Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.05 @ 16:41:19 Player: Mr.Manatee Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (36) 180 Value Destroyed (1009) 1009 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5249 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 380/700 Matter 226/300 Energy 38/100 System Corruption 8% Temperature Cool (-100) Movement Treading (180) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Medium Treads > --- UTILITY (6) ------ Cryofiber Web High-capacity Storage Unit Target Analyzer Improved Utility Shielding Hacking Suite System Shield > --- WEAPON (3) ------- Mace > --- INVENTORY (12) --- Improved Heat Sink Improved Cooling System Compact Battery (300) Improved Medium Armor Plating Trap Reconfigurator Flak Cannon Gauss Cannon AWS/Autocannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Makeshift Power Source > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit Target Analyzer Improved Utility Shielding Hacking Suite Trap Reconfigurator > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Advanced Beam Rifle > --- INVENTORY -------- Medium Treads Medium Treads Medium Treads Improved Aluminum Leg Compact Battery Shock Rifle Heavy Particle Gun Heavy Particle Gun AWS/Autocannon [Rating: 66] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Micro Nuclear Core Propulsion Potential Leg Treads Medium Treads Leg Potential Leg Utility High-capacity Storage Unit Device Trap Reconfigurator Storage High-capacity Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Heavy Ion Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . 1 . . . Propulsion . | . . . . . . . . . Utility 4 | . . . . . 2 2 . . Weapon 1 | . . . . . 1 . . . Parts Attached 63 | 4 2 . 5 3 16 3 . 30 Power 9 | 1 . . . 1 4 . . 3 Engine 7 | 1 . . . 1 4 . . 1 Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 11 | . 2 . 4 . . . . 5 Treads 7 | . . . 2 . . . . 5 Leg 4 | . 2 . 2 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 1 . . 1 . 4 2 . 7 Device 4 | . . . . . 1 1 . 2 Storage 4 | 1 . . 1 . 1 . . 1 Processor 2 | . . . . . . 1 . 1 Hackware 2 | . . . . . 1 . . 1 Protection 3 | . . . . . 1 . . 2 Artifact . | . . . . . . . . . Weapon 28 | 2 . . . 2 8 1 . 15 Energy Gun 22 | 2 . . . 1 7 1 . 11 Energy Cannon 3 | . . . . . . . . 3 Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . . 1 Parts Lost 15 | . 1 . . 2 3 . . 9 Power 3 | . . . . . . . . 3 Propulsion 2 | . 1 . . . . . . 1 Utility . | . . . . . . . . . Weapon 10 | . . . . 2 3 . . 5 Highest Loss Streak 3 | . 1 . . 2 2 . . 3 Average Slot Usage (%) 90 | . 81 71 79 82 94 90 100 91 Engine 12 | . 14 14 14 14 18 15 15 3 Core 1 | . . . . . . . . 5 Treads 3 | . . . 9 . . . . 9 Leg 13 | . 24 14 13 28 18 15 15 4 Device 9 | . . . . . 9 15 15 14 Storage 9 | . 14 14 14 14 9 7 7 6 Processor 1 | . . . . . . 2 7 4 Hackware 6 | . . . . . 6 7 7 10 Protection 5 | . . . . . 7 7 7 6 Energy Gun 21 | . 28 28 28 14 22 18 23 19 Launcher 1 | . . . . 11 1 . . . Naked Turns . | . . . . . . . . . Heaviest Build 61 | 9 9 9 37 42 54 56 56 61 Greatest Support 60 | 3 20 10 60 60 60 60 60 60 Greatest Overweight (x) 14 | 2 2 . . . . . . 14 Average Overweight (x) . | 1 . . . . . . . . Largest Inventory Capacity 14 | 6 6 6 14 12 12 12 12 12 Average Capacity 11 | 5 6 6 9 12 12 12 12 11 Most Carried 12 | 6 6 5 10 12 12 11 10 12 Average Carried 9 | 4 4 4 5 10 11 10 10 9 Final Capacity 12 | 6 6 6 12 12 12 12 12 12 Final Carried 12 | 6 4 5 10 11 12 10 10 10 Class Distribution -------------------- 36% | Mutant 35% | Skirmisher 14% | Gunner 10% | Hacker-Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Matter Collected 854 | 238 . 17 . 56 186 . . 357 Remotely . | . . . . . . . . . Salvage Created 1276 | . 17 . . 57 505 . . 697 Parts 76 | . . . . 7 39 . . 30 Haulers Intercepted 2 | . . . . . 1 . . 1 Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 28 | . 