Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.08 @ 13:36:08 Player: YouButSmellier Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (141) 705 Value Destroyed (4353) 4353 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (508) 508 TOTAL SCORE: 9326 Bonus ------- High Alert Combat Kills 8 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 145/150 System Corruption 12% Temperature Cool (18) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (3) ------- Great Axe > --- INVENTORY (5) ---- Advanced ECM Suite Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Armored Leg Gravmag System > --- UTILITY ---------- Advanced Heat Sink Improved Sensor Array Improved Signal Interpreter Target Analyzer Armor Integrity Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Gatling Laser Heavy Plasma Cannon Gauss Rifle > --- INVENTORY -------- Advanced Weight Redist. System Advanced ECM Suite Flak Cannon Datajack Great Axe [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Slots Evolved 8 | . . . 2 . 2 2 . 2 Power 1 | . . . . . . 1 . . Propulsion 2 | . . . 1 . . . . 1 Utility 4 | . . . 1 . 2 . . 1 Weapon 1 | . . . . . . 1 . . Parts Attached 137 | 6 16 5 25 16 20 2 10 37 Power 24 | 2 1 1 5 2 2 1 1 9 Engine 21 | 2 1 1 5 2 1 1 1 7 Core 3 | . . . . . 1 . . 2 Reactor . | . . . . . . . . . Propulsion 33 | 2 3 2 4 5 7 . 3 7 Treads . | . . . . . . . . . Leg 30 | 2 3 2 4 5 7 . 3 4 Wheel . | . . . . . . . . . Hover 2 | . . . . . . . . 2 Flight 1 | . . . . . . . . 1 Utility 41 | . 7 1 5 5 6 1 5 11 Device 24 | . 4 1 . 4 4 1 3 7 Storage 5 | . 3 . 1 . 1 . . . Processor 6 | . . . 2 . . . 2 2 Hackware . | . . . . . . . . . Protection 6 | . . . 2 1 1 . . 2 Artifact . | . . . . . . . . . Weapon 39 | 2 5 1 11 4 5 . 1 10 Energy Gun 20 | 1 3 1 6 1 4 . . 4 Energy Cannon 3 | . . . 2 . . . . 1 Ballistic Gun 8 | 1 . . 1 2 1 . 1 2 Ballistic Cannon 2 | . . . . . . . . 2 Launcher 3 | . 2 . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 6 | . . . 2 3 1 . . . Parts Lost 71 | . 8 3 7 . 11 . 15 27 Power 13 | . 2 1 . . 2 . 2 6 Propulsion 18 | . 2 1 2 . 3 . 5 5 Utility 21 | . 1 1 2 . 4 . 4 9 Weapon 19 | . 3 . 3 . 2 . 4 7 Highest Loss Streak 16 | . 3 2 2 . 8 . 10 16 To Critical Strikes 1 | . . . 1 . . . . . Average Backups 10 | . 7 11 13 14 12 13 13 4 Power 1 | . . . 2 2 1 . . . Propulsion 2 | . 3 2 1 2 2 3 1 . Utility 2 | . 1 3 4 5 1 4 5 1 Weapon 3 | . 1 3 6 4 5 5 6 1 Tool/Special . | . . . . . . . . . Unused Backups 23 | . 2 . 11 3 . . 5 2 Power 6 | . . . 5 1 . . . . Propulsion 2 | . 2 . . . . . . . Utility 4 | . . . 1 1 . . 1 1 Weapon 11 | . . . 5 1 . . 4 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 93 | . 95 100 96 99 93 99 92 81 Engine 10 | . 14 14 11 11 8 7 7 8 Leg 24 | . 27 28 30 32 26 23 21 7 Hover 1 | . . . . . . . . 8 Device 10 | . 16 14 3 10 10 15 9 7 Storage 8 | . 8 14 11 11 14 7 6 . Processor 8 | . . . 10 11 9 7 11 20 Protection 4 | . . . 7 . 5 7 4 8 Energy Gun 12 | . 16 14 16 8 10 19 14 3 Energy Cannon 1 | . . . 2 . . . . 3 Ballistic Gun 3 | . 5 4 . 7 4 . 4 2 Launcher 2 | . 4 9 1 3 2 . . . Peak Build Rating 57 | 5 8 8 28 31 39 45 47 57 Average Rating 23 | 4 7 7 20 25 31 44 40 45 On Entrance 18 | . 5 8 8 26 27 39 44 11 Naked Turns . | . . . . . . . . . Heaviest Build 90 | 7 90 29 39 40 65 50 53 45 Greatest Support 69 | 20 20 20 51 51 69 60 60 46 Greatest Overweight (x) 14 | . 4 1 1 1 2 . 2 14 Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 25 | 5 25 15 15 15 15 15 15 5 Average Capacity 12 | 5 12 15 15 15 15 15 14 5 Most Carried 15 | 2 12 14 15 15 15 15 15 5 Average Carried 10 | . 