Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.29 @ 01:57:54 Player: Berg Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (141) 705 Value Destroyed (4798) 4798 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (2133) 2133 TOTAL SCORE: 17496 Bonus ------- High Alert Combat Kills 133 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1600 Matter 42/300 Energy 150/150 System Corruption 1% Temperature Cool (6) Movement Flying (45) Location -1/Command Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Impulse Thruster Array > --- UTILITY (11) ----- Advanced Coolant Injector Advanced Signal Interpreter > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Hypervelocity Mass Driver Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Electron Diverter > --- UTILITY ---------- Advanced Coolant Injector Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Linear Accelerator > --- INVENTORY -------- Field Propulsion Drive Electron Diverter Impulse Thruster Array Advanced Plasma Cannon [Rating: 102] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Pulse Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 . . 2 2 . . . 2 . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . . . . 2 . . . . . 2 . . Utility 9 | . . . . . 2 . . 1 2 . . . 1 . . . . . . . 1 . 2 . Weapon 4 | . . . . . 2 . . . . . . . 1 . . . . . . . 1 . . . Parts Attached 181 | 9 7 7 . 3 20 5 8 13 3 . 10 7 1 12 14 10 8 . 2 5 8 12 5 12 Power 24 | 1 3 1 . . 1 . 1 1 1 . 1 1 1 1 1 1 2 . . 1 2 2 1 1 Engine 11 | 1 3 . . . . . . 1 1 . 1 . . 1 . . . . . . 2 1 . . Core 11 | . . 1 . . 1 . 1 . . . . 1 1 . 1 1 2 . . 1 . 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 43 | 4 2 1 . 1 5 . 2 1 . . 2 . . . 3 3 3 . 1 2 4 3 1 5 Treads 11 | 2 2 1 . 1 5 . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Wheel 8 | 2 . . . . . . 2 1 . . 2 . . . . . 1 . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . 3 2 . . . 1 . . . Flight 16 | . . . . . . . . . . . . . . . 1 . . . 1 2 3 3 1 5 Utility 58 | 2 1 4 . . 7 2 2 5 2 . 3 4 . 4 4 5 . . . 1 2 6 2 2 Device 24 | 1 . 3 . . 2 1 1 2 1 . 2 1 . 2 . 2 . . . 1 2 1 2 . Storage 5 | 1 1 . . . 1 . . . . . . . . 1 . 1 . . . . . . . . Processor 19 | . . 1 . . 2 . 1 1 1 . . 2 . 1 4 2 . . . . . 3 . 1 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Protection 7 | . . . . . 2 1 . 2 . . 1 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 2 1 1 . 2 7 3 3 6 . . 4 2 . 7 6 1 3 . 1 1 . 1 1 4 Energy Gun 13 | 2 1 . . 1 2 . 3 2 . . . . . 2 . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Ballistic Gun 24 | . . 1 . 1 5 3 . 3 . . 4 2 . 4 . . 1 . . . . . . . Ballistic Cannon 6 | . . . . . . . . . . . . . . . 1 1 2 . . . . . 1 1 Launcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . 1 4 . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 5 | . . . . . . . 2 . . . . . . . . . . . . . 1 1 1 . Parts Lost 83 | . 1 1 . 3 1 . . 1 . 4 . 1 . 22 1 . 8 7 . 4 9 4 . 16 Power 11 | . 1 . . . . . . . . 1 . . . 2 . . 2 1 . . 2 1 . 1 Propulsion 21 | . . . . 1 1 . . . . . . . . 2 1 . 1 2 . 2 3 2 . 6 Utility 25 | . . 1 . . . . . . . 1 . . . 8 . . 1 3 . 1 3 . . 7 Weapon 26 | . . . . 2 . . . 1 . 2 . 1 . 10 . . 4 1 . 1 1 1 . 2 Highest Loss Streak 18 | . 1 1 . 3 1 . . 1 . 4 . 1 . 18 1 . 5 3 . 2 9 2 . 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 80 | . 99 98 100 99 99 100 100 92 91 65 39 75 76 77 47 83 77 50 21 23 29 32 49 47 Engine 3 | . 13 11 . . . . . 7 6 4 4 6 2 3 . . . . . . 6 2 . . Core 5 | . . 2 14 14 9 9 9 7 6 4 . . 