Cogmind - Beta 11 X2 --- EXPLORER MODE // 2021.03.11 @ 16:23:20 // Winter2019/RPGLIKE Player: jfk Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (414) 2070 Value Destroyed (21128) 21128 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (16378) 16378 TOTAL SCORE: 49656 Bonus ------- High Alert Combat Kills 7945 Follower Combat Kills 233 Entered Garrisons 1400 Used RIF Installer 3500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1183/1500 Matter 502/800 Energy 435/440 System Corruption 2% Temperature Cool (10) Movement Hovering (42) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (5) --- Improved Gyrokinetic Inverter Improved Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Gravity Neutralizing Apparatus Advanced Core Analyzer Recoil Nullifier Advanced Weapon Cycler Improved Stasis Canceller Advanced Reaction Control System Advanced Phase Shifter EM Shield Advanced Hacking Suite Advanced Hacking Suite Relay Coupler [Grunt] (110) > --- WEAPON (4) ------- KE Penetrator Hypervelocity Railgun Hypervelocity Railgun Force Lance > --- INVENTORY (4) ---- Cooled Airjet Combat Airjet Antigrav System Linear Accelerator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Gravity Neutralizing Apparatus Advanced Core Analyzer Recoil Nullifier Advanced Weapon Cycler Improved Stasis Canceller Advanced Reaction Control System Advanced Phase Shifter EM Shield Advanced Hacking Suite Advanced Hacking Suite Relay Coupler [Grunt] > --- WEAPON ----------- KE Penetrator Hypervelocity Railgun Hypervelocity Railgun Linear Accelerator > --- INVENTORY -------- Cooled Airjet Combat Airjet Antigrav System Remote Datajack [Rating: 162] Favorites ----------- Power Cold Fusion Reactor Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Cooled Airjet Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Advanced Hacking Suite Device Trap Reconfigurator Processor Core Analyzer Hackware Advanced Hacking Suite Protection Insulated Plating Weapon Hypervelocity Railgun Energy Gun Heavy Dispersion Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Linear Accelerator Special Weapon Enhanced Flamer Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Res Gar Res Gar Acc Gar Acc Slots Evolved 19 | 5 . . . . . 4 . 1 . 1 . 1 2 1 . . . 2 . 1 . . . 1 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 Utility 11 | 3 . . . . . 2 . . . 1 . 1 1 . . . . 2 . 1 . . . . Weapon 3 | 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . Parts Attached 115 | 7 1 2 1 . 4 . 13 6 . 4 . 7 . 18 . 20 4 9 . 6 . . . 13 Power 17 | 1 1 . . . . . 3 1 . 1 . . . 4 . 3 . . . 1 . . . 2 Engine 6 | 1 1 . . . . . 2 1 . . . . . 1 . . . . . . . . . . Core 5 | . . . . . . . 1 . . 1 . . . 3 . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . 3 . . . 1 . . . 2 Propulsion 15 | . . 2 . . . . 3 . . . . . . 1 . 4 . . . 1 . . . 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . 3 . . . . . . 1 . 4 . . . 1 . . . 4 Flight 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Utility 37 | 4 . . . . 1 . 5 1 . 1 . 3 . 3 . 5 . 6 . 4 . . . 4 Device 22 | . . . . . 1 . 2 . . 1 . . . 1 . 5 . 5 . 3 . . . 4 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . Processor 4 | 2 . . . . . . 1 . . . . . . . . . . 1 . . . . . . Hackware 7 | . . . . . . . . 1 . . . 3 . 2 . . . . . 1 . . . . Protection 4 | 2 . . . . . . 2 . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 . . 1 . 3 . 2 4 . 2 . 4 . 10 . 8 4 3 . . . . . 3 Energy Gun 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Gun 32 | 2 . . . . 1 . 1 2 . 2 . 4 . 8 . 6 3 1 . . . . . 2 Ballistic Cannon 7 | . . . 1 . 1 . . 1 . . . . . 1 . 1 1 1 . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . 1 1 . . . . . 1 . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . 3 . . . . 1 . . . 3 1 2 . . . . . 1 Parts Lost . | . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 77 86 100 100 95 79 89 100 100 96 100 99 99 97 89 97 97 93 95 94 91 90 90 96 Engine 3 | . 11 11 11 11 11 8 7 7 7 6 6 6 5 4 5 . . . . . . . . . Core 1 | . . . . . . . 6 7 7 6 6 6 5 5 5 1 . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . 8 10 9 9 9 9 9 9 8 Hover 17 | . . . . . . . 19 21 21 20 20 18 17 15 15 20 21 20 19 18 18 18 18 20 Flight 1 | . . 9 22 22 22 17 . . . . . . . . . . . . . . . . . . Device 24 | . . . . . 5 8 21 21 21 20 26 25 24 23 26 24 26 26 33 33 32 31 31 32 Processor 6 | . 22 22 22 22 22 17 2 7 7 6 6 6 5 5 5 5 5 4 4 4 4 4 4 4 Hackware 11 | . . . . . . . . 4 7 6 6 9 11 15 15 15 15 14 14 13 13 13 13 13 Protection 4 | . 22 22 22 22 16 8 12 10 7 6 6 6 5 3 . . . . . . . . . . Ballistic Gun 14 | . 22 22 18 11 7 8 4 7 14 16 20 18 17 19 15 19 15 9 9 9 9 9 9 11 Ballistic Cannon 2 | . . . 3 11 7 8 6 6 7 3 . . . . . 