7 11 13 14 12 13 13 4 Final Capacity 15 | 5 15 15 15 15 15 15 5 5 Final Carried 15 | 2 12 10 15 15 15 15 5 2 Class Distribution -------------------- 82% | Mutant 9% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Gunner | -7/Factory Tank | -7/DSF Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Matter Collected 3037 | 265 292 179 430 366 543 . 296 666 Remotely . | . . . . . . . . . Salvage Created 4933 | 52 547 115 1393 489 827 . 347 1163 Parts 258 | 3 29 6 92 30 31 . 17 50 Haulers Intercepted 5 | . . . 3 1 1 . . . Recyclers Shooed 3 | . 1 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Combat Hostiles Destroyed 105 | 1 16 4 32 10 19 . 7 16 Melee 4 | . . . . . . . . 4 Guns 66 | 1 11 1 17 10 14 . 5 7 Cannons 7 | . . . 3 . . . . 4 AOE 26 | . 5 3 12 . 4 . 2 . Classes Destroyed 15 | 2 4 . 4 . 2 . 3 . Worker 7 | 1 . . 2 . . . . 4 Builder 4 | . 1 . . . 1 . . 2 Tunneler 2 | . . . 2 . . . . . Hauler 5 | . . . 3 1 1 . . . Recycler 6 | . 1 . 2 1 1 . . 1 Operator 5 | . 1 . 2 1 1 . . . Watcher 7 | . . . 4 . 3 . . . Swarmer 22 | . 6 . 12 . 4 . . . Grunt 51 | 1 10 4 13 7 9 . . 7 Brawler 2 | . . . . . 1 . . 1 Duelist 2 | . . . . . . . 1 1 Sentry 15 | . . . 7 3 2 . . 3 Specialist 5 | . . . . . . . 5 . Hunter 5 | . . . . . 3 . . 2 Programmer 3 | . . . . . . . 1 2 Best Kill Streak 7 | 1 6 2 7 6 7 . 3 6 Combat Bots Only 6 | 1 6 2 5 6 5 . 3 3 Max Kills in Single Turn 5 | 1 2 1 5 2 2 . 1 2 Gunslinging 1 | . . . 1 1 . . . . Exploded 2 | . 1 1 2 . 1 . 1 . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Hostile Shots Fired 1118 | 3 107 30 144 28 244 . 141 421 Missed 343 | 1 29 9 44 14 43 . 45 158 Hits 775 | 2 78 21 100 14 201 . 96 263 Melee 22 | . . . . . 4 . 4 14 Projectile 753 | 2 78 21 100 14 197 . 92 249 AOE 1 | . . . . . 1 . . . Critical Strikes 28 | . 1 . 2 . 10 . 7 8 Actively Blocked 1 | . . . . . . . . 1 Damage Taken 10953 | 21 981 394 1158 171 3015 . 1924 3289 Core 2285 | 11 172 34 173 12 547 . 483 853 Absorbed by Shields 92 | . . . . . . . 92 . Redirected to Shielding 66 | . . . . . . . . 66 Regen/Repaired (Parts) 11 | . 11 . . . . . . . Core Remaining (%) 38 | 95 . 13 . 53 . . 31 . Volleys Fired 307 | 5 63 9 76 29 69 . 19 37 Largest 3 | 2 2 2 2 2 2 . 3 3 Hottest 210 | 60 80 70 123 80 124 . 143 210 Shots Fired 605 | 10 117 18 143 56 122 . 53 86 Gun 511 | 10 110 11 111 56 110 . 51 52 Cannon 51 | . . . 17 . . . . 34 Launcher 43 | . 7 7 15 . 12 . 2 . Special . | . . . . . . . . . Kinetic 146 | 5 19 2 . 29 34 . 15 42 Thermal 310 | 5 58 . 69 27 76 . 36 39 Explosive 43 | . 7 7 15 . 12 . 2 . Electromagnetic 106 | . 33 9 59 . . . . 5 Robot Hit Streak 30 | 3 7 5 10 14 8 . 30 12 Robot Miss Streak 6 | 1 6 5 5 5 6 . 3 6 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 9 | . 3 . 2 2 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . 1 . Shots Hit Robots 396 | 6 60 12 84 25 76 . 43 90 Core Hits 246 | 3 30 7 62 19 48 . 20 57 Critical Kills 3 | . . . . . . . . 3 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 27 | . 2 . 8 . 8 . 2 7 Burn 14 | . . . 4 . 8 . 2 . Destroy 3 | . . . . . . . . 3 Corrupt 6 | . 2 . 4 . . . . . Sever 4 | . . . . . . . . 4 Melee Attacks 39 | . . . 1 2 2 . 2 32 Impact 2 | . . . . 2 . . . . Slashing 28 | . . . . . . . . 28 Piercing . | . . . . . . . . . Sneak Attacks 10 | . . . . . 2 . 1 7 Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10596 | 57 1199 441 2348 518 2409 . 1118 2506 Guns 5371 | 57 645 77 1099 518 1348 . 732 895 Cannons 882 | . . . 225 . . . . 657 Explosions 3389 | . 554 364 1024 . 1061 . 386 . Melee 954 | . . . . . . . . 954 Ramming . | . . . . . . . . . Kinetic 1663 | 23 64 10 . 321 373 . 215 657 Thermal 3917 | 34 356 43 955 197 975 . 