Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.01.11 @ 19:35:36 // AFD2020/Player2 Player: Yog-Sothoth Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1078) 1078 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (243) 243 TOTAL SCORE: 3386 Bonus ------- High Alert Combat Kills 61 Follower Combat Kills 182 Cogmind --------- Core Integrity 0/550 Matter 286/300 Energy 317/320 System Corruption 0% Temperature Cool (3) Movement Hovering (52) Location -8/Materials Parts ------- > --- POWER (2) -------- Cooled Ion Engine Light Deuterium Engine > --- PROPULSION (3) --- Improved Hover Unit Airjet Airjet > --- UTILITY (5) ------ Improved Heat Sink Weight Redist. System Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Improved Assault Rifle Enhanced Autogun > --- INVENTORY (4) ---- Improved Heat Sink Improved Terrain Scanner Improved Terrain Scan Processor Transmission Jammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Airjet Airjet > --- UTILITY ---------- Improved Heat Sink Weight Redist. System Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Improved Assault Rifle > --- INVENTORY -------- Improved Hover Unit Improved Heat Sink Improved Terrain Scanner Improved Terrain Scan Processor [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Improved Assault Rifle Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 3 | . 1 . 2 Weapon . | . . . . Parts Attached 47 | 7 9 20 11 Power 9 | 1 . 7 1 Engine 7 | 1 . 5 1 Core 2 | . . 2 . Reactor . | . . . . Propulsion 11 | 2 2 2 5 Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover 8 | . 2 2 4 Flight 1 | . . . 1 Utility 15 | 2 6 4 3 Device 8 | . 3 2 3 Storage 2 | 1 1 . . Processor 3 | 1 1 1 . Hackware 1 | . . 1 . Protection 1 | . 1 . . Artifact . | . . . . Weapon 12 | 2 1 7 2 Energy Gun 2 | . . 1 1 Energy Cannon 3 | . . 3 . Ballistic Gun 6 | 2 . 3 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 5 | . . 3 2 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 98 | . 98 98 99 Engine 13 | . 12 13 11 Core 3 | . . 4 4 Treads 1 | . 5 . . Hover 26 | . 20 30 23 Device 11 | . 7 10 24 Storage 1 | . 7 . . Processor 14 | . 19 14 8 Hackware 4 | . . 5 8 Energy Cannon 5 | . . 7 . Ballistic Gun 12 | . 20 9 16 Special Melee Weapon 2 | . 4 2 . Naked Turns . | . . . . Heaviest Build 22 | 15 16 22 21 Greatest Support 40 | 40 40 22 32 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 4 4 Average Capacity 4 | 6 5 4 4 Most Carried 7 | 7 6 4 4 Average Carried 3 | 3 3 3 3 Final Capacity 8 | 8 4 4 4 Final Carried 7 | 7 4 4 4 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 872 | 237 153 266 216 Remotely . | . . . . Salvage Created 1659 | . 208 1176 275 Parts 113 | . 17 74 22 Haulers Intercepted 6 | . . 5 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 29 | . 2 21 6 Guns 12 | . 2 4 6 Cannons 17 | . . 17 . Classes Destroyed 7 | . 3 4 . Hauler 6 | . . 5 1 Recycler 2 | . 2 . . Operator 2 | . . 2 . Watcher 6 | . 2 3 1 Swarmer 9 | . 2 4 3 Grunt 15 | . . 13 2 Sentry 5 | . . 4 1 Best Kill Streak 12 | . 3 12 6 Combat Bots Only 6 | . 2 6 5 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 277 | . 4 141 132 Core 61 | . . 22 39 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 96 72 . Volleys Fired 83 | . 8 55 20 Largest 2 | . 2 2 2 Hottest 136 | . 40 136 46 Shots Fired 158 | . 13 105 40 Gun 74 | . 13 21 40 Cannon 84 | . . 84 . Launcher . | . . . . Special . | . . . . Kinetic 72 | . 13 19 40 Thermal 84 | . . 84 . Explosive . | . . . . Electromagnetic 2 | . . 2 . Robot Hit Streak 23 | . 11 22 23 Robot Miss Streak 2 | . . 2 1 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 123 | . 12 77 34 Core Hits 54 | . 7 36 11 Critical Hits 8 | . 1 7 . Critical Kills 2 | . 1 1 . Critical Parts Destroyed 6 | . . 6 . Melee Attacks 2 | . 1 1 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . 1 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2053 | . 140 1419 494 Guns 902 | . 140 268 494 Cannons 1151 | . . 1151 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 863 | . 140 229 494 Thermal 1151 | . . 1151 . Explosive . | . . . . Electromagnetic 39 | . . 39 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Effects 1 | . . 1 . Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 314 | . . 314 1 Average Temperature 101 | . . 101 1 Received Heat Transfer 153 | . . 72 81 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 2072 | . . 2072 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 585 | . 152 585 241 Initial . | . . . . Average 197 | . 22 294 148 Maximum Alert Level 2 | . . 2 1 Low Security (%) 57 | 100 100 38 53 Level 1 16 | . . 18 46 Level 2 25 | . . 43 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 2 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 3 30 13 Peak Tracking Total 6 | . 2 5 6 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . . 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . . 3 2 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 17 | . 6 10 1 Terminals 16 | . 6 9 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 54 | . 17 36 1 Successful 35 | . 