Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.19 @ 02:03:58 // Winter2019/RPGLIKE Player: Luminiferous Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (103) 515 Value Destroyed (3508) 3508 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (127) 127 TOTAL SCORE: 7750 Bonus ------- High Alert Combat Kills 127 Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 1/520 System Corruption 1% Temperature Hot (254) Movement Hovering (47) Location -6/Factory Parts ------- > --- POWER (2) -------- Fission Core Fission Core > --- PROPULSION (5) --- Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Combat Airjet Combat Airjet > --- UTILITY (8) ------ Structural Scanner Advanced Sensor Array Improved Signal Interpreter Core Analyzer Improved Reaction Control System Phase Shifter Hardened Medium Armor Plating Force Field > --- WEAPON (1) ------- Scythe > --- INVENTORY (4) ---- Protomatter-60 Protomatter-59 Microactuators Rocket Launcher Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Combat Airjet Biomechanical Wings > --- UTILITY ---------- Structural Scanner Advanced Sensor Array Improved Signal Interpreter Core Analyzer Improved Reaction Control System Phase Shifter Hardened Medium Armor Plating Force Field > --- WEAPON ----------- Scythe > --- INVENTORY -------- Protomatter Protomatter Microactuators Rocket Launcher [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Biomechanical Wings Utility Signal Interpreter Device Shield Generator Processor Signal Interpreter Protection Medium Armor Plating Weapon Heavy Hammer Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Slots Evolved 12 | 2 1 . 2 . . . 7 Power 1 | . . . . . . . 1 Propulsion 4 | 1 . . 1 . . . 2 Utility 7 | 1 1 . 1 . . . 4 Weapon . | . . . . . . . . Parts Attached 53 | 6 9 1 7 5 . . 25 Power 8 | 2 2 . . . . . 4 Engine 4 | 2 . . . . . . 2 Core 4 | . 2 . . . . . 2 Reactor . | . . . . . . . . Propulsion 16 | 2 4 . 2 . . . 8 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 2 | 2 . . . . . . . Hover 12 | . 4 . 2 . . . 6 Flight 2 | . . . . . . . 2 Utility 20 | 1 2 1 3 2 . . 11 Device 11 | 1 . 1 1 2 . . 6 Storage . | . . . . . . . . Processor 3 | . 1 . . . . . 2 Hackware . | . . . . . . . . Protection 6 | . 1 . 2 . . . 3 Artifact . | . . . . . . . . Weapon 9 | 1 1 . 2 3 . . 2 Energy Gun . | . . . . . . . . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 2 | 1 . . 1 . . . . Ballistic Cannon 1 | . . . . . . . 1 Launcher 2 | . 1 . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . 2 . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . 1 . 1 . . 5 Parts Lost 2 | . . . 1 . . . 1 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Highest Loss Streak 1 | . . . 1 . . . 1 To Critical Strikes . | . . . . . . . . Average Backups 1 | 1 1 3 2 1 2 2 1 Power . | . . . . . . . . Propulsion . | . . 2 1 . 1 1 . Utility . | . . . . . . . . Weapon . | . . 1 1 1 1 1 1 Tool/Special . | . . . . . . . . Unused Backups 2 | . . . . . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . . . . . 2 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 97 | . 91 100 95 92 100 100 98 Core 11 | . 10 14 12 11 11 11 11 Wheel 1 | . 7 . . . . . . Hover 30 | . 23 28 27 33 33 33 32 Device 20 | . 15 14 13 15 22 22 25 Processor 10 | . 