517 840 Explosive 3132 | . 520 321 844 . 1061 . 386 . Electromagnetic 930 | . 259 67 549 . . . . 55 Impact . | . . . . . . . . . Slashing 954 | . . . . . . . . 954 Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . . 2 . 2 12 Average Corruption 1 | . . . . . 1 . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . . . . 2 . 1 2 Message Errors 2 | . . . . . 1 . . 1 Heat Flow Errors 1 | . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 179 | . 42 18 50 . 17 . 14 38 Projectiles 8 | . . . . . . . . 8 Explosions 141 | . 42 18 50 . 17 . 14 . Melee 30 | . . . . . . . . 30 Knockbacks 2 | . . . . . . . . 2 Impact . | . . . . . . . . . Kinetic 2 | . . . . . . . . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 395 | . . 92 40 . 169 . 94 . Shots 15 | . . 5 2 . 6 . 2 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 682 | 40 232 50 324 24 361 . 130 682 Average Temperature 91 | 20 52 20 98 8 91 . 32 190 Received Heat Transfer 3217 | 12 240 171 297 66 1089 . 358 984 Effects 25 | . 1 . 4 . 1 . . 19 Shutdowns 4 | . . . . . . . . 4 Energy Bleed 4 | . . . 1 . 1 . . 2 Interference 7 | . 1 . 3 . . . . 3 Short Circuit 2 | . . . . . . . . 2 Damage (minor) 4 | . . . . . . . . 4 Damage (major) 3 | . . . . . . . . 3 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . 1 . . 1 Parts Melted 15 | . 1 . 4 1 8 . . 1 Heat Transferred 8470 | 75 775 50 1976 370 2442 . 1184 1598 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . 1 1 4 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Maximum Alert Level 2 | . . . 2 . 1 . . . Low Security (%) 86 | 100 100 100 48 100 76 100 100 100 Level 1 13 | . . . 49 . 23 . . . Level 2 . | . . . 2 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 448 | 20 112 67 448 199 278 62 96 103 Initial 187 | . 6 35 . 187 78 62 . 23 Average 84 | 4 25 16 177 125 160 25 48 23 Influence Increases 3481 | 25 482 154 1034 394 647 . 196 549 Destroy 0b10 Robot/C 2100 | 20 320 80 640 200 380 . 140 320 Destroy 0b10 Robot/NC 180 | 5 15 . 75 15 35 . . 35 Destroy Leader 514 | . 70 20 164 62 88 . 30 80 Trap Triggered on 0b10 20 | . . . . . 10 . . 10 Successful Hack 93 | . 17 . . 38 . . . 38 Disable Machine 195 | . 15 . 60 60 45 . . 15 Destroy Structure 274 | . 45 39 95 4 74 . 11 6 Lose Combat Pursuer 105 | . . 15 . 15 15 . 15 45 Influence Decreases 3451 | 15 400 246 590 651 697 137 150 565 Entered New Map 525 | . 4 57 . 257 109 75 . 23 Time Decay 2103 | 15 356 159 520 374 318 62 . 299 Lost Part 643 | . 40 30 70 . 110 . 150 243 Lost Ally 30 | . . . . 20 10 . . . Purge Threat 150 | . . . . . 150 . . . Squads Dispatched 23 | . 4 . 4 3 3 . 3 6 Investigation 4 | . 2 . 1 1 . . . . Extermination 2 | . . . . . . . . 2 Reinforcement 14 | . 2 . 3 2 3 . 3 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . 1 . 2 . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Distress Signals 8 | . 2 . 1 3 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 160 | 1 28 5 41 14 32 . 16 23 Peak Tracking Total 9 | 1 9 2 6 6 7 . 9 5 Tactical Retreats 10 | . 4 1 . 1 1 . 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Traps Triggered 8 | . 2 . . 3 2 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts 32 | . . . . 7 19 . . 6 Triggered 1 | . . . . 1 . . . . Disarmed 7 | . . . . . 7 . . . Reprogrammed 2 | . . . . . 1 . . 1 Reused 2 | . . . . . 1 . . 1 Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . 1 . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Machines Disabled 15 | . 1 . 6 4 3 . . 1 Max in Single Turn 2 | . 1 . 2 1 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Machines Accessed 23 | . 6 . 2 6 3 3 . 3 Terminals 18 | . 