1 2 4 4 4 4 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 10 10 10 13 13 17 13 29 39 38 42 41 42 42 50 45 64 60 61 61 68 68 66 66 73 Greatest Support 110 | 13 13 18 18 18 18 23 47 44 44 44 44 44 44 52 52 72 72 72 72 76 71 67 67 110 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 3 | 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 1 3 2 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 2 2 4 Average Carried 3 | . . 1 2 2 3 3 2 1 2 3 4 4 4 3 4 3 3 3 3 3 3 2 2 2 Final Capacity 4 | 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 1 2 2 3 3 3 2 3 3 4 4 4 4 4 4 3 4 4 4 3 2 2 2 4 Class Distribution -------------------- 74% | Hacker-Gunner 21% | Hacker-Mutant 3% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Gunner | -7/Garrison Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Garrison Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Garrison Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Garrison Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Armory Hacker-Gunner | -3/Research Hacker-Gunner | -3/Garrison Hacker-Gunner | -2/Research Hacker-Gunner | -2/Garrison Hacker-Gunner | -1/Access Hacker-Gunner | -1/Garrison Hacker-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Res Gar Res Gar Acc Gar Acc Matter Collected 15263 | 218 170 36 . . . . 380 241 166 150 109 102 102 521 165 3177 2391 2445 102 604 817 . 177 3190 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23260 | . 330 54 . . . . 431 454 624 245 354 333 610 768 317 5200 3576 3579 102 1372 1015 . 56 3840 Parts 1135 | . 17 8 . . . . 24 24 27 10 16 22 43 31 24 230 182 131 8 80 72 . 2 184 Haulers Intercepted 11 | . . . . . . . 3 . . . . 1 . . . 2 . 2 . 1 . . . 2 Recyclers Shooed 9 | . . . . . . . . 1 . . . 1 . . . 3 . 1 . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Res Gar Res Gar Acc Gar Acc Combat Hostiles Destroyed 332 | . 6 5 . . . . 13 9 14 3 9 12 13 11 8 44 63 38 2 11 23 . 1 47 Guns 243 | . 6 5 . . . . 1 8 12 3 9 10 13 11 8 40 43 20 1 8 14 . 1 30 Cannons 87 | . . . . . . . 12 1 2 . . . . . . 4 20 18 1 3 9 . . 17 AOE 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Classes Destroyed 21 | . 1 1 . . . . 4 2 . . 1 . 1 . . 5 4 2 . . . . . . Worker 22 | . . . . . . . . 1 . . . 2 . . . 4 . 6 . 2 . . . 7 Builder 10 | . . . . . . . . . . . . . . . . . . 7 . . . . . 3 Tunneler 4 | . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . . Hauler 11 | . . . . . . . 3 . . . . 1 . . . 2 . 2 . 1 . . . 2 Recycler 24 | . . . . . . . 1 1 . . . . . . . 7 . 7 . 3 . . . 5 Carrier 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Watcher 6 | . . . . . . . . . . . . . . . . 2 2 1 . 1 . . . . Swarmer 63 | . . 4 . . . . . 1 2 . 7 3 . 3 4 3 9 5 . 2 12 . 1 7 Saboteur 5 | . . . . . . . . . . . . . . . . . 3 . . . . . . 2 Grunt 117 | . 6 1 . . . . 7 4 9 2 . 4 6 3 2 20 16 19 . . 6 . . 12 Brawler 4 | . . . . . . . . . . . . . . . . . 2 1 . . . . . 1 Duelist 11 | . . . . . . . 1 . . . . 1 . . . . 6 . . . . . . 3 Protector 5 | . . . . . . . . . . . . . . . . 1 3 . . . . . . 1 Sentry 44 | . . . . . . . 5 2 1 1 1 2 4 2 . 8 8 4 . 3 1 . . 2 Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Specialist 10 | . . . . . . . . . . . . . 2 . 2 . 6 . . . . . . . Hunter 39 | . . . . . . . . 2 2 . . 2 . 1 . 6 6 5 2 2 . . . 11 Programmer 28 | . . . . . . . . . . . 1 . 1 2 . 4 2 3 . 4 3 . . 8 Behemoth 5 | . . . . . . . . . . . . . . . . 2 1 1 . . 1 . . . Best Kill Streak 18 | . 2 2 . . . . 7 4 9 2 4 3 9 5 8 12 18 17 2 9 13 . 1 15 Combat Bots Only 16 | . 2 2 . . . . 3 4 9 2 4 3 9 5 8 8 16 8 2 3 13 . 1 10 Max Kills in Single Turn 3 | . 1 1 . . . . 1 1 1 1 2 2 2 2 1 2 3 3 1 3 2 . 1 3 Gunslinging 1 | . . . . . . . . . . . 1 1 1 1 . 1 1 . . . . . . 1 Exploded 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Res Gar Res Gar Acc Gar Acc Damage Taken 16322 | . 259 96 11 . . . 563 603 295 31 177 539 444 251 468 2012 2775 2248 41 303 1443 . 733 3030 Core 12631 | . 195 53 11 . . . 396 426 221 15 115 386 313 177 363 1597 2166 1786 35 242 1155 . 587 2392 Absorbed by Shields 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . Redirected to Core 11031 | . 121 44 . . . . 327 370 176 15 109 370 249 177 330 1315 1961 1612 19 204 977 . 496 2159 Core Remaining (%) 93 | 100 . 100 . . . 98 81 . . . 100 . 100 . 100 . 100 . 69 . 100 . . 78 Volleys Fired 853 | . 27 19 1 . 1 . 52 33 25 5 12 27 19 18 14 118 139 103 4 35 55 . 8 138 Largest 4 | . 2 2 2 . 1 . 2 3 3 3 3 3 3 4 3 4 4 3 3 3 3 . 3 4 Hottest 185 | . 40 40 40 . 120 . 119 147 95 95 84 86 86 127 108 185 150 146 146 146 146 . 146 179 Shots Fired 2622 | . 54 38 2 . 1 . 101 76 71 15 36 81 57 57 42 457 459 304 10 103 155 . 24 479 Gun 2058 | . 54 38 2 . . . 30 36 48 12 36 81 57 56 42 428 384 205 6 68 107 . 16 352 Cannon 533 | . . . . . 1 . 49 33 23 3 . . . . . 28 75 99 4 35 48 . 8 127 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special 31 | . . . . . . . 22 7 . . . . . 1 . 1 . . . . . . . . Kinetic 2589 | . 54 38 2 . . . 79 69 71 15 36 81 57 56 42 456 459 303 10 103 155 . 24 479 Thermal 31 | . . . . . 1 . 22 7 . . . . . . . . . 1 . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 83 | . 