Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.18 @ 11:40:36 Player: Smol John Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (137) 685 Value Destroyed (4377) 4377 Prototype IDs (20) 400 Alien Tech Used (2) 400 Bonus (3585) 3585 TOTAL SCORE: 17047 Bonus ------- High Alert Combat Kills 200 Follower Combat Kills 478 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1342 Friendly Fire -35 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 95/100 System Corruption 2% Temperature Cool (0) Movement Hovering (80) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Combat Gravmag System Xenon Bombardment Thruster Biomechanical Wings > --- UTILITY (9) ------ Advanced Coolant Injector Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Tactical Coordination Suite > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (5) ---- Backup Laser III Backup Laser III Makeshift Hammer Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Backup Propulsion III Makeshift Hover Unit Makeshift Hover Unit Improved Antigrav System Improved Antigrav System Biomechanical Wings > --- UTILITY ---------- Advanced Coolant Injector Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer Tactical Coordination Suite > --- WEAPON ----------- Vortex Rail Vortex Rail > --- INVENTORY -------- Backup Laser III Backup Laser III Heavy Flail Makeshift Hammer [Rating: 95] Favorites ----------- Power Light Nuclear Core Engine Backup Power III Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Makeshift Hover Unit Flight Unit Xenon Bombardment Thruster Utility Visual Processing Unit Device Advanced Coolant Injector Storage Large Storage Unit Processor Visual Processing Unit Hackware Advanced System Shield Protection Core Shielding Weapon Light Assault Rifle Energy Gun Backup Laser III Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . 1 . . . . . 1 . . . . Utility 7 | . . . 1 . . . 1 2 . . . . . 2 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 137 | 8 2 . 10 4 . 3 21 20 3 2 1 9 4 3 4 4 4 1 3 10 2 15 4 Power 19 | 1 1 . 2 1 . 1 3 1 . 1 . 1 1 1 . 1 2 . . . . 2 . Engine 7 | 1 . . 2 1 . . 2 . . . . 1 . . . . . . . . . . . Core 10 | . 1 . . . . 1 1 1 . 1 . . 1 1 . 1 1 . . . . 1 . Reactor 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Propulsion 49 | 2 . . 5 . . 1 8 6 1 . . 4 1 1 2 2 . . 1 5 . 8 2 Treads 8 | . . . 2 . . . 5 . . . . . . . . . . . . 1 . . . Leg 6 | . . . 3 . . 1 1 . . . . . . . 1 . . . . . . . . Wheel 8 | 2 . . . . . . 2 1 . . . . . . . 1 . . . . . . 2 Hover 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . Flight 20 | . . . . . . . . 5 1 . . 4 1 1 1 1 . . 1 4 . 1 . Utility 41 | 2 1 . . 2 . . 3 11 2 1 1 3 2 1 1 . 2 1 2 3 . 3 . Device 17 | 1 . . . . . . 1 4 2 1 1 1 1 . . . 1 . 2 1 . 1 . Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . Processor 9 | . . . . . . . 1 4 . . . . . . 1 . . 1 . 2 . . . Hackware 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . Protection 11 | . . . . 2 . . 1 3 . . . 2 . 1 . . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 28 | 3 . . 3 1 . 1 7 2 . . . 1 . . 1 1 . . . 2 2 2 2 Energy Gun 7 | 1 . . 1 . . . 1 . . . . . . . . . . . . 1 . 2 1 Energy Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Ballistic Gun 9 | 2 . . 2 1 . 1 2 1 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Launcher 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . 1 . . . . 1 . . 1 1 . . . . . . 1 Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . . . 1 . 1 . . . 2 . 1 . . 1 . Parts Lost 108 | . 1 . 9 3 . 2 20 8 2 1 . 7 3 . 3 14 . . 4 2 11 13 5 Power 18 | . 1 . 2 1 . . 3 1 . 1 . . 1 . . 3 . . 1 . . 3 1 Propulsion 45 | . . . 3 2 . . 8 3 1 . . 4 1 . 2 5 . . 1 1 5 6 3 Utility 25 | . . . 1 . . 1 3 3 1 . . 2 1 . . 5 . . 1 1 2 3 1 Weapon 20 | . . . 3 . . 1 6 1 . . . 1 . . 1 1 . . 1 . 4 1 . Highest Loss Streak 13 | . 1 . 4 2 . 2 11 6 2 1 . 4 2 . 2 13 . . 4 2 6 8 5 To Critical Strikes 3 | . . . . 2 . . . . . . . . . . . . . . . . 1 . . Average Backups 8 | 4 9 11 11 14 15 15 12 7 7 7 7 6 6 5 6 5 4 5 4 4 4 4 3 Power 1 | . 2 2 3 3 3 3 2 . 1 1 1 1 1 1 1 1 1 2 1 . 1 . . Propulsion 1 | 3 5 5 3 2 2 2 . 1 3 3 3 1 . 1 . . . . . . . . . Utility 2 | . 1 3 3 4 4 4 3 3 1 1 1 2 2 1 1 1 . . . . 1 . . Weapon 3 | . 1 1 . 5 6 6 5 2 1 2 2 1 1 2 2 2 2 2 2 2 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 7 | . . . . . . . 1 1 . . . 1 1 . . . . . . . . 2 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . Utility 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Weapon 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 99 100 58 70 77 72 78 73 89 90 92 88 86 80 96 60 41 49 59 70 73 75 67 Engine 4 | . 