4 . 2 5 3 2 . 2 Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . . 1 . 1 . . Recycling Units 2 | . 1 . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 63 | . 18 . 4 17 12 3 . 9 Successful 26 | . 8 . . 6 6 1 . 5 Failed 37 | . 10 . 4 11 6 2 . 4 Catastrophic 7 | . 3 . 1 1 1 1 . . Database Lockouts . | . . . . . . . . . Manual 30 | . 8 . 4 9 8 1 . . Terminals 56 | . 15 . 4 16 12 2 . 7 Fabricators . | . . . . . . . . . Repair Stations 4 | . 2 . . 1 . 1 . . Recycling Units 3 | . 1 . . . . . . 2 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 22 | . 6 . . 6 6 1 . 3 Record 5 | . 1 . . 1 1 . . 2 Prototype ID Bank 1 | . 1 . . . . . . . Open Door 2 | . . . . 2 . . . . Open DSF 1 | . . . . . . 1 . . Level Access Points 1 | . . . . 1 . . . . Alert Level 1 | . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . Disarm Traps 2 | . . . . . 2 . . . Patrol Status 1 | . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . Hauler Manifests 3 | . 1 . . 1 . . . 1 Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 Report Inventory 1 | . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 6 . 2 4 3 2 . 2 Full Trace Events 2 | . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 6 | . . . . . . . . 6 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 6 | . . . 1 . 1 . 1 3 Non-combat 4 | . . . . . 1 . . 3 Combat 2 | . . . 1 . . . 1 . Robot Hacks Applied 7 | . . . 1 . 1 . 1 4 parse_system 3 | . . . 1 . . . 1 1 no_distress 3 | . . . . . 1 . . 2 find_station 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 8 | . . . . 6 1 . . 1 ROAM 2 | . . . . 2 . . . . EXPLORE 6 | . . . . 4 1 . . 1 Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Active Infowar (turns) 2839 | . 1374 374 558 241 136 . . 156 Sensors 2387 | . 922 374 558 241 136 . . 156 ECM 869 | . 865 . . . . . . 4 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 10 | . . . . 6 2 . . 2 Drone Recoveries 5 | . . . . 4 1 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Turns Passed 7070 | 103 1590 556 1588 866 706 174 254 1233 Spaces Moved 3128 | 73 518 268 750 429 249 127 119 595 Core 69 | 15 . . . . . . 11 43 Treads . | . . . . . . . . . Legs 2683 | 58 518 268 750 429 249 127 108 176 Wheels . | . . . . . . . . . Hover 376 | . . . . . . . . 376 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 120 123 130 130 50 50 Average Speed 147 | 105 168 190 137 145 155 130 124 134 Slowest Speed 750 | 120 400 190 190 200 265 130 270 750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 7 68 41 48 56 29 4 69 12 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 292 | . 41 52 113 . 69 . 13 4 Melee . | . . . . . . . . . Projectile 4 | . . . . . . . . 4 AOE 288 | . 41 52 113 . 69 . 13 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Total 4924 | 87 1115 295 1169 608 434 136 187 893 Wait 1002 | . 486 1 247 75 30 . 17 146 Move 3120 | 72 517 267 749 428 248 126 118 595 Hop . | . . . . . . . . . Pick Up 113 | 3 19 4 35 15 15 4 10 8 Fast Attach 65 | 5 6 . 7 8 5 . 3 31 Attach 51 | . 7 3 7 4 12 2 7 9 Detach 7 | . 1 . 3 . 2 . . 1 Swap 99 | 1 12 8 16 17 26 2 4 13 Drop 84 | 1 4 3 28 18 6 2 7 15 Fire 307 | 5 63 9 76 29 69 . 19 37 Melee 39 | . . . 1 2 2 . 2 32 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . 5 . . . . Rewire . | . . . . . . . . . Trap 32 | . . . . 7 19 . . 