42 19 21 . . . 25 49 47 16 17 22 27 43 48 83 56 50 19 36 32 . 20 51 Robot Miss Streak 4 | . 1 1 . . . . 2 3 1 1 3 2 4 1 2 3 3 4 . 2 2 . 2 3 Penetration Max 3 | . . . . . . . . . . . 1 1 1 1 1 3 3 3 . 2 2 . 2 2 Secondary Targets 43 | . 3 . . . . . . . . . 2 1 5 3 3 12 10 1 . . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 1 1 1 1 1 1 1 . . 1 . . 1 Shots Hit Robots 2105 | . 50 32 2 . . . 91 61 55 10 27 58 46 44 39 377 365 235 7 64 129 . 21 392 Core Hits 1252 | . 18 10 . . . . 34 45 60 8 22 52 49 43 27 195 207 161 7 39 72 . 13 190 Critical Hits 573 | . . . . . . . 2 3 . . . 3 1 8 10 135 122 94 1 27 53 . 9 105 Critical Kills 170 | . . . . . . . 1 . . . . 1 . 3 4 48 34 24 1 13 13 . 1 27 Critical Parts Destroyed 301 | . . . . . . . 1 3 . . . 1 1 4 5 63 64 52 . 9 27 . 5 66 Melee Attacks 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44159 | . 516 306 24 . . . 1469 1114 1317 214 576 2176 1204 808 609 5388 8016 7113 101 1242 2555 . 431 8980 Guns 24231 | . 516 306 24 . . . 362 724 1064 190 576 1672 1204 808 609 4535 3493 1440 35 526 970 . 174 5003 Cannons 18929 | . . . . . . . 925 349 253 24 . . . . . 785 4420 5603 66 716 1585 . 257 3946 Explosions 637 | . . . . . . . . . . . . 478 . . . 56 103 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 139 | . . . . . . . . . . . . 26 . . . 12 . 70 . . . . . 31 Kinetic 43160 | . 516 306 24 . . . 1287 1073 1317 214 576 1672 1204 808 609 5320 7913 7043 101 1242 2555 . 431 8949 Thermal 223 | . . . . . . . 182 41 . . . . . . . . . . . . . . . . Explosive 581 | . . . . . . . . . . . . 478 . . . . 103 . . . . . . . Electromagnetic 56 | . . . . . . . . . . . . . . . . 56 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 1 . . . . . . 1 1 3 4 1 1 2 4 . . 2 Average Corruption 2 | . . . . . . . 1 . . . . . . 1 1 2 3 1 1 1 2 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 50 | . . . . . . . . . . . . . . . . 19 17 . 1 1 5 . . 7 Message Errors 15 | . . . . . . . . . . . . . . . . 5 4 . . . 1 . . 5 Matter Fused 12 | . . . . . . . . . . . . . . . . 5 6 . . . 1 . . . Heat Flow Errors 6 | . . . . . . . . . . . . . . . . 4 2 . . . . . . . Energy Discharges 6 | . . . . . . . . . . . . . . . . 3 2 . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . Weapon Failures 8 | . . . . . . . . . . . . . . . . 2 2 . . . 3 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 503 | . . . . . . . 9 . . . . 61 . . . 11 52 115 . 46 40 . . 169 Projectiles 410 | . . . . . . . 9 . . . . . . . . 11 52 90 . 46 40 . . 162 Explosions 61 | . . . . . . . . . . . . 61 . . . . . . . . . . . . Melee 32 | . . . . . . . . . . . . . . . . . . 25 . . . . . 7 Knockbacks 113 | . . . . . . . 7 5 1 . . 1 . . . 4 37 20 1 3 9 . 2 23 Impact 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Kinetic 104 | . . . . . . . 7 5 1 . . . . . . 4 33 17 1 3 9 . 1 23 Secondary 7 | . . . . . . . . . . . . . . . . . 4 2 . . . . 1 . Self-Inflicted Damage 86 | . . . . . . . . . . . . 13 . . . 24 . 34 . . . . . 15 Shots 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Rammed 5 | . . . . . . . . . . . . 1 . . . 1 . 2 . . . . . 1 Targets Rammed 5 | . . . . . . . . . . . . 1 . . . 1 . 2 . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 303 | . 56 43 12 . 90 . 131 . . . . . . . . 202 127 . . . 10 . 8 303 Average Temperature 48 | . 22 16 9 . 46 . 61 . . . . . . . . 99 80 . . . 3 . 3 60 Received Heat Transfer 4071 | . 243 60 . . . . 378 255 210 24 18 165 297 63 153 681 798 204 . 45 162 . 126 189 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . 1 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Heat Transferred 1680 | . . . . . . . 1360 320 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Res Gar Res Gar Acc Gar Acc Peak Influence 1705 | . 225 256 115 31 . . 447 567 721 406 513 544 562 610 499 1222 1627 1705 1104 980 1185 539 377 1270 Initial 997 | . . 61 70 31 . . . 147 306 280 218 199 227 219 329 194 439 634 997 466 573 539 339 171 Average 644 | . 78 114 81 31 . . 251 326 524 367 384 341 436 433 373 670 1015 1039 1066 662 972 539 349 819 Maximum Alert Level 5 | . 1 1 . . . . 2 2 3 2 2 2 2 2 2 4 5 5 4 3 4 2 1 4 Low Security (%) 11 | 100 94 84 100 100 . 100 42 23 . . . 5 . . . . . . . . . . . 3 Level 1 20 | . 5 15 . . . . 37 52 24 74 48 63 32 25 73 20 . . . . . . 100 10 Level 2 25 | . . . . . . . 19 23 64 25 51 30 67 74 26 37 17 6 . 52 23 100 . 12 Level 3 26 | . . . . . . . . . 10 . . . . . . 29 44 49 50 47 33 . . 55 Level 4 15 | . . . . . . . . . . . . . . . . 10 34 43 49 . 42 . . 19 Level 5 . | . . . . . . . . . . . . . . . . . 3 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . . . 1 . . . 2 2 . 1 . 14 . 2 . 11 9 8 . 1 . . . 7 Investigation 15 | . . . . . . . 1 1 . 1 . 3 . 1 . . 3 4 . 1 . . . . Extermination 8 | . . . . . . . . . . . . 1 . 1 . 2 1 1 . . . . . 2 Reinforcement 18 | . . . 1 . . . 1 1 . . . 6 . . . 3 2 2 . . . . . 2 Assault 10 | . . . . . . . . . . . . . . . . 3 3 1 . . . . . 