Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 21:19:08 Player: Helstads_dog Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (136) 680 Value Destroyed (3938) 3938 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (648) 648 TOTAL SCORE: 8186 Bonus ------- High Alert Combat Kills 148 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 196/300 Energy 270/290 System Corruption 0% Temperature Critical (1408) Movement Treading (250) Ox1 Location -7/DSF Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON (4) ------- Cooled Plasma Rifle High-powered Shotgun High-powered Shotgun Gauss Rifle > --- INVENTORY (20) --- Improved Ion Engine Armored Treads Armored Treads Advanced Treads Armored Wheel High-capacity Storage Unit High-capacity Matter Pod (200) Signal Interpreter Hardened Medium Armor Plating Improved Medium Armor Plating Pulse Rifle Cooled Plasma Rifle Cooled Plasma Rifle Cooled Plasma Rifle Heavy Assault Rifle High-powered Shotgun Flak Cannon Flak Cannon Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Reflective Plating > --- WEAPON ----------- Cooled Plasma Rifle High-powered Shotgun High-powered Shotgun Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Armored Treads Armored Treads Advanced Treads Armored Wheel Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Signal Interpreter Improved Medium Armor Plating Pulse Rifle Cooled Plasma Rifle Cooled Plasma Rifle Cooled Plasma Rifle Heavy Assault Rifle High-powered Shotgun Flak Cannon Flak Cannon Rocket Launcher Katana [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Hardened Medium Armor Plating Device Cooling System Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Authchip [Device] Protection Hardened Medium Armor Plating Weapon Shotgun Energy Gun Particle Gun Ballistic Gun Shotgun Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . 2 1 . Weapon 2 | . . 2 . . . . Parts Attached 91 | . 14 19 12 27 2 17 Power 5 | . 1 1 1 2 . . Engine 5 | . 1 1 1 2 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 17 | . 4 2 3 5 1 2 Treads 10 | . 2 2 1 3 . 2 Leg . | . . . . . . . Wheel 7 | . 2 . 2 2 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 35 | . 6 5 2 9 1 12 Device 13 | . 4 2 1 3 . 3 Storage 3 | . 1 1 . . . 1 Processor 4 | . 1 1 . 1 . 1 Hackware 1 | . . . . . . 1 Protection 14 | . . 1 1 5 1 6 Artifact . | . . . . . . . Weapon 34 | . 3 11 6 11 . 3 Energy Gun 10 | . . 4 1 4 . 1 Energy Cannon . | . . . . . . . Ballistic Gun 22 | . 2 7 4 7 . 2 Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 Parts Lost 15 | . 1 1 6 5 . 2 Power 1 | . . . . 1 . . Propulsion 6 | . 1 . 3 1 . 1 Utility 3 | . . 1 . 1 . 1 Weapon 5 | . . . 3 2 . . Highest Loss Streak 5 | . 1 1 5 2 . 2 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 98 | . 95 99 98 99 100 98 Engine 10 | . 14 11 11 9 7 7 Treads 10 | . 13 11 10 8 7 15 Wheel 9 | . 9 11 9 8 15 5 Device 8 | . 13 5 1 13 15 11 Storage 10 | . 14 11 11 9 7 7 Protection 8 | . . 5 9 13 15 18 Energy Gun 11 | . 14 10 8 12 7 7 Ballistic Gun 26 | . 13 33 35 23 23 22 Peak Build Rating 51 | . 9 19 22 37 41 51 Average Rating 21 | . 8 16 20 32 40 44 On Entrance 19 | 6 6 9 19 22 36 41 Naked Turns . | . . . . . . . Heaviest Build 96 | 14 91 96 70 80 83 91 Greatest Support 60 | 20 20 10 12 12 24 60 Greatest Overweight (x) 30 | . 30 9 22 6 3 7 Average Overweight (x) 5 | . 5 5 5 5 3 2 Largest Inventory Capacity 25 | . 25 25 20 20 20 20 Average Capacity 19 | . 17 20 20 20 20 20 Most Carried 20 | . 13 20 20 20 19 20 Average Carried 16 | . 8 17 18 19 18 18 Final Capacity 25 | 8 25 20 20 20 20 20 Final Carried 20 | 6 13 20 18 20 18 20 Class Distribution -------------------- 42% | Tank 22% | Scavenger-Tank 20% | Mutant 11% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Matter Collected 4214 | 167 374 897 714 1352 . 710 Remotely . | . . . . . . . Salvage Created 4762 | . 620 1184 487 1793 . 678 Parts 263 | . 45 68 25 99 . 26 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Combat Hostiles Destroyed 125 | . 17 31 25 36 . 16 Guns 121 | . 17 31 21 36 . 16 AOE 4 | . . . 4 . . . Classes Destroyed 15 | . 