2 14 13 11 11 11 12 Protection 9 | . 8 14 13 10 11 11 7 Ballistic Gun 4 | . 15 13 12 5 . . . Impact Weapon 3 | . . . . 5 11 11 1 Slashing Weapon 1 | . . . . . . . 5 Peak Build Rating 73 | 5 11 17 16 18 17 17 73 Average Rating 28 | 3 7 11 13 16 17 17 54 On Entrance 11 | . 5 11 11 16 17 17 17 Avg Prop Armor Cover (%) 4 | . . . 4 . . . . Naked Turns . | . . . . . . . . Heaviest Build 42 | 8 12 12 17 18 18 18 42 Greatest Support 54 | 32 32 14 24 24 24 24 54 Greatest Overweight (x) 1 | . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 4 | 3 3 3 3 3 3 3 4 Average Capacity 3 | 3 3 3 3 3 3 3 3 Most Carried 4 | 3 3 3 3 3 2 2 4 Average Carried 2 | 1 1 2 2 2 2 2 3 Final Capacity 4 | 3 3 3 3 3 3 3 4 Final Carried 4 | 1 3 3 3 2 2 2 4 Class Distribution -------------------- 69% | Mutant 17% | Scout 6% | Scavenger-Mutant 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scout | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Matter Collected 1918 | 196 535 111 435 245 20 . 376 Remotely . | . . . . . . . . Salvage Created 3457 | 83 312 86 317 534 665 . 1460 Parts 231 | 8 33 10 34 26 11 . 109 Haulers Intercepted 4 | . 1 . 1 1 . . 1 Recyclers Shooed 2 | . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 84 | . 13 8 14 9 4 . 36 Melee 37 | . . . . 3 2 . 32 Guns 27 | . 8 2 12 5 . . . AOE 15 | . 5 6 2 . . . 2 Classes Destroyed 14 | 1 4 . 2 1 . . 6 Worker 2 | . . . . 1 . . 1 Builder 2 | . . . . . . . 2 Tunneler 5 | 4 . . . . . . 1 Hauler 4 | . 1 . 1 1 . . 1 Mechanic 1 | . . . . . . . 1 Operator 1 | . . . . . . . 1 Watcher 4 | . 2 . . . . . 2 Swarmer 24 | . 5 6 11 . . . 2 Grunt 35 | . 8 2 . 5 . . 20 Brawler 3 | . . . . . . . 3 Duelist 1 | . . . 1 . . . . Sentry 17 | . . . 2 4 4 . 7 Hunter 2 | . . . . . . . 2 Programmer 2 | . . . . . . . 2 Best Kill Streak 8 | 4 3 3 8 4 1 . 6 Combat Bots Only 8 | . 3 3 8 3 1 . 4 Max Kills in Single Turn 5 | 1 3 2 1 1 1 . 5 Gunslinging . | . . . . . . . . Exploded 3 | . 3 2 1 . . . 2 Melee 1 | . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 606 | . 62 33 86 30 6 . 389 Missed 230 | . 15 15 32 8 1 . 159 Hits 376 | . 47 18 54 22 5 . 230 Melee 13 | . . . 6 . . . 7 Projectile 363 | . 47 18 48 22 5 . 223 AOE 6 | . 2 . . . . . 4 Critical Strikes 12 | . 1 . 3 1 . . 7 Damage Taken 4924 | . 769 170 714 280 54 . 2937 Core 3386 | . 575 115 510 201 23 . 1962 Absorbed by Shields 1025 | . . . . 13 21 . 991 Redirected to Core 2863 | . 499 99 317 161 23 . 1764 Regen/Repaired (Parts) 560 | . 21 . 31 131 . 205 172 Core Remaining (%) 77 | 100 . 59 . . . 73 . Volleys Fired 208 | 10 85 29 62 21 . . 1 Largest 1 | 1 1 1 1 1 . . 1 Hottest 33 | 20 30 30 33 33 . . 33 Shots Fired 208 | 10 85 29 62 21 . . 1 Gun 188 | 10 77 25 56 20 . . . Cannon . | . . . . . . . . Launcher 20 | . 8 4 6 1 . . 1 Special . | . . . . . . . . Kinetic 188 | 10 77 25 56 20 . . . Thermal . | . . . . . . . . Explosive 20 | . 8 4 6 1 . . 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 9 | 4 5 9 9 9 . . . Robot Miss Streak 5 | 2 3 5 3 4 . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 283 | 5 43 17 34 24 15 . 145 Core Hits 146 | 4 28 11 18 11 2 . 72 Critical Kills 5 | . 1 . . 2 . . 2 Critical Parts Destroyed 11 | . 1 . . 3 4 . 3 Critical Strikes 32 | . 2 . . 6 5 . 