 | . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Total Allies 1 | . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . 1 Highest-Rated Group 30 | . . . . . . . . . . . . . 30 Highest-Rated Ally 30 | . . . . . . . . . . . . . 30 Total Orders 17 | . . . . . . 9 . 4 . 3 1 . . EXPLORE 13 | . . . . . . 9 . 2 . 2 . . . RETURN 4 | . . . . . . . . 2 . 1 1 . . Ally Attacks 8 | . . . . . . . . . . . . . 8 Total Damage 244 | . . . . . . . . . . . . . 244 Kills . | . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Robot Analysis Total 5 | . . . 1 . . . . . 4 . . . . Derelict Logs Recovered 7 | . . . . . . . 2 2 . 2 . 1 . Drone Launches 15 | . . . . . . 10 . 2 . 2 1 . . Drone Recoveries 8 | . . . . . . 4 . 2 . 1 1 . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Turns Passed 5947 | 86 133 257 780 660 176 1155 331 405 94 182 680 463 545 Spaces Moved 5788 | 84 152 179 532 460 136 904 767 523 165 280 677 475 454 Core 71 | 4 . . . . . 67 . . . . . . . Treads 106 | . . . . . . 6 . . . . 71 . 29 Legs . | . . . . . . . . . . . . . . Wheels 1887 | 80 152 179 532 460 136 348 . . . . . . . Hover 1310 | . . . . . . . . . . . 410 475 425 Flight 2414 | . . . . . . 483 767 523 165 280 196 . . Fastest Speed 37 | 50 80 80 80 100 103 37 37 37 37 37 37 58 58 Average Speed 72 | 78 80 84 101 106 107 77 39 37 37 37 66 91 93 Slowest Speed 1500 | 80 80 90 120 115 113 1500 117 117 37 117 180 98 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 35 24 48 17 5 37 84 85 63 60 17 68 47 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . . 3 . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 12 | . . . . . . . 3 4 . 1 . 2 2 Spaces Dug 83 | . . . 4 8 5 16 6 19 . 6 18 . 1 Terrain Destroyed 285 | . . . 17 8 5 101 10 20 . 16 103 . 5 Melee 60 | . . . 4 8 5 16 . 2 . 6 18 . 1 Projectile 52 | . . . . . . 4 10 18 . . 16 . 4 AOE 173 | . . . 13 . . 81 . . . 10 69 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Total 6945 | 97 161 260 689 546 153 1164 779 709 187 345 823 498 534 Wait 346 | . 2 48 34 8 . 22 . 154 . 54 24 . . Move 5776 | 83 151 178 531 459 135 903 766 522 164 279 677 474 454 Hop . | . . . . . . . . . . . . . . Pick Up 92 | 4 4 7 18 10 2 15 . 3 2 . 19 6 2 Fast Attach 92 | 6 1 4 5 7 2 27 . 3 5 . 15 5 12 Attach 69 | 1 . 3 8 5 . 26 . 2 . 1 13 4 6 Detach 17 | 1 . . 1 2 . 4 . . . 1 4 . 4 Swap 54 | . . 1 25 6 3 10 2 2 . . 5 . . Drop 87 | . 2 6 25 7 4 8 . 4 6 . 16 3 6 Fire 219 | 2 1 13 38 24 . 59 11 17 . 4 30 5 15 Melee 125 | . . . 4 18 7 48 . 2 10 6 20 . 10 Ram 9 | . . . . . . 2 . . . . . 1 6 Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . Escape Stasis 36 | . . . . . . 36 . . . . . . . Rewire 15 | . . . . . . . . . . . . . 15 Trap 4 | . . . . . . . . . . . . . 4 Miscellaneous 3 | . . . . . . 3 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 15) 200 | -10/Materials | Identified exit to Mines 220 | -10/Materials | Entered another Materials area 220 | -9/Materials | Evolved 2 slots: Utility x2 304 | -9/Materials | Build established: Mutant 468 | -9/Materials | Discovered new exit (range 8) 477 | -9/Materials | Entered another Materials area 477 | -8/Materials | Evolved 2 slots: Weapon x2 1010 | -8/Materials | Discovered new exit (range 13) 1226 | -8/Materials | Build established: Tank 1257 | -8/Materials | Entered Factory 1257 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1696 | -7/Factory | Lost 3 parts (2u1w) 1801 | -7/Factory | Discovered new exit (range 15) 1917 | -7/Factory | Entered another Factory area 1917 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1954 | -6/Factory | Build established: Mutant 2020 | -6/Factory | Discovered new exit (range 11) 2093 | -6/Factory | Entered another Factory area 2093 | -5/Factory | Evolved 2 slots: Utility x2 2179 | -5/Factory | Discovered new exit (range 56) 2369 | -5/Factory | Found Prototype Processor 2369 | -5/Factory | Identified Exp. Signal Interpreter 2521 | -5/Factory | Lost 15 parts (2p7n5u1w) 2522 | -5/Factory | Destroyed 15 combat bots 2693 | -5/Factory | First assault squad dispatched 2700 | -5/Factory | Lost 3 parts (1n2u) 2713 | -5/Factory | Garrison activated, responded to threat 2818 | -5/Factory | System corruption reached 10% 2845 | -5/Factory | Garrison activated, responded to threat 2874 | -5/Factory | Lost 10 parts (3n4u3w) 2965 | -5/Factory | Core integrity fell below 50% 2974 | -5/Factory | Released all parts (3) 3003 | -5/Factory | Lost 9 parts (2n3u4w) 3243 | -5/Factory | Discovered new exit (range 8) 3248 | -5/Factory | Entered Upper Caves 3290 | -5/Upper Caves | Spotted B-75 Beast 3422 | -5/Upper Caves | Learned Factory stockpile data 3423 | -5/Upper Caves | Learned Factory garrison access intel 3484 | -5/Upper Caves | Build established: Hacker-Mutant 3501 | -5/Upper Caves | Discovered new exit (range 6) 3579 | -5/Upper Caves | Entered another Upper Caves area 3591 | -5/Upper Caves | Learned Factory emergency access door positions 3940 | -5/Upper Caves | Learned location of 1 exit from Factory 3956 | -5/Upper Caves | Discovered new exit (range 7) 3984 | -5/Upper Caves | Entered Zhirov 3984 | -5/Zhirov | Discovered new exit (range 3) 3991 | -5/Zhirov | Met Zhirov 3999 | -5/Zhirov | Learned location of Quarantine (-2) 3999 | -5/Zhirov | Learned location of Testing (-3) 3999 | -5/Zhirov | Learned location of Command (-1) 4004 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4011 | -5/Zhirov | Found Alien Artifact 4011 | -5/Zhirov | Identified Integrated Reactor 4011 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4063 | -5/Zhirov | Found Alien Artifact 4078 | -5/Zhirov | Entered Proximity Caves 4109 | -4/Proximity Caves | Learned 4 Research zone layouts 4131 | -4/Proximity Caves | Learned location of 1 exit from Research 4239 | -4/Proximity Caves | Discovered new exit (range 27) 4260 | -4/Proximity Caves | Entered Factory 4260 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4261 | -4/Factory | Identified exit to Upper Caves 4264 | -4/Factory | Loaded intel: 4 garrison access locations 4422 | -4/Factory | Lost 5 parts (1n4u) 4783 | -4/Factory | Lost 10 parts (1p2n4u3w) 4838 | -4/Factory | Found Prototype Launcher 4838 | -4/Factory | Identified Com. Tesla Bomb Launcher 4840 | -4/Factory | Found Com. Tesla Bomb Launcher 4843 | -4/Factory | Found Com. Tesla Bomb Launcher 4879 | -4/Factory | Lost 5 parts (3p2w) 4925 | -4/Factory | Discovered exit to Upper Caves (range 21) 4940 | -4/Factory | Entered Upper Caves 5046 | -4/Upper Caves | Learned Research interactive machine intel 5292 | -4/Upper Caves | Build established: Derelict-Mutant 5395 | -4/Upper Caves | Discovered new exit (range 9) 5403 | -4/Upper Caves | Entered another Upper Caves area 5718 | -4/Upper Caves | Core integrity fell below 50% 5740 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5808 | -4/Upper Caves | Lost 4 parts (2p2u) 5852 | -4/Upper Caves | Core integrity fell below 20% 5946 | -4/Upper Caves | Lost 12 parts (1p2n4u5w) 5948 | -4/Upper Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 05880_ Mass Driver destroyed. 