8 6 . 5 3 4 . . . . 3 . Treads 9 | . 27 27 28 28 17 18 5 . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . 12 8 6 4 10 13 11 9 . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 14 17 15 . . . . . . Flight 1 | . . . . . . . . . . . . . . . 2 . . . 4 4 7 11 11 10 Device 6 | . 14 4 . . 1 . 6 7 13 8 6 13 17 22 . 1 7 1 . 1 6 3 10 7 Storage 6 | . 14 14 14 14 9 9 9 7 6 4 . . . 1 . 3 5 5 . . . . . . Processor 13 | . . 7 14 14 17 18 18 15 18 14 . 8 5 5 12 26 26 18 10 9 3 5 12 13 Protection 3 | . . . . . 7 8 2 6 6 4 4 13 11 . . . . . . . . . . . Energy Gun 7 | . 28 14 14 14 9 9 9 7 6 4 . . . 3 . . . . . . . . . . Ballistic Gun 13 | . . 13 14 13 26 27 27 22 20 14 10 18 17 20 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 22 15 7 5 . . . . . . Peak Build Rating 102 | 7 9 12 12 13 35 35 36 47 56 56 39 55 55 67 48 80 83 63 29 31 50 79 101 102 Average Rating 36 | 5 7 10 12 12 30 34 33 45 53 39 22 41 52 56 33 67 67 46 20 20 40 52 94 85 On Entrance 32 | . 7 9 12 12 13 35 35 33 47 56 1 39 55 53 1 48 80 63 28 20 8 12 65 92 Naked Turns 161 | . . . . . . . . . . 17 8 . . 44 5 . . . . . 87 . . . Heaviest Build 245 | 12 29 29 28 30 43 43 43 65 67 67 36 40 40 245 24 39 47 44 12 5 11 11 21 21 Greatest Support 47 | 40 40 43 43 43 43 42 42 28 28 28 24 24 24 24 35 35 44 44 22 12 32 32 47 47 Greatest Overweight (x) 14 | . 1 1 . 1 1 1 3 2 2 2 1 1 1 10 3 2 14 1 . 1 . . . 1 Average Overweight (x) . | . . . . . . . . 2 2 . . 1 1 1 1 . 1 . . . . . . . Largest Inventory Capacity 35 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 35 5 10 10 10 10 5 5 5 5 5 Average Capacity 11 | 7 14 15 15 15 15 15 15 15 15 12 5 5 5 13 5 8 10 10 5 5 5 5 5 5 Most Carried 15 | 5 15 15 15 15 15 14 15 15 15 15 5 5 5 7 5 8 10 10 10 5 5 5 5 5 Average Carried 10 | 2 9 14 15 12 13 14 14 14 14 12 1 4 4 4 4 6 9 9 5 4 4 3 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 10 10 10 5 5 5 5 5 5 Final Carried 15 | 5 15 15 15 13 14 14 15 15 15 5 1 4 5 3 5 8 8 10 5 5 5 4 5 1 Class Distribution -------------------- 25% | Mutant 22% | Skirmisher 12% | Gunner 7% | Scavenger-Skirmisher 6% | Scavenger-Mutant 5% | Sprinter 4% | Scout 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Waste Mutant | -6/Factory Tank | -6/DSF Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Sprinter | -4/Warlord Derelict-Mutant | -3/Proximity Caves Scout | -3/Research Sprinter | -2/Research Hacker-Sprinter | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Matter Collected 4507 | 290 70 160 . 25 812 258 475 492 . . 62 317 . 654 115 110 278 . . 64 60 95 103 67 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4886 | 128 393 170 . 10 1135 323 597 573 . . . 221 . 469 67 211 258 . . . 72 104 92 63 Parts 272 | 10 27 18 . . 67 18 28 26 . . . 7 . 28 5 6 12 . . . 10 5 2 3 Haulers Intercepted 12 | . 1 . . . 3 . 4 1 . . . . . . . 1 . . . . . 1 1 . Recyclers Shooed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . . . . . 25 1 . 11 3 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 101 | . 5 8 . 2 22 12 11 18 . . . 3 . 9 1 . 6 . . . . . . 4 Melee 6 | . . . . . . . . . . . . . . . 1 . 5 . . . . . . . Guns 86 | . 5 8 . 2 22 12 11 14 . . . 3 . 9 . . . . . . . . . . Cannons 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 AOE 7 | . . . . . . . . 4 . . . . . . . . . . . . . . . 3 Classes Destroyed 17 | 2 5 . . 1 4 . 1 1 . . . 1 . 1 . . 1 . . . . . . . Worker 5 | . . . . . 2 . . 1 . . . . . . . . . . . . 