10 . 3 10 11 4 3 . . . . 5 6 5 5 1 . . . . . 7 . Core 2 | . 3 14 2 . . 6 4 5 7 7 7 1 4 4 5 2 . . . . . . 4 Treads 4 | . . . 3 14 11 11 14 . . . . . . . . . . . . 4 3 . . Leg 1 | . . . 17 . . 6 7 4 . . . . . . 2 2 . . . . . . . Wheel 2 | . 28 28 4 . . . 1 4 . . . . . . . . . . . . . . 6 Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 11 9 Flight 11 | . . . . . . . . 7 30 30 30 29 29 27 25 16 11 11 11 17 21 5 10 Device 8 | . 13 14 4 . . . 3 10 12 13 15 14 11 9 11 5 1 5 14 14 13 10 10 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 5 5 2 . . . . . . . Processor 12 | . . . . . . . 8 16 15 15 15 15 13 11 16 17 17 19 20 18 26 25 20 Protection 5 | . . . . 12 22 13 8 2 7 7 7 5 6 7 11 3 . . . . . 3 . Energy Gun 1 | . . . 3 . . . . . . . . . . . . . . . . 4 3 8 . Ballistic Gun 7 | . 28 28 9 22 22 19 10 8 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 3 . . . 2 6 5 7 5 5 5 4 . . . 4 Peak Build Rating 95 | 7 10 10 10 11 10 16 25 44 44 45 52 54 53 50 59 58 40 44 74 79 79 95 63 Average Rating 37 | 5 8 10 7 9 10 13 19 24 42 44 48 48 46 47 57 38 32 41 60 65 63 64 60 On Entrance 32 | . 7 10 10 10 10 10 16 15 39 42 45 51 38 39 50 58 26 39 44 47 79 38 56 Avg Prop Armor Cover (%) 7 | . . . 6 . . 8 11 9 . . 2 2 . . 9 10 . . . 9 14 6 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 57 | 15 30 30 30 35 33 33 34 23 21 20 20 31 28 31 34 31 4 4 24 20 20 57 30 Greatest Support 86 | 32 32 32 40 40 20 20 86 24 24 33 33 33 38 36 36 31 12 12 25 34 34 56 28 Greatest Overweight (x) 9 | 2 . . 1 1 1 2 9 5 . . . 1 . . . 2 . . . 1 . 2 2 Average Overweight (x) . | . . . . . 1 1 1 . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 9 | 7 13 15 15 15 15 15 15 8 8 8 8 8 8 8 8 6 5 5 5 5 5 5 5 Most Carried 15 | 8 11 12 13 15 15 15 15 8 8 7 8 8 8 8 7 7 5 5 5 5 5 5 3 Average Carried 8 | 4 9 11 11 14 15 14 12 7 7 7 7 6 6 5 6 5 4 5 4 4 4 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 15 | 8 11 12 12 15 15 15 7 7 7 7 8 5 8 6 7 4 5 5 4 5 3 4 3 Class Distribution -------------------- 51% | Mutant 21% | Scavenger-Mutant 10% | Derelict-Mutant 8% | Sprinter 8% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Mutant | -7/Zion Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Matter Collected 2569 | 288 233 48 122 113 . 68 664 111 119 30 20 100 31 . 89 30 . 60 50 191 22 134 46 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3978 | 57 331 101 414 131 . 79 1092 269 . 82 . 343 125 . 405 73 . . 26 41 10 346 53 Parts 222 | 8 22 6 24 16 . 6 78 11 . 5 . 15 2 . 11 2 . . . 4 . 11 1 Haulers Intercepted 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 6 | 1 1 . . . . 1 3 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . . . . 8 . 24 . . 13 3 . . . 6 6 . 1 Prevented 21 | . . . . . . . . . . . . 14 . . 5 . . . . . 2 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 119 | . 9 2 13 9 . 3 38 4 . 3 . 8 3 . 7 3 . . . 4 1 10 2 Melee 22 | . . . . . . . 2 2 . 3 . 7 2 . 3 3 . . . . . . . Guns 51 | . 9 2 13 9 . 3 8 . . . . . . . . . . . . . . 7 . Cannons 6 | . . . . . . . 2 . . . . . . . . . . . . 4 . . . AOE 29 | . . . . . . . 25 . . . . . . . . . . . . . 1 3 . Classes Destroyed 18 | 1 3 . 2 1 . 1 6 . . . . . . . . . . . . . . 4 . Worker 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Builder 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Recycler 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . Watcher 4 | . 1 . . . . . 1 . . . . . 1 . . . . . 1 . . . . Swarmer 58 | . 3 . 8 8 . 2 16 . . 3 . 4 2 . . 3 . . . 4 1 2 2 Grunt 35 | . 6 2 2 . . . 17 . . . . 3 . . 5 . . . . . . . . Brawler 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 10 | . . . 3 . . . 1 4 . . . 1 1 . . . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . 1 1 . . . . . . . 1 . . . . . . . . Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 12 | 2 3 2 8 5 . 2 12 1 . 3 . 4 3 . 5 2 . . 1 3 1 4 1 Combat Bots Only 9 | . 3 2 4 5 . 2 9 1 . 3 . 4 2 . 5 2 . . . 3 1 4 1 Max Kills in Single Turn 4 | 2 2 1 1 1 . 1 4 1 . 1 . 1 1 . 1 1 . . 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 4 . . . . . . . . . . . . . 1 1 . Melee 1 | . . . . . . . 1 1 . 1 . 1 1 . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Hostile Shots Fired 1210 | . 27 17 118 59 . 25 190 115 15 8 . 82 41 2 52 126 . . 23 49 135 74 52 Missed 442 | . 9 5 27 13 . 12 52 36 6 3 . 39 26 2 17 51 . . 15 16 73 22 18 Hits 768 | . 18 12 91 46 . 13 138 79 9 5 . 43 15 . 35 75 . . 