Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 12:44:42 Player: Some Pennies Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (144) 720 Value Destroyed (4588) 4588 Prototype IDs (223) 4460 Alien Tech Used (6) 1200 Bonus (13378) 13378 TOTAL SCORE: 34646 Bonus ------- High Alert Combat Kills 124 Follower Combat Kills 132 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -278 Cogmind --------- Core Integrity 0/1600 Matter 46/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Improved Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Advanced Energy Well (500) Advanced Sensor Array Experimental Reaction Control System Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Energy Well Enhanced Optical Array Experimental Sensor Array Advanced Powered Armor Experimental Powered Armor Improved Hacking Suite Advanced Hacking Suite Quantum Router LC Capacitor > --- WEAPON ----------- Enhanced Nova Cannon Potential Cannon > --- INVENTORY -------- Transdimensional Reconstructor Core Regenerator CR-A16's Pointy Stick [Rating: 192] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Advanced Myomer Leg Wheel High-density Centrium Wheel Hover Unit Antigrav Array Flight Unit Improved Cesium-ion Thruster Utility Makeshift Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Makeshift Hacking Suite Protection Advanced Powered Armor Artifact LC Capacitor Weapon Light Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Scatter Rocket Array Special Weapon Guided Remote Datajack Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . 2 Utility 10 | . . . . . 2 1 . . . . . . 2 . . . . 2 . . . . . 2 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 263 | 7 5 7 3 7 42 10 . 18 7 4 . 4 4 11 3 8 . 4 5 7 6 3 1 21 8 24 22 12 10 Power 18 | 1 1 1 . . 3 2 . . 1 . . 1 . . . . . . 1 . . . 1 1 3 . 1 . 1 Engine 6 | 1 1 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . Core 7 | . . . . . 3 1 . . . . . 1 . . . . . . 1 . . . 1 . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . 1 Propulsion 64 | 2 1 1 . 2 15 1 . 2 . . . 1 . 8 . 2 . . 1 2 3 . . 7 . 2 8 3 3 Treads 20 | 1 1 1 . 2 7 . . . . . . . . . . . . . . 2 . . . . . . 4 . 2 Leg 14 | . . . . . . . . . . . . . . . . . . . . . 3 . . 5 . 2 2 1 1 Wheel 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hover 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . Flight 23 | . . . . . 8 1 . 2 . . . 1 . 5 . 2 . . 1 . . . . 2 . . 1 . . Utility 97 | 2 1 3 3 1 11 6 . 9 3 3 . 2 2 1 . 6 . 3 2 2 2 . . 4 3 9 9 5 5 Device 37 | 1 . 2 2 1 3 4 . 2 1 1 . . 1 . . 1 . . 1 . 1 . . 2 . 2 6 3 3 Storage 12 | 1 1 1 1 . 1 . . . . 2 . . . . . . . . . . . . . . . 1 2 2 . Processor 9 | . . . . . 2 1 . . 1 . . 2 . . . . . . . . . . . 1 . . 1 . 1 Hackware 20 | . . . . . 2 . . 5 . . . . 1 1 . 4 . 2 . 2 . . . 1 . 1 . . 1 Protection 18 | . . . . . 3 1 . 2 1 . . . . . . 1 . 1 1 . 1 . . . 3 4 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 84 | 2 2 2 . 4 13 1 . 7 3 1 . . 2 2 3 . . 1 1 3 1 3 . 9 2 13 4 4 1 Energy Gun 14 | . . . . . . 1 . 1 1 . . . . 1 . . . . . . . 1 . 1 1 6 1 . . Energy Cannon 7 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 4 1 . . Ballistic Gun 15 | 2 . . . . 8 . . 1 . . . . . . . . . . . . . . . 2 1 1 . . . Ballistic Cannon 14 | . 2 1 . 3 3 . . . . . . . . . . . . . . . . 1 . 1 . . . 3 . Launcher 8 | . . 1 . 1 1 . . . . . . . . . 1 . . . 1 2 . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon 9 | . . . . . . . . 3 1 1 . . . . 1 . . . . . . . . . . . 1 1 1 Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . 4 . 1 1 . . Special Melee Weapon 5 | . . . . . . . . 2 1 . . . 1 1 . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 1 . . 2 1 . 2 . . . . . . . . . . . . 1 . . . 1 6 2 4 . Parts Lost 59 | . . . . . 11 2 . 6 . . . . . . . . . . 2 2 . . 1 2 . 1 21 2 9 Power 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . 2 . . Propulsion 24 | . . . . . 2 . . 1 . . . . . . . . . . 2 2 . . 1 . . . 9 1 6 Utility 22 | . . . . . 4 2 . 3 . . . . . . . . . . . . . . . . . 1 9 1 2 Weapon 8 | . . . . . 4 . . 2 . . . . . . . . . . . . . . . . . . 1 . 1 Highest Loss Streak 19 | . . . . . 3 1 . 4 . . . . . . . . . . 1 1 . . 1 2 . 1 19 1 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 88 | . 100 100 100 100 81 98 92 96 85 91 92 95 89 99 100 98 100 95 81 80 77 88 84 78 99 93 69 34 24 Engine 4 | . 14 14 14 14 1 1 . . 2 7 7 4 . . . . . . . . . . . . . . . . . Core 3 | . . . . . 6 5 7 7 4 . . 2 6 6 6 6 6 5 5 5 5 5 10 2 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 8 9 5 . . Treads 11 | . 25 28 28 28 25 . . . . . . . . . . . . . . 1 5 5 5 . . . 7 . 1 Leg 4 | . . . . . . . . . . . . . . . . . . . . . 9 17 15 13 23 21 11 3 5 Flight 10 | . . . . . 3 38 38 36 30 30 30 33 33 31 33 32 33 29 22 16 . . . 2 . . . 2 . Device 11 | . 14 14 14 14 10 10 15 12 15 14 15 15 19 19 13 6 6 5 10 11 11 11 10 13 14 12 6 5 1 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 1 . . 2 2 . Processor 2 | . . . . . 4 8 7 2 3 7 7 7 6 6 6 . . . . . . . . 1 4 4 4 4 7 Hackware 10 | . . . . . . 6 . 9 7 7 7 7 7 13 20 31 33 36 32 34 32 29 26 28 26 19 11 1 . Protection 2 | . . . . . 6 1 . 3 3 . . . . . . . . . 