3 Garrison 7 | . . . . . . . . . . . . 4 . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . 2 Haulers Reinforced 5 | . . . . . . . . . . . . 2 . . . 2 . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Res Gar Res Gar Acc Gar Acc Distress Signals 18 | . 2 . . . . . 1 . . . . 1 . . . 2 3 3 . 3 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 476 | . 13 9 5 . . . 17 14 14 3 10 24 13 14 8 60 80 45 2 26 26 . 18 75 Peak Tracking Total 22 | . 4 3 5 . . . 5 4 5 1 5 4 7 3 6 7 9 6 2 7 10 . 22 11 Tactical Retreats 30 | . 1 2 . . . . . 1 1 . 2 1 . . . 2 5 1 . 3 3 . . 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Res Gar Res Gar Acc Gar Acc Traps Triggered 17 | . 2 . . . . . 1 . 1 . . 1 . 1 1 1 . 3 1 3 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 20 | . . . . . . . . . . . 4 6 . . 1 3 1 1 . 3 . . . 1 Traps Reconfigurated 122 | . . . . . . . 2 . 3 . 16 31 6 2 6 15 3 10 3 8 4 . 3 10 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . . . 4 6 . . 1 3 1 1 . 3 . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Res Gar Res Gar Acc Gar Acc Machines Disabled 40 | . . . . . . . . 1 1 . . 5 . 1 . 16 10 2 1 1 . . . 2 Max in Single Turn 6 | . . . . . . . . 1 1 . . 4 . 1 . 6 2 1 1 1 . . . 1 Garrison Relay 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Res Gar Res Gar Acc Gar Acc Machines Accessed 41 | . . . . . 2 . 2 2 . 3 . 9 . 4 . 2 6 9 . 1 . 1 . . Terminals 22 | . . . . . . . 1 . . 2 . 5 . 2 . 1 4 7 . . . . . . Fabricators 7 | . . . . . . . . 1 . . . 2 . 1 . . 2 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . 1 . 1 . 2 . 1 . 1 . 1 . 1 . 1 . . Total Hacks 86 | . . . . . 2 . 6 4 . 5 . 24 . 11 . 2 11 19 . 1 . 1 . . Successful 53 | . . . . . 2 . 1 3 . 3 . 14 . 8 . 2 10 8 . 1 . 1 . . Failed 33 | . . . . . . . 5 1 . 2 . 10 . 3 . . 1 11 . . . . . . Catastrophic 6 | . . . . . . . . . . . . 2 . 1 . . . 3 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . . . . . 1 . 6 1 . 4 . 19 . 7 . 2 6 13 . . . . . . Terminals 49 | . . . . . . . 3 . . 4 . 15 . 5 . 1 5 16 . . . . . . Fabricators 22 | . . . . . . . . 3 . . . 6 . 5 . . 6 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . 1 . 1 . 3 . 1 . 1 . 1 . 1 . 1 . . Terminal Hacks 18 | . . . . . 2 . 1 . . 1 . 4 . 1 . 1 3 5 . . . . . . Record 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Part Schematic 6 | . . . . . . . 1 . . 1 . 1 . 1 . 1 1 . . . . . . . Prototype ID Bank 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . 2 . . . 4 . 3 . . 2 2 . . . . . . Load Schematic 7 | . . . . . . . . 1 . . . 2 . 1 . . 2 1 . . . . . . Build 6 | . . . . . . . . 1 . . . 2 . 2 . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . Unlock Access 7 | . . . . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . Unauthorized Hacks 15 | . . . . . . . . . . 1 . 5 . 3 . 1 5 . . . . . . . Terminals 5 | . . . . . . . . . . 1 . 2 . 1 . . 1 . . . . . . . Assimilate 4 | . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . Botnet 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricators 8 | . . . . . . . . . . . . 2 . 2 . . 4 . . . . . . . Prioritize 5 | . . . . . . . . . . . . 2 . 1 . . 2 . . . . . . . Siphon 3 | . . . . . . . . . . . . . . 1 . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Reprogram 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . 1 . . . 3 . . . . . . Used 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Hacking Detections 27 | . . . . . . . 2 2 . 1 . 6 . 4 . . 3 8 . . . 1 . . Full Trace Events 12 | . . . . . . . 1 1 . 1 . 2 . 1 . . 2 4 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 1 . . 1 . 1 . 1 . 1 1 . . . . . . . Parts Built 8 | . . . . . . . . . . . . 2 . 4 . . . 2 . . . . . . Matter 1188 | . . . . . . . . 146 . . . 402 . 384 . . . 256 . . . . . . Time 274 | . . . . . . . . 73 . . . 73 . 64 . . . 64 . . . . . . Total Part Build Rating 59 | . . . . . . . . . . . . 11 . 32 . . . 16 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Res Gar Res Gar Acc Gar Acc Used RIF Installer 7 | . . . . . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . Hotswap 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Detection 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 2 . . . . . . . . . 2 . . . . . Machine Destruction 4 | . . . . . . . . . 2 . . . . . . . . . 2 . . . . . Attached 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Res Gar Res Gar Acc Gar Acc Total Allies 14 | . . . . . . . . 1 . 1 . 2 . . . 3 1 6 . . . . . . Largest Group 3 | . . . . . . . . 1 1 1 1 2 1 . . 2 1 3 3 3 . . . . Highest-Rated Group 138 | . . . . . . . . 21 21 10 10 42 10 . . 108 31 138 138 138 . . . . Highest-Rated Ally 54 | . . . . . . . . 21 21 10 10 32 10 . . 54 31 46 46 46 . . . . Total Orders 6 | . . . . . . . . 1 . . 2 . . . . 2 1 . . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . AID 4 | . . . . . . . . 1 . . . . . . . 2 1 . . . . . . . Ally Attacks 80 | . . . . . . . . 12 8 . . 7 . . . 11 . 23 . 