8 33 62 52 34 Melee 5 | . . . . . . . . . . . . 1 . . 4 . . . . . . . . Projectile 763 | . 18 12 91 46 . 13 138 79 9 5 . 42 15 . 31 75 . . 8 33 62 52 34 AOE 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . Critical Strikes 18 | . . 1 1 2 . . 6 . . . . 2 . . 2 1 . . 1 . 2 . . Actively Blocked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Damage Taken 11503 | . 213 146 957 405 . 170 2195 637 116 68 . 720 213 . 721 1125 . . 474 513 988 1066 776 Core 3131 | . 23 53 238 39 . 49 490 158 23 12 . 74 81 . 222 574 . . 149 139 425 145 237 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 206 | . . . . . . 10 41 . . . . . 7 . 118 30 . . . . . . . Ignored by Resistances 30 | . . . . . . . . . . . . . . . . . . . . . . 30 . Regen/Repaired (Parts) 44 | . 16 . . . . . . . . . . . . . . . . . . . . 28 . Core Remaining (%) 52 | 100 . 69 . . . 18 10 . . . . 61 90 . . . . 20 . . . . . Volleys Fired 287 | 12 24 8 62 22 . 17 92 . . . . . . . . . . . . 16 2 32 . Largest 2 | 2 2 2 2 2 . 2 2 . . . . . . . . . . . . 2 1 2 . Hottest 124 | 40 40 40 65 43 . 48 124 . . . . . . . . . . . . 122 44 90 . Shots Fired 435 | 24 48 16 63 44 . 26 131 . . . . . . . . . . . . 19 2 62 . Gun 370 | 24 48 16 63 44 . 26 84 . . . . . . . . . . . . 3 . 62 . Cannon 34 | . . . . . . . 16 . . . . . . . . . . . . 16 2 . . Launcher 31 | . . . . . . . 31 . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 285 | 24 48 16 35 44 . 26 74 . . . . . . . . . . . . 16 2 . . Thermal 57 | . . . 28 . . . 26 . . . . . . . . . . . . 3 . . . Explosive 31 | . . . . . . . 31 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 62 | . . . . . . . . . . . . . . . . . . . . . . 62 . Robot Hit Streak 15 | 4 7 8 13 15 . 10 15 . . . . . . . . . . . . 4 1 10 . Robot Miss Streak 5 | 4 4 2 3 3 . 3 4 . . . . . . . . . . . . 5 1 4 . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Secondary Targets 5 | . 2 . . 1 . . . . . . . . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 360 | 12 32 10 45 25 . 17 88 13 . 3 . 11 7 . 24 6 . . 4 10 1 46 6 Core Hits 209 | 4 15 5 19 13 . 9 86 2 . 1 . 7 2 . 3 2 . . . 4 . 37 . Critical Kills 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 16 | . 1 . . . . . . 3 . . . . 1 . 1 2 . . . . . 8 . Critical Strikes 19 | . 2 . 2 . . . . 3 . . . . 1 . 1 2 . . . . . 8 . Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Destroy 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . Smash 7 | . . . . . . . . 3 . . . . 1 . 1 2 . . . . . . . Detonate 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . Melee Attacks 135 | . . . . . . . 9 15 1 3 . 25 11 8 29 13 . . 14 . . . 7 Impact 111 | . . . . . . . 9 11 . . . 9 11 8 29 13 . . 14 . . . 7 Slashing 24 | . . . . . . . . 4 1 3 . 16 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 2 1 . . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . Damage Inflicted 13753 | 154 412 126 573 292 . 141 4417 491 . 141 . 619 359 . 1160 291 . . 191 332 25 3780 249 Guns 4672 | 154 405 126 573 292 . 141 677 . . . . . . . . . . . . . . 2304 . Cannons 562 | . . . . . . . 205 . . . . . . . . . . . . 332 25 . . Explosions 4509 | . . . . . . . 3033 . . . . . . . . . . . . . . 1476 . Melee 3984 | . . . . . . . 483 491 . 141 . 619 359 . 1160 291 . . 191 . . . 249 Ramming 26 | . 7 . . . . . 19 . . . . . . . . . . . . . . . . Kinetic 2349 | 154 405 126 271 292 . 141 603 . . . . . . . . . . . . 332 25 . . Thermal 2097 | . . . 302 . . . 319 . . . . . . . . . . . . . . 1476 . Explosive 2993 | . . . . . . . 2993 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact 3171 | . . . . . . . 483 377 . . . 61 359 . 1160 291 . . 191 . . . 249 Slashing 813 | . . . . . . . . 114 . 141 . 558 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2304 | . . . . . . . . . . . . . . . . . . . . . . 2304 . Highest Corruption 2 | . . . . . . . . . . . . . . . . . . . 1 1 1 2 2 Average Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 11 | . . . . . . . . . . . . . . . . . . . 2 3 . 3 3 Message Errors 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Matter Fused 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 941 | . . . . . . . 153 162 . 45 . 53 137 . 139 87 . . 49 18 . . 98 Projectiles 24 | . . . . . . . 6 . . . . . . . . . . . . 18 . . . Explosions 69 | . . . . . . . 69 . . . . . . . . . . . . . . . . Melee 848 | . . . . . . . 78 162 . 45 . 53 137 . 139 87 . . 49 . . . 98 Knockbacks 15 | . . . . . . . 1 . . . . . 1 . 6 1 . . 2 3 . . 1 Impact 12 | . . . . . . . 1 . . . . . 1 . 6 1 . . 2 . . . 1 Kinetic 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 388 | . 