1 . . 4 12 . . 11 Melee 1 | . . . . . . . . 1 Guns 23 | . 1 . . 4 8 . . 10 AOE 3 | . . . . . 3 . . . Classes Destroyed 12 | . 1 . . 1 7 . . 3 Worker 1 | . . . . . 1 . . . Builder 1 | . . . . . 1 . . . Hauler 2 | . . . . . 1 . . 1 Recycler 1 | . . . . . . . . 1 Operator 1 | . . . . . 1 . . . Watcher 2 | . . . . . 1 . . 1 Swarmer 14 | . . . . 4 7 . . 3 Grunt 5 | . 1 . . . 1 . . 3 Duelist 1 | . . . . . . . . 1 Sentry 4 | . . . . . 3 . . 1 Hunter 1 | . . . . . 1 . . . Programmer 3 | . . . . . . . . 3 Best Kill Streak 7 | . 1 . . 4 4 . . 7 Combat Bots Only 6 | . 1 . . 4 4 . . 6 Max Kills in Single Turn 2 | . 1 . . 1 2 . . 2 Gunslinging 1 | . . . . . . . . 1 Exploded 1 | . . . . . 1 . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Damage Taken 2989 | . 238 . 12 207 762 . . 1770 Core 536 | . 46 . . 53 117 . . 320 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 79 | 100 . . . 60 78 . . . Volleys Fired 91 | . 7 . . 9 26 . . 49 Largest 3 | . 2 . . 2 3 . . 3 Hottest 166 | . 80 . . 90 150 . . 166 Shots Fired 225 | . 14 . . 13 60 . . 138 Gun 221 | . 14 . . 13 58 . . 136 Cannon 2 | . . . . . . . . 2 Launcher 2 | . . . . . 2 . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 108 | . 14 . . 13 4 . . 77 Explosive 2 | . . . . . 2 . . . Electromagnetic 115 | . . . . . 54 . . 61 Robot Hit Streak 15 | . 6 . . 7 12 . . 15 Robot Miss Streak 6 | . 2 . . 2 3 . . 6 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . . . 1 . . . 4 Max Gunslinging Chain 2 | . . . . 1 . . . 2 Shots Hit Robots 179 | . 10 . . 9 45 . . 115 Core Hits 65 | . 3 . . 4 22 . . 36 Critical Hits 1 | . . . . . . . . 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Melee Attacks 22 | . . . . . 14 . . 8 Impact 22 | . . . . . 14 . . 8 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3026 | . 131 . . 122 1032 . . 1741 Guns 2042 | . 131 . . 122 477 . . 1312 Cannons 26 | . . . . . . . . 26 Explosions 491 | . . . . . 191 . . 300 Melee 467 | . . . . . 364 . . 103 Ramming . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 1565 | . 131 . . 122 157 . . 1155 Explosive 85 | . . . . . 85 . . . Electromagnetic 909 | . . . . . 426 . . 483 Impact 467 | . . . . . 364 . . 103 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . 2 2 2 2 . . 5 8 Average Corruption 4 | . 2 2 2 2 . . 5 6 Corruption Purged . | . . . . . . . . . Effects 95 | . 3 . 3 2 . . 1 86 Message Errors 26 | . . . 1 . . . . 25 Matter Fused 19 | . . . . . . . . 19 Heat Flow Errors 9 | . . . 1 1 . . . 7 Energy Discharges 3 | . . . 1 . . . . 2 Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 17 | . 2 . . 1 . . 1 13 Data Loss (major) 2 | . . . . . . . . 2 Misfires 4 | . . . . . . . . 4 Targeting Errors 12 | . 1 . . . . . . 11 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 123 | . . . . . 40 . . 83 Projectiles . | . . . . . . . . . Explosions 83 | . . . . . . . . 83 Melee 40 | . . . . . 40 . . . Knockbacks 3 | . . . . . 3 . . . Impact 3 | . . . . . 3 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 258 | . . . . . 107 . . 151 Shots 6 | . . . . . 3 . . 3 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 525 | . 204 . 226 116 439 . . 525 Average Temperature 146 | . 110 . 120 54 129 . . 190 Received Heat Transfer 708 | . 63 . . . 153 . . 492 Effects 23 | . . . . . 7 . . 16 Shutdowns 2 | . . . . . 1 . . 1 Energy Bleed 2 | . . . . . . . . 2 Interference 12 | . . . . . 2 . . 10 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 4 | . . . . . 4 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . . . 2 . . 3 Impact Corruptions 2 | . . . . . 2 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . . . 2 . . 3 Heat Transferred 2651 | . 300 . . 323 248 . . 1780 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . . 2 . . 3 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Peak Influence 268 | . 20 7 . 