2 . . . Builder 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Tunneler 4 | 2 . . . . . . . . . . . . . . . . . . . . 2 . . . Hauler 12 | . 1 . . . 3 . 4 1 . . . . . . . 1 . . . . . 1 1 . Recycler 5 | 1 1 . . . 2 . . . . . . . . . . 1 . . . . . . . . Operator 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Watcher 10 | . 2 . . . 5 . 2 1 . . . . . . . . . . . . . . . . Swarmer 43 | . 3 6 . . 8 8 2 9 . . . . . 1 . . 3 . . . . . . 3 Grunt 24 | . 2 2 . . 8 4 4 4 . . . . . . . . . . . . . . . . Brawler 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 12 | . . . . . 5 . 4 3 . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Hunter 5 | . . . . . 1 . . . . . . . . 3 1 . . . . . . . . . Programmer 6 | . . . . . . . . 2 . . . . . 2 . . 2 . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 5 | 3 2 3 . 2 5 3 3 5 . . . 2 . 3 1 2 3 . . . 2 1 1 3 Combat Bots Only 4 | . 2 3 . 2 4 3 2 4 . . . 2 . 3 1 . 3 . . . . . . 3 Max Kills in Single Turn 3 | 1 1 1 . 1 2 3 1 2 . . . 1 . 1 1 1 1 . . . 1 1 1 3 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . 3 Melee 1 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 1190 | . 31 51 . 10 45 19 23 70 . 5 . 34 . 173 6 . 57 119 . 52 166 80 81 168 Missed 446 | . 5 13 . 3 9 8 8 31 . . . 7 . 24 2 . 15 47 . 26 86 42 50 70 Damage Taken 14119 | . 289 403 . 159 525 109 226 528 . 248 . 525 . 2732 77 . 972 1092 . 561 1879 859 476 2459 Core 5571 | . 80 48 . 19 67 6 46 . . 36 . 42 . 740 22 . 209 547 . 348 1284 467 190 1420 Absorbed by Shields 144 | . . . . . . . . . . . . . . . . . . . . . . . . 144 Ignored by Resistances 396 | . . . . . . . . . . . . 48 . 324 . . . . . . . . 24 . Core Remaining (%) 56 | 100 . . . 41 . . 78 100 . . . 90 . . 23 . . . . 4 1 67 . . Volleys Fired 295 | 5 32 31 . 6 50 20 29 21 . 3 . 10 3 34 . . 26 . . . . . 10 15 Largest 5 | 2 2 2 . 2 4 4 4 4 . 4 . 4 3 5 . . 1 . . . . . 1 1 Hottest 218 | 90 90 90 . 70 149 147 147 164 . 164 . 120 90 218 . . 61 . . . . . 66 98 Shots Fired 816 | 10 63 62 . 7 180 59 108 78 . 10 . 37 9 142 . . 26 . . . . . 10 15 Gun 764 | 10 63 62 . 7 180 59 108 77 . 10 . 37 9 142 . . . . . . . . . . Cannon 51 | . . . . . . . . . . . . . . . . . 26 . . . . . 10 15 Launcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 552 | . . 20 . 1 136 42 79 58 . 8 . 37 9 125 . . 26 . . . . . 10 1 Thermal 260 | 10 63 42 . 6 44 17 29 19 . 2 . . . 14 . . . . . . . . . 14 Explosive 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Robot Hit Streak 21 | 4 9 9 . 7 14 7 10 21 . 19 . 9 2 14 . . 6 . . . . . 2 4 Robot Miss Streak 8 | 1 5 4 . 3 8 5 8 8 . 4 . 3 2 5 . . 1 . . . . . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . . 1 . . 1 4 1 2 . . . . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 1 1 . . . . . 1 . . . . . . . . . . Shots Hit Robots 546 | 6 34 31 . 6 113 43 77 61 . 10 . 22 4 85 3 3 37 . . . 4 3 2 2 Core Hits 421 | 4 16 14 . 10 118 50 65 76 . 9 . 6 1 26 2 2 11 . . . 3 2 1 5 Critical Kills 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Critical Strikes 13 | . 1 1 . . 2 . 2 . . . . . . 1 . . 5 . . . . . 1 . Burn 6 | . 1 1 . . 2 . 2 . . . . . . . . . . . . . . . . . Destroy 3 | . . . . . . . . . . . . . . 1 . . 2 . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Sever 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 66 | . . . . . . . . . . . . . . 2 5 5 29 2 . 2 9 12 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 34 | . . . . . . . . . . . . . . 2 4 3 23 2 . . . . . . Piercing 32 | . . . . . . . . . . . . . . . 1 2 6 . . 