3 . . . . . 385 . . . . . . . . . . . . . . . . Shots 11 | . . . . . . . 11 . . . . . . . . . . . . . . . . Rammed 6 | . 1 . . . . . 5 . . . . . . . . . . . . . . . . Targets Rammed 7 | . 1 . . . . . 6 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 293 | . 8 32 145 2 . 12 225 7 7 . . 22 3 . . . . . . 72 21 293 258 Average Temperature 47 | . 2 19 63 1 . 6 60 4 7 . . 8 1 . . . . . . 39 21 52 134 Received Heat Transfer 2105 | . 120 102 210 . . . 774 150 12 . . 234 21 . 279 27 . . 29 12 69 57 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . 1 2 . . . 1 2 . 4 . . . 1 . . . 2 Combat Hostiles 11 | . . . . . . . 1 2 . . . 1 1 . 4 . . . . . . . 2 Parts Fried 18 | . . . . . . . 5 2 . . . 1 3 . 3 2 . . 1 . . . 1 Impact Corruptions 29 | . . . . . . . 2 4 . . . 1 7 . 7 2 . . 1 . . . 5 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 2208 | . . . 777 . . . 605 . . . . . . . . . . . . . . 826 . Parts Sabotaged 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Maximum Alert Level 3 | . . . . . . . 3 1 . . . . 1 . . . . . . . . . . Low Security (%) 78 | 100 100 100 100 100 . 100 38 42 . . . . 90 100 . . . . 100 . . . . Level 1 12 | . . . . . . . 25 57 . . . . 9 . . . . . . . . . . Level 2 8 | . . . . . . . 34 . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 706 | 10 100 41 147 117 . 55 706 312 . . . . 244 100 . . . . 91 . . . . Initial 312 | . . 1 11 57 . . 5 312 . . . . 198 100 . . . . . . . . . Average 134 | 1 31 27 71 34 . 19 324 213 . . . . 161 84 . . . . 20 . . . . Influence Increases 4770 | 15 249 50 344 269 . 85 1272 142 . 70 . 621 218 8 373 280 . . 204 150 185 185 50 Destroy 0b10 Robot/C 2680 | . 180 40 260 220 . 60 760 80 . 60 . 300 120 . 180 60 . . 40 80 20 180 40 Destroy 0b10 Robot/NC 100 | 15 5 . 5 . . . 50 5 . . . . 5 . . . . . 10 . . 5 . Destroy Leader 422 | . 42 10 62 30 . 10 124 40 . 10 . 10 22 . 20 10 . . 12 10 . . 10 Allied During Kill 95 | . . . . 4 . . . . . . . 26 36 . 8 . . . 21 . . . . Successful Hack 49 | . 22 . 17 . . . 10 . . . . . . . . . . . . . . . . Disable Machine 150 | . . . . 15 . . 120 . . . . . 15 . . . . . . . . . . Destroy Structure 239 | . . . . . . . 208 2 . . . . 5 8 . . . . 16 . . . . Partial Spotted 45 | . . . . . . . . . . . . . . . . . . . 45 . . . . Lose Combat Pursuer 990 | . . . . . . 15 . 15 . . . 285 15 . 165 210 . . 60 60 165 . . Influence Decreases 4760 | 15 243 25 228 416 . 70 599 670 160 30 40 306 327 146 354 227 140 . 204 110 215 195 40 Entered New Map 1025 | . . 5 20 90 . . 10 376 60 . 40 . 117 106 26 17 140 . . . 8 10 . Time Decay 2639 | 15 233 20 120 306 . 70 389 214 80 20 . 196 160 40 278 90 . . 91 100 110 67 40 Lost Part 923 | . 10 . 88 20 . . 200 80 20 10 . 70 30 . 30 120 . . 20 10 97 118 . Lost Ally 173 | . . . . . . . . . . . . 40 20 . 20 . . . 93 . . . . Squads Dispatched 23 | . 1 . 1 . . . 10 3 . . . 1 3 . . . . . 4 . . . . Investigation 6 | . 1 . . . . . 3 . . . . . 1 . . . . . 1 . . . . Extermination 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . Reinforcement 12 | . . . 1 . . . 5 2 . . . . 1 . . . . . 3 . . . . Assault 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Distress Signals 16 | . 4 . 3 . . . 4 . . . . . 1 . . . . . 4 . . . . Communications Jammed 20 | . . . . . . . . . . . . . . . . . . . 20 . . . . Distress Signals 20 | . . . . . . . . . . . . . . . . . . . 20 . . . . Times Spotted 332 | . 17 2 18 10 . 4 50 6 1 3 . 38 21 4 18 21 . 3 24 12 24 49 7 Peak Tracking Total 15 | . 5 2 6 3 . 3 8 2 1 2 . 8 10 3 5 15 . 2 6 5 9 11 4 Tactical Retreats 33 | . . . . . . 1 . 1 . . . 7 1 . 6 5 . . 3 3 6 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Traps Triggered 6 | . . . . . . . 2 1 . . . . 2 . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Disabled 13 | . . . . 1 . . 8 . . . . 1 1 . . . . . . . . 2 . Max in Single Turn 2 | . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Accessed 39 | . 7 . 2 1 1 . 6 1 . . . . 2 1 . . 9 . 3 2 . 4 . Terminals 16 | . 6 . 2 1 . . 5 . . . . . 1 . . . . . . 1 . . . Fabricators 3 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . Repair Stations 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Total Hacks 124 | . 17 . 8 4 6 . 17 1 . . . . 4 1 . . 48 . 8 2 . 8 . Successful 90 | . 8 . 4 1 6 . 8 1 . . . . 3 . . . 48 . 1 2 . 8 . Failed 33 | . 9 . 4 3 . . 9 . . . . . 1 1 . . . . 6 . . . . Catastrophic 4 | . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Manual 67 | . 16 . 7 . . . 12 . . . 4 . 15 2 . . 1 . 9 . . 1 . Terminals 43 | . 14 . 8 4 . . 14 . . . . . 