Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.28 @ 18:23:28 Player: polotype Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (114) 570 Value Destroyed (2976) 2976 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (197) 197 TOTAL SCORE: 6543 Bonus ------- High Alert Combat Kills 197 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 76/100 System Corruption 14% Temperature Cool (-100) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Cryofiber Web Hardened Medium Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Light Deuterium Engine Improved Deuterium Engine High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Hover Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Core Analyzer > --- WEAPON ----------- Improved Light Cannon > --- INVENTORY -------- Cooled Ion Engine Light Deuterium Engine Improved Deuterium Engine Cryofiber Web High-capacity Storage Unit Advanced Targeting Computer Advanced ECM Suite Hardened Medium Armor Plating Improved Light Armor Plating Advanced Assault Cannon [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 3 | . . 2 . . 1 . Weapon 1 | . . . . . 1 . Parts Attached 92 | 8 6 23 29 12 5 9 Power 14 | 1 . 5 6 1 1 . Engine 12 | 1 . 5 4 1 1 . Core 2 | . . . 2 . . . Reactor . | . . . . . . . Propulsion 21 | 3 3 5 3 4 . 3 Treads 4 | 1 2 1 . . . . Leg 9 | 2 1 2 . 3 . 1 Wheel . | . . . . . . . Hover 8 | . . 2 3 1 . 2 Flight . | . . . . . . . Utility 28 | 2 1 5 11 3 1 5 Device 9 | 1 . 4 1 2 . 1 Storage 5 | 1 1 . 2 . . 1 Processor 5 | . . 1 1 1 1 1 Hackware . | . . . . . . . Protection 9 | . . . 7 . . 2 Artifact . | . . . . . . . Weapon 29 | 2 2 8 9 4 3 1 Energy Gun 2 | 1 . . . 1 . . Energy Cannon 2 | . . 2 . . . . Ballistic Gun 7 | 1 . 3 1 1 1 . Ballistic Cannon 10 | . 2 2 4 . 1 1 Launcher 5 | . . 1 1 2 1 . Special Weapon 3 | . . . 3 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . Parts Lost 34 | . 1 2 6 7 7 11 Power 3 | . . . . 1 1 1 Propulsion 11 | . 1 1 1 2 2 4 Utility 11 | . . 1 4 2 . 4 Weapon 9 | . . . 1 2 4 2 Highest Loss Streak 8 | . 1 1 4 3 6 8 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 88 | . 99 98 96 79 73 67 Engine 8 | . 14 10 9 4 7 5 Treads 4 | . 3 18 . . . . Leg 6 | . 23 2 . 6 13 6 Hover 8 | . . . 21 12 . 10 Device 12 | . 14 21 10 8 7 5 Storage 9 | . 14 11 10 9 7 7 Processor 10 | . . 11 3 12 21 21 Protection 5 | . . . 17 4 . 2 Energy Gun 1 | . 9 . . 1 2 . Energy Cannon 1 | . . 5 . . . . Ballistic Gun 8 | . 9 10 11 8 5 . Ballistic Cannon 5 | . 8 4 8 4 2 5 Launcher 1 | . . 1 . 3 4 . Peak Build Rating 32 | 7 8 24 26 26 30 32 Average Rating 19 | 3 7 14 22 21 25 24 On Entrance 14 | . 7 7 24 20 23 23 Naked Turns . | . . . . . . . Heaviest Build 66 | 15 22 28 66 32 27 21 Greatest Support 40 | 20 40 40 16 32 32 14 Greatest Overweight (x) 6 | 1 2 3 4 3 1 6 Average Overweight (x) . | . . . 1 1 . 1 Largest Inventory Capacity 20 | 8 10 10 20 10 10 20 Average Capacity 9 | 7 8 10 10 10 10 9 Most Carried 10 | 8 10 10 10 8 8 10 Average Carried 8 | 5 8 9 8 5 6 6 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 7 9 10 6 7 8 4 Class Distribution -------------------- 67% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Matter Collected 2547 | 261 195 558 874 345 125 189 Remotely . | . . . . . . . Salvage Created 3308 | 16 418 871 1335 379 227 62 Parts 235 | 4 34 64 89 29 11 4 Haulers Intercepted 5 | . 