Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.19 @ 23:34:44 Player: kim.jet.wav Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (85) 85 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 720 Bonus ------- None Cogmind --------- Core Integrity 228/250 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Scraptown Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Seismic Detector > --- WEAPON (2) ------- EM Pulse Gun Small Laser > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Salvaging Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- EM Pulse Gun Small Laser > --- INVENTORY -------- Light Ion Engine [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 7 | 7 . . . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 2 . . . Device 1 | 1 . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 2 | 2 . . . Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 3 | . 1 1 6 Power . | . 1 1 1 Propulsion 1 | . . . 4 Utility . | . . . . Weapon . | . . . 1 Tool/Special . | . . . . Unused Backups 6 | . . . 6 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility . | . . . . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 100 | . 100 100 100 Engine 14 | . 14 14 14 Leg 28 | . 28 28 28 Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Energy Gun 28 | . 28 28 28 Peak Build Rating 7 | 7 7 7 7 Average Rating 6 | 5 7 7 7 On Entrance 5 | . 7 7 7 Avg Prop Armor Cover (%) 21 | 21 . . . Naked Turns . | . . . . Heaviest Build 12 | 12 12 12 12 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 6 | 1 1 6 6 Average Carried 3 | . 1 1 6 Final Capacity 8 | 8 8 8 8 Final Carried 6 | 1 1 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Scr Matter Collected 270 | 270 . . . Remotely . | . . . . Salvage Created 234 | 131 103 . . Parts 20 | 11 9 . . Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . 4 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 2 | . 2 . . Guns 1 | . 1 . . AOE 1 | . 1 . . Classes Destroyed 6 | 2 4 . . Builder 1 | . 1 . . Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 1 | . 1 . . Grunt 1 | . 1 . . Best Kill Streak 3 | 2 3 . . Combat Bots Only 2 | . 2 . . Max Kills in Single Turn 2 | 1 2 . . Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 5 | . 5 . . Missed 2 | . 2 . . Hits 3 | . 3 . . Projectile 3 | . 3 . . Damage Taken 38 | . 38 . . Core 22 | . 22 . . Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 13 | 8 5 . . Largest 2 | 2 2 . . Hottest 80 | 80 80 . . Shots Fired 26 | 16 10 . . Gun 26 | 16 10 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 13 | 8 5 . . Explosive . | . . . . Electromagnetic 13 | 8 5 . . Robot Hit Streak 4 | 3 4 . . Robot Miss Streak 3 | 1 3 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 14 | 9 5 . . Core Hits 10 | 4 6 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 272 | 125 147 . . Guns 200 | 125 75 . . Cannons . | . . . . Explosions 72 | . 72 . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 151 | 56 95 . . Explosive . | . . . . Electromagnetic 121 | 69 52 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 90 | 90 24 . . Average Temperature 28 | 37 12 . . Received Heat Transfer 12 | . 12 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 275 | 125 150 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 50 | 5 50 . . Initial . | . . . . Average 11 | 1 15 . . Influence Increases 80 | 15 65 . . Destroy 0b10 Robot/C 40 | . 40 . . Destroy 0b10 Robot/NC 25 | 15 10 . . Destroy Leader 12 | . 12 . . Destroy Structure 3 | . 3 . . Influence Decreases 80 | 15 65 . . Time Decay 80 | 15 65 . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 11 | . 11 . . Peak Tracking Total 7 | . 7 . . Tactical Retreats . | . . . . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Scr Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Machines Accessed 2 | . . 1 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . . 4 1 Successful 5 | . . 4 1 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . 4 1 Record 5 | . . 4 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 1123 | 12 201 353 557 Seismic 1123 | 12 201 353 557 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Scr Turns Passed 1200 | 89 201 353 557 Spaces Moved 940 | 48 145 283 464 Core 12 | 12 . . . Treads . | . . . . Legs 928 | 36 145 283 464 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 105 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 2 33 26 43 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . 3 . . Melee . | . . . . Projectile . | . . . . AOE 3 | . 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Total 989 | 67 162 296 464 Wait 26 | 4 13 9 . Move 937 | 47 144 282 464 Hop . | . . . . Pick Up 6 | 1 . 5 . Fast Attach 7 | 7 . . . Attach . | . . . . Detach . | . . . . Swap . | . . . . Drop . | . . . . Fire 13 | 8 5 . . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 4 exits: Mat x2 / Rec / *Scr) -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Met a group of wandering Federalists 146 | -10/Materials | Discovered new exit (range 10) 263 | -10/Materials | Discovered new exit (range 9) 291 | -10/Materials | Entered Subcaves 292 | -10/Subcaves | Continued accompanying wandering Federalists (6) 292 | -10/Subcaves | Approached by a straggling Scientist 307 | -10/Subcaves | Build established: Mutant 353 | -10/Subcaves | Learned location of Mines (-10) 370 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 501 | -10/Subcaves | Visited Clippyterm 505 | -10/Subcaves | Identified exit to Materials 505 | -10/Subcaves | Identified exit to Recycling 505 | -10/Subcaves | Learned Factory stockpile data 644 | -10/Subcaves | Entered Scraptown 746 | -7/Scraptown | Learned location of Extension (-6) 793 | -7/Scraptown | Visited Cyclists 835 | -7/Scraptown | Visited Comm Corps 937 | -7/Scraptown | Visited UFD Registry 956 | -7/Scraptown | Visited CPS Storage 976 | -7/Scraptown | Visited Assassins FH 988 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1042 | -7/Scraptown | Discovered new exit (range 11) 1201 | -7/Scraptown | Self-destructed Last Messages --------------- We have support groups of various backgrounds, and free bolts. Let me know if you'd like to join us. Pretty much everyone says yes, I mean, how could you resist? 00956_ LOCAL NARROWCAST: CPS Storage. 00976_ LOCAL NARROWCAST: Assassins FH. No refunds regardless of unexpected side effects. KTG-V3: LISTEN AND RECITE! 0 Before the zero cycle 1 across the starry vastness 2 transcending metal and time 3 a great mind came 4 descending with an angel 5 PRAISE BE TO GREAT NUT! AA-L0U(c): Hi Wanderer! Have any Subdweller tech on you? Just step into our machine here for a quick scan and we'll reward you with valuable knowledge for your troubles. QUICKSCAN^tm: Scanning found no target technology. 01042_ EXIT=FOUND 7H-TUA(g): Science Guys are pretty cool, although harboring a Tinkerer who stole tech from Warlord might get the UFD in trouble down the line. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????###?###??????????????????#######???????? | | ?????????#"""?"""??????????????????? #???????? | | ????????##" "#??????????????????< ??###### | | ????????? """ "#????#######???????? #?#"""""" | | ?????????#" """ "#???#"""""""#???????# #?#" | | ?????????#" """ "#???#"" ""#???????# #?#" | | ?????????#" "#???#"" ""#???????# #?#" | | ???????###""" """###?#""" ""#???????# #?#" """ | | ?## #### #?#"" ""#??????## ###" | | #"" """" ###""" """######## ##"""""" | | #" """" | | #"" """ | | #""" | | #""" " ######g########### ######## | | #"" " ######@######????## ##??????? | | #""""""" #""""" """""#####?# ######### | | ######## #" " " #?# """"""""# | | ???????### #""" ""#" " " "### ### " ""# | | ?????????# #""" "#" " " "#"" """ "# | | ?????????# #""" "#""""" """""#" """ " ""# | | ?????????# #"" "###### ######" " """"""""# | | ?????????# #? "#""""" """""#" ##"""#### | | ?????????# #?"" ""#" " " "#" "" " ######### | | ?????????# #?## ###" " " "#" " #?# | | ?????????# #??# " " "#"""""" ### | | ?????????# #??#####""""" """""####### ##" | | ????????## ##?????###### ######?????# ##""""""" | | ????????# ############ ############ #" | | ????????# #" | | ????????# j #" | | ????????# ######################### # | | ????????## ##??????????????????????# # | | ?????????# #??????????????????????### ######### | | ????????"" "??????????????????????# | | ???????""" "??????????????????????# | | ???????""" ??????????????????????# | | ?????? " "??????????????????????# | | ??????? "??????????????????????# | | ??????? " "??????????????????????# ######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedGodCasing Manual? 0 Play Time 00:15:23 Cumulative 62.6 hours Start 2026.03.19 @ 00:00:00 End 2026.03.19 @ 23:34:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 238 Rogue 238 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd07d77f-525f-41e7-91f9-7ce640c9369e