2 . . . . . . 1 . . . Fabricators 8 | . . . . . . . . . . . . . 2 . . . . . 6 . . . . Repair Stations 4 | . 3 . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 3 . . . . . . . . . . . 2 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Hacks 76 | . 5 . 2 1 6 . 3 . . . . . 1 . . . 48 . . 2 . 8 . Record 51 | . . . . 1 6 . . . . . . . . . . . 36 . . 1 . 7 . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 7 | . 2 . . . . . 1 . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . 2 . 1 . . . . . . . . . . . . . 4 . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 3 . . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . . . Terminals 5 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . . . Botnet 5 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 6 . 2 1 . . 6 . . . . . 1 1 . . . . 2 . . . . Full Trace Events 4 | . 1 . . . . . 3 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 3 . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . 1 . . . 14 . . . . . 4 . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Time 106 | . . . . . . . . . . . . . 106 . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total Allies 16 | . . . . 1 . . . . . . 4 . 4 . 1 . . . 6 . . . . Largest Group 4 | . . . . 1 . . . . . . 4 4 4 . 1 . . . 4 . . . . Highest-Rated Group 337 | . . . . 31 . . . . . . 161 161 337 . 29 . . . 206 . . . . Highest-Rated Ally 127 | . . . . 31 . . . . . . 42 42 127 . 29 . . . 103 . . . . Zionite Dispatches 4 | . . . . . . . . . . . . . 2 . . . . . 2 . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Light 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Hero 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 79 | . . . . 7 . . . . . . . 25 13 . 20 . . . 14 . . . . Total Damage 1677 | . . . . 83 . . . . . . . 771 196 . 286 . . . 341 . . . . Kills 18 | . . . . 2 . . . . . . . 8 3 . 2 . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Active Infowar (turns) 8076 | 25 590 50 105 . . . 1187 455 222 147 657 427 333 87 603 214 80 141 356 728 243 1284 142 Optics 7306 | . . . . . . . 1187 455 222 147 657 427 333 87 603 214 80 141 356 728 243 1284 142 Sensors 447 | . . . . . . . 447 . . . . . . . . . . . . . . . . Seismic 1340 | 25 590 50 105 . . . . 397 173 . . . . . . . . . . . . . . Jamming 415 | . . . . . . . . . . . . . . . . . . . 320 95 . . . ECM 12 | . . . . . . . . 10 2 . . . . . . . . . . . . . . Robot Analysis Total 7 | . 2 . . . . . 1 . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 14 | . . . . 1 . . . . 1 1 1 1 . . 3 . . 2 . 2 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Turns Passed 9894 | 134 617 50 271 974 339 201 1189 455 222 147 657 427 333 87 603 214 80 141 356 728 243 1284 142 Spaces Moved 12304 | 73 480 25 94 423 142 66 519 498 632 377 1367 975 580 250 1346 426 193 378 778 952 472 1153 105 Core 40 | 15 . . . . . . 16 6 . . . . . . . 3 . . . . . . . Treads 1180 | . . . 6 423 142 58 387 . . . . . . . . . . . . 164 . . . Legs 68 | . . . 50 . . 8 10 . . . . . . . . . . . . . . . . Wheels 1050 | 58 480 25 38 . . . 106 252 . . . . . . . 1 . . . . . . 90 Hover 888 | . . . . . . . . . . . . . . . . . . . . . . 873 15 Flight 9078 | . . . . . . . . 240 632 377 1367 975 580 250 1346 422 193 378 778 788 472 280 . Fastest Speed 26 | 50 100 100 100 160 240 190 115 31 31 31 31 29 27 26 26 32 37 37 34 37 37 40 80 Average Speed 63 | 107 100 100 139 213 240 240 171 71 31 31 33 31 28 26 33 37 37 37 35 70 49 88 114 Slowest Speed 500 | 150 100 100 190 240 240 260 500 300 31 31 34 117 29 29 39 150 37 37 37 160 57 181 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . . 2 . 1 . 7 . 2 . 1 10 . 2 . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 49 | 4 66 7 20 68 53 25 43 17 77 45 90 93 17 5 96 69 62 64 24 76 67 94 12 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 16 | . . . . . 1 . . . . . 1 1 6 . . . 3 2 . 1 1 . . Known Exits Taken 18 | . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . . . 2 . 1 . . 3 1 3 4 . . 2 1 . 2 . 3 4 . . Spaces Dug 19 | . . . . . . . . 2 . . . 4 1 4 . . . . 8 . . . . Terrain Destroyed 335 | . . . . . . . 238 2 . . . 4 1 4 . . . . 8 7 1 70 . Melee 19 | . . . . . . . . 2 . . . 4 1 4 . . . . 8 . . . . Projectile 53 | . . . . . . . . . . . . . . . . . . . . 7 1 45 . AOE 263 | . . . . . . . 238 . . . . . . . . . . . . . . 25 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total 13673 | 101 569 34 173 456 141 87 669 562 654 397 1567 1050 737 255 1450 452 199 377 819 981 474 1353 116 Wait 685 | . 56 1 2 1 . . 10 7 17 18 198 36 103 . 