19 Destroy 2 | . 2 . . . . . . Smash 16 | . . . . 6 5 . 5 Sever 14 | . . . . . . . 14 Melee Attacks 204 | . . . . 18 16 . 170 Impact 61 | . . . . 18 16 . 27 Slashing 143 | . . . . . . . 143 Piercing . | . . . . . . . . Sneak Attacks 9 | . . . . 1 3 . 5 Combat Hostiles 2 | . . . . . . . 2 Follow-up Attacks . | . . . . . . . . Damage Inflicted 8817 | 76 753 504 719 525 925 . 5315 Guns 1629 | 76 559 170 604 220 . . . Cannons . | . . . . . . . . Explosions 931 | . 194 334 115 . . . 288 Melee 6257 | . . . . 305 925 . 5027 Ramming . | . . . . . . . . Kinetic 1629 | 76 559 170 604 220 . . . Thermal . | . . . . . . . . Explosive 931 | . 194 334 115 . . . 288 Electromagnetic . | . . . . . . . . Impact 2019 | . . . . 305 925 . 789 Slashing 4238 | . . . . . . . 4238 Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . . 3 Message Errors 1 | . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 800 | . . 1 . 116 465 . 218 Projectiles . | . . . . . . . . Explosions 1 | . . 1 . . . . . Melee 799 | . . . . 116 465 . 218 Knockbacks 4 | . . . . . . . 4 Impact 4 | . . . . . . . 4 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 19 | . . 1 18 . . . . Shots 3 | . . 1 2 . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 306 | . 30 9 92 108 . . 306 Average Temperature 46 | . 7 5 26 45 . . 84 Received Heat Transfer 1623 | . 309 27 123 147 12 . 1005 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 8 | . . . . 2 3 . 3 Combat Hostiles 5 | . . . . 1 2 . 2 Parts Fried 17 | . . . . 2 13 . 2 Impact Corruptions 29 | . . . . 3 19 . 7 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Maximum Alert Level 2 | . . . 1 1 . . 2 Low Security (%) 73 | 100 100 100 89 63 100 . 45 Level 1 14 | . . . 10 36 . . 23 Level 2 12 | . . . . . . . 30 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 683 | 15 198 195 333 224 72 . 683 Initial 137 | . 3 72 37 137 72 . . Average 182 | 2 118 149 111 171 22 . 299 Influence Increases 3084 | 20 500 230 504 288 125 . 1417 Destroy 0b10 Robot/C 1680 | . 260 160 280 180 80 . 720 Destroy 0b10 Robot/NC 135 | 20 15 . 5 10 40 . 45 Destroy Leader 386 | . 66 30 62 62 . . 166 Successful Hack 245 | . 64 . 12 10 4 . 155 Disable Machine 135 | . 30 15 30 15 . . 45 Anti-Garrison Action 150 | . . . . . . . 150 Destroy Structure 143 | . 35 25 55 11 1 . 16 Partial Spotted 45 | . . . . . . . 45 Lose Combat Pursuer 165 | . 30 . 60 . . . 75 Influence Decreases 2411 | 15 320 319 275 426 312 . 744 Entered New Map 477 | . 2 113 59 188 115 . . Time Decay 1764 | 15 318 206 206 238 197 . 584 Lost Part 20 | . . . 10 . . . 10 Purge Threat 150 | . . . . . . . 150 Squads Dispatched 25 | . 2 . 1 2 . . 20 Investigation 11 | . 2 . 1 1 . . 7 Extermination 3 | . . . . . . . 3 Reinforcement 5 | . . . . 1 . . 4 Assault 4 | . . . . . . . 4 Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Distress Signals 4 | . 1 . 1 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 117 | . 22 8 21 10 3 . 53 Peak Tracking Total 7 | . 4 3 6 3 1 . 7 Tactical Retreats 9 | . 2 . 2 . . . 5 Traps | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Traps Triggered 5 | . 1 . . . . . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Disabled 10 | . 2 1 2 1 . . 4 Max in Single Turn 1 | . 1 1 1 1 . . 