5 3 3 3 . 1 Worker 4 | . 2 . 1 1 . . Tunneler 2 | . . . 1 1 . . Recycler 3 | . . 1 1 1 . . Operator 4 | . 1 2 . 1 . . Watcher 12 | . 3 4 . 5 . . Swarmer 40 | . 6 11 8 8 . 7 Grunt 47 | . 11 12 1 16 . 7 Brawler 1 | . . . . 1 . . Duelist 4 | . . 2 . 2 . . Sentry 13 | . . 6 . 7 . . Demolisher 2 | . . . 2 . . . Specialist 1 | . . . . . . 1 Hunter 1 | . . . . 1 . . Heavy 2 | . . . . 1 . 1 Assembled 14 | . . . 14 . . . Best Kill Streak 14 | . 5 5 14 9 . 4 Combat Bots Only 14 | . 5 4 14 9 . 4 Max Kills in Single Turn 5 | . 2 2 5 2 . 2 Gunslinging 1 | . . 1 1 1 . 1 Exploded 4 | . . . 4 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Hostile Shots Fired 442 | . 63 98 70 129 . 82 Missed 115 | . 16 29 15 28 . 27 Damage Taken 5536 | . 514 811 860 1745 . 1606 Core 1200 | . 123 135 125 97 . 720 Absorbed by Shields . | . . . . . . . Ignored by Resistances 48 | . . . . 8 . 40 Regen/Repaired (Parts) 62 | . . . . 62 . . Core Remaining (%) 66 | 100 50 . 35 82 . . Volleys Fired 295 | . 55 71 33 95 . 41 Largest 4 | . 2 4 4 4 . 4 Hottest 171 | . 73 136 134 171 . 143 Shots Fired 996 | . 104 257 126 349 . 160 Gun 994 | . 103 257 125 349 . 160 Cannon . | . . . . . . . Launcher 2 | . 1 . 1 . . . Special . | . . . . . . . Kinetic 712 | . 49 190 117 233 . 123 Thermal 282 | . 54 67 8 116 . 37 Explosive 2 | . 1 . 1 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 20 | . 9 20 9 12 . 12 Robot Miss Streak 7 | . 4 6 7 7 . 7 Penetration Max 1 | . . . . 1 . . Secondary Targets 26 | . 1 6 6 9 . 4 Max Gunslinging Chain 2 | . 1 2 1 1 . 1 Shots Hit Robots 567 | . 72 135 65 208 . 87 Core Hits 273 | . 39 62 49 90 . 33 Critical Kills 5 | . 1 1 2 1 . . Critical Parts Destroyed 3 | . 1 1 . 1 . . Critical Strikes 16 | . 6 4 2 3 . 1 Burn 8 | . 4 2 . 1 . 1 Destroy 8 | . 2 2 2 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9561 | . 1088 2015 1238 3538 . 1682 Guns 9282 | . 1050 2015 997 3538 . 1682 Cannons . | . . . . . . . Explosions 279 | . 38 . 241 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 6639 | . 641 1465 954 2335 . 1244 Thermal 2643 | . 409 550 43 1203 . 438 Explosive 279 | . 38 . 241 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . 5 10 . . . Average Corruption 7 | . . 4 9 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 94 | . . 37 57 . . . Message Errors 19 | . . 7 12 . . . Matter Fused 27 | . . 7 20 . . . Heat Flow Errors 11 | . . 4 7 . . . Energy Discharges 10 | . . 6 4 . . . Parts Rejected 1 | . . 1 . . . . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 12 | . . 6 6 . . . Data Loss (major) 3 | . . . 3 . . . Misfires 1 | . . 1 . . . . Alerts 6 | . . 2 4 . . . Weapon Failures 3 | . . 3 . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 1408 | . 102 343 286 421 . 1408 Average Temperature 133 | . 34 97 118 99 . 328 Received Heat Transfer 1391 | . 222 243 80 666 . 180 Effects 37 | . . 4 . 3 . 30 Shutdowns 6 | . . . . 1 . 5 Energy Bleed 6 | . . 2 . 1 . 3 Interference 8 | . . 2 . . . 6 Matter Decay 3 | . . . . . . 3 Short Circuit 2 | . . . . . . 2 Damage (minor) 2 | . . . . 1 . 1 Damage (major) 5 | . . . . . . 5 Damage (core) 5 | . . . . . . 5 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Melted 12 | . 3 . . 9 . . Heat Transferred 7197 | . 1480 1534 111 2997 . 1075 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Peak Influence 599 | . 397 599 368 568 170 485 Initial 221 | . . 63 221 . 170 119 Average 230 | . 145 328 133 264 170 306 Maximum Alert Level 2 | . 1 2 1 2 . 2 Low Security (%) 46 | . 65 22 74 38 100 14 Level 1 39 | . 34 49 25 39 . 62 Level 2 14 | . . 27 . 21 . 22 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Squads Dispatched 16 | . 4 4 1 6 . 1 Investigation 11 | . 2 4 1 4 . . Extermination . | . . . . . . . Reinforcement 5 | . 2 . . 2 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Distress Signals 5 | . 1 2 . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 169 | . 29 41 32 50 . 17 Peak Tracking Total 10 | . 5 4 10 10 . 4 Tactical Retreats 8 | . 2 . 2 3 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Traps Triggered 8 | . 