49 12 . . 31 . 1 143 . Move 12232 | 72 479 24 93 422 141 65 518 497 631 372 1366 972 579 235 1345 421 192 375 758 951 467 1152 105 Hop 24 | . . . . . . . . . . 2 . 1 . 7 . 2 . 1 9 . 2 . . Pick Up 64 | 9 4 1 6 6 . 1 6 7 1 . 1 1 7 1 3 . 1 . 1 2 . 6 . Fast Attach 87 | 6 2 . 3 1 . 2 10 17 2 2 . 7 2 1 2 1 3 1 3 9 . 11 2 Attach 53 | 1 . . 6 3 . . 13 4 1 . . 4 2 3 2 3 1 . 2 2 2 3 1 Detach 4 | . . . . . . . . 1 . . . 1 . . . . 1 . . 1 . . . Swap 19 | 1 1 . 1 . . 1 3 3 . . 2 . 1 . 1 . 1 . 1 . . 2 1 Drop 27 | . 2 . . 1 . 1 2 11 1 . . 3 2 . . . . . . . . 4 . Fire 287 | 12 24 8 62 22 . 17 92 . . . . . . . . . . . . 16 2 32 . Melee 130 | . . . . . . . 9 15 1 3 . 25 11 8 24 13 . . 14 . . . 7 Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . . 30 . . . . . . . . . . Rewire 24 | . . . . . . . . . . . . . . . 24 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 383 | -10/Materials | Repaired Seismic Detector 390 | -10/Materials | Discovered new exit (range 9) 455 | -10/Materials | Discovered new exit (range 6) 582 | -10/Materials | Discovered new exit (range 16) 688 | -10/Materials | Identified exit to Mines 752 | -10/Materials | Entered Mines 789 | -10/Mines | Discovered new exit (range 14) 802 | -10/Mines | Entered Materials 802 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 823 | -9/Materials | Identified exit to Mines 890 | -9/Materials | Lost 4 parts (1p2n1w) 947 | -9/Materials | Lost 3 parts (1p1u1w) 1015 | -9/Materials | Core integrity fell below 50% 1073 | -9/Materials | Entered Mines 1195 | -9/Mines | Received a Mining Laser from a helpful Derelict 1729 | -9/Mines | Assembled infested the area 1968 | -9/Mines | Discovered new exit (range 6) 1975 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2035 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2037 | -9/Mines | Discovered new exit (range 5) 2047 | -9/Mines | Entered Exiles 2117 | -9/Exiles | Met 8R-AWN 2163 | -9/Exiles | Met EX-HEX 2251 | -9/Exiles | Met EX-DEC 2290 | -9/Exiles | Learned location of Zion (-7) 2362 | -9/Exiles | Discovered new exit (range 10) 2386 | -9/Exiles | Entered Mines 2506 | -8/Mines | Core integrity fell below 20% 2556 | -8/Mines | Discovered new exit (range 13) 2587 | -8/Mines | Entered Materials 2587 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2770 | -8/Materials | Build established: Scavenger-Mutant 3231 | -8/Materials | Lost 3 parts (1p1u1w) 3387 | -8/Materials | First assault squad dispatched 3479 | -8/Materials | Destroyed 9 combat bots 3513 | -8/Materials | Garrison activated, responded to threat 3568 | -8/Materials | Identified exit to Factory 3584 | -8/Materials | Core integrity fell below 50% 3611 | -8/Materials | Lost 11 parts (1p5n2u3w) 3704 | -8/Materials | Core integrity fell below 20% 3711 | -8/Materials | Lost 3 parts (1p2w) 3776 | -8/Materials | Entered Factory 3776 | -7/Factory | Evolved 2 slots: Utility x2 4071 | -7/Factory | Lost 6 parts (1p2n2u1w) 4224 | -7/Factory | Discovered new exit (range 13) 4227 | -7/Factory | Identified exit to Lower Caves 4231 | -7/Factory | Entered Lower Caves 4238 | -7/Lower Caves | Encountered a Warlord checkpoint 4241 | -7/Lower Caves | Identified exit to Lower Caves 4336 | -7/Lower Caves | Spotted B-75 Beast 4425 | -7/Lower Caves | Build established: Sprinter 4453 | -7/Lower Caves | Entered another Lower Caves area 4470 | -7/Lower Caves | Discovered new exit (range 6) 4471 | -7/Lower Caves | Identified exit to Factory 4504 | -7/Lower Caves | Learned Factory emergency access door positions 4593 | -7/Lower Caves | Discovered new exit (range 17) 4598 | -7/Lower Caves | Identified exit to Zion 4600 | -7/Lower Caves | Entered Zion 4612 | -7/Zion | Received a hallucinogenic algorithm 4612 | -7/Zion | Ran a hallucination algorithm 4612 | -7/Zion | Ran a hallucination algorithm 4627 | -7/Zion | Ran a hallucination algorithm 4649 | -7/Zion | Discovered new exit (range 15) 4654 | -7/Zion | Identified exit to Proximity Caves 4715 | -7/Zion | Learned Factory garrison access intel 4728 | -7/Zion | Identified exit to Deep Caves 4793 | -7/Zion | Loaded intel: 5 derelict terminal locations 4804 | -7/Zion | Learned location of Armory (-4) 4864 | -7/Zion | Given the Hacking Drone Bay 4864 | -7/Zion | Found Prototype Device 4866 | -7/Zion | Identified Hacking Drone Bay 4875 | -7/Zion | Ran a hallucination algorithm 4940 | -7/Zion | Met Imprinter 4947 | -7/Zion | Imprinted 4949 | -7/Zion | Declared Zion's savior 5041 | -7/Zion | Build established: Mutant 5257 | -7/Zion | Entered