1 Garrison Access 3 | . . . . 1 . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Accessed 44 | . 8 1 4 3 7 3 18 Terminals 21 | . 7 . 1 1 5 . 7 Fabricators 1 | . . . . . . . 1 Repair Stations 7 | . 1 . 2 1 . . 3 Recycling Units 2 | . . . . . . . 2 Scanalyzers 4 | . . . 1 . . . 3 Garrison Access 3 | . . . . 1 . . 2 Total Hacks 158 | . 24 1 19 9 43 18 44 Successful 107 | . 13 1 12 7 36 18 20 Failed 50 | . 11 . 7 2 7 . 23 Catastrophic 7 | . 2 . . . . . 5 Database Lockouts 1 | . . . . . . . 1 Manual 65 | . 22 . 5 3 18 . 17 Terminals 65 | . 21 . 5 2 18 . 19 Fabricators 2 | . . . . . . . 2 Repair Stations 23 | . 3 . 9 5 . . 6 Recycling Units 4 | . . . . . . . 4 Scanalyzers 13 | . . . 5 . . . 8 Garrison Access 7 | . . . . 2 . . 5 Terminal Hacks 59 | . 2 1 1 2 26 18 9 Record 42 | . . . . . 24 18 . Prototype ID Bank 1 | . . . . . . . 1 Open Door 1 | . . 1 . . . . . Branch Access Points 2 | . . . . 1 . . 1 Terminal Index 3 | . 1 . . . 1 . 1 Alert Level 3 | . . . . 1 . . 2 Unreport Threat 1 | . . . . . . . 1 Hauler Manifests 4 | . 1 . 1 . . . 2 Zone Layout 1 | . . . . . . . 1 Release Object 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 13 | . 2 . 5 4 . . 2 Scan Component 7 | . 1 . 3 2 . . 1 Repair 6 | . 1 . 2 2 . . 1 Recycling Unit Hacks 1 | . . . . . . . 1 Report Inventory 1 | . . . . . . . 1 Scanalyzer 8 | . . . 4 . . . 4 Insert Component 1 | . . . 1 . . . . Retrieve Study 7 | . . . 3 . . . 4 Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 25 | . 9 . 2 . 10 . 4 Terminals 23 | . 9 . 2 . 10 . 2 Botnet 9 | . 3 . 1 . 5 . . Operators 2 | . . . . . . . 2 Skim 12 | . 6 . 1 . 5 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Mechanics 1 | . . . . . . . 1 Recycling Units 1 | . . . . . . . 1 Recyclers 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used 1 | . . . . . . . 1 Hacking Detections 33 | . 8 . 4 2 2 . 17 Full Trace Events 11 | . 2 . 1 1 . . 7 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 5 | . . . 1 . . . 4 Parts Repaired 6 | . 1 . 2 2 . . 1 Time 191 | . 26 . 70 76 . . 19 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Active Infowar (turns) 5457 | 1 785 433 423 511 755 524 2025 Sensors 3469 | . . . . 165 755 524 2025 Structural 1307 | . . . . . . . 1307 Seismic 1988 | 1 785 433 423 346 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Turns Passed 5540 | 84 785 433 423 511 755 524 2025 Spaces Moved 6467 | 55 828 614 275 525 755 1007 2408 Core 16 | 16 . . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 159 | 39 120 . . . . . . Hover 6292 | . 708 614 275 525 755 1007 2408 Flight . | . . . . . . . . Fastest Speed 47 | 50 56 56 52 52 52 52 47 Average Speed 54 | 85 62 56 68 52 52 52 51 Slowest Speed 120 | 100 100 56 120 52 52 52 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 61 | 4 93 96 31 50 99 56 59 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . 1 . . 1 2 . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 3 | . . 1 . . . 2 . Spaces Dug 41 | . 13 . . 13 1 . 14 Terrain Destroyed 155 | . 36 36 53 13 1 . 16 Melee 19 | . . . . 4 1 . 14 Projectile . | . . . . . . . . AOE 136 | . 36 36 53 9 . . 2 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total 7961 | 81 1009 672 453 715 1088 1006 2937 Wait 741 | 6 49 16 93 117 299 . 