Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.09 @ 16:08:26 Player: Footbal Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1376) 1376 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3246 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 252/300 Energy 92/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine Improved Cooling System Medium Armor Plating EM Pulse Cannon Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer > --- WEAPON ----------- Particle Cannon Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Advanced Treads Aluminum Leg Aluminum Leg Improved Cooling System Medium Storage Unit Sensor Array Transport Network Coupler Light Armor Plating Medium Laser EM Pulse Cannon Shotgun High-powered Shotgun Improved Grenade Launcher Axe [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 71 | 6 5 10 50 Power 6 | 1 . 1 4 Engine 6 | 1 . 1 4 Core . | . . . . Reactor . | . . . . Propulsion 22 | 2 1 5 14 Treads 12 | . . 4 8 Leg 9 | 2 1 1 5 Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 13 | 1 3 2 7 Device 2 | . . . 2 Storage 3 | 1 1 . 1 Processor 3 | . . 1 2 Hackware . | . . . . Protection 5 | . 2 1 2 Artifact . | . . . . Weapon 30 | 2 1 2 25 Energy Gun 13 | 2 . 1 10 Energy Cannon 2 | . . . 2 Ballistic Gun 5 | . 1 1 3 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 9 | . . . 9 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . . 1 19 Power 4 | . . 1 3 Propulsion 6 | . . . 6 Utility 4 | . . . 4 Weapon 6 | . . . 6 Highest Loss Streak 12 | . . 1 12 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 92 88 94 Engine 10 | . 14 10 8 Treads 15 | . . 7 23 Leg 10 | . 28 19 2 Device 5 | . . . 8 Storage 10 | . 14 11 9 Processor 7 | . . 10 8 Protection 6 | . 6 . 7 Energy Gun 12 | . 20 17 8 Energy Cannon 2 | . . . 3 Ballistic Gun 9 | . 7 11 9 Slashing Weapon 2 | . . . 3 Peak Build Rating 31 | 6 8 12 31 Average Rating 14 | 5 6 9 19 On Entrance 6 | . 6 8 12 Naked Turns . | . . . . Heaviest Build 68 | 14 51 55 68 Greatest Support 62 | 20 20 60 62 Greatest Overweight (x) 5 | 2 2 2 5 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 7 13 20 18 Most Carried 20 | 6 18 20 20 Average Carried 16 | 3 10 18 18 Final Capacity 20 | 8 20 20 5 Final Carried 20 | 6 18 20 5 Class Distribution -------------------- 33% | Mutant 26% | Scavenger-Skirmisher 25% | Scavenger-Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1286 | 220 106 130 830 Remotely . | . . . . Salvage Created 1680 | . 302 240 1138 Parts 88 | . 14 12 62 Haulers Intercepted 4 | . 2 1 1 Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 32 | . 7 4 21 Melee 1 | . . . 1 Guns 19 | . 7 3 9 Cannons 4 | . . . 4 AOE 6 | . . . 6 Classes Destroyed 9 | . 3 2 4 Builder 1 | . . . 1 Hauler 4 | . 2 1 1 Recycler 2 | . . . 2 Watcher 3 | . . 2 1 Swarmer 5 | . 3 . 2 Grunt 16 | . 4 3 9 Sentry 5 | . . 1 4 Specialist 5 | . . . 5 Hunter 1 | . . . 1 Best Kill Streak 4 | . 3 2 4 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 310 | . 39 26 245 Missed 91 | . 5 7 79 Damage Taken 3433 | . 324 220 2889 Core 696 | . 97 47 552 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 29 | . . . 29 Core Remaining (%) 83 | 100 61 88 . Volleys Fired 137 | . 39 29 69 Largest 3 | . 2 3 3 Hottest 143 | . 100 123 143 Shots Fired 337 | . 78 81 178 Gun 288 | . 78 81 129 Cannon 44 | . . . 44 Launcher 5 | . . . 5 Special . | . . . . Kinetic 128 | . 16 29 83 Thermal 187 | . 62 52 73 Explosive 5 | . . . 5 Electromagnetic 17 | . . . 17 Robot Hit Streak 23 | . 8 12 23 Robot Miss Streak 4 | . 3 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 218 | . 49 46 123 Core Hits 78 | . 16 11 51 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 15 | . 6 5 4 Burn 13 | . 6 4 3 Destroy 1 | . . 1 . Sever 1 | . . . 1 Melee Attacks 48 | . . . 48 Impact . | . . . . Slashing 48 | . . . 48 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3809 | . 566 513 2730 Guns 2442 | . 565 513 1364 Cannons 683 | . . . 683 Explosions 567 | . . . 567 Melee 116 | . . . 116 Ramming 1 | . 1 . . Kinetic 1073 | . 80 133 860 Thermal 1860 | . 485 380 995 Explosive 567 | . . . 567 Electromagnetic 192 | . . . 192 Impact . | . . . . Slashing 116 | . . . 116 Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 19 | . . . 19 Matter Fused 5 | . . . 5 Heat Flow Errors 2 | . . . 2 Energy Discharges 6 | . . . 6 Parts Rejected 2 | . . . 2 Parts Fused 1 | . . . 1 Data Loss (major) 2 | . . . 2 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 14 | . . . 14 Projectiles . | . . . . Explosions 14 | . . . 14 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 79 | . . . 