Proximity Caves 5257 | -6/Proximity Caves | Accompanied by 4 allies 5292 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5339 | -6/Proximity Caves | Lost 3 allies 5366 | -6/Proximity Caves | Learned location of Extension (-5) 5501 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5583 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 5655 | -6/Proximity Caves | Spotted B-75 Beast 5681 | -6/Proximity Caves | Discovered exit to Factory (range 12) 5684 | -6/Proximity Caves | Entered Factory 5684 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5686 | -6/Factory | Loaded intel: 4 garrison access locations 5760 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 5761 | -6/Factory | Zion hero teleported in (CL-ANK) 5780 | -6/Factory | Zion Light squad teleported in 5901 | -6/Factory | Build established: Scavenger-Sprinter 5929 | -6/Factory | Fabricated Imp. Coolant Injector (x2) 5947 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 6005 | -6/Factory | Discovered new exit (range 13) 6017 | -6/Factory | Identified exit to Factory 6017 | -6/Factory | Entered another Factory area 6017 | -5/Factory | Evolved 2 slots: Utility x2 6072 | -5/Factory | Discovered new exit (range 6) 6073 | -5/Factory | Identified exit to Upper Caves 6104 | -5/Factory | Entered Upper Caves 6105 | -5/Upper Caves | Encountered a Warlord checkpoint 6137 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6282 | -5/Upper Caves | Learned 4 Factory zone layouts 6418 | -5/Upper Caves | Learned Factory stockpile data 6482 | -5/Upper Caves | Learned Factory emergency access door positions 6484 | -5/Upper Caves | Discovered new exit (range 12) 6489 | -5/Upper Caves | Identified exit to Upper Caves 6700 | -5/Upper Caves | Build established: Scavenger-Mutant 6707 | -5/Upper Caves | Entered another Upper Caves area 6823 | -5/Upper Caves | Core integrity fell below 50% 6846 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6847 | -5/Upper Caves | Spotted B-75 Beast 6854 | -5/Upper Caves | Lost 13 parts (3p4n5u1w) 6917 | -5/Upper Caves | Discovered new exit (range 8) 6918 | -5/Upper Caves | Encountered a Warlord checkpoint 6919 | -5/Upper Caves | Identified exit to Zhirov 6921 | -5/Upper Caves | Entered Zhirov 6921 | -5/Zhirov | Discovered new exit (range 3) 6926 | -5/Zhirov | Identified exit to Proximity Caves 6964 | -5/Zhirov | Found Alien Artifact 6964 | -5/Zhirov | Identified Integrated Reactor 6964 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6971 | -5/Zhirov | Found Alien Artifact 6987 | -5/Zhirov | Learned location of Quarantine (-2) 6987 | -5/Zhirov | Learned location of Testing (-3) 6987 | -5/Zhirov | Learned location of Command (-1) 7001 | -5/Zhirov | Entered Proximity Caves 7052 | -4/Proximity Caves | Spotted B-86 Titan 7115 | -4/Proximity Caves | Discovered new exit (range 16) 7130 | -4/Proximity Caves | Identified exit to Factory 7142 | -4/Proximity Caves | Entered Factory 7142 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7149 | -4/Factory | Build established: Mutant 7240 | -4/Factory | Zion Heavy squad teleported in 7319 | -4/Factory | Central database locked down 7365 | -4/Factory | Zion Fire squad teleported in 7470 | -4/Factory | Discovered new exit (range 10) 7477 | -4/Factory | Identified Transdimensional Reconstructor 7477 | -4/Factory | Warped through subspace 7489 | -4/Factory | Identified exit to Upper Caves 7498 | -4/Factory | Entered Upper Caves 7524 | -4/Upper Caves | Lost 4 parts (1p1n1u1w) 7537 | -4/Upper Caves | Encountered a Warlord checkpoint 7815 | -4/Upper Caves | Learned location of 1 exit from Research 7918 | -4/Upper Caves | Build established: Scavenger-Mutant 8117 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8224 | -4/Upper Caves | Discovered new exit (range 5) 8225 | -4/Upper Caves | Identified exit to Upper Caves 8226 | -4/Upper Caves | Entered another Upper Caves area 8291 | -4/Upper Caves | Build established: Derelict-Mutant 8406 | -4/Upper Caves | Lost 6 parts (3n1u2w) 8407 | -4/Upper Caves | Spotted B-86 Titan 8444 | -4/Upper Caves | Core integrity fell below 50% 8450 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8453 | -4/Upper Caves | Learned 8 Research zone layouts 8464 | -4/Upper Caves | Discovered new exit (range 16) 8469 | -4/Upper Caves | Identified exit to Warlord 8469 | -4/Upper Caves | Entered Warlord 8481 | -4/Warlord | Lost 4 parts (2n1u1w) 8487 | -4/Warlord | Discovered new exit (range 8) 8490 | -4/Warlord | Identified exit to Proximity Caves 8530 | -4/Warlord | System corruption cleaned by Quarantine Array 8736 | -4/Warlord | Build established: Mutant 9198 | -4/Warlord | Warlord's base attacked by MAIN.C 9229 | -4/Warlord | Rebuked by Warlord 9313 | -4/Warlord | Found Prototype Energy Gun 9314 | -4/Warlord | Identified Vortex Rail 9317 | -4/Warlord | Found Vortex Rail 9434 | -4/Warlord | Build established: Derelict-Mutant 9506 | -4/Warlord | Lost 3 parts (1p1n1u) 9548 | -4/Warlord | Warlord forces counterattacked 9559 | -4/Warlord | Spotted Striker 9632 | -4/Warlord | Spotted B-90 Cyclops 9638 | -4/Warlord | Spotted B-86 Titan 9645 | -4/Warlord | Destroyed B-90 Cyclops 9662 | -4/Warlord | Lost 10 allies 9670 | -4/Warlord | Spotted Executioner 9676 | -4/Warlord | Destroyed Executioner 9701 | -4/Warlord | Spotted Executioner 9701 | -4/Warlord | Spotted Executioner 9702 | -4/Warlord | Lost 3 allies 9729 | -4/Warlord | Core integrity fell below 20% 9753 | -4/Warlord | Entered Proximity Caves 9759 | -3/Proximity Caves | Lost 8 parts (1p5n1u1w) 9785 | -3/Proximity Caves | Lost 15 allies 9831 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9895 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09831_ Y-72 Warden: "INTERCEPTING UNREGISTERED DERELICT." 09836_ System corrupted: Substantial component data lost. 09857_ Arm. Wheel destroyed. 09875_ Cmb. Gravmag System destroyed. 09881_ Adv. Signal Interpreter destroyed. 09887_ 7A-OTM(g) destroyed. 09889_ Destroyed Xenon Bombardment Thruster. 09889_ S-43 Plague system corrupted by crushing effect. 09889_ Rnf. Fission Core destroyed. 09891_ Destroyed Xenon Bombardment Thruster. 09891_ S-43 Plague system corrupted by crushing effect. 09892_ S-43 Plague system terminally corrupted. 09895_ Destroyed Xenon Bombardment Thruster. 09895_ S-43 Plague system corrupted by crushing effect. 09895_ S-43 Plague knocked back. Map ----- +----------------------------------------------------+ | ??????????????# ##?## #??? | | ??????????????## #?## #??? | | ???????????????# ##?# #??? | | ???????????????# ##??# ##?? | | ???????????????# #???# ## #?? | | ???????????????## #???# ### ##? | | ????????????????# ##??# ## ## | | ????????????????## #??## # | | ?????????????????## ###### | | ??????????????????## #### ### | | ???????????????????# #?## ##?## # | | ??????????????????## #??#####????? # | | ?????????????????## ##???????????? # | | ?????????????????# ##????????????? | | ?????????????????# ###?????????????? # | | ?????????????????## ##????????????#??? ## | | ??????????????????## #??????????? #??? ##? | | ???????????????????# #????????? #???? ?? | | ???????????????????# #???????? ##???? ?? | | ???????????????????# #?????? ##??? ? | | ??????????????????## ###### #??? ? | | ??????????????????# #????????? | | ??????????????????# ##????????? | | ????????????????### ##*### ##?????????? | | ???????????????## ##%#????#??????????? | | ??????????????## s*@=%##???????????????? | | ??????????????# !% %#???????????????? | | ??????????????# % % #????????????????? ?? | | ??????????????# ####???????????????????? | | ??????????????## ##??????????????????????? | | ???????????????######???????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 180 Energy Generation 45 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Power Amplification 20 Additional Mass Support 9 Armor Coverage 450 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 16 Recoil Reduction 4 Particle Charging 20 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Lgt. Assault Rifle | -8/Materials | Scanalyzed Hvy. Plasma Cannon | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Fission Core | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Energy Filter | -7/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive X-67 Chaingunner | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel H-66 Slayer | -6/Factory | Z-intel Fabricated ------------ Imp. Coolant Injector | x2 | -6/Factory | Authchip Repaired ---------- Seismic Detector | 20% | -10/Materials Studied --------- Adv. Treads | -8/Materials | Hacked Hvy. Mace | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- A Powerful Ally? Adventurer Charge!!! Explorer Heroic Deeds Knowing Is Half The Battle Official Business Challenges ------------ None Game ------ Seed DeliveryDeflectorInverter Manual? 0 Play Time 02:14:12 Cumulative 54.5 hours Start 2026.08.17 @ 17:24:41 End 2026.08.18 @ 11:40:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 38 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a394206-162a-4dd3-8427-f351338b2bbd