161 Move 6460 | 54 827 613 274 524 754 1006 2408 Hop . | . . . . . . . . Pick Up 49 | 5 9 1 1 8 . . 25 Fast Attach 28 | 1 1 2 6 1 . . 17 Attach 24 | 4 4 . 1 4 . . 11 Detach . | . . . . . . . . Swap 36 | 1 12 4 6 4 . . 9 Drop 54 | . 7 3 3 7 . . 34 Fire 208 | 10 85 29 62 21 . . 1 Melee 204 | . . . . 18 16 . 170 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 11 | . . . . . . . 11 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 146 | . 15 4 7 11 19 . 90 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 6 exits: Mat x3 / *Min x2 / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 3 exits: *Fac / *Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 12 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 16) 460 | -10/Materials | Discovered new exit (range 15) 538 | -10/Materials | Repaired Hover Unit 548 | -10/Materials | Core integrity fell below 50% 559 | -10/Materials | Reached level 2 627 | -10/Materials | Learned Storage garrison access intel 653 | -10/Materials | Discovered new exit (range 4) 668 | -10/Materials | Learned 2 Storage zone layouts 698 | -10/Materials | Identified exit to Subcaves 719 | -10/Materials | Identified exit to Materials 729 | -10/Materials | Learned location of 2 exits from Materials 731 | -10/Materials | Learned Storage emergency access door positions 732 | -10/Materials | Learned location of 3 exits from Materials 739 | -10/Materials | Upgraded with Utility slot (x1) 758 | -10/Materials | Learned Storage trap positions 870 | -10/Materials | Identified exit to Mines 870 | -10/Materials | Entered Mines 898 | -10/Mines | Reached level 3 945 | -10/Mines | Found a hidden stash of uninstalled traps 1160 | -10/Mines | Found the Drone Emporium 1164 | -10/Mines | Found Prototype Device 1164 | -10/Mines | Identified Splice Drone Bay 1200 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1200 | -10/Mines | Discovered new exit (range 5) 1261 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1303 | -10/Mines | Entered Materials 1304 | -9/Materials | Identified exit to Materials 1305 | -9/Materials | Identified exit to Mines 1305 | -9/Materials | Identified exit to Storage 1305 | -9/Materials | Reached level 4 1513 | -9/Materials | Repaired Imp. Hover Unit+ 1542 | -9/Materials | Core integrity fell below 50% 1595 | -9/Materials | Repaired Lgt. Nuclear Core 1662 | -9/Materials | Upgraded with Utility slot (x1) 1665 | -9/Materials | Reached level 5 1681 | -9/Materials | Upgraded with Propulsion slot (x1) 1714 | -9/Materials | Core integrity fell below 20% 1726 | -9/Materials | Entered Storage 1728 | -9/Storage | Loaded intel: 15 trap records 1728 | -9/Storage | Reached level 6 1730 | -9/Storage | Loaded intel: 1 garrison access location 1742 | -9/Storage | Destroyed 8 combat bots 1792 | -9/Storage | Repaired Broken Imp. Hover Unit+ 1825 | -9/Storage | Repaired Med. Armor Plating 1926 | -9/Storage | Identified exit to Recycling 2105 | -9/Storage | Reached level 7 2233 | -9/Storage | Learned location of Armory (-3) 2235 | -9/Storage | Used back door to open Recycling access 2237 | -9/Storage | Entered Recycling 2254 | -9/Recycling | Scanned before Scraplab entrance 2432 | -9/Recycling | Reached level 8 2542 | -9/Recycling | Discovered