2 . 1 5 5 4 5 10 6 . . Energy Gun 1 | . . . . . . . 7 . 6 7 7 7 . . . . . . . . . . . 1 3 4 2 . . Ballistic Gun 2 | . 23 . . . 4 7 . . . . . . . . . . . . . . . . . 1 8 4 . . . Ballistic Cannon 7 | . 4 28 28 27 7 . . . . . . . . . . . . . . . . . . 1 . . . 8 . Peak Build Rating 192 | 7 8 17 17 13 42 52 48 50 52 52 50 55 67 67 68 73 72 76 73 71 90 96 95 122 137 178 192 80 84 Average Rating 54 | 5 7 10 12 12 27 49 48 47 45 50 50 51 60 66 67 71 72 73 61 63 74 90 94 95 129 141 141 63 48 On Entrance 57 | . 7 8 12 12 13 42 48 48 34 52 50 50 54 67 67 67 72 72 73 62 58 90 90 83 122 137 178 27 41 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 14 22 32 39 32 60 27 25 29 27 24 24 30 28 28 32 31 29 31 28 31 24 24 34 48 69 91 106 42 14 Greatest Support 135 | 16 40 40 40 40 80 29 29 29 24 24 24 30 30 30 30 34 34 34 34 70 90 90 90 105 135 135 135 30 60 Greatest Overweight (x) 10 | . . . . . 1 8 . . 1 . . . . 3 10 1 . . . 2 . . . 4 . . 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 15 15 15 15 10 10 10 10 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 15 15 5 Average Capacity 10 | 7 8 12 15 15 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 6 5 5 8 11 5 Most Carried 15 | 5 10 13 15 15 15 10 10 10 10 11 10 10 10 10 10 10 10 10 10 10 10 10 9 9 5 5 11 7 5 Average Carried 9 | 2 6 11 13 14 13 8 10 9 8 10 10 9 9 9 10 9 10 10 9 9 9 9 9 4 4 4 6 6 4 Final Capacity 15 | 8 10 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Final Carried 15 | 5 10 13 13 15 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 5 5 5 5 5 Class Distribution -------------------- 21% | Mutant 19% | Scavenger-Mutant 11% | Hacker-Sprinter 9% | Hacker-Mutant 9% | Wizard-Mutant 5% | Hacker-Tank 5% | Sprinter 5% | Infiltrator-Sprinter 4% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Infiltrator-Mutant | -7/Lower Caves Infiltrator-Sprinter | -7/Lower Caves Infiltrator-Sprinter | -7/Data Miner Infiltrator-Sprinter | -6/Proximity Caves Infiltrator-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Wizard-Mutant | -3/Research Wizard-Skirmisher | -3/Armory Hacker-Tank | -3/Lab Hacker-Mutant | -2/Research Alien-Tank | -2/Testing Alien-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Matter Collected 4617 | 302 226 292 . 312 1164 208 . 186 143 52 . 53 20 140 90 80 . 30 100 76 199 124 1 258 . 239 286 27 9 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6225 | 138 475 377 . 295 1395 97 . 555 320 . . . 25 . 305 . . 30 37 150 413 86 . 231 17 239 1031 . 9 Parts 277 | 8 22 31 . 14 77 5 . 25 5 . . . . . 5 . . 4 2 5 1 6 . 12 5 5 45 . . Haulers Intercepted 6 | . 1 . . . 1 . . 3 . . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 4 | . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . 4 . . . . 2 5 . . . 2 4 1 6 . . . . . . . Prevented 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Combat Hostiles Destroyed 95 | . 9 12 . 9 31 3 . . 1 . . . . . 3 . . . 3 4 . 2 . 4 1 3 8 2 . Melee 6 | . . . . . . 3 . . . . . . . . . . . . . . . 1 . 2 . . . . . Guns 17 | . 7 . . . 7 . . . . . . . . . . . . . . . . . . . 1 1 1 . . Cannons 44 | . 2 10 . 8 18 . . . . . . . . . . . . . . . . 1 . . . . 3 2 . AOE 24 | . . 2 . 1 6 . . . . . . . . . 3 . . . 3 4 . . . 2 . . 3 . . Classes Destroyed 20 | 2 4 3 . 1 7 . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . Worker 6 | . . 3 . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . Builder 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . Tunneler 9 | 3 . 1 . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . 1 Hauler 6 | . 1 . . . 1 . . 3 . . . . . . . . . . . . . . . . . . 1 . . Recycler 13 | 1 1 2 . 1 3 . . 3 . . . . . . . . . . . . . . . . . . 2 . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Watcher 8 | . 2 . . . 2 . . 4 . . . . . . . . . . . . . . . . . . . . . Swarmer 25 | . 3 6 . 4 4 2 . . . . . . . . 3 . . . 3 . . . . . . . . . . Cutter 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 41 | . 6 2 . 5 14 1 . . . . . . . . . . . . . 4 . . . . . 3 4 2 . Sentry 7 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 2 . . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 6 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . 4 . . . . . Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | 4 5 3 . 4 6 3 . 4 1 . . . 1 . 3 . . 1 3 4 . 1 . 2 1 2 5 2 1 Combat Bots Only 5 | . 5 3 . 3 5 3 . . 1 . . . . . 3 . . . 3 4 . 1 . 2 1 2 4 2 . Max Kills in Single Turn 3 | 1 1 1 . 2 3 1 . 1 1 . . . 1 . 1 . . 1 3 3 . 1 . 1 1 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . 1 2 . . . . . . . . . 1 . . . 3 3 . . . 1 . . 1 . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Hostile Shots Fired 1210 | . 39 26 . 25 186 38 . 86 4 4 7 . . 11 15 . . 1 16 6 . 30 11 43 3 59 255 75 270 Missed 457 | . 13 13 . 5 63 17 . 51 2 2 7 . . 7 8 . . . 7 2 . 9 5 17 1 27 95 31 75 Damage Taken 14838 | . 276 240 . 207 1831 261 . 440 42 29 . . . 33 169 . . 25 190 123 . 433 143 602 110 737 4253 894 3800 Core 3413 | . 67 18 . 19 179 63 . 115 . . . . . 15 74 . . 25 17 12 . 43 . 115 . 36 745 262 1608 Absorbed by Shields 26 | . . . . . . 20 . . . . . . . . . . . . . . . . . . . . 