19 . . . . Total Damage 2131 | . . . . . . . . 265 166 . . 241 . . . 550 . 435 . 474 . . . . Kills 15 | . . . . . . . . 4 . . . 2 . . . 3 . 3 . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Res Gar Res Gar Acc Gar Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Res Gar Res Gar Acc Gar Acc Turns Passed 8475 | 31 263 366 38 35 133 28 352 371 211 127 181 509 173 389 251 1028 1070 919 127 373 337 14 71 1078 Spaces Moved 9228 | 40 330 626 89 92 333 74 324 344 206 198 192 552 188 490 209 1061 832 958 133 456 263 29 101 1108 Core 719 | 40 330 349 . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7603 | . . . . . . . 283 344 206 198 192 552 188 490 209 1061 832 958 133 456 263 29 101 1108 Flight 906 | . . 277 89 92 333 74 41 . . . . . . . . . . . . . . . . . Fastest Speed 34 | 50 50 37 37 37 37 37 34 42 42 42 42 42 42 42 45 38 43 43 43 42 42 48 48 42 Average Speed 43 | 50 50 44 37 37 37 37 41 42 42 42 42 42 42 44 45 43 43 43 43 47 45 48 48 44 Slowest Speed 110 | 50 50 50 37 37 37 37 50 42 42 42 42 42 42 45 45 103 43 43 43 110 48 48 48 48 Overloaded Moves 425 | . . . . . . . 10 . . . . . . . . 267 . . . 49 99 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 62 99 13 20 60 33 40 15 39 6 36 20 34 16 47 37 68 38 34 20 47 2 34 36 Regions Visited 24 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 17 | 1 1 1 1 1 1 1 1 1 . 1 . 1 . 1 . 1 1 1 . 1 . 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 5 | . . . . . . . . . . . . . . . . . . . . 4 . . . 1 Terrain Destroyed 173 | . . . . . . . . . . . . 20 1 4 . 56 36 17 1 11 4 . 1 22 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 100 | . . . . . . . . . . . . . 1 4 . 23 16 17 1 11 4 . 1 22 AOE 73 | . . . . . . . . . . . . 20 . . . 33 20 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Res Gar Res Gar Acc Gar Acc Total 11927 | 46 378 678 91 92 341 73 421 495 276 230 264 767 238 621 333 1333 1224 1257 197 562 402 29 110 1469 Wait 853 | . 13 26 . . . . 1 84 10 19 20 142 13 72 82 37 120 120 33 28 1 . . 32 Move 9203 | 39 329 623 88 91 332 73 323 344 204 198 191 552 186 490 208 1060 831 957 132 456 262 29 98 1107 Hop 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Pick Up 23 | . 1 2 . 1 . . 2 . 1 1 . . . . . 2 1 2 1 1 1 . . 7 Fast Attach 87 | 7 1 1 1 . 4 . 11 4 . 4 . 4 . 13 . 15 4 7 . 4 . . . 7 Attach 12 | . . 1 . . . . 2 1 . . . . . 3 . 2 . 1 . 1 . . . 1 Detach 6 | . . . . . . . 1 2 . . . . . 2 . . . . . . . . . 1 Swap 16 | . . . . . . . . 1 . . . 3 . 2 . 3 . 1 . 1 . . . 5 Drop 86 | . . . 1 . 4 . 10 2 1 3 . 4 . 13 . 16 4 7 1 3 3 . . 14 Fire 853 | . 27 19 1 . 1 . 52 33 25 5 12 27 19 18 14 118 139 103 4 35 55 . 8 138 Melee 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Ram 5 | . . . . . . . . . . . . 1 . . . 1 . 2 . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 85 | . . . . . . . . . 13 . 33 . . . 13 . . . 8 14 . . 4 . Rewire 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 687 | . 7 5 . . . . 19 23 22 . 8 34 20 8 16 79 125 57 18 19 80 . . 147 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Garrison -7/Factory -7/Garrison -6/Factory -6/Garrison -5/Factory (discovered 3 exits: *Fac / *Ext / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Res x2 / *Arm) -4/Armory (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Res / Gar) -3/Garrison -2/Research -2/Garrison -1/Access -1/Garrison -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x3) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 16 | -11/Scrapyard | Identified exit to Materials 16 | -11/Scrapyard | Discovered exit to Materials (range 15) 32 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Identified exit to Materials 86 | -10/Materials | Discovered exit to Materials (range 16) 191 | -10/Materials | Discovered exit to Materials (range 16) 208 | -10/Materials | Discovered exit to Materials (range 16) 288 | -10/Materials | Identified exit to Mines 288 | -10/Materials | Discovered exit to Mines (range 16) 295 | -10/Materials | Entered Mines 302 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 303 | -10/Mines | Build established: Hacker-Mutant 373 | -10/Mines | Discovered exit to Materials (range 7) 416 | -10/Mines | Found a hidden stash of uninstalled traps 488 | -10/Mines | Reached level 2 585 | -10/Mines | Discovered exit to Materials (range 7) 661 | -10/Mines | Entered Materials 663 | -9/Materials | Reached level 3 663 | -9/Materials | Reached level 4 695 | -9/Materials | Identified exit to Mines 695 | -9/Materials | Discovered exit to Mines (range 12) 699 | -9/Materials | Entered Mines 716 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 732 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 732 | -9/Mines | Identified exit to Exiles 732 | -9/Mines | Discovered exit to Exiles (range 5) 734 | -9/Mines | Entered Exiles 743 | -9/Exiles | Met 8R-AWN 750 | -9/Exiles | Met EX-HEX 760 | -9/Exiles | Met EX-BIN 764 | -9/Exiles | Aligned