2 . 2 1 . . Recyclers Shooed 9 | . 1 2 3 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Combat Hostiles Destroyed 84 | . 9 27 28 11 5 4 Guns 24 | . 3 6 14 1 . . Cannons 40 | . 6 16 8 5 1 4 AOE 19 | . . 4 6 5 4 . Classes Destroyed 12 | 1 5 3 1 . 2 . Worker 5 | . . 1 1 3 . . Builder 1 | . . . . . 1 . Tunneler 2 | 1 . . . 1 . . Hauler 5 | . 2 . 2 1 . . Recycler 6 | . 1 . 4 1 . . Operator 2 | . . 1 1 . . . Watcher 9 | . 2 3 2 2 . . Swarmer 33 | . 6 13 4 7 . 3 Grunt 29 | . 3 7 13 3 3 . Protector 1 | . . . 1 . . . Sentry 18 | . . 7 10 1 . . Programmer 3 | . . . . . 2 1 Best Kill Streak 7 | 1 3 6 7 6 5 3 Combat Bots Only 6 | . 3 6 6 3 4 3 Max Kills in Single Turn 5 | 1 1 5 3 4 3 1 Gunslinging 1 | . . . 1 . . . Exploded 3 | . . 3 2 2 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Hostile Shots Fired 498 | . 45 95 90 89 45 134 Missed 136 | . 8 22 28 31 11 36 Damage Taken 5756 | . 403 899 1420 812 680 1542 Core 1138 | . 21 165 147 91 151 563 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 109 | . . . 109 . . . Core Remaining (%) 74 | 100 91 . 22 83 . . Volleys Fired 285 | 1 46 60 102 37 20 19 Largest 2 | 2 2 2 2 2 2 1 Hottest 123 | 60 70 103 123 75 73 48 Shots Fired 488 | 2 92 118 171 62 24 19 Gun 215 | 2 62 41 81 23 6 . Cannon 205 | . 30 70 50 28 8 19 Launcher 35 | . . 7 7 11 10 . Special 33 | . . . 33 . . . Kinetic 342 | 1 61 72 131 47 11 19 Thermal 72 | . . 39 33 . . . Explosive 16 | . . . 7 9 . . Electromagnetic 58 | 1 31 7 . 6 13 . Robot Hit Streak 23 | 1 6 23 19 12 14 5 Robot Miss Streak 5 | 1 4 4 5 4 2 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 278 | 1 50 68 95 34 18 12 Core Hits 166 | 1 22 39 57 25 9 13 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 2 | . . . 2 . . . Critical Strikes 9 | . 1 3 3 . . 2 Meltdown 1 | . . 1 . . . . Destroy 2 | . . . 2 . . . Blast 6 | . 1 2 1 . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7179 | 10 728 1725 2328 1234 788 366 Guns 2242 | 10 500 391 968 324 49 . Cannons 2435 | . 228 766 644 322 172 303 Explosions 2439 | . . 568 716 588 567 . Melee . | . . . . . . . Ramming 63 | . . . . . . 63 Kinetic 3821 | 10 475 665 1612 542 214 303 Thermal 1170 | . . 871 . . 299 . Explosive 1287 | . . . 716 571 . . Electromagnetic 838 | . 253 189 . 121 275 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . 3 . 15 . 2 14 Average Corruption 4 | . 2 . 5 . 1 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 57 | . 5 . 26 . 4 22 Message Errors 8 | . 1 . 4 . 1 2 Matter Fused 20 | . 3 . 5 . 2 10 Heat Flow Errors 6 | . . . 3 . . 3 Energy Discharges 7 | . 1 . 4 . 1 1 Data Loss (minor) 8 | . . . 5 . . 3 Data Loss (major) 1 | . . . . . . 1 Misfires 4 | . . . 3 . . 1 Weapon Failures 3 | . . . 2 . . 1 Overload Shots . | . . . . . . . Overflow Damage 290 | . . 52 . 64 170 4 Projectiles 4 | . . . . . . 4 Explosions 286 | . . 52 . 64 170 . Melee . | . . . . . . . Knockbacks 25 | . 1 8 9 4 2 1 Impact . | . . . . . . . Kinetic 21 | . 1 7 6 4 2 1 Secondary 4 | . . 1 3 . . . Self-Inflicted Damage 412 | . . 118 . 118 164 12 Shots 11 | . . 2 . 4 5 . Rammed 83 | . . . . . . 83 Targets Rammed 83 | . . . . . . 83 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 284 | . 81 51 284 117 27 161 Average Temperature 55 | . 29 13 105 37 8 78 Received Heat Transfer 996 | . 