Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.02 @ 19:36:18 Player: Bert Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (2336) 2336 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 5498 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 75 Friendly Fire -23 Cogmind --------- Core Integrity 637/700 Matter 238/300 Energy 247/265 System Corruption 0% Temperature Danger (404) Movement Walking (122) Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (5) ------ Small Storage Unit Advanced Visual Processing Unit Improved Sensor Array Weapon Shielding > --- WEAPON (2) ------- Beam Cannon KE Penetrator > --- INVENTORY (8) ---- Light Nuclear Core Airjet Targeting Computer Recoil Stabilizer Light Armor Plating Shock Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Sensor Array Weapon Shielding Splice Drone Bay > --- WEAPON ----------- Beam Cannon KE Penetrator > --- INVENTORY -------- Light Nuclear Core Airjet Targeting Computer Light Armor Plating Shock Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 38] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Small Storage Unit Device Splice Drone Bay Storage Small Storage Unit Processor Visual Processing Unit Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 . 1 1 Weapon . | . . . . . . Parts Attached 57 | 6 6 19 9 10 7 Power 7 | 1 . 3 . 1 2 Engine 6 | 1 . 3 . . 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 22 | 2 . 9 5 4 2 Treads . | . . . . . . Leg 21 | 2 . 9 5 3 2 Wheel . | . . . . . . Hover 1 | . . . . 1 . Flight . | . . . . . . Utility 13 | 1 3 4 1 2 2 Device 4 | . 1 1 . 1 1 Storage 1 | 1 . . . . . Processor 3 | . . 2 . 1 . Hackware . | . . . . . . Protection 5 | . 2 1 1 . 1 Artifact . | . . . . . . Weapon 15 | 2 3 3 3 3 1 Energy Gun 6 | 1 1 3 . 1 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 7 | 1 1 . 3 1 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 14 | . . 6 3 3 2 Power 1 | . . . . . 1 Propulsion 5 | . . 3 . 2 . Utility 4 | . . 2 1 . 1 Weapon 4 | . . 1 2 1 . Highest Loss Streak 3 | . . 2 3 1 2 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 98 | . 100 98 99 98 98 Engine 10 | . 14 11 11 4 14 Leg 31 | . 28 31 33 34 29 Device 3 | . 2 . . 9 14 Storage 10 | . 14 11 11 9 7 Processor 8 | . . 10 11 9 7 Protection 10 | . 11 10 10 9 6 Energy Gun 10 | . 14 16 8 4 . Energy Cannon 1 | . . . . 6 7 Ballistic Gun 8 | . 14 5 13 7 7 Naked Turns . | . . . . . . Heaviest Build 35 | 11 14 22 22 28 35 Greatest Support 58 | 20 20 33 36 46 58 Greatest Overweight (x) 1 | . . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 8 Average Carried 7 | 3 7 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 8 7 8 8 7 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 914 | 238 95 234 150 118 79 Remotely . | . . . . . . Salvage Created 2893 | . 219 1234 453 728 259 Parts 172 | . 11 72 42 38 9 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 71 | . 4 29 18 15 5 Guns 62 | . 4 28 18 8 4 Cannons 5 | . . . . 4 1 AOE 3 | . . . . 3 . Classes Destroyed 10 | . 2 5 2 1 . Hauler 1 | . . 1 . . . Recycler 2 | . . . 1 1 . Operator 3 | . . 2 . 1 . Watcher 7 | . 2 3 . 1 1 Swarmer 27 | . . 8 14 5 . Grunt 25 | . 4 10 2 5 4 Brawler 2 | . . . 1 1 . Duelist 3 | . . 2 1 . . Sentry 12 | . . 9 . 3 . Hunter 2 | . . . . 1 1 Best Kill Streak 7 | . 2 5 7 5 3 Combat Bots Only 7 | . 2 5 7 5 3 Max Kills in Single Turn 2 | . 1 1 2 2 1 Gunslinging 1 | . . . 1 . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 396 | . 24 123 127 64 58 Missed 118 | . 10 42 30 19 17 Damage Taken 2660 | . 144 838 681 496 501 Core 410 | . . 172 127 48 63 Absorbed by Shields 3 | . . 3 . . . Redirected to Shielding 103 | . . 28 19 23 33 Ignored by Resistances 796 | . 47 243 215 147 144 Regen/Repaired (Parts) 87 | . 45 . . . 42 Core Remaining (%) 79 | 100 100 . 25 91 . Volleys Fired 222 | . 23 101 37 42 19 Largest 2 | . 2 2 2 2 2 Hottest 112 | . 70 112 112 105 93 Shots Fired 429 | . 46 199 64 82 38 Gun 377 | . 46 199 64 49 19 Cannon 52 | . . . . 33 19 Launcher . | . . . . . . Special . | . . . . . . Kinetic 132 | . 23 39 30 21 19 Thermal 269 | . 23 160 34 33 19 Explosive . | . . . . . . Electromagnetic 28 | . . . . 28 . Robot Hit Streak 25 | . 8 25 12 18 9 Robot Miss Streak 5 | . 3 3 5 4 3 Penetration Max 1 | . . . . . 1 Secondary Targets 12 | . 1 5 6 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 306 | . 29 145 46 60 26 Core Hits 138 | . 13 56 23 32 14 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 22 | . 