6 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Storage -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 69 | -11/Scrapyard | Discovered new exit (range 8) 104 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Repaired Sensor Array 310 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 7) 646 | -10/Materials | Discovered new exit (range 10) 677 | -10/Materials | Lost 3 parts (1p2w) 1172 | -10/Materials | Discovered new exit (range 14) 1516 | -10/Materials | Core integrity fell below 50% 1694 | -10/Materials | Entered Mines 1725 | -10/Mines | Met a Derelict bent on vengeance 1742 | -10/Mines | Discovered new exit (range 8) 2088 | -10/Mines | Core integrity fell below 20% 2250 | -10/Mines | Entered Materials 2250 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2844 | -9/Materials | Discovered new exit (range 16) 2984 | -9/Materials | Identified exit to Mines 3059 | -9/Materials | Discovered new exit (range 11) 3084 | -9/Materials | Identified exit to Storage 3736 | -9/Materials | Discovered new exit (range 4) 3738 | -9/Materials | Identified exit to Materials 3838 | -9/Materials | Entered Storage 4704 | -9/Storage | Entered Materials 4704 | -8/Materials | Evolved 2 slots: Utility x2 5083 | -8/Materials | Core integrity fell below 50% 5120 | -8/Materials | Core integrity fell below 20% 5123 | -8/Materials | Lost 8 parts (2p2n2u2w) 5350 | -8/Materials | Discovered new exit (range 13) 5408 | -8/Materials | Identified exit to Factory 5410 | -8/Materials | Entered Factory 5410 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5583 | -7/Factory | Identified exit to DSF 5584 | -7/Factory | Entered DSF 5636 | -7/DSF | Additional patrols routed to DSF 5738 | -7/DSF | Discovered new exit (range 14) 5805 | -7/DSF | Lost 5 parts (1p2n2u) 5835 | -7/DSF | Core integrity fell below 50% 5837 | -7/DSF | Identified exit to Factory 5838 | -7/DSF | Entered Factory 5838 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5864 | -6/Factory | Lost 10 parts (1p3n2u4w) 6798 | -6/Factory | Garrison activated, responded to threat 6919 | -6/Factory | Cargo convoy interrupted 6920 | -6/Factory | Core integrity fell below 50% 6960 | -6/Factory | Lost 16 parts (5p2n4u5w) 7062 | -6/Factory | Core integrity fell below 20% 7068 | -6/Factory | System corruption reached 10% 7071 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 07045_ Acquired Microactuators. 07061_ Imp. Deuterium Engine destroyed. 07061_ B-48 Gladiator Lgt. Treads severed. 07062_ Hvy. Laser destroyed. 07062_ Target Analyzer destroyed. 07062_ System corrupted by crushing effect (+2). 07062_ System corrupted by crushing effect (+4). 07063_ B-48 Gladiator Lgt. Treads severed. 07064_ Carbon-fiber Leg destroyed. 07065_ Arm. Leg destroyed. 07066_ Shock Rifle destroyed. 07067_ Microactuators destroyed. 07067_ Armor Integrity Analyzer destroyed. 07067_ System corrupted by crushing effect (+3). 07067_ System corrupted by crushing effect (+2). 07068_ NEFQEIC1XMSGWEFI CGZMXIHI2 07068_ Adv. Heat Sink destroyed. 07069_ Carbon-fiber Leg destroyed. 07069_ Imp. Melee Analysis Suite destroyed. 07071_ B-48 Gladiator destroyed. 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""??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 66 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 6 Target Analysis 5 Armor Integrity Analysis 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sensor Array | 45% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Close Call Everything Is Under Control GoHome() It's Just You Please Form A Line Remodeling Troublemaker root@ Challenges ------------ None Game ------ Seed StealthDecoderAutogun Manual? 0 Play Time 02:48:51 Cumulative 8.8 hours Start 2025.10.06 @ 21:58:30 End 2025.10.08 @ 13:36:08 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 1 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6f68650-40ee-4053-9ec4-4332e1248181