70 268 114 84 229 Average Influence 42 | . 6 7 . 64 39 114 58 52 Maximum Alert Level 1 | . . . . . 1 . . 1 Low Security (%) 96 | 100 100 100 . 100 95 100 100 96 Level 1 3 | . . . . . 4 . . 3 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 1 . . . 5 . . 7 Investigation 5 | . . . . . 3 . . 2 Extermination 3 | . . . . . . . . 3 Reinforcement 5 | . 1 . . . 2 . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Distress Signals 2 | . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 61 | . 6 . 1 4 22 . 6 22 Peak Tracking Total 8 | . 3 . 2 4 3 . 6 8 Tactical Retreats 7 | . . . . . 4 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Traps Triggered 2 | . 1 . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . . . . . 1 Traps Reconfigurated 9 | . . . . . . . . 9 Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . 1 . . 1 Exploded 1 | . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Disabled 4 | . . . . . 3 . . 1 Max in Single Turn 2 | . . . . . 2 . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Accessed 22 | . 3 . 5 . 11 . . 3 Terminals 11 | . 2 . . . 8 . . 1 Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . . . 1 . . 1 Recycling Units 1 | . . . . . 1 . . . Scanalyzers 2 | . . . . . 1 . . 1 Garrison Access . | . . . . . . . . . Total Hacks 111 | . 8 . 49 . 35 . . 19 Successful 97 | . 4 . 49 . 29 . . 15 Failed 14 | . 4 . . . 6 . . 4 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 24 | . 7 . 1 . 13 . . 3 Terminals 32 | . 7 . . . 23 . . 2 Fabricators . | . . . . . . . . . Repair Stations 22 | . 1 . . . 5 . . 16 Recycling Units 1 | . . . . . 1 . . . Scanalyzers 7 | . . . . . 6 . . 1 Garrison Access . | . . . . . . . . . Terminal Hacks 60 | . 1 . 49 . 10 . . . Record 48 | . . . 48 . . . . . Prototype ID Bank 4 | . 1 . . . 3 . . . Level Access Points 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . Alert Level 2 | . . . . . 2 . . . Locate Traps 1 | . . . . . 1 . . . Recall Investigation 1 | . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 16 | . . . . . 3 . . 13 Scan Component 8 | . . . . . 2 . . 6 Repair 7 | . . . . . 1 . . 6 Refit 1 | . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . 1 . . . Report Inventory 1 | . . . . . 1 . . . Scanalyzer 5 | . . . . . 5 . . . Insert Component 2 | . . . . . 2 . . . Analyze 3 | . . . . . 3 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 15 | . 3 . . . 10 . . 2 Terminals 12 | . 2 . . . 9 . . 1 Track 1 | . . . . . 1 . . . Assimilate 3 | . . . . . 3 . . . Botnet 7 | . 2 . . . 5 . . . Detonate 1 | . . . . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Mechanics 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . 1 Extract 2 | . . . . . 1 . . 1 Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 14 | . 2 . . . 10 . . 2 Full Trace Events 2 | . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 16 | . . . . . 14 . . 2 Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 7 | . . . . . 1 . . 6 Time 314 | . . . . . 26 . . 288 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Turns Passed 7691 | 63 427 156 635 189 3687 45 57 2432 Spaces Moved 3405 | 39 258 129 500 178 1166 46 115 974 Core 65 | 39 23 . . . . . . 3 Treads 794 | . . . 137 . . . . 657 Legs 2546 | . 235 129 363 178 1166 46 115 314 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 45 | 50 120 120 90 90 45 90 45 90 Average Speed 113 | 130 122 120 120 90 88 90 50 147 Slowest Speed 750 | 150 150 120 160 90 90 90 90 750 Overloaded Moves 132 | . . . . . 30 . 102 . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 3 43 36 72 54 60 1 87 17 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 47 | . . . . . 35 . . 12 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 47 | . . . . . 35 . . 12 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total 7026 | 50 354 130 529 193 3756 49 114 1851 Wait 3379 | . 88 1 20 2 2509 . . 