2 9 12 . . Sneak Attacks 8 | . . . . . . . . . . . . . . . . 3 . . . . 4 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . . . . . . 3 . 7 . . . . . . . Damage Inflicted 11618 | 81 380 334 . 70 1795 728 1380 1615 . 297 . 532 88 1755 106 220 1324 . . . 289 182 84 358 Guns 8538 | 81 378 333 . 70 1788 728 1379 1109 . 297 . 532 88 1755 . . . . . . . . . . Cannons 883 | . . . . . . . . . . . . . . . . . 721 . . . . . 84 78 Explosions 786 | . . . . . . . . 506 . . . . . . . . . . . . . . . 280 Melee 1396 | . . . . . . . . . . . . . . . 106 220 603 . . . 285 182 . . Ramming 15 | . 2 1 . . 7 . 1 . . . . . . . . . . . . . 4 . . . Kinetic 6889 | . . 92 . . 1298 501 983 786 . 230 . 532 88 1574 . . 721 . . . . . 84 . Thermal 2512 | 81 378 241 . 70 490 227 396 323 . 67 . . . 161 . . . . . . . . . 78 Explosive 786 | . . . . . . . . 506 . . . . . . . . . . . . . . . 280 Electromagnetic 20 | . . . . . . . . . . . . . . 20 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 796 | . . . . . . . . . . . . . . . 75 220 501 . . . . . . . Piercing 600 | . . . . . . . . . . . . . . . 31 . 102 . . . 285 182 . . Highest Corruption 6 | . . . . . . . . . . . . 2 . 4 4 . 2 2 2 3 6 . . 1 Average Corruption 2 | . . . . . . . . . . . . 2 . 3 4 . 1 2 2 1 3 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 35 | . . . . . . . . . . . . 1 . 10 4 . 10 4 . 2 3 . . 1 Message Errors 6 | . . . . . . . . . . . . 1 . . . . 2 1 . . 2 . . . Matter Fused 8 | . . . . . . . . . . . . . . 2 2 . 1 . . 1 1 . . 1 Heat Flow Errors 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Energy Discharges 5 | . . . . . . . . . . . . . . 1 1 . 1 2 . . . . . . Data Loss (minor) 5 | . . . . . . . . . . . . . . 1 . . 3 1 . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Misfires 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Alerts 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 156 | . . . . . . . . 20 . . . . . . . 26 32 . . . 35 . . 43 Projectiles 12 | . . . . . . . . . . . . . . . . . . . . . . . . 12 Explosions 51 | . . . . . . . . 20 . . . . . . . . . . . . . . . 31 Melee 93 | . . . . . . . . . . . . . . . . 26 32 . . . 35 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 220 | . . . . . . . . 125 . . . . . . . . . . . . 2 . . 93 Shots 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Rammed 5 | . 1 1 . . 2 . . . . . . . . . . . . . . . 1 . . . Targets Rammed 6 | . 1 1 . . 2 . 1 . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 557 | 90 247 325 . 140 397 248 348 132 . 27 . . 94 557 . . 8 5 . . 14 . 42 158 Average Temperature 104 | 41 72 135 . 64 92 93 92 36 . 18 . . 48 199 . . 4 3 . . 14 . 14 62 Received Heat Transfer 1672 | . 138 147 . . 126 27 99 45 . . . 9 . 549 . . 9 132 . 21 256 9 . 105 Effects 24 | . 2 4 . . 2 . 2 . . . . . . 14 . . . . . . . . . . Shutdowns 5 | . . 1 . . . . . . . . . . . 4 . . . . . . . . . . Energy Bleed 7 | . . 2 . . 2 . 2 . . . . . . 1 . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 3 | . . 1 . . . . . . . . . . . 2 . . . . . . . . . . Short Circuit 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . 1 Heat Transferred 5781 | 223 1054 742 . 112 1163 481 851 646 . 150 . . . 259 . . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Peak Influence 999 | 15 126 152 . . 401 668 473 296 128 44 2 151 79 . . 47 . . . . 380 583 800 999 Initial 512 | . 9 22 . . . 174 325 114 128 44 2 1 79 . . 35 . . . . 47 213 343 512 Average 191 | 5 46 59 . . 169 316 316 179 128 31 2 81 79 . . 