102 231 321 153 189 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 7 | . . 4 . 3 . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 3 | . . 3 . . . . Heat Transferred 1288 | . . 1088 . . 200 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Peak Influence 586 | 5 182 394 586 563 345 . Initial 217 | . 3 13 66 197 217 . Average 268 | . 72 208 399 372 223 . Maximum Alert Level 2 | . . 1 2 2 1 . Low Security (%) 40 | 100 100 50 10 14 45 . Level 1 30 | . . 49 12 46 54 . Level 2 28 | . . . 76 39 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 2 3 4 2 2 . Investigation 2 | . . 1 1 . . . Extermination 2 | . . . . . 2 . Reinforcement 6 | . 2 2 2 . . . Assault 1 | . . . 1 . . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Distress Signals 11 | . 3 2 3 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 140 | . 17 39 43 24 11 6 Peak Tracking Total 7 | . 4 7 7 7 6 5 Tactical Retreats 7 | . 1 3 1 . 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Traps Triggered 9 | . 4 1 3 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Machines Disabled 21 | . 3 2 7 5 4 . Max in Single Turn 2 | . 1 2 2 2 2 . Garrison Access 2 | . . . 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Machines Accessed 37 | . 5 9 12 5 5 1 Terminals 26 | . 5 6 9 2 3 1 Fabricators . | . . . . . . . Repair Stations 5 | . . 1 2 1 1 . Recycling Units 1 | . . . . 1 . . Scanalyzers 2 | . . 2 . . . . Garrison Access 3 | . . . 1 1 1 . Total Hacks 84 | . 10 24 26 13 10 1 Successful 34 | . 2 12 11 4 4 1 Failed 50 | . 8 12 15 9 6 . Catastrophic 12 | . 3 2 4 1 2 . Database Lockouts . | . . . . . . . Manual 30 | . 7 10 9 2 2 . Terminals 53 | . 10 18 17 3 4 1 Fabricators . | . . . . . . . Repair Stations 15 | . . 1 8 3 3 . Recycling Units 4 | . . . . 4 . . Scanalyzers 5 | . . 5 . . . . Garrison Access 7 | . . . 1 3 3 . Terminal Hacks 18 | . 2 8 4 1 2 1 Record 2 | . . . . 1 . 1 Part Schematic 2 | . . 2 . . . . Robot Analysis 2 | . . 1 . . 1 . Prototype ID Bank 1 | . . . . . 1 . Open Door 3 | . . . 3 . . . Branch Access Points 2 | . 1 1 . . . . Alert Level 1 | . . 1 . . . . Unreport Threat 4 | . 1 2 1 . . . Dispatch Records 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . . . 6 1 1 . Scan Component 5 | . . . 3 1 1 . Repair 3 | . . . 3 . . . Recycling Unit Hacks 2 | . . . . 2 . . Retrieve Components 2 | . . . . 2 . . Scanalyzer 4 | . . 4 . . . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Seal Access 2 | . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 33 | . 5 9 11 4 4 . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . 3 . . . Time 124 | . . . 124 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . 9 . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Robot Analysis Total 2 | . . 1 . . 1 . Derelict Logs Recovered 3 | . . . . . . 3 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Turns Passed 6966 | 80 807 1662 1806 734 765 1112 Spaces Moved 3442 | 49 408 746 764 392 471 612 Core 33 | 20 . . . . . 13 Treads 726 | 1 65 660 . . . . Legs 1055 | 28 343 73 . 133 471 7 Wheels . | . . . . . . . Hover 1628 | . . 13 764 259 . 592 Flight . | . . . . . . . Fastest Speed 50 | 50 120 106 106 105 110 121 Average Speed 144 | 108 133 163 147 148 144 127 Slowest Speed 350 | 160 260 240 286 270 180 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 2 | . . . 