6 . . Redirected to Shielding 106 | . . . . . . . . . . . . . . . . . . . . . . 36 . 49 . 21 . . . Ignored by Resistances 15 | . . . . . . 5 . 10 . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 58 67 . . . . . . 74 . . . . 89 . . . . 90 100 . . 80 . 46 . Volleys Fired 382 | 8 39 27 . 26 125 . . . 23 2 3 . . 1 12 1 . 1 1 3 . 4 . 9 10 40 37 10 . Largest 3 | 2 2 2 . 2 2 . . . 1 1 1 . . 1 1 1 . 1 1 1 . 2 . 2 3 1 2 3 . Hottest 210 | 40 70 70 . 70 70 . . . 60 60 60 . . 60 80 80 . 80 50 50 . 77 . 107 120 200 200 210 . Shots Fired 594 | 16 78 51 . 50 194 . . . 23 2 3 . . 1 12 1 . 1 1 3 . 8 . 14 13 40 55 28 . Gun 266 | 16 68 . . . 71 . . . 23 2 3 . . 1 . . . . . . . 4 . 4 13 37 24 . . Cannon 306 | . 10 48 . 48 118 . . . . . . . . . 8 1 . 1 . . . 4 . 7 . 2 31 28 . Launcher 21 | . . 3 . 2 5 . . . . . . . . . 4 . . . 1 3 . . . 3 . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 422 | 16 78 48 . 48 189 . . . . . . . . . . . . . . . . 4 . 7 4 . . 28 . Thermal 126 | . . . . . . . . . 23 2 3 . . 1 8 1 . 1 . . . 4 . 4 9 39 31 . . Explosive 21 | . . 3 . 2 5 . . . . . . . . . 4 . . . 1 3 . . . 3 . . . . . Electromagnetic 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . Robot Hit Streak 14 | 5 9 6 . 5 11 . . . 11 . 12 . . . 14 . . . 7 3 . 2 . 3 1 11 12 12 . Robot Miss Streak 6 | 1 5 4 . 5 6 . . . 2 . . . . . 1 . . . 6 2 . 2 . 4 . 1 2 1 . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 422 | 11 54 28 . 25 115 5 . 25 20 . 1 . 1 1 9 . . 1 1 2 7 9 . 9 1 30 37 24 6 Core Hits 235 | 7 24 21 . 16 59 3 . 10 6 . . . . . 8 . . 1 6 18 4 3 . 17 1 8 17 4 2 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Critical Parts Destroyed 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 25 | . . 1 . . 7 1 . 3 2 . . . . . . . . . . . 2 1 . 3 . 2 2 1 . Burn 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Blast 10 | . . 1 . . 6 . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . Smash 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . Melee Attacks 127 | . . . . . 2 12 . 35 4 18 . . 2 5 6 . . 3 . 3 7 9 3 8 . . 1 . 9 Impact 44 | . . . . . . . . 5 . 18 . . 2 4 6 . . . . . . . . . . . . . 9 Slashing 43 | . . . . . 2 12 . 29 . . . . . . . . . . . . . . . . . . . . . Piercing 39 | . . . . . . . . . 4 . . . . 1 . . . 3 . 3 7 9 3 8 . . 1 . . Sneak Attacks 21 | . . . . . 1 . . 12 . . . . . . . . . 1 . . . . . 5 . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Follow-up Attacks 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13938 | 136 625 659 . 820 3382 164 . 1268 354 . 36 . 56 5 596 . . 92 152 449 494 353 . 916 19 600 1523 890 349 Guns 2494 | 136 535 . . . 784 . . . 348 . 36 . . . . . . . . . . 27 . 19 19 560 30 . . Cannons 5084 | . 90 495 . 435 2059 . . . . . . . . . 191 . . . . . . 146 . 68 . . 710 890 . Explosions 3074 | . . 164 . 385 414 . . . . . . . . . 329 . . . 152 449 . . . 465 . . 716 . . Melee 3240 | . . . . . 125 164 . 1268 6 . . . 56 5 76 . . 92 . . 494 180 . 364 . . 67 . 343 Ramming 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . . 6 Kinetic 5638 | 136 625 495 . 435 2843 . . . . . . . . . . . . . . . . 146 . 68 . . . 890 . Thermal 2626 | . . . . . . . . . 348 . 36 . . . 191 . . . . . . 27 . 19 19 560 1426 . . Explosive 2358 | . . 164 . 385 414 . . . . . . . . . 329 . . . 152 449 . . . 465 . . . . . Electromagnetic 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . Impact 575 | . . . . . . . . 100 . . . . 56 . 76 . . . . . . . . . . . . . 343 Slashing 1457 | . . . . . 125 164 . 1168 . . . . . . . . . . . . . . . . . . . . . Piercing 1208 | . . . . . . . . . 6 . . . . 5 . . . 92 . . 494 180 . 364 . . 67 . . Highest Corruption 7 | . . . . . . . 6 7 7 7 7 7 . . . . . . . . . 6 . . . 2 7 7 4 Average Corruption 5 | . . . . . . . 6 6 7 7 7 7 . . . . . . . . . 4 . . . 1 6 7 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 66 | . . . . . . . . 20 13 8 1 3 . . . . . . . . . 5 . . . 4 5 5 2 Message Errors 14 | . . . . . . . . 5 4 2 . . . . . . . . . . . . . . . 1 1 . 1 Matter Fused 24 | . . . . . . . . 6 6 4 . 1 . . . . . . . . . 1 . . . 3 1 1 1 Heat Flow Errors 5 | . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . 2 . Energy Discharges 5 | . . . . . . . . 1 2 . . . . . . . . . . . . 1 . . . . . 1 . Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 11 | . . . . . . . . 4 . 1 1 1 . . . . . . . . . 1 . . . . 2 1 . Data Loss (major) 4 | . . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots 18 | . . . . . . . . . 2 2 1 . . 1 . . . . . . . . . . 8 4 . . . Effects 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Heat Surge 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overflow Damage 1025 | . . . . 35 235 . . 186 . . . . 21 . 44 . . . . 6 184 9 . 135 . . 63 40 67 Projectiles 232 | . . . . . 192 . . . . . . . . . . . . . . . . . . . . . . 40 . Explosions 123 | . . . . 35 19 . . . . . . . . . . . . . . 6 . . . . . . 63 . . Melee 670 | . . . . . 24 . . 186 . . . . 21 . 44 . . . . . 184 9 . 135 . . . . 67 Knockbacks 36 | . 1 7 . 6 10 . . 1 . . . . 1 . 1 . . . . . . 1 . . . 1 . 3 4 Impact 8 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . 1 . . 4 Kinetic 27 | . 1 7 . 5 10 . . . . . . . . . . . . . . . . 