with FarCom system 764 | -9/Exiles | Given EX-Vault access code 773 | -9/Exiles | Opened EX-Vault 778 | -9/Exiles | Found Gui. Plasma Cannon 790 | -9/Exiles | Warned to stay clear of 0b10 Research branches 807 | -9/Exiles | Found Trap Reconfigurator 851 | -9/Exiles | Met EX-DEC 864 | -9/Exiles | Identified exit to Mines 864 | -9/Exiles | Discovered exit to Mines (range 10) 867 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 867 | -9/Exiles | Entered Mines 869 | -8/Mines | Reached level 5 870 | -8/Mines | Upgraded with Power slot (x1) 870 | -8/Mines | Upgraded with Propulsion slot (x1) 870 | -8/Mines | Upgraded with Utility slot (x2) 893 | -8/Mines | Identified exit to Materials 893 | -8/Mines | Discovered exit to Materials (range 5) 895 | -8/Mines | Entered Materials 897 | -8/Materials | Reached level 6 897 | -8/Materials | Reached level 7 1081 | -8/Materials | Reached level 8 1128 | -8/Materials | Core integrity fell below 50% 1241 | -8/Materials | Identified exit to Factory 1241 | -8/Materials | Discovered exit to Factory (range 15) 1247 | -8/Materials | Entered Factory 1249 | -7/Factory | Reached level 9 1249 | -7/Factory | Reached level 10 1325 | -7/Factory | Upgraded with Weapon slot (x1) 1334 | -7/Factory | Core integrity fell below 50% 1561 | -7/Factory | Reached level 11 1618 | -7/Factory | Identified exit to Garrison 1618 | -7/Factory | Entered Garrison 1618 | -7/Garrison | Accompanied by 1 ally 1621 | -7/Garrison | Installed Relay Interface Framework 1642 | -7/Garrison | Triggered checkpoint 1648 | -7/Garrison | Triggered checkpoint 1656 | -7/Garrison | Reached level 12 1706 | -7/Garrison | Triggered checkpoint 1710 | -7/Garrison | Destroyed 9 combat bots 1786 | -7/Garrison | Identified exit to Factory 1786 | -7/Garrison | Discovered exit to Factory (range 10) 1798 | -7/Garrison | Triggered checkpoint 1801 | -7/Garrison | Garrison Relay disabled 1801 | -7/Garrison | Reached level 13 1829 | -7/Garrison | Entered Factory 1878 | -7/Factory | Upgraded with Utility slot (x1) 1881 | -7/Factory | Build established: Hacker-Gunner 1955 | -7/Factory | Identified exit to Garrison 1956 | -7/Factory | Entered Garrison 1956 | -7/Garrison | Accompanied by 1 ally 2014 | -7/Garrison | Reached level 14 2092 | -7/Garrison | Triggered checkpoint 2125 | -7/Garrison | Identified exit to Factory 2125 | -7/Garrison | Discovered exit to Factory (range 9) 2131 | -7/Garrison | Expanded RIF knowledge: Hotswap 2137 | -7/Garrison | Entered Factory 2137 | -6/Factory | Accompanied by 1 ally 2139 | -6/Factory | Reached level 15 2212 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 2243 | -6/Factory | Garrison activated, responded to threat 2365 | -6/Factory | Upgraded with Utility slot (x1) 2384 | -6/Factory | Reached level 16 2405 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 2606 | -6/Factory | Garrison activated, responded to threat 2646 | -6/Factory | Identified exit to Garrison 2646 | -6/Factory | Entered Garrison 2646 | -6/Garrison | Accompanied by 1 ally 2648 | -6/Garrison | Reached level 17 2682 | -6/Garrison | Triggered checkpoint 2682 | -6/Garrison | Triggered checkpoint 2685 | -6/Garrison | Triggered checkpoint 2744 | -6/Garrison | Destroyed 9 combat bots 2750 | -6/Garrison | Triggered checkpoint 2765 | -6/Garrison | Identified exit to Factory 2765 | -6/Garrison | Discovered exit to Factory (range 10) 2772 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 2774 | -6/Garrison | Reached level 18 2800 | -6/Garrison | Upgraded with Utility slot (x1) 2800 | -6/Garrison | Upgraded with Weapon slot (x1) 2819 | -6/Garrison | Entered Factory 2821 | -5/Factory | Reached level 19 2924 | -5/Factory | Identified exit to Extension 2924 | -5/Factory | Discovered exit to Extension (range 13) 2969 | -5/Factory | Identified exit to Factory 2969 | -5/Factory | Discovered exit to Factory (range 12) 3027 | -5/Factory | Fabricated Hyp. Railgun (x2) 3064 | -5/Factory | Fabricated Hyp. Railgun (x2) 3179 | -5/Factory | Reached level 20 3196 | -5/Factory | Upgraded with Propulsion slot (x1) 3208 | -5/Factory | Identified exit to Garrison 3208 | -5/Factory | Entered Garrison 3340 | -5/Garrison | Discovered exit to Factory (range 14) 3370 | -5/Garrison | Triggered checkpoint 3371 | -5/Garrison | Triggered checkpoint 3399 | -5/Garrison | Triggered checkpoint 3436 | -5/Garrison | Destroyed 8 combat bots 3450 | -5/Garrison | Discovered exit to Factory (range 10) 3457 | -5/Garrison | Expanded RIF knowledge: Robot Detection 3459 | -5/Garrison | Entered Factory 3461 | -4/Factory | Reached level 21 3492 | -4/Factory | Reached level 22 3735 | -4/Factory | Spotted B-86 Titan 3779 | -4/Factory | Destroyed B-86 Titan 3844 | -4/Factory | Reached level 23 3856 | -4/Factory | Spotted B-86 Titan 3906 | -4/Factory | Destroyed 8 combat bots 3916 | -4/Factory | Destroyed B-86 Titan 3959 | -4/Factory | Build established: Hacker-Tank 3971 | -4/Factory | Identified exit to Research 3971 | -4/Factory | Discovered exit to Research (range 29) 4041 | -4/Factory | Discovered exit to Research (range 29) 4133 | -4/Factory | Reached level 24 4246 | -4/Factory | First assault squad dispatched 4300 | -4/Factory | Build established: Hacker-Gunner 4339 | -4/Factory | Identified exit to Armory 4339 | -4/Factory | Discovered exit to Armory (range 8) 4364 | -4/Factory | Core integrity fell below 50% 4430 | -4/Factory | Destroyed 8 combat bots 4487 | -4/Factory | Entered Armory 4487 | -4/Armory | Accompanied by 1 ally 4489 | -4/Armory | Reached level 25 4765 | -4/Armory | Destroyed 16 combat bots 4833 | -4/Armory | Discovered exit to Research (range 16) 4930 | -4/Armory | Reached level 26 4983 | -4/Armory | Destroyed 7 combat bots 5146 | -4/Armory | Spotted B-86 Titan 5201 | -4/Armory | Destroyed B-86 Titan 5222 | -4/Armory | Destroyed 12 combat bots 5237 | -4/Armory | First assault squad dispatched 5342 | -4/Armory | Discovered exit to Research (range 13) 5403 | -4/Armory | Destroyed 12 combat bots 5557 | -4/Armory | Entered Research 5559 | -3/Research | Reached level 27 5711 | -3/Research | Allied Derelicts emerged from ambush trap array 5723 | -3/Research | Reached level 28 5979 | -3/Research | Destroyed 7 combat bots 5994 | -3/Research | Spotted B-86 Titan 6028 | -3/Research | Identified exit to Research 6028 | -3/Research | Discovered exit to Research (range 9) 6060 | -3/Research | Found Antimissile System 6153 | -3/Research | Core integrity fell below 50% 6173 | -3/Research | Core integrity fell below 20% 6177 | -3/Research | Destroyed B-86 Titan 6259 | -3/Research | Fabricated Adv. Weapon Cycler (x2) 6307 | -3/Research | First assault squad dispatched 6326 | -3/Research | Upgraded with Utility slot (x2) 6382 | -3/Research | Reached level 29 6408 | -3/Research | Destroyed 8 combat bots 6413 | -3/Research | Spotted B-86 Titan 6460 | -3/Research | Allied Derelicts emerged from ambush trap array 6465 | -3/Research | Identified exit to Garrison 6474 | -3/Research | Local fabrication network quarantined 6476 | -3/Research | Entered Garrison 6476 | -3/Garrison | Accompanied by 3 allies 6487 | -3/Garrison | Expanded RIF knowledge: Patrol Navigation 6500 | -3/Garrison | Garrison Relay disabled 6550 | -3/Garrison | Triggered checkpoint 6573 | -3/Garrison | Discovered exit to Research (range 13) 6603 | -3/Garrison | Entered Research 6603 | -2/Research | Accompanied by 3 allies 6605 | -2/Research | Reached level 30 6830 | -2/Research | Spotted B-90 Cyclops 6929 | -2/Research | Upgraded with Utility slot (x1) 6976 | -2/Research | Identified exit to Garrison 6976 | -2/Research | Entered Garrison 6976 | -2/Garrison | Reached level 31 7006 | -2/Garrison | Spotted B-90 Cyclops 7006 | -2/Garrison | Spotted B-90 Cyclops 7012 | -2/Garrison | Triggered checkpoint 7067 | -2/Garrison | Spotted B-90 Cyclops 7068 | -2/Garrison | Triggered checkpoint 7071 | -2/Garrison | Triggered checkpoint 7092 | -2/Garrison | Triggered checkpoint 7116 | -2/Garrison | Triggered checkpoint 7122 | -2/Garrison | Core integrity fell below 50% 7123 | -2/Garrison | Destroyed 13 combat bots 7169 | -2/Garrison | Destroyed B-90 Cyclops 7302 | -2/Garrison | Identified exit to Access 7302 | -2/Garrison | Discovered exit to Access (range 10) 7311 | -2/Garrison | Expanded RIF knowledge: Signal Jamming 7313 | -2/Garrison | Entered Access 7315 | -1/Access | Reached level 32 7315 | -1/Access | Reached level 33 7327 | -1/Access | Identified exit to Garrison 7327 | -1/Access | Entered Garrison 7330 | -1/Garrison | Expanded RIF knowledge: Autoassimilate 7354 | -1/Garrison | Spotted B-99 Colossus 7354 | -1/Garrison | Triggered checkpoint 7372 | -1/Garrison | Triggered checkpoint 7380 | -1/Garrison | Triggered checkpoint 7388 | -1/Garrison | Identified exit to Access 7388 | -1/Garrison | Discovered exit to Access (range 10) 7398 | -1/Garrison | Entered Access 7608 | -1/Access | Reached level 34 7618 | -1/Access | Upgraded with Propulsion slot (x1) 7631 | -1/Access | Core integrity fell below 50% 7696 | -1/Access | First assault squad dispatched 7822 | -1/Access | Destroyed 10 combat bots 7938 | -1/Access | Spotted B-99 Colossus 8120 | -1/Access | Spotted B-99 Colossus 8141 | -1/Access | Spotted B-99 Colossus 8141 | -1/Access | Spotted B-99 Colossus 8226 | -1/Access | Reached level 35 8423 | -1/Access | Spotted B-99 Colossus 8453 | -1/Access | Identified exit to Surface 8453 | -1/Access | Discovered exit to Surface (range 5) 8476 | *** | Escaped! Last Messages --------------- 08435_ Penetrated by Slug. 08435_ Slug penetrates Sealed Heavy Doors. 08435_ Penetrated by Slug. 08435_ Slug penetrates Sealed Heavy Doors. 08438_ Penetrated by Slug. 08438_ Slug penetrates Sealed Heavy Doors. 08440_ Slug penetrates B-99 Colossus. 08442_ Slug penetrates Sealed Heavy Doors. 