2 17 1 . 2 Burn 19 | . 1 17 1 . . Destroy 3 | . 1 . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4574 | . 284 1957 603 1193 537 Guns 3752 | . 284 1957 599 585 327 Cannons 611 | . . . . 401 210 Explosions 188 | . . . . 188 . Melee . | . . . . . . Ramming 23 | . . . 4 19 . Kinetic 1124 | . 110 228 310 149 327 Thermal 2991 | . 174 1729 289 589 210 Explosive . | . . . . . . Electromagnetic 436 | . . . . 436 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 3 | . . . 1 2 . Kicked 3 | . . . 1 2 . Crushed . | . . . . . . Highest Temperature 525 | . 365 525 292 219 419 Average Temperature 122 | . 123 130 141 84 121 Received Heat Transfer 999 | . 108 276 48 243 324 Effects 22 | . 2 16 3 . 1 Shutdowns 5 | . . 5 . . . Energy Bleed 4 | . 2 1 . . 1 Interference 7 | . . 4 3 . . Short Circuit 1 | . . 1 . . . Damage (minor) 2 | . . 2 . . . Damage (major) 3 | . . 3 . . . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . 2 . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . 4 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 32 | . 1 25 2 2 2 Heat Transferred 8686 | . 592 5735 814 1101 444 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 3 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 525 | . 164 525 352 411 203 Initial 78 | . . 10 18 73 78 Average 147 | . 52 155 174 204 118 Maximum Alert Level 2 | . . 2 1 2 1 Low Security (%) 66 | 100 100 64 48 46 93 Level 1 30 | . . 27 51 51 6 Level 2 3 | . . 7 . 1 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . . 7 . 4 3 Investigation 5 | . . 4 . . 1 Extermination . | . . . . . . Reinforcement 9 | . . 3 . 4 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 6 | . . 3 . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 114 | . 9 41 18 35 11 Peak Tracking Total 7 | . 4 5 7 6 5 Tactical Retreats 5 | . 2 2 . 1 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 6 | . 2 2 . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 19 | . 5 9 1 2 2 Terminals 11 | . 4 5 . 2 . Fabricators 1 | . . . . . 1 Repair Stations 4 | . 1 2 . . 1 Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 61 | . 20 31 1 5 4 Successful 41 | . 14 20 1 3 3 Failed 19 | . 5 11 . 2 1 Catastrophic 3 | . 1 2 . . . Database Lockouts 1 | . 1 . . . . Manual 4 | . 4 . . . . Terminals 42 | . 18 19 . 5 . Fabricators 2 | . . . . . 2 Repair Stations 8 | . 2 4 . . 2 Recycling Units 2 | . . 2 . . . Scanalyzers 6 | . . 6 . . . Garrison Access . | . . . . . . Terminal Hacks 27 | . 12 11 1 3 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 6 | . 5 1 . . . Open Door 1 | . . . 1 . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 2 | . . 1 . 1 . Terminal Index 1 | . 1 . . . . Alert Level 3 | . 2 1 . . . Unreport Threat 4 | . . 3 . 1 . Dispatch Records 2 | . . 1 . 1 . Maintenance Status 1 | . . 1 . . . Patrol Status 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 3 | . 2 1 . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 5 | . 2 1 . . 2 Scan Component 3 | . 1 1 . . 1 Repair 2 | . 1 . . . 1 Recycling Unit Hacks 2 | . . 2 . . . Report Inventory 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 6 | . . 6 . . . Insert Component 3 | . . 3 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 17 | . 5 8 . 2 2 Full Trace Events 2 | . . 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 3 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . . . 1 Time 52 | . 26 . . . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . 2 . . . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 7 | . . . . 7 . Largest Group 2 | . . . . 2 . Highest-Rated Group 32 | . . . . 32 . Highest-Rated Ally 16 | . . . . 16 . Total Orders . | . . . . . . Ally Attacks 49 | . . . . 43 6 Total Damage 316 | . . . . 291 25 Kills 4 | . . . . 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches 36 | . . . . 30 6 Drone Recoveries 33 | . . . . 27 6 Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3702 | 80 492 1364 692 683 391 Spaces Moved 2028 | 66 299 623 469 366 205 Core 22 | 22 . . . . . Treads . | . . . . . . Legs 2006 | 44 299 623 469 366 205 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 119 | 96 120 120 120 120 120 Slowest Speed 190 | 120 120 190 120 120 122 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 4 45 63 92 41 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 16 | . . . . 15 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 15 | . . . . 