1 . . . . . 3 . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 139 | . . . . . 33 . . . . . . . . . 37 . . . 21 48 . . . . . . . . . Shots 5 | . . . . . 1 . . . . . . . . . 1 . . . 1 2 . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 5 Kicked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 366 | . 24 42 . 111 173 11 . 248 56 152 36 366 36 73 252 164 1 36 . . . 84 . . . . 12 204 . Average Temperature 41 | . 9 12 . 39 48 7 . 43 23 94 22 56 11 25 36 80 1 10 . . . 59 . . . . 9 40 . Received Heat Transfer 1611 | . 117 15 . 51 378 93 . 168 . . . . . 12 81 . . . 9 39 . . 9 36 9 87 252 81 174 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . 2 Impact Corruptions 9 | . . . . . . . . 4 . . . . 1 . 1 . . . . . . . . . . . . . 3 Robots Melted 6 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 2 . . Combat Hostiles 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 1 . . Parts Melted 15 | . . . . . 1 . . . 5 . . . . . . . . . . . . . . . . 4 5 . . Heat Transferred 3741 | . . . . . . . . . 814 . 50 . . . 350 . . . . . . 37 . 37 37 1191 1225 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Peak Influence 775 | 20 240 273 . 196 775 585 264 444 . . . . 45 . . . . 54 . . . . 34 324 277 . 383 113 282 Initial 352 | . 13 29 . . 12 352 204 184 . . . . 9 . . . . . . . . . . 12 170 . . 60 67 Average 222 | 7 122 99 . 113 365 500 221 301 . . . . 23 . . . . 36 . . . . 20 181 213 . 178 80 228 Maximum Alert Level 3 | . 1 1 . . 3 2 1 2 . . . . . . . . . . . . . . . 1 1 . 1 . 1 Low Security (%) 49 | 100 87 93 . 100 13 . . 6 . . . . 100 . . . . 100 . . . . 100 44 39 . 40 100 22 Level 1 34 | . 12 6 . . 40 11 100 88 . . . . . . . . . . . . . . . 55 60 . 59 . 77 Level 2 14 | . . . . . 40 88 . 4 . . . . . . . . . . . . . . . . . . . . . Level 3 1 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 2 . . 1 7 6 . 8 . 1 . . . . . . . 1 . . . . . 5 . . 3 . 6 Investigation 12 | . . . . . 2 3 . 5 . 1 . . . . . . . . . . . . . 1 . . . . . Extermination 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 Reinforcement 17 | . 2 . . . 5 1 . 3 . . . . . . . . . 1 . . . . . 1 . . 2 . 2 Assault 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Distress Signals 16 | . 1 2 . . 5 . . . . . . . . . . . . . . . . . . . 1 . 4 . 3 Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . Distress Signals 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . Times Spotted 312 | . 16 12 . 13 60 19 3 45 1 7 4 2 2 4 14 . . 2 13 6 . 2 5 6 9 4 31 8 24 Peak Tracking Total 14 | . 3 3 . 4 6 9 3 9 1 4 4 2 1 2 5 . . 1 6 5 . 1 5 2 4 2 14 6 12 Tactical Retreats 54 | . . . . . 11 5 . 13 . 3 . 1 . 2 4 . . . 5 1 . . . 2 . . 2 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Traps Triggered 8 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . 3 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Machines Disabled 19 | . . 2 . 2 6 . . . . . . . . . . . . . . . . . . 1 2 5 1 . . Max in Single Turn 2 | . . 1 . 1 2 . . . . . . . . . . . . . . . . . . 1 1 2 1 . . Garrison Access 4 | . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Machines Accessed 58 | . . 1 1 . 5 9 . 18 3 1 4 . 2 . . 1 . 1 1 1 4 . 1 1 . 3 1 . . Terminals 24 | . . . . . 3 4 . 10 1 1 . . 2 . . . . . . . . . 1 1 . . 1 . . Fabricators 5 | . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . Total Hacks 211 | . . 1 23 . 15 25 . 47 7 7 32 . 3 . . 4 . 1 1 1 13 . 2 4 . 24 1 . . Successful 174 | . . 1 23 . 8 17 . 32 7 7 32 . . . . 4 . 1 1 1 13 . 1 2 . 24 . . . Failed 37 | . . . . . 7 8 . 15 . . . . 3 . . . . . . . . . 1 2 . . 1 . . Catastrophic 4 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 40 | . . . . . 4 9 . 21 . . . . 2 . . . . . . . . . . 2 . 2 . . . Terminals 73 | . . . . . 6 15 . 30 5 7 . . 3 . . . . . . . . . 2 4 . . 1 . . Fabricators 15 | . . . . . . 3 . 12 . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 11 | . . . . . 8 3 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 130 | . . 1 23 . 1 6 . 7 7 7 32 . . . . 4 . . 1 1 13 . 1 2 . 24 . . . Record 75 | . . . 23 . . . . . 5 7 11 . . . . . . . . . 5 . . 1 . 23 . . . Part Schematic 21 | . . . . . . 1 . . . . 12 . . . . 4 . . . . 4 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . 1 . . 3 . . . . . . . . . 4 . . . . . . . . Open Door 5 | . . 1 . . . . . . 2 . . . . . . . . . 1 1 . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 10 | . . . . . . 3 . 7 . . . . . . . . . . . . . . . . . . . . . Network Status 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . Build 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 7 | . . . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . . . . . 1 5 . 13 . . . . . . . . . . . . . . . . . . . . . Terminals 18 | . . . . . 1 5 . 12 . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . . . . . 1 2 . 5 . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Skim 7 | . . . . . . 2 . 5 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Used 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 29 | . . . . . 4 8 . 11 1 1 . . 2 . . . . . . . . . . 1 . . 1 . . Full Trace Events 9 | . . . . . 1 3 . 3 . 1 . . . . . . . . . . . . . 