05880_ Slug penetrates Machine. 05881_ System corrupted: Matter fused (-10). 05881_ Acquired 43 matter. 05883_ Penetrated by Slug. 05886_ Microactuators fries itself beyond repair. 05886_ Penetrated by Slug. 05886_ Electrolaser destroyed. 05886_ Slug penetrates Wall. 05895_ Slug penetrates Warrior 7a. 05899_ Slug penetrates Wall. 05901_ Acquired Plasma Rifle. 05908_ Acquired Lgt. Nuclear Core. 05910_ Acquired 18 matter. 05912_ Acquired 2 matter. 05915_ Penetrated by Slug. 05915_ Plasma Rifle destroyed. 05922_ Slug penetrates Wall. 05936_ Y-72 Warden Railgun severed. 05940_ Acquired Corruption Screen. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????######????????????????????????????? | | ??????????????## #????????????????????????????? | | ??????####????? ?????????????????????##??????? | | ?????## ###???# ?????????????????###?## ##????? | | ??#### ##??# #????????????????# ### ###??? | | ### # #?## #####??????????## ## ##?? | | ## ### #?# # #########?## ### ### | | # ##= ### ## ### #?# | | # ## #?# | | #######=## ## ## ### ### #?# | | #?????#### ### ### ## #?#" ### #?## # | | ####?????# #?####?# # ###" #??# # | | #?#???# #??????# ##??## # | | ##]## #### #????### # ;#????# # | | ?# ]# #????# # ######" % ##?????## ### | | ?# # #### ###??# ##????##""" #???????###?? | | ### #?### ##### ##?###??# ## ##??????????? | | # ### #"##??# #### #######????? | | ##???# ; ##???? | | #???## ^= ;% #???? | | #### ##### #???# Y@% #???? | | # #???####???# #???# [##;;;;; ##?### | | ##???????????## ##??# # ; # ###### # | | ??????????????## #??# # # ##;# #### # | | ???????????????## #### %# ##### # | | ???????????????## ## %% " ### | | ???????????????# % " # #?# ######### | | ?????????????#" = """# #?# #??????## | | ?????????????# ####### ##?# ###????# | | ????????????# ### ?? #??# ##???## | | ????????????# #?## ###??# ##???# | | ????????????# ??# #??# ##??## | | ????????????# ??# ### ####### | | ????????????# ##?## ?# #??# | | ????????????## ##???### #?## #### | | ?????????????# #???????## "#?### ## | | ????????????? ????????? # ##???## # | | ???????????? ?????????? ## ##?????# | | ??????????? ?????????? #?###??????# | | ???????????#### #???????????#??????????## | | ??????????????####????????????????????????##### | | ??????????????????????????????????????????????## # | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 47 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Power Amplification 30 Corruption Prevention 40 Armor Coverage 825 Resistance: KI 25 Core Shielding 20 Weapon Shielding 90 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 6 Offensive Hacking 33 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderTerrainDevice Manual? 0 Play Time 02:10:36 Cumulative 396.0 hours Start 2021.07.28 @ 22:38:01 End 2021.07.29 @ 06:05:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 25 Adventurer 31 Explorer 0 Win Type - Total 22 Types 17/0/2/3/0/0/0/0/0 Lore% 62 Gallery% 76 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98909160-964c-4b12-8069-889a6cc810fd