44 . . . . 72 323 544 746 Maximum Alert Level 3 | . . . . . 2 2 2 1 . . . . . . . . . . . . 1 2 3 3 Low Security (%) 64 | 100 100 100 . 100 64 49 . 69 100 100 100 100 100 . . 100 . . . . 89 . . . Level 1 24 | . . . . . 34 21 87 30 . . . . . . . . . . . . 10 83 17 . Level 2 8 | . . . . . 1 29 12 . . . . . . . . . . . . . . 16 63 47 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . 19 52 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . . . 2 . . 2 1 . . 2 1 . . 1 . . . . 5 4 2 2 Investigation . | . . . . . . . . . . . . . . . . . . . . . . . . . Extermination 6 | . . . . . . . . 2 1 . . . . . . 1 . . . . 1 1 . . Reinforcement 16 | . 1 . . . 2 . . . . . . 2 1 . . . . . . . 3 3 2 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Distress Signals 16 | . 1 . . . 3 . 1 1 . . . . . . . . . . . . 1 2 2 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 321 | . 11 8 . 19 34 15 19 21 . 2 . 7 1 14 1 . 10 13 . 14 45 31 22 34 Peak Tracking Total 19 | . 4 3 . 19 6 3 4 4 1 2 . 4 1 4 1 1 4 7 . 8 18 10 9 19 Tactical Retreats 42 | . 1 . . 1 4 1 1 . . . . 2 . 1 . . 1 4 . 3 10 3 6 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 17 | . 3 . . . . 3 . 2 3 . . . . . . 1 . . . . . . 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . . . 1 . 7 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 9 | . . . . . . 2 . 3 . . . 1 . . . . . . . . . . 1 2 Max in Single Turn 2 | . . . . . . 1 . 1 . . . 1 . . . . . . . . . . 1 2 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Garrison Relay 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 45 | . 4 . 1 . 7 3 7 7 . . 1 . 2 . 1 . 1 1 . . . 1 4 5 Terminals 39 | . 4 . . . 6 3 5 6 . . 1 . 2 . . . 1 1 . . . 1 4 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Total Hacks 99 | . 13 . 1 . 23 5 21 12 . . 1 . 2 . 1 . 1 1 . . . 1 6 11 Successful 50 | . 6 . 1 . 14 2 12 . . . 1 . . . 1 . 1 1 . . . 1 3 7 Failed 48 | . 6 . . . 9 3 9 12 . . . . 2 . . . . . . . . . 3 4 Catastrophic 13 | . . . . . 2 1 1 6 . . . . 2 . . . . . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 7 . 1 . 18 . 17 12 . . . . 2 . . . . . . . . 1 1 5 Terminals 90 | . 13 . . . 22 5 17 10 . . 1 . 2 . . . 1 1 . . . 1 6 11 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . Terminal Hacks 35 | . 6 . 1 . 9 2 3 . . . 1 . . . 1 . 1 1 . . . 1 3 6 Record 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . Robot Analysis 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . 1 . . . . . . . 3 . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 Emergency Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Coupler Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . . . . 4 . 5 . . . . . . . . . . . . . . . . 1 Terminals 10 | . . . . . 4 . 5 . . . . . . . . . . . . . . . . 1 Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 9 | . . . . . 4 . 4 . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 4 . . . 7 2 6 7 . . . . 2 . . . 1 . . . . 1 2 3 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 6 . . . . . . . . . . . . . . 2 . . . Machine Destruction 8 | . . . . . . 6 . . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Total Allies . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . . 2 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Turns Passed 14771 | 76 1144 667 552 380 1952 1429 1103 1424 280 67 103 152 214 776 354 262 937 202 526 362 938 274 240 357 Spaces Moved 11204 | 46 520 314 339 196 812 555 723 926 187 65 112 101 190 564 193 222 686 311 150 921 1170 633 496 772 Core 605 | 1 . . . . . . . . . 