759 Move 3398 | 38 257 128 499 177 1165 46 114 974 Hop . | . . . . . . . . . Pick Up 38 | 8 . 1 4 2 10 . . 13 Fast Attach 36 | 2 . . 1 . 12 1 . 20 Attach 20 | 2 2 . 1 2 3 2 . 8 Detach 4 | . . . . . 2 . . 2 Swap 7 | . . . 3 1 1 . . 2 Drop 31 | . . . 1 . 14 . . 16 Fire 91 | . 7 . . 9 26 . . 49 Melee 22 | . . . . . 14 . . 8 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 15) 491 | -10/Materials | Entered Mines 501 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 558 | -10/Mines | Met a Derelict bent on vengeance 593 | -10/Mines | Learned Materials garrison access intel 597 | -10/Mines | Discovered new exit (range 15) 642 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 642 | -10/Mines | Discovered new exit (range 5) 647 | -10/Mines | Entered Exiles 675 | -10/Exiles | Met 8R-AWN 695 | -10/Exiles | Met EX-HEX 765 | -10/Exiles | Met EX-DEC 797 | -10/Exiles | Learned location of Zion (-6) 843 | -10/Exiles | Discovered new exit (range 14) 978 | -10/Exiles | Met EX-BIN 1010 | -10/Exiles | Aligned with FarCom system 1012 | -10/Exiles | Given EX-Vault access code 1081 | -10/Exiles | Opened EX-Vault 1098 | -10/Exiles | Found Potential Leg 1101 | -10/Exiles | Found Potential Leg 1125 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1132 | -10/Exiles | Exiles lab attacked by MAIN.C 1172 | -10/Exiles | Found Trap Reconfigurator 1174 | -10/Exiles | Found AWS/Autocannon 1282 | -10/Exiles | Stole three prototypes: Potential Leg, Trap Reconfigurator, AWS/Autocannon 1282 | -10/Exiles | Entered Mines 1320 | -9/Mines | Learned location of Storage (-8) 1368 | -9/Mines | Assembled infested the area 1373 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1466 | -9/Mines | Discovered new exit (range 4) 1471 | -9/Mines | Entered Materials 1471 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1472 | -8/Materials | Identified exit to Storage 1473 | -8/Materials | Loaded intel: 1 garrison access location 1509 | -8/Materials | Discovered exit to Storage (range 13) 1511 | -8/Materials | Repaired Med. Laser? 2308 | -8/Materials | Identified exit to Factory 2590 | -8/Materials | Build established: Skirmisher 5158 | -8/Materials | Entered Factory 5158 | -7/Factory | Evolved 2 slots: Utility x2 5160 | -7/Factory | FarCom data flow suspended 5203 | -7/Factory | Sucked down chute 5203 | -7/Factory | Entered Waste 5218 | -7/Waste | EMP discharged 5222 | -7/Waste | Spotted C-40 Crusher 5222 | -7/Waste | Spotted C-40 Crusher 5222 | -7/Waste | Spotted C-40 Crusher 5223 | -7/Waste | Spotted C-40 Crusher 5223 | -7/Waste | Spotted C-40 Crusher 5226 | -7/Waste | Discovered new exit (range 16) 5237 | -7/Waste | Spotted C-40 Crusher 5260 | -7/Waste | Entered Factory 5491 | -7/Factory | Build established: Gunner 5592 | -7/Factory | Lost 3 parts (1p2w) 6139 | -7/Factory | Repaired Hcp. Storage Unit 6217 | -7/Factory | Repaired Hvy. Particle Gun 6256 | -7/Factory | Repaired Imp. Utility Shielding 6318 | -7/Factory | Repaired Hvy. EM Shotgun 6363 | -7/Factory | Repaired Mic. Nuclear Core 6425 | -7/Factory | Repaired Hvy. Particle Gun 6913 | -7/Factory | Build established: Hacker-Tank 7692 | -7/Factory | Self-destructed Last Messages --------------- 07541_ XTGCE%Y0 >>Force(Extract) EXTRACTED[Lrg. Storage Unit] EXTRACTED[Dynamic Insulation System] 07586_ ALERT: Suspicious activity at Scanalyzer F001. Dispatching Investigation squad. 07598_ System corrupted: Component data lost. 07614_ System corrupted: Matter fused (-9). 07628_ Dropped Imp. Aluminum Leg. 07630_ System corrupted: Component data lost. 07656_ System corrupted: Hvy. Ion Cannon targeting data glitched. 07663_ System corrupted: Component data lost. 07664_ Acquired Mace. 07668_ Med. Treads destroyed. 07672_ G-47 Trooper destroyed. 07680_ Hvy. Ion Cannon destroyed. 07684_ Plasma Cannon destroyed. 07691_ N67SZGQIDX4YBID0A67R|3D JD