79 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 585 | . 280 302 585 Average Temperature 118 | . 100 106 134 Received Heat Transfer 1122 | . 90 132 900 Effects 22 | . 2 . 20 Shutdowns 5 | . . . 5 Energy Bleed 2 | . . . 2 Interference 6 | . 2 . 4 Matter Decay 2 | . . . 2 Short Circuit 2 | . . . 2 Damage (major) 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted 2 | . . 1 1 Combat Hostiles 2 | . . 1 1 Parts Melted 16 | . 8 5 3 Heat Transferred 5661 | . 1887 1406 2368 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 386 | . 202 94 386 Initial 25 | . . 1 25 Average 68 | . 36 35 89 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 92 | 100 95 100 89 Level 1 7 | . 4 . 10 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 2 2 5 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 8 | . 2 1 5 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 1 2 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 74 | . 14 10 50 Peak Tracking Total 10 | . 5 3 10 Tactical Retreats 6 | . 2 . 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 3 2 6 Terminals 7 | . 2 1 4 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 38 | . 7 9 22 Successful 21 | . 3 4 14 Failed 17 | . 4 5 8 Catastrophic 3 | . . 3 . Database Lockouts . | . . . . Manual 10 | . . 2 8 Terminals 21 | . 4 5 12 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 7 | . 3 4 . Scanalyzers 7 | . . . 7 Garrison Access . | . . . . Terminal Hacks 11 | . 2 2 7 Robot Analysis 1 | . . . 1 Prototype ID Bank 1 | . . 1 . Emergency Access Points 1 | . . . 1 Locate Traps 2 | . . . 2 Zone Layout 6 | . 2 1 3 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 2 | . 1 1 . Retrieve Components 2 | . 1 1 . Scanalyzer 5 | . . . 5 Insert Component 3 | . . . 3 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Reject 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 3 2 5 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3871 | 74 845 598 2354 Spaces Moved 1733 | 49 432 208 1044 Core 14 | 7 . . 7 Treads 938 | . . 62 876 Legs 778 | 42 432 146 158 Wheels 3 | . . . 3 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 50 Average Speed 168 | 121 161 213 164 Slowest Speed 400 | 150 260 260 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 31 | 4 41 21 58 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 39 | . . . 39 Terrain Destroyed 108 | . . . 108 Melee 39 | . . . 39 Projectile . | . . . . AOE 69 | . . . 69 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2354 | 60 508 306 1480 Wait 262 | . 8 46 208 Move 1730 | 48 431 207 1044 Hop . | . . . . Pick Up 56 | 6 17 7 26 Fast Attach 12 | 6 2 1 3 Attach 23 | . . 5 18 Detach 7 | . . 3 4 Swap 36 | . 3 4 29 Drop 42 | . 7 4 31 Fire 137 | . 39 29 69 Melee 48 | . . . 48 Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 808 | -10/Materials | Discovered new exit (range 5) 886 | -10/Materials | Discovered new exit (range 16) 920 | -10/Materials | Entered another Materials area 920 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1513 | -9/Materials | Discovered new exit (range 4) 1518 | -9/Materials | Entered another Materials area 1518 | -8/Materials | Evolved 2 slots: Utility x2 2534 | -8/Materials | Repaired Hvy. Assault Rifle 2950 | -8/Materials | Crushed by falling debris 3184 | -8/Materials | Build established: Scavenger-Mutant 3507 | -8/Materials | Lost 4 parts (1p2n1w) 3811 | -8/Materials | Core integrity fell below 50% 3861 | -8/Materials | Core integrity fell below 20% 3872 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03813_ VSS Leg destroyed. 03813_ Destroyed VSS Leg. 03813_ S-10 Pest destroyed. 03815_ Penetrated by Slug. 03815_ Imp. Grenade Launcher destroyed. 03817_ Enh. Autogun destroyed. 03819_ Imp. Ion Engine destroyed. 03821_ The unstable cave ceiling collapses. 03822_ Penetrated by Slug. 03827_ U-05 Engineer lays Concrete. 03830_ Acquired 51 matter. 03830_ U-05 Engineer builds a Wall. 03834_ U-05 Engineer lays Concrete. 03839_ Slug penetrates G-47 Trooper. 03849_ Aluminum Leg destroyed. 03849_ W-25 Informer sends out distress signal. 03860_ Slug penetrates G-50 Soldier. 03866_ Aluminum Leg destroyed. 03869_ Imp. Ion Engine destroyed. 03871_ Dropped Med. Storage Unit. 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Armor Plating | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed SmartbombBombShotgun Manual? 0 Play Time 01:14:24 Cumulative 16.9 hours Start 2025.03.06 @ 21:17:56 End 2025.03.09 @ 16:08:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 9 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5af22c1c-685c-412e-a4a3-1ba7686ec953