2 5 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Accessed 36 | . 8 11 1 15 1 . Terminals 25 | . 6 9 . 9 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 6 | . 2 2 . 2 . . Scanalyzers 2 | . . . . 2 . . Garrison Access 1 | . . . . 1 . . Total Hacks 104 | . 21 29 1 51 2 . Successful 53 | . 9 11 1 31 1 . Failed 50 | . 12 17 . 20 1 . Catastrophic 9 | . . 3 . 6 . . Database Lockouts 1 | . . 1 . . . . Manual 68 | . 21 22 . 25 . . Terminals 80 | . 18 26 . 34 2 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 8 | . 3 3 . 2 . . Scanalyzers 10 | . . . . 10 . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 27 | . 5 7 1 13 1 . Robot Analysis 10 | . 4 3 . 3 . . Prototype ID Bank 6 | . . 3 . 3 . . Open Door 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Level Access Points 1 | . . . . 1 . . Branch Access Points 3 | . . 1 . 2 . . Alert Level 2 | . . . . 2 . . Unreport Threat 2 | . . . . 2 . . Locate Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 10 | . . . . 10 . . Insert Component 4 | . . . . 4 . . Analyze 6 | . . . . 6 . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 13 | . 4 4 . 5 . . Terminals 7 | . 2 2 . 3 . . Botnet 7 | . 2 2 . 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 2 2 . 2 . . Tunnel 6 | . 2 2 . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 2 . . . . Used 1 | . . 1 . . . . Hacking Detections 27 | . 5 10 . 11 1 . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 32 | . . . . 32 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . . 4 . . Part Schematics Acquired 4 | . . . . 4 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Robot Analysis Total 10 | . 4 3 . 3 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Turns Passed 7415 | . 1542 1884 1595 1925 8 461 Spaces Moved 3302 | 1 659 891 770 831 4 146 Core 124 | . 116 . 8 . . . Treads 71 | . . . . . . 71 Legs 40 | 1 39 . . . . . Wheels 3067 | . 504 891 762 831 4 75 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 95 | 120 95 155 165 165 135 135 Average Speed 179 | 120 194 168 175 179 135 200 Slowest Speed 1550 | 120 1550 215 1150 180 135 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 75 | 2 96 84 103 81 . 86 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 7 | . 2 2 1 2 . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug 4 | . 4 . . . . . Terrain Destroyed 14 | . 4 . 7 2 . 1 Melee . | . . . . . . . Projectile 2 | . . . . 2 . . AOE 11 | . 4 . 7 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Total 4194 | . 815 1113 936 1086 6 238 Wait 376 | . 67 89 111 96 . 13 Move 3297 | . 658 890 769 830 4 146 Hop . | . . . . . . . Pick Up 71 | . 13 24 7 19 . 8 Fast Attach 19 | . 4 3 . 5 . 7 Attach 42 | . 5 11 7 12 2 5 Detach 10 | . 2 2 . 3 . 3 Swap 30 | . 5 5 5 10 . 5 Drop 54 | . 6 18 4 16 . 10 Fire 295 | . 55 71 33 95 . 41 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 4) 180 | -10/Materials | Identified exit to Materials 247 | -10/Materials | Discovered new exit (range 10) 283 | -10/Materials | Discovered exit to Materials (range 12) 311 | -10/Materials | Build established: Mutant 921 | -10/Materials | Discovered new exit (range 12) 1227 | -10/Materials | Discovered exit to Materials (range 14) 1543 | -10/Materials | Entered another Materials area 1543 | -9/Materials | Evolved 2 slots: Weapon x2 1834 | -9/Materials | Build established: Gunner 2151 | -9/Materials | Discovered new exit (range 8) 2220 | -9/Materials | Identified exit to Materials 2751 | -9/Materials | Build established: Tank 3072 | -9/Materials | Discovered exit to Materials (range 16) 3111 | -9/Materials | Identified exit to Mines 3249 | -9/Materials | Build established: Scavenger-Tank 3307 | -9/Materials | Central database locked down 3427 | -9/Materials | Entered Mines 3475 | -9/Mines | Discovered exit to Materials (range 11) 3656 | -9/Mines | Assembled infested the area 3661 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3686 | -9/Mines | System corruption reached 10% 3708 | -9/Mines | Core integrity fell below 50% 3766 | -9/Mines | Destroyed 14 combat bots 3775 | -9/Mines | Lost 5 parts (2n3w) 3935 | -9/Mines | Met a Derelict shopkeep closing up shop 4089 | -9/Mines | Discovered exit to Materials (range 14) 4161 | -9/Mines | Build established: Tank 4367 | -9/Mines | Learned location of Storage (-7) 5022 | -9/Mines | Entered Materials 5022 | -8/Materials | Evolved 2 slots: Utility x2 5553 | -8/Materials | Destroyed 8 combat bots 5755 | -8/Materials | Discovered new exit (range 15) 5852 | -8/Materials | Repaired Arm. Wheel 5874 | -8/Materials | Identified exit to Factory 5997 | -8/Materials | Destroyed 9 combat bots 6579 | -8/Materials | Build established: Scavenger-Tank 6947 | -8/Materials | Entered Factory 6947 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6955 | -7/Factory | Identified exit to DSF 6955 | -7/Factory | Entered DSF 6996 | -7/DSF | Additional patrols routed to DSF 7151 | -7/DSF | Discovered new exit (range 15) 7220 | -7/DSF | Identified exit to Factory 7263 | -7/DSF | Sterilization system engaged 7283 | -7/DSF | Ambient heat levels rising (+10) 7298 | -7/DSF | Ambient heat levels rising (+10) 7313 | -7/DSF | Ambient heat levels rising (+10) 7328 | -7/DSF | Ambient heat levels rising (+10) 7343 | -7/DSF | Ambient heat levels rising (+10) 7358 | -7/DSF | Ambient heat levels rising (+10) 7373 | -7/DSF | Ambient heat levels rising (+10) 7388 | -7/DSF | Ambient heat levels rising (+10) 7403 | -7/DSF | Ambient heat levels rising (+10) 7413 | -7/DSF | Core integrity fell below 50% 7415 | -7/DSF | Core integrity fell below 20% 7417 | -7/DSF | Core destroyed Last Messages --------------- 07400_ Overheating: Gauss Rifle damaged (-39). 07400_ Overheating: Hcp. Storage Unit damaged (-220). 07400_ Overheating: Arm. Treads damaged (-158). 07401_ Overheating: System interference. 07401_ Gauss Rifle temporarily disabled. 07402_ Power failure, Rnf. Deuterium Engine shutdown. 07403_ ALERT: Ambient heat levels +10. 07407_ Overheating: Hpw. Shotgun damaged (-56). 07408_ Power failure, Rnf. Deuterium Engine shutdown. 07408_ Overheating: Core damaged (-91). 07409_ Adv. Heat Sink broken. 07409_ Overheating: Short circuit. 07410_ Overheating: Matter decay (-51). 07411_ Overheating: Energy bleed (-48). 07413_ Overheating: Core damaged (-126). 07414_ Imp. Heat Sink broken. 07414_ Overheating: Short circuit. 07415_ Overheating: Core damaged (-119). 07416_ Overheating: Cld. Plasma Rifle damaged (-46). 07417_ Overheating: Core damaged (-126). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????"???????????????????????? | | ?????????#"#??????????????????????? | | ??????####"##?????????????????????? | | ??????#"""""#?###??##???????????### | | ??????#"""""##!!# #?? # #!! | | ????"##"" ??? | | ????""""" ??????? | | ??????#"" @ #?????????# ??## #!! | | ??????### ##????????## ??????#?? | | ???????## ###???????!! ????????? | | ???????#! !!#????????! ????????? | | ???????#! !#????????! ???????? | | ???????## ###??????### #???????? | | ???????# !!#??????#!! !???????? | | ???????# !!#??????#!! !???????? | | ???????# !!#???????!! !???????? | | ??????### ########?#?# #?####### | | ??????#!! ##]]]#!!!###^^^###!!!# | | ??????#!! ##]]]#!!!## !%##!!!# | | ??????#]] *=! | | ??????#]]^ [ | | ??????#]] = ]= | | ??????# ##///#!!!##% ##!! #!! | | ??????# #?///#?!!### "##!!!#!! | | ??????### ######???###!!=######### | | ???????#[ #??????#!! = ]]#?????? | | ???????#[ #?####?#!!!==]]#?????? | | ???????#[ [ #?#[ #?#!!" ]]#?????? | | ???????##=%##### [#####%%=###?????? | | ???????# *[[ +% [[%+= " #?????? | | ???????# [[*!######## #?????? | | ???????##% ########## #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Cooling System | -8/Materials | Scanalyzed Signal Interpreter | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed LightRecyclingEdition Manual? 0 Play Time 01:28:26 Cumulative 89.0 hours Start 2024.09.11 @ 19:48:49 End 2024.09.11 @ 21:19:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 29 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 37x27 Zoom Use 89% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a14f89dc-0c90-4912-ad7c-f1f7faaa0a3b