2 . . . Exploration Rate (%) 51 | 4 73 78 93 28 11 70 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken 3 | . . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched 3 | . . . . . . 3 Spaces Dug 6 | . . . 6 . . . Terrain Destroyed 202 | . . 40 63 67 31 1 Melee . | . . . . . . . Projectile 12 | . . . 9 2 . 1 AOE 190 | . . 40 54 65 31 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Total 4739 | 74 583 1075 1208 484 532 783 Wait 710 | 3 105 207 282 32 31 50 Move 3436 | 48 407 745 763 391 470 612 Hop . | . . . . . . . Pick Up 77 | 13 9 19 15 10 6 5 Fast Attach 19 | 1 2 8 8 . . . Attach 56 | 7 1 12 11 11 5 9 Detach 7 | 1 . 1 2 2 . 1 Swap 17 | . 3 3 10 1 . . Drop 48 | . 10 20 15 . . 3 Fire 285 | 1 46 60 102 37 20 19 Melee . | . . . . . . . Ram 83 | . . . . . . 83 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 10) 529 | -10/Materials | Identified exit to Mines 805 | -10/Materials | Discovered new exit (range 14) 888 | -10/Materials | Entered another Materials area 888 | -9/Materials | Evolved 2 slots: Utility x2 1347 | -9/Materials | Discovered new exit (range 16) 1617 | -9/Materials | Discovered new exit (range 16) 1934 | -9/Materials | Discovered new exit (range 11) 2059 | -9/Materials | Identified exit to Mines 2059 | -9/Materials | Identified exit to Storage 2550 | -9/Materials | Entered Storage 2948 | -9/Storage | Core integrity fell below 50% 3265 | -9/Storage | Repaired Aerolev Unit 3293 | -9/Storage | Repaired Med. Storage Unit 3447 | -9/Storage | Repaired Imp. Heat Sink 3750 | -9/Storage | First assault squad dispatched 3976 | -9/Storage | Crushed by falling debris 3976 | -9/Storage | System corruption reached 10% 4003 | -9/Storage | Crushed by falling debris 4034 | -9/Storage | Lost 4 parts (1n2u1w) 4060 | -9/Storage | Build established: Scavenger-Mutant 4324 | -9/Storage | Discovered new exit (range 16) 4356 | -9/Storage | Entered Materials 4356 | -8/Materials | Evolved 2 slots: Propulsion x2 4447 | -8/Materials | Build established: Mutant 4573 | -8/Materials | Garrison activated, responded to threat 4746 | -8/Materials | Lost 3 parts (1p1u1w) 4999 | -8/Materials | Discovered new exit (range 9) 5008 | -8/Materials | Identified exit to Factory 5071 | -8/Materials | Garrison activated, responded to threat 5090 | -8/Materials | Entered Factory 5090 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5433 | -7/Factory | Lost 6 parts (1p2n3w) 5715 | -7/Factory | Build established: Scavenger-Mutant 5828 | -7/Factory | Discovered new exit (range 15) 5853 | -7/Factory | Identified exit to Lower Caves 5855 | -7/Factory | Entered Lower Caves 6148 | -7/Lower Caves | Learned Factory terminal intel 6482 | -7/Lower Caves | Learned location of Zion (-6) 6512 | -7/Lower Caves | Learned Factory trap positions 6588 | -7/Lower Caves | Spotted B-75 Beast 6714 | -7/Lower Caves | Core integrity fell below 50% 6729 | -7/Lower Caves | Lost 8 parts (1p4n1u2w) 6903 | -7/Lower Caves | System corruption reached 10% 6920 | -7/Lower Caves | Core integrity fell below 20% 6967 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06920_ Slammed into S-27 Virus. 06929_ Imp. Light Armor Plating destroyed. 06930_ Slammed into S-27 Virus. 06933_ Destabilizing: Core damaged (-35). 06936_ Slammed into S-27 Virus. 06936_ Destabilizing: System corrupted (+2). 