15 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2896 | 81 391 1044 538 531 311 Wait 495 | . 53 272 5 92 73 Move 2023 | 65 298 622 468 365 205 Hop . | . . . . . . Pick Up 60 | 10 7 17 10 12 4 Fast Attach 4 | 2 . 1 . 1 . Attach 22 | 4 1 7 3 4 3 Detach . | . . . . . . Swap 31 | . 5 11 6 5 4 Drop 36 | . 4 13 8 8 3 Fire 222 | . 23 101 37 42 19 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . . 1 2 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 318 | -10/Materials | Central database locked down 519 | -10/Materials | Repaired Lgt. Armor Plating 542 | -10/Materials | Discovered new exit (range 16) 573 | -10/Materials | Entered another Materials area 573 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1874 | -9/Materials | Build established: Scavenger-Mutant 1909 | -9/Materials | Identified exit to Mines 1937 | -9/Materials | Entered Mines 2177 | -9/Mines | Core integrity fell below 50% 2222 | -9/Mines | Lost 3 parts (1u2w) 2224 | -9/Mines | Destroyed 7 combat bots 2422 | -9/Mines | Learned location of Zion (-6) 2565 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2589 | -9/Mines | Discovered new exit (range 17) 2614 | -9/Mines | Found the Drone Emporium 2620 | -9/Mines | Found Prototype Device 2629 | -9/Mines | Entered Materials 2629 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2629 | -8/Materials | Identified Splice Drone Bay 2728 | -8/Materials | Lost 4 allies 3238 | -8/Materials | Discovered new exit (range 10) 3312 | -8/Materials | Entered Factory 3312 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3404 | -7/Factory | Repaired Weapon Shielding 3703 | -7/Factory | Self-destructed Last Messages --------------- 03681_ K-01 Serf collects debris. 03682_ U-05 Engineer destroyed. 03683_ Slug penetrates Wall. 03684_ K-01 Serf collects debris. 03684_ R-06 Scavenger collects Lgt. Ion Engine. 03686_ Slug penetrates G-47 Trooper. 03687_ R-06 Scavenger collects Structural Scanner. 03688_ K-01 Serf collects debris. 03688_ Splice Drone Bay destroyed. 03689_ R-06 Scavenger collects Terrain Scan Processor. 03691_ K-01 Serf collects debris. 03693_ Lgt. Deuterium Engine destroyed. 03694_ Overheating: Energy bleed (-60). 03695_ K-01 Serf collects debris. 03696_ G-47 Trooper destroyed. 03696_ Slug penetrates Wall. 03699_ K-01 Serf collects debris. 03700_ U-05 Engineer builds a Wall. 03702_ R-06 Scavenger collects Aluminum Leg. 03703_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ????????? #??????????? | | ??????????????????????????" "??????? #??????????? | | ????????????????? "???????" "??????? *#??????????? | | ????????????????? G??????" "?????? ???????????? | | ??????????????????""?????? ?????? ????????????? | | ??????????????????? ????? ?????= ?????????????? | | ?????????? #########+######+######+#####?????????? | | ?????????? #u g a ^ ??????????? | | ???????????# g ????????????? | | ???????? a# u ?????????????? | | ????????? k;k g ???????????????? | | ???????????# m ! u k ????????????????? | | ???????????# % % #?????????????????? | | ????????#### gr % #?????????????????? | | ?????? #?????????????????? | | ?????? #?????????????????? | | ?????? @ #?????????????????? | | ?????? +?????????????????? | | ?????? k #?????????????????? | | ????????+################# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ????????????############## #??? ????????????? | | ????????????# # #???""????????????? | | ????????????# # #??"""????????????? | | ????????????#!!! # #? """"???????????? | | ????????????#! ! # # """"???????????? | | ????????????#!! # # """" ??????????? | | ????????????# + + """" ??????????? | | ????????????# # # ?????? | | ????????????# # # ? #????? | | ????????????# # ###############???? | | ????????????# # #???? | | ????????????# # #???? | | ????????????# # """ """ """ """ #???? | | ????????????############## """ """ """ """ #???? | | ?????????????????????????# """ """ """ R" #???? | | ?????????????????????????# """ #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Beam Rifle | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Factory Defaults Release The Drones! root@ Challenges ------------ None Game ------ Seed NovaXenonChip Manual? 0 Play Time 00:39:31 Cumulative 12.9 hours Start 2024.03.07 @ 14:33:31 End 2024.04.02 @ 19:36:18 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 20 Rogue 0 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ece57f8c-6dc0-4d0a-9324-be4f13edd7de