1 . . . . . Feedback Events 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 6 . . . . 2 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . . . 1 1 . . . . 12 . . . . 19 . . . . 4 . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 145 | . . . . . . 73 . 72 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 136 | . . . . . . . . 136 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Total Allies 14 | . . . . 1 2 1 . . . . . . . 1 . 2 . . . . . . . . . . . . 7 Largest Group 5 | . . . . 1 2 1 . . . . . . . 1 . 2 2 . . . . . . . . . . . 5 Highest-Rated Group 73 | . . . . 31 49 26 . . . . . . . 28 . 62 62 . . . . . . . . . . . 73 Highest-Rated Ally 31 | . . . . 31 31 26 . . . . . . . 28 . 31 31 . . . . . . . . . . . 15 Total Orders 5 | . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . RETURN 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 73 | . . . . 10 45 . . . . . . . . 3 . . 5 . . . . . . . . . . . 10 Total Damage 1163 | . . . . 188 389 . . . . . . . . 112 . . 123 . . . . . . . . . . . 351 Kills 8 | . . . . 4 2 . . . . . . . . 1 . . 1 . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Robot Analysis Total 145 | . . . . . . . . . . . 145 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 2 . . . . 2 1 . 1 . 1 . 1 3 . 2 1 . 1 . . . . . . . Drone Launches 33 | . . . 2 . 31 . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 31 | . . . 2 . 29 . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Turns Passed 12449 | 115 444 990 825 958 1772 331 17 833 507 212 36 103 86 327 232 363 61 110 158 492 343 406 71 346 247 1003 503 190 368 Spaces Moved 13659 | 78 206 512 510 536 715 1008 73 2310 740 370 110 344 264 732 327 835 190 215 390 515 176 296 42 282 170 680 360 124 549 Core 741 | 1 . . . . . 4 . . . . . . . . 5 . . . . . . . . 1 . . 185 57 488 Treads 2577 | . 148 512 510 536 660 . . . . . . . . . . . . . . 69 92 . . . . . 50 . . Legs 1585 | . . . . . . . . . . . . . . . . . . . . . 84 296 42 114 170 680 123 55 21 Wheels 175 | 77 58 . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Hover 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Flight 8575 | . . . . . 55 1004 73 2310 740 370 110 344 264 726 322 835 190 215 390 446 . . . 167 . . 2 12 . Fastest Speed 23 | 50 100 160 160 160 26 23 23 23 26 26 26 24 24 24 24 24 32 32 32 37 120 120 120 34 120 120 40 40 50 Average Speed 68 | 99 143 160 160 160 160 25 23 23 48 26 26 25 24 25 39 28 32 32 34 82 140 120 120 82 120 120 93 105 57 Slowest Speed 550 | 100 160 160 160 160 240 450 23 26 91 26 26 26 24 240 550 107 32 32 37 196 160 120 120 250 120 120 240 190 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . 5 . . 3 . . . 3 . . 3 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Exploration Rate (%) 50 | 4 47 97 87 97 64 26 72 54 83 56 77 60 8 70 40 83 45 6 76 61 60 54 2 10 18 100 19 21 25 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 41 | . . . 1 . . . . 4 1 . 27 1 . . . 1 . . 1 1 3 1 . . . . . . . Known Exits Taken 9 | . . . . . 1 . . 1 1 1 . 1 1 . . . . 1 . . . . 1 1 . . . . . Unknown Exits Taken 18 | 1 1 1 1 1 . . . . . . 1 . . 1 1 1 1 . 1 1 1 1 . . 1 1 1 1 . Scrap Searched 34 | . . 1 . 3 . . . . 3 7 . 3 . 3 2 4 1 . 4 2 . 1 . . . . . . . Spaces Dug 130 | . . . . . 4 3 . 3 2 20 . . 1 5 5 . . 2 . 50 . . 3 5 6 . 20 1 . Terrain Destroyed 464 | . . 23 . 29 73 3 . 3 2 20 . . 1 5 52 . . 2 41 123 . 3 3 40 6 . 30 5 . Melee 44 | . . . . . . 3 . 3 . 18 . . 1 4 5 . . 2 . 3 . . 3 2 . . . . . Projectile 57 | . . . . . 20 . . . 2 2 . . . 1 . . . . . . . 3 . 3 6 . 15 5 . AOE 363 | . . 23 . 29 53 . . . . . . . . . 47 . . . 41 120 . . . 35 . . 15 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Total 15879 | 97 286 631 519 589 1144 1064 72 2543 866 448 110 360 282 862 402 960 189 244 411 574 254 321 56 360 198 825 468 161 583 Wait 1137 | . 20 77 3 8 200 9 . 171 87 45 1 4 6 102 56 108 . 23 6 39 56 8 11 23 4 46 21 1 2 Move 13605 | 77 205 511 509 535 714 1008 72 2299 739 369 104 343 263 731 321 834 189 208 389 514 175 295 41 281 169 679 359 123 549 Hop 12 | . . . . . . . . 5 . . 2 . . . 2 . . 3 . . . . . . . . . . . Pick Up 117 | 5 10 5 2 6 25 7 . 7 2 4 . 3 3 1 1 1 . . 4 . 4 1 . 2 3 5 9 4 3 Fast Attach 132 | 7 . . . . 16 2 . 9 2 1 . 4 2 9 . 6 . 3 1 1 6 . . 11 5 20 13 8 6 Attach 68 | . . . . . 16 2 . 6 3 . . . 2 . . 1 . . 1 4 1 2 1 9 2 2 9 3 4 Detach 33 | . . . . . 2 . . 2 2 . . . 1 1 . 1 . . 2 6 . 1 . 6 . 1 3 2 3 Swap 69 | . 5 7 3 7 10 6 . 3 2 3 . . . 2 3 1 . 1 3 2 . 1 . 1 2 4 1 2 . Drop 177 | . 7 4 2 7 34 3 . 10 2 6 . 6 3 10 1 7 . 2 4 2 5 . . 10 3 24 15 8 2 Fire 382 | 8 39 27 . 26 125 . . . 23 2 3 . . 1 12 1 . 1 1 3 . 4 . 9 10 40 37 10 . Melee 123 | . . . . . 2 12 . 31 4 18 . . 2 5 6 . . 3 . 3 7 9 3 8 . . 1 . 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 Crush 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 15 | . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: [*Tes x2]) -2/Testing -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 12) 560 | -10/Materials | Entered Mines 592 | -10/Mines | Assembled infested the area 731 | -10/Mines | Discovered new exit (range 3) 758 | -10/Mines | Discovered new exit (range 11) 1184 | -10/Mines | Found the Drone Emporium 1193 | -10/Mines | Found Prototype Device 1194 | -10/Mines | Identified Splice Drone Bay 1543 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1543 | -10/Mines | Discovered new exit (range 5) 1550 | -10/Mines | Entered Exiles 1579 | -10/Exiles | Discovered new exit (range 15) 1597 | -10/Exiles | Met 8R-AWN 1621 | -10/Exiles | Met EX-HEX 1682 | -10/Exiles | Met EX-DEC 1690 | -10/Exiles | Learned location of Zion (-6) 1753 | -10/Exiles | Visited The Gauntlet 1960 | -10/Exiles | Met EX-BIN 2359 | -10/Exiles | Discovered new exit (range 10) 2375 | -10/Exiles | Entered Mines 2376 | -9/Mines | Met a Derelict testing a Signal Generator 2380 | -9/Mines | Found Signal Generator 2421 | -9/Mines | Discovered new exit (range 8) 2537 | -9/Mines | Discovered new exit (range 8) 2539 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2734 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2911 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2918 | -9/Mines | Found Prototype Device 3053 | -9/Mines | Build established: Scavenger-Mutant 3333 | -9/Mines | Entered Materials 3333 | -8/Materials | Accompanied by 1 ally 3333 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3334 | -8/Materials | Identified exit to Storage 3369 | -8/Materials | Discovered new exit (range 51) 3799 | -8/Materials | Lost 3 parts (1u2w) 4077 | -8/Materials | Lost 3 parts (1n1u1w) 4152 | -8/Materials | Identified Exp. Sensor Array 5030 | -8/Materials | Discovered new exit (range 15) 5104 | -8/Materials | Identified exit to Factory 5105 | -8/Materials | Entered Factory 5105 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5118 | -7/Factory | Discovered new exit (range 15) 5122 | -7/Factory | Identified exit to Factory 5316 | -7/Factory | Identified exit to Lower Caves 5379 | -7/Factory | Discovered exit to Factory (range 7) 5436 | -7/Factory | Manually triggered Chute Trap 5436 | -7/Factory | Sucked down chute 5436 | -7/Factory | Entered Waste 5440 | -7/Waste | Spotted C-40 Crusher 5444 | -7/Waste | Spotted C-40 Crusher 5446 | -7/Waste | Spotted C-40 Crusher 5447 | -7/Waste | Spotted C-40 Crusher 5447 | -7/Waste | Spotted C-40 Crusher 5450 | -7/Waste | Discovered new exit (range 16) 5450 | -7/Waste | Spotted C-40 Crusher 5451 | -7/Waste | EMP discharged 5453 | -7/Waste | Identified exit to Factory 5453 | -7/Waste | Entered Factory 5534 | -7/Factory | Discovered exit to Factory (range 7) 5677 | -7/Factory | Repaired Broken Exp. Sensor Array 5842 | -7/Factory | Fabricated Hacking Suite (x1) 5864 | -7/Factory | Discovered exit to Factory (range 4) 6041 | -7/Factory | Learned 2 Extension zone layouts 6079 | -7/Factory | Discovered exit to Lower Caves (range 15) 6089 | -7/Factory | Hacking Suite fried by hacking feedback 6123 | -7/Factory | Learned Extension stockpile data 6134 | -7/Factory | Learned location of Warlord (-4) 6154 | -7/Factory | Build established: Hacker-Sprinter 6157 | -7/Factory | Learned 2 Lower Caves zone layouts 6157 | -7/Factory | Fabricated Hacking Suite? 6177 | -7/Factory | Discovered exit to Factory (range 9) 6286 | -7/Factory | Entered Lower Caves 6287 | -7/Lower Caves | Identified exit to Lower Caves 6310 | -7/Lower Caves | Lost 4 parts (2u2w) 6569 | -7/Lower Caves | Build established: Infiltrator-Mutant 6671 | -7/Lower Caves | Learned location of 1 exit from Factory 6671 | -7/Lower Caves | Learned location of 1 exit from Research 6671 | -7/Lower Caves | Learned Armory security intel 6671 | -7/Lower Caves | Learned Research terminal intel 6674 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 6793 | -7/Lower Caves | Entered another Lower Caves area 6794 | -7/Lower Caves | Identified exit to Data Miner 6889 | -7/Lower Caves | Learned Factory emergency access door positions 6903 | -7/Lower Caves | Build established: Infiltrator-Sprinter 7001 | -7/Lower Caves | Learned Factory trap positions 7001 | -7/Lower Caves | Learned Extension emergency access door positions 7001 | -7/Lower Caves | Learned Research security intel 7001 | -7/Lower Caves | Learned Factory garrison access intel 7005 | -7/Lower Caves | Entered Data Miner 7005 | -7/Data Miner | Discovered new exit (range 6) 7010 | -7/Data Miner | Met Data Miner 7015 | -7/Data Miner | Learned location of Section 7 (-2) 7015 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7019 | -7/Data Miner | Received God Mode back door access code from Data Miner 7024 | -7/Data Miner | Interfaced with the Data Conduit 7041 | -7/Data Miner | Entered Proximity Caves 7104 | -6/Proximity Caves | Found DCF Scrap (16 items) 7142 | -6/Proximity Caves | Discovered exit to Factory (range 5) 7144 | -6/Proximity Caves | Entered Factory 7144 | -6/Factory | Evolved 2 slots: Utility x2 7145 | -6/Factory | Identified exit to Lower Caves 7146 | -6/Factory | Loaded intel: 113 trap records 7148 | -6/Factory | Loaded intel: 279 machine locations 7149 | -6/Factory | Loaded intel: 4 garrison access locations 7224 | -6/Factory | Found Scatter Rocket Array 7230 | -6/Factory | Entered Lower Caves 7431 | -6/Lower Caves | Learned Factory emergency access door