06939_ Slammed into S-27 Virus. 06942_ Destabilizing: Core damaged (-35). 06945_ Discarded Broken Core Analyzer. 06946_ Discarded Broken Imp. Signal Interpreter. 06946_ Slammed into S-27 Virus. 06950_ System corrupted: Heat flow error (+181). 06952_ Slammed into S-27 Virus. 06953_ Med. Storage Unit destroyed. 06955_ Slammed into S-27 Virus. 06962_ Acquired 3 matter. 06962_ Slammed into S-27 Virus. 06963_ Acquired 2 matter. 06964_ Slammed into S-27 Virus. 06965_ Destabilizing: System corrupted (+2). Map ----- +----------------------------------------------------+ | ??????????????????????#### # ##?? #??????????## | | ??????????????????????# # ##??? ##????????# | | ???????????????????????# ?????# #####????# | | ???????????????????????# # ####### ###### | | ???????????????????????# %% | | ???????????????????????# # ??????#% ###### | | ?????????????????????????# ####### #????# | | ??????????????????????????# # =%! % #####????# | | ??????????????????????????# * ##????????# | | ??????????????????????????# ####### ##?????????# | | ??????????????????????????# #????# #??????????# | | ??????????????????????????# #????# ##??????????? | | ??????????????????????????# #????# #???###?##### | | ??????????????????????????# ##???# #??## ### | | ?????????????????????????## #???# #??# ## | | ????????????????????????## ##???# #?## #?# | | ???????????????????????## #???# #?# #?# " | | ???????????????????????# #??## ### #?# "" | | ??????????????????????# ## #??# ## ### " | | ?????????????????????# #?# #??## ## " | | ?????????????????????####??# #???## # " | | ??????????????????????????## ##???## | | ?????????????????????????## %% #????# | | ????????????????????????## %%%%##???## | | ???????????????????????## %%% ####?# ## | | ??????????????????????##%@ ### %%%%### ## | | ??????????????????????#% %%####%% % ## | | ??????????????????????# %s% %##%% % ### ## | | ??????????????????????## % % %!%%% ##?## ###### | | ???????????????????????# %%% %%%%####???# #???# | | ???????????????????????#; %%%%% #?????? #??# | | ???????????????????????## #######????? #?# | | ???????????????????????# #??????????# | | ???????????????????????### #??????????# | | ?????????????????????????# #??????????# | | ????????????????????????## #??????????# ## | | ???????????######???????# #?????????? ##? | | ???????????# ######### ##????????? #??? | | ??????????### ## #???????? ## ???? ## | | ######?#### ##????###?#?##???????? | | # ### # # #### ##### ##???????????? | | # ##??## #???????????? | | # #### ##?###### ????????? | | ######??###?## ##### ###### ????????? | | ##???????????# ## #?????????#????????? | | # #????????????# #??????????????????? | | # ##??????###### ##??????????????????? | | ##???### ### = ######### #?????????? | | #??## ## ## % # #?????????? | | #### #### ## [ % % #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 14 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- EMP Blaster | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed OmegaOmegaMask Manual? 0 Play Time 01:13:41 Cumulative 21.6 hours Start 2025.02.23 @ 14:29:32 End 2025.02.28 @ 18:23:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 7 Adventurer 11 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 91% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fa317f4-008e-4d92-96f6-c0c7d6e58d26