10 24 1 Failed 19 | . 7 12 . Catastrophic 3 | . . 3 . Database Lockouts . | . . . . Manual . | . . . . Terminals 53 | . 17 35 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 34 | . 10 23 1 Record 1 | . . 1 . Prototype ID Bank 4 | . 1 3 . Branch Access Points 1 | . 1 . . Emergency Access Points 4 | . 1 2 1 Machine Index 1 | . . 1 . Terminal Index 1 | . 1 . . Unreport Threat 8 | . 3 5 . Locate Traps 3 | . 1 2 . Dispatch Records 1 | . . 1 . Transport Status 2 | . . 2 . Recall Investigation 1 | . . 1 . Hauler Manifests 1 | . . 1 . Registered Components 2 | . 1 1 . Registered Prototypes 2 | . 1 1 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . . 2 . Used . | . . . . Hacking Detections 14 | . 4 10 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 2 | . 1 1 . Non-combat 2 | . 1 1 . Combat . | . . . . Robot Hacks Applied 2 | . 1 1 . no_distress 2 | . 1 1 . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 1 Highest-Rated Group 71 | . 58 68 71 Highest-Rated Ally 71 | . 58 68 71 Total Orders . | . . . . Ally Attacks 80 | . 6 45 29 Total Damage 903 | . 52 445 406 Kills 17 | . 3 9 5 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1372 | 96 296 816 164 Spaces Moved 1435 | 54 297 952 132 Core 6 | 6 . . . Treads 78 | 48 30 . . Legs . | . . . . Wheels . | . . . . Hover 1351 | . 267 952 132 Flight . | . . . . Fastest Speed 50 | 50 56 52 52 Average Speed 58 | 147 66 52 52 Slowest Speed 160 | 160 160 52 56 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 6 46 77 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1806 | 67 383 1170 186 Wait 170 | . 48 113 9 Move 1432 | 53 296 951 132 Hop . | . . . . Pick Up 31 | 7 9 8 7 Fast Attach 21 | 7 1 11 2 Attach 8 | . 2 2 4 Detach 1 | . . 1 . Swap 18 | . 6 7 5 Drop 40 | . 12 21 7 Fire 83 | . 8 55 20 Melee 2 | . 1 1 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 15) 97 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Evolved 1 slot: Utility x1 179 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Hacker-Mutant 366 | -10/Materials | Identified exit to Materials 366 | -10/Materials | Discovered exit to Materials (range 16) 393 | -10/Materials | Entered another Materials area 393 | -9/Materials | Accompanied by 1 ally 393 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 773 | -9/Materials | Identified exit to Mines 773 | -9/Materials | Discovered exit to Mines (range 16) 860 | -9/Materials | Identified exit to Materials 860 | -9/Materials | Discovered exit to Materials (range 11) 1144 | -9/Materials | Discovered exit to Materials (range 12) 1209 | -9/Materials | Entered another Materials area 1209 | -8/Materials | Accompanied by 1 ally 1209 | -8/Materials | Evolved 2 slots: Utility x2 1354 | -8/Materials | Core integrity fell below 50% 1368 | -8/Materials | Core integrity fell below 20% 1373 | -8/Materials | Core destroyed Last Messages --------------- 01309_ Dropped Imp. Flight Unit. 01312_ Player 2 attaches Imp. Hover Unit. 01317_ Purification Channel disabled. 01332_ G-47 Trooper destroyed. 01334_ K-01 Serf collects debris. 01337_ Acquired 51 matter. 01338_ Acquired Imp. Heat Sink. 01340_ Acquired 13 matter. 01344_ A-02 Transporter destroyed. 01345_ K-01 Serf collects debris. 01351_ Dropped Imp. Assault Rifle. 01352_ Acquired Prototype Energy Gun. 01352_ Identified Hvy. Particle Gun. 01353_ Dropped Hvy. Particle Gun. 01354_ Acquired Prototype Ballistic Gun. 01354_ Identified Enh. Autogun. 01356_ Acquired 45 matter. 01357_ K-01 Serf collects debris. 01358_ Dropped Imp. Hover Unit. 01360_ Acquired Transmission Jammer. 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[ #? | | ?????? *[= #? | | ???????# [!o @= #? | | ???????##+################# #### #? | | ??????????????#???????#####+##### #? | | ????????????????#??????# #####? | | ???????????????????????# """ #????? | | ???????????????#???????# """ #????? | | ???????????????????????# """ #????? | | ?????????"?????????????# #????? | | ???????????????????????# "" "" #????? | | ???????????????????????# ""S"" #????? | | ???????????????????????# """" #????? | | ???????????????????????# #????? | | ???????????????????????##########????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 54 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Slots Evolved 4 | . 2 2 . Power . | . . . . Propulsion 2 | . 1 1 . Utility . | . . . . Weapon 2 | . 1 1 . Parts Attached 32 | . 8 16 8 Parts Lost 20 | . . 5 15 Damage Taken 2090 | . 62 561 1467 Core 613 | . 8 89 516 Player 2/Cogmind (%) 90 | . 100 80 92 Absorbed by Shields . | . . . . Damage Inflicted 903 | . 52 445 406 Player 2/Cogmind (%) 30 | . 27 23 45 Combat Hostiles Destroyed 15 | . 2 9 4 Player 2/Cogmind (%) 34 | . 50 30 40 Game ------ Seed MissileFlyingKatana Manual? 0 Play Time 00:30:27 Cumulative 27.0 hours Start 2021.01.11 @ 19:06:21 End 2021.01.11 @ 19:35:36 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode AFD2020/Player2 Game No. 43 Rogue 0 Adventurer 42 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 31 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff3a06e7-4f18-4a7a-ad8e-e5849d07da65