positions 7507 | -6/Lower Caves | Discovered new exit (range 15) 7510 | -6/Lower Caves | Build established: Hacker-Sprinter 7513 | -6/Lower Caves | Encountered a Warlord checkpoint 7557 | -6/Lower Caves | Entered another Lower Caves area 7665 | -6/Lower Caves | Encountered a Warlord checkpoint 7785 | -6/Lower Caves | Discovered new exit (range 5) 7789 | -6/Lower Caves | Entered Zion 7812 | -6/Zion | Gained Derelict followers 7834 | -6/Zion | Identified exit to Deep Caves 7884 | -6/Zion | Met Imprinter 7916 | -6/Zion | Found CR-A16's Pointy Stick 7989 | -6/Zion | Given the Hacking Drone Bay 8043 | -6/Zion | Discovered new exit (range 9) 8152 | -6/Zion | Entered Proximity Caves 8152 | -5/Proximity Caves | Accompanied by 2 allies 8158 | -5/Proximity Caves | Learned Factory terminal intel 8195 | -5/Proximity Caves | Learned Factory emergency access door positions 8209 | -5/Proximity Caves | Discovered new exit (range 12) 8213 | -5/Proximity Caves | Entered Factory 8213 | -5/Factory | Evolved 2 slots: Utility x2 8214 | -5/Factory | Identified exit to Upper Caves 8216 | -5/Factory | Loaded intel: 252 machine locations 8217 | -5/Factory | Loaded intel: 26 terminal locations 8323 | -5/Factory | Entered Upper Caves 8374 | -5/Upper Caves | Learned Factory terminal intel 8392 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8415 | -5/Upper Caves | Found DCF Scrap (14 items) 8477 | -5/Upper Caves | Discovered new exit (range 8) 8481 | -5/Upper Caves | Entered another Upper Caves area 8494 | -5/Upper Caves | Encountered a Warlord checkpoint 8838 | -5/Upper Caves | Build established: Wizard-Mutant 8957 | -5/Upper Caves | Discovered new exit (range 6) 8973 | -5/Upper Caves | Entered Zhirov 8973 | -5/Zhirov | Discovered new exit (range 3) 9002 | -5/Zhirov | Met Zhirov 9049 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9073 | -5/Zhirov | Found Alien Artifact 9073 | -5/Zhirov | Identified Integrated Dissipator 9073 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9096 | -5/Zhirov | Found Alien Artifact 9316 | -5/Zhirov | Entered Proximity Caves 9342 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 9489 | -4/Proximity Caves | Build established: Hacker-Mutant 9706 | -4/Proximity Caves | Discovered new exit (range 10) 9722 | -4/Proximity Caves | Entered Factory 9722 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 9724 | -4/Factory | Loaded intel: 252 machine locations 9725 | -4/Factory | Loaded intel: 28 terminal locations 9732 | -4/Factory | Discovered new exit (range 15) 9769 | -4/Factory | Spotted B-86 Titan 9781 | -4/Factory | Identified exit to Research 9793 | -4/Factory | Entered Research 9793 | -3/Research | Evolved 2 slots: Utility x2 9794 | -3/Research | Identified exit to Quarantine 9796 | -3/Research | Loaded intel: 104 machine locations 9797 | -3/Research | Loaded intel: 20 terminal locations 9880 | -3/Research | Garrison activated, responded to threat 10004 | -3/Research | Identified exit to Armory 10099 | -3/Research | Build established: Wizard-Mutant 10139 | -3/Research | Entered Armory 10141 | -3/Armory | Loaded intel: 102 machine locations 10218 | -3/Armory | Identified Transdimensional Reconstructor 10218 | -3/Armory | Warped through subspace to slip node 10218 | -3/Armory | Discovered new exit (range 1) 10353 | -3/Armory | Found Adv. Powered Armor 10356 | -3/Armory | Found Adv. Powered Armor 10359 | -3/Armory | Found Adv. Powered Armor 10386 | -3/Armory | Entered Lab 10386 | -3/Lab | Discovered new exit (range 9) 10400 | -3/Lab | Hidden lab's door opened automatically 10400 | -3/Lab | Sensor layout match revealed 10401 | -3/Lab | Gained access to the hidden lab's interior 10450 | -3/Lab | Found Alien Artifact 10450 | -3/Lab | Identified Core Reset Matrix 10450 | -3/Lab | Used Core Reset Matrix 10454 | -3/Lab | Sensed 3 artifacts in vicinity 10512 | -3/Lab | Decrypted terminal 10512 | -3/Lab | Acquired modification code for an L2 power cell 10606 | -3/Lab | Discovered new exit (range 11) 10618 | -3/Lab | Decrypted terminal 10620 | -3/Lab | Decrypted terminal 10627 | -3/Lab | Decrypted terminal 10668 | -3/Lab | Build established: Hacker-Tank 10743 | -3/Lab | Detected by scanners 10771 | -3/Lab | Decrypted terminal 10771 | -3/Lab | Decrypted terminal 10771 | -3/Lab | Decrypted terminal 10794 | -3/Lab | Confronted by A5 10809 | -3/Lab | Found Prototype Special Weapon 10809 | -3/Lab | Identified Gui. Remote Datajack 10816 | -3/Lab | Destroyed A5 with code downloaded from Data Conduit 10847 | -3/Lab | Disabled Active System Cloaker 10853 | -3/Lab | MAIN.C forces arrive to investigate 10957 | -3/Lab | Found Integrated Mediator 10957 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 10963 | -3/Lab | Found Core Regenerator 10974 | -3/Lab | Found Transdimensional Reconstructor 11003 | -3/Lab | Found Prototype Protection 11003 | -3/Lab | Identified Exp. Powered Armor 11010 | -3/Lab | Found Prototype Energy Cannon 11010 | -3/Lab | Identified Potential Cannon 11014 | -3/Lab | Found Prototype Energy Gun 11014 | -3/Lab | Identified Hyp. EM Gauss Rifle 11021 | -3/Lab | Found Prototype Hackware 11021 | -3/Lab | Identified Quantum Router 11169 | -3/Lab | Decrypted terminal 11170 | -3/Lab | Found LC Capacitor 11389 | -3/Lab | Entered Research 11389 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11432 | -2/Research | Found Prototype Processor 11432 | -2/Research | Identified Spectral Analyzer 11526 | -2/Research | Spotted B-90 Cyclops 11670 | -2/Research | Build established: Hacker-Mutant 11766 | -2/Research | Warped through subspace 11794 | -2/Research | Spotted B-90 Cyclops 11852 | -2/Research | Lost 19 parts (2p8n8u1w) 11866 | -2/Research | Core integrity fell below 50% 11879 | -2/Research | Discovered new exit (range 21) 11889 | -2/Research | Discovered new exit (range 10) 11892 | -2/Research | Entered Testing 11898 | -2/Testing | Found Prototype Device 11898 | -2/Testing | Identified Exp. Shock Absorption System 11911 | -2/Testing | Used Core Regenerator, restored core integrity (+362) 11919 | -2/Testing | Found Exp. Shock Absorption System 12077 | -2/Testing | Discovered new exit (range 11) 12082 | -2/Testing | Entered Access 12082 | -1/Access | Evolved 2 slots: Propulsion x2 12290 | -1/Access | Intercept squad dispatched 12317 | -1/Access | Spotted Tracker 12317 | -1/Access | Spotted Tracker 12343 | -1/Access | Build established: Alien-Mutant 12350 | -1/Access | Spotted Combat Programmer 12366 | -1/Access | Energy Cycler disabled 12389 | -1/Access | Lost 6 parts (3n2u1w) 12407 | -1/Access | Spotted Combat Programmer 12418 | -1/Access | Core integrity fell below 50% 12419 | -1/Access | Spotted B-99 Colossus 12428 | -1/Access | Emitted hypermatrix ping 12432 | -1/Access | Core integrity fell below 20% 12433 | -1/Access | Assembled emerged from beneath the floor 12449 | -1/Access | Lost 3 parts (3n) 12450 | -1/Access | Destroyed by Tracker with Linked Autogun Last Messages --------------- 12422_ W-44 Eye sends out distress signal. 12422_ Penetrated by Slug. 12422_ Slug penetrates Wall. 12424_ 59XF/N3XXTBKGURUZKILF9PXT0OLEEWSUIO 12427_ B-99 Colossus activates siege mode. 12427_ Penetrated by Slug. 12427_ Slug penetrates Wall. 12428_ Emitted hypermatrix ping. 12429_ Penetrated by EMDS Slug. 12429_ Longscan Aggregator disabled. 12431_ Penetrated by EMDS Slug. 12431_ Penetrated by Slug. 12432_ U-05 Engineer builds a Wall. 12432_ P-80 Master resets P-80 Master, system corruption cleaned. 12433_ Assembled emerge from beneath the floor. 12433_ as-16559 destroyed. 12434_ P-80 Master knocked back. 12434_ Slug penetrates Longscan Aggregator. 12450_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | #???????????????? | | % #???????????????? | | % #???????????????? | | ### #???????????????? | | ???################### ################# | | ??????????????????????# | | ???????????????????????# | | ????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ??????????????????????# | | ?????????????????????# | | ?????????????????????#### ############### | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ???????????????????????# #?????????????? | | ? ?????????#####+######### #?????????????? | | ? ?????????+ +?????????????? | | ????????????# # ????????????? | | ############# ###############*????????????? | | #???????????????#???????????? | | #???????????#???????????????? | | #????????? #???????????????? | | #??????? ] #???????????????? | | s###### #???????????????? | | p s @/ +???????????????? | | ########+##+####### #???????????????? | | #?????# #???? #???????????????? | | #####?# #?????# #??????###???????????????? | | #######/#?????# ""G"" #????????????????????????? | | ""T""" #?????# " " #????????????????????????? | | "" """ #?????# " " #????????????????????????? | | #?????# #????????????????????????? | | #?????# #????????????????????????? | | #?????# #????????????????????????? | | #?????###########????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #?????????????????#??????????????????????? | | #??????????????? #??????????????????????? | | ! #????????????? #??????????????????????? | | ##+###########?????? [[ #??????????????????????? | | #???? [[ #??????????????????????? | | #?? [[ #??????????????????????? | | # #??????????????????????? | | + #??????????????????????? | | # #??????????????????????? | | #?? #??????????????????????? | | ##############??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 35 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Armor Coverage 1200 Resistance: TH 10 Utility Shielding 90 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 65 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 48 Defensive Hacking 37 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Integrated Mediator LC Capacitor Core Regenerator Achievements -------------- Decrypted! Factory Defaults Max Potential Challenges ------------ None Game ------ Seed BeamFactoryTube Manual? 0 Play Time 02:58:51 Cumulative 219.7 hours Start 2024.08.09 @ 00:24:52 End 2024.08.09 @ 12:44:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 178 Adventurer 5 Explorer 0 Win Type - Total 4 Types 2/0/2/0/0/0/0/0/0 Lore% 59 Gallery% 77 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e9d20c9-81d5-4a5a-90c0-64e9a59f5a8b