new exit (range 12) 2661 | -9/Recycling | Learned Materials trap positions 2702 | -9/Recycling | Learned location of Zion (-6) 2732 | -9/Recycling | Learned Storage stockpile data 2753 | -9/Recycling | Learned 4 Materials zone layouts 2768 | -9/Recycling | Learned 2 Materials zone layouts 2781 | -9/Recycling | Learned Storage terminal intel 2804 | -9/Recycling | Learned 2 Storage zone layouts 2838 | -9/Recycling | Identified exit to Scraptown 2978 | -9/Recycling | Entered Scraplab 2992 | -9/Recycling | Entered Scraptown 3124 | -9/Scraptown | Visited Symbiants 3147 | -9/Scraptown | Visited Cyclists 3168 | -9/Scraptown | Visited CR-KLE's Repair Center 3172 | -9/Scraptown | CR-KLE repaired 7 parts 3251 | -9/Scraptown | Discovered new exit (range 5) 3257 | -9/Scraptown | Identified exit to Factory 3319 | -9/Scraptown | Visited TADAMA 3424 | -9/Scraptown | Visited Red Mages 3516 | -9/Scraptown | Entered Factory 3518 | -6/Factory | Reached level 9 3574 | -6/Factory | Garrison activated, responded to threat 3576 | -6/Factory | Core integrity fell below 50% 3638 | -6/Factory | Reached level 10 3641 | -6/Factory | Upgraded with Propulsion slot (x1) 3646 | -6/Factory | Upgraded with Utility slot (x1) 3783 | -6/Factory | Upgraded with Utility slot (x1) 3793 | -6/Factory | Upgraded with Utility slot (x1) 3870 | -6/Factory | Discovered new exit (range 5) 3872 | -6/Factory | Identified exit to Lower Caves 3944 | -6/Factory | Upgraded with Power slot (x1) 3944 | -6/Factory | Upgraded with Propulsion slot (x1) 4198 | -6/Factory | Reached level 11 4536 | -6/Factory | Build established: Scout 4609 | -6/Factory | Discovered new exit (range 14) 4616 | -6/Factory | Identified exit to Factory 4824 | -6/Factory | Reached level 12 4828 | -6/Factory | Upgraded with Utility slot (x1) 5083 | -6/Factory | Repaired Imp. Light Armor Plating 5191 | -6/Factory | Reached level 13 5329 | -6/Factory | Central database locked down 5457 | -6/Factory | Spotted B-75 Beast 5520 | -6/Factory | Build established: Hacker-Scout 5533 | -6/Factory | Core integrity fell below 20% 5541 | -6/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 05514_ U-05 Engineer builds a Wall. 05516_ R-10 Processor collects Target Analyzer. 05516_ Knocked back. 05517_ >WFXYE|%58/GIX&VXZKG16182SJNL 05518_ R-10 Processor collects Shock Rifle. 05520_ U-05 Engineer builds a Wall. 05521_ R-10 Processor collects Imp. Heat Sink. 05524_ U-05 Engineer builds a Door. 05525_ Knocked back. 05529_ K-01 Serf collects debris. 05531_ R-10 Processor collects Lyr. Medium Armor Plating. 05532_ Knocked back. 05533_ K-01 Serf collects debris. 05535_ Critical hit (Meltdown: +310). 05535_ Knocked back. 05536_ K-01 Serf collects debris. 05537_ B-75 Beast Hvy. Machine Gun severed. 05537_ R-10 Processor collects Hvy. Machine Gun. 05539_ B-75 Beast Hvy. Plasma Cannon severed. 05539_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | """???? """ =! # # #########+###### | | """??"" """ + # ## ### | | # # ## ### | | """ """ """ """ # # ## ### | | """?????""" """ # # ## " " " " " ### | | ""???"" """ """ ########## ## " " " " " ### | | ## " " " " " ### | | """??"" """ """ ## " " " " " ### | | """???? """ """ "" ## " " " " " ### | | ""????" """ """ "" ## " " " " " ### | | ??? "T ## " " " " " ### | | ??? "" + " " " " " ### | | ###???