08442_ Penetrated by Slug. 08442_ Slug penetrates Sealed Heavy Doors. 08442_ Penetrated by Slug. 08442_ Slug penetrates B-99 Colossus. 08444_ Slug penetrates Sealed Heavy Doors. 08449_ B-99 Colossus activates siege mode. 08449_ Slug penetrates Sealed Heavy Doors. 08451_ Knocked back. 08451_ Slug penetrates Sealed Heavy Doors. 08453_ Main Access Shell breached. 08453_ EXIT=FOUND: SURFACE 08474_ Slug penetrates Sealed Heavy Doors. Map ----- +----------------------------------------------------+ | ???????????????????????????# #?????????????? | | ???????????????????????????# ###########+### | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# = " | | ???????????????????????????###########+#+### "" | | ???????????????????????????# # ! " | | ???????????????????????????# # | | ???????????????????????????# " =# | | ???????????????????????????# "" """ # | | ???????????????????????????#""" """ # | | ???????????????????????????#"T " # | | ???????????????????????????#""" # | | ???????????????????????????# "" # | | ???????????????????????????# # | | ???????????????????????????# # | | ???????????????????????????################# | | ???????????????????????????????????????????#]! | | ????????????????????????????###??#########?#*! | | ???????????????????????????? "??" ###* | | ???????????????????????????? "??" ## | | ???????????????????????"""""" "??" ## | | ???????????????????????" " "??"BB | | ???????????????????????" "" " """"BB | | ???????????????????????" @" " "Y | | ???????????????????????" """"BB = "" | | ???????????????????????""""" "??"BB ######### | | ??????????????????????????? "??" #???????? | | ??????????????????????????? "??" #???????? | | ??????????????????????????#####??#########???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 62 Energy Capacity 630 Matter Stores 800 Matter Capacity 800 Sight Range 21 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 300 Resistance: KI 35 Resistance: TH 65 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 85 Targeting Accuracy 10 Core Analysis 10 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 30 Stasis Canceling 2 Offensive Hacking 48 Defensive Hacking 10 Relay Coupler Types 110 Relay Coupler Value 1 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Imp. Hacking Suite | -7/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Hyp. Railgun | -5/Factory | Hacked EM Disruption Field | -4/Factory | Hacked Adv. Weapon Cycler | -4/Armory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Hyp. Railgun | x2 | -5/Factory Hyp. Railgun | x2 | -5/Factory Adv. Weapon Cycler | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Res Gar Res Gar Acc Gar Acc Levels Raised 34 | . . 1 2 . . 1 3 3 2 . 1 2 2 2 . 4 2 3 . 1 1 2 . 2 XP Earned 57236 | 6000 900 1400 2533 500 350 1095 4373 4340 2861 480 1400 3549 1736 3059 1197 6225 2753 3403 330 2493 1351 2000 461 2447 XP Spent 55275 | 5600 . . . . . 5500 2900 5000 . 4955 . 2300 3700 3200 . 5200 . 7600 . 3500 1300 . . 4520 Upgrades 89 | 10 . . . . . 5 13 9 . 13 . 1 2 2 . 13 . 12 . 1 1 . . 7 Power Slot 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion Slot 4 | 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 Utility Slot 11 | 3 . . . . . 2 . . . 1 . 1 1 . . . . 2 . 1 . . . . Weapon Slot 3 | 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . Core Integrity 18 | . . . . . . . . . . 8 . . . . . . . 10 . . . . . . Heat Dissipation 12 | . . . . . . . 10 . . . . . . . . . . . . . . . . 2 Energy Generation 5 | . . . . . . . . 3 . 1 . . . . . . . . . . 1 . . . Energy Storage 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Matter Storage 10 | . . . . . . . . . . 2 . . . . . 8 . . . . . . . . Mass Support 5 | 2 . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . Inventory Capacity 4 | 3 . . . . . . . . . 1 . . . . . . . . . . . . . . Sight Range 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . Ranged Accuracy 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . KI Damage % 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Protomatter Created 7182 | . 49 65 . . . . 191 152 163 . 56 463 307 57 172 864 1375 935 74 252 685 . . 1322 Integrity Restored 15201 | . 146 102 . . . . 392 505 446 . 165 695 444 171 369 1753 2793 1255 414 444 1784 . . 3323 Core 12314 | . 146 102 . . . . 297 505 217 . 165 386 313 171 369 1473 2290 943 414 444 1417 . . 2662 Parts 2887 | . . . . . . . 95 . 229 . . 309 131 . . 280 503 312 . . 367 . . 661 Protomatter Decayed 2178 | . . 31 . . . . 45 8 5 . . 198 123 . 23 394 223 662 . 106 155 . . 205 Game ------ Seed HoverBlastShockpuncher Manual? 0 Play Time 02:30:52 Cumulative 225.0 hours Start 2021.03.10 @ 17:26:47 End 2021.03.11 @ 16:23:20 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 52 Rogue 0 Adventurer 0 Explorer 52 Win Type 0 Total 23 Types 12/3/1/1/1/2/1/2/0 Lore% 69 Gallery% 82 Achievement% 76 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34eb436b-26bd-4e33-85a1-527d8dac136f