36 37 . . 91 65 . 51 . . 120 202 . . 2 Treads 2865 | 6 520 314 339 196 812 555 123 . . . . . . . . . . . . . . . . . Legs 57 | . . . . . . . . . . . . . . . 46 11 . . . . . . . . Wheels 2703 | 39 . . . . . . 600 926 187 29 75 101 190 473 . . 83 . . . . . . . Hover 1138 | . . . . . . . . . . . . . . . . 211 552 311 6 . 58 . . . Flight 3836 | . . . . . . . . . . . . . . . 82 . . . 144 801 910 633 496 770 Fastest Speed 25 | 50 160 160 160 160 160 157 105 120 130 50 50 105 105 50 50 72 55 55 25 25 35 30 32 32 Average Speed 101 | 89 160 160 160 160 178 230 125 128 130 85 80 105 105 113 164 100 110 63 26 34 44 31 32 33 Slowest Speed 750 | 160 240 240 160 240 240 237 237 130 130 130 105 105 105 450 200 170 750 106 66 100 50 35 34 95 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 66 | . . . . . . . . . . . . . . . . . . . . 1 14 22 9 20 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 57 56 64 52 62 55 55 21 5 58 3 55 7 75 19 6 69 63 15 88 26 25 19 35 Regions Visited 24 Branch Regions 10 Pre-discovered Areas 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 . . . . . 1 . . . . . 1 . . . . 1 1 . Unknown Exits Taken 11 | 1 . . . . . . 1 1 . . . . 1 1 1 1 . 1 1 1 1 . . . Scrap Searched 12 | . . 1 . 1 . . . . . . . . . 3 1 . 2 . . 4 . . . . Spaces Dug 17 | . . . . . . . . . . . . . . . . . . . . . 4 7 3 3 Terrain Destroyed 134 | . . . . . 1 . . 36 . . . . . 1 . . 6 . . . 4 7 5 74 Melee 11 | . . . . . . . . . . . . . . . . . . . . . 4 7 . . Projectile 16 | . . . . . 1 . . . . . . . . 1 . . 6 . . . . . 5 3 AOE 107 | . . . . . . . . 36 . . . . . . . . . . . . . . . 71 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Total 13863 | 67 771 422 349 255 1207 666 852 1111 224 68 121 123 199 624 222 253 817 314 637 963 1556 654 555 833 Wait 1973 | 1 186 59 11 50 286 81 73 114 18 1 . 2 3 6 10 13 66 . 479 30 376 16 52 40 Move 11055 | 45 519 313 338 195 811 553 722 925 187 64 111 100 189 563 192 221 685 310 149 918 1143 591 477 734 Hop 59 | . . . . . . . . . . . . . . . . . . . . 1 12 19 9 18 Pick Up 96 | 6 18 4 . 1 16 . 7 8 . . . 4 1 4 3 4 5 1 . 2 4 3 1 4 Fast Attach 92 | 7 5 1 . . 2 . 5 2 1 . 6 4 . 6 13 9 3 . . 3 7 9 4 5 Attach 47 | . 1 5 . 3 4 . . 4 1 . 4 2 . 6 1 1 3 . . 2 1 3 1 5 Detach 13 | . . 2 . . 1 . . 2 . . . . 1 1 . 1 1 1 . 2 . . . 1 Swap 42 | 2 1 1 . . 14 5 3 7 1 . . 1 1 . . . 2 . 2 . . . . 2 Drop 86 | 1 8 5 . . 21 . 12 12 . . . . 1 1 1 1 5 . 7 3 3 1 1 3 Fire 295 | 5 32 31 . 6 50 20 29 21 . 3 . 10 3 34 . . 26 . . . . . 10 15 Melee 53 | . . . . . . . . . . . . . . 2 2 3 21 2 . 2 9 12 . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . 1 1 . . 2 . 1 . . . . . . . . . . . . . . . . . Escape Stasis 44 | . . . . . . 6 . 16 16 . . . . . . . . . . . . . . 6 Rewire 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 417 | -10/Materials | Identified exit to Mines 724 | -10/Materials | Discovered new exit (range 15) 976 | -10/Materials | Central database locked down 1221 | -10/Materials | Entered Mines 1454 | -10/Mines | Discovered new exit (range 15) 1466 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1474 | -10/Mines | Found Prototype Device 1514 | -10/Mines | Identified exit to Materials 1736 | -10/Mines | Core integrity fell below 50% 1808 | -10/Mines | Discovered new exit (range 8) 1819 | -10/Mines | Identified exit to Subcaves 1879 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1879 | -10/Mines | Discovered new exit (range 5) 1883 