##### "" ###### " " " " " ### | | #################### ###### ?## | | ####################u ** #############+###??? | | ### # *!! # ## ??? | | ### "S [ # *!! #[""" ##???????????? | | ### """ # %+%"R ##???????????? | | + "" # // #!""" ##???????????? | | ### + / # "" ##???????????? | | ### """""" # #[ ##???????????? | | ### """""" # #########???????????? | | ### """""" # k ######### ??????????? | | ### ! """""" # ######### ?????????? | | #################### % ????????? | | "%@ R ????????? | | "%%BB ???????? | | """ """ %%kBB ???????? | | ""???"" %%% % R ???????? | | ""???"" u ???????? | | ""???"" ###### ???????? | | ??? ########### ######k########???????? | | ?"????????####### # ##???????? | | ## /! ????????????######### ?k???? ???????????? | | ## / ????????????????##### ???????? ???????????? | | ## ???????????????????????????????????????????? | | # ? ???????????????????????????????????????????? | | # ??""??????????????????????????????????????????? | | # ? ""??????????????A???????????????????????????? | | # """?????????????????????????????????????????? | | ## """ ""??????????????????????????????????????? | | ????????????????????????????????????? | | """?????????????????????????????????????????? | | """?????????????????????????????????????????? | | R """?????????????????????????????????????????? | | """ ""??????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ######??????????????????????????????????????? | | ######??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Phase Shifting 5 Evasion (%) 70 Core Analysis 6 Offensive Hacking 15 Defensive Hacking 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hover Unit | 30% | -10/Materials Imp. Hover Unit | 48% | -9/Materials Lgt. Nuclear Core | 74% | -9/Materials Imp. Hover Unit | 57% | -9/Storage | Broken Med. Armor Plating | 3% | -9/Storage Imp. Light Armor Plating | 4% | -6/Factory Studied --------- Imp. Hover Unit | -9/Materials | Hacked Cmb. Airjet | -6/Factory | Hacked Gravmag System | -6/Factory | Hacked Scythe | -6/Factory | Hacked Rocket Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Levels Raised 12 | . 1 1 2 2 1 . 5 XP Earned 21610 | 3000 2010 1525 3380 2315 1369 349 7662 XP Spent 20820 | 3000 800 . 4100 . . . 12920 Upgrades 28 | 7 1 . 6 . . . 14 Power Slot 1 | . . . . . . . 1 Propulsion Slot 4 | 1 . . 1 . . . 2 Utility Slot 7 | 1 1 . 1 . . . 4 Heat Dissipation 2 | . . . . . . . 2 Inventory Capacity 4 | 3 . . . . . . 1 Melee Accuracy 6 | 2 . . 4 . . . . Hack Attack % 3 | . . . . . . . 3 Hack Defense % 1 | . . . . . . . 1 Protomatter Created 1559 | . 166 45 92 61 144 . 1051 Integrity Restored 3103 | . 357 90 156 228 432 . 1840 Core 2775 | . 357 90 156 228 432 . 1512 Parts 328 | . . . . . . . 328 Protomatter Decayed 269 | . 2 . . . . . 267 Game ------ Seed ProjectileAssaultProjector Manual? 0 Play Time 00:57:00 Cumulative 145.7 hours Start 2025.10.19 @ 00:54:14 End 2025.10.19 @ 02:03:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 49 Rogue 47 Adventurer 2 Explorer 0 Win Type - Total 13 Types 2/1/2/1/1/1/1/1/2/1 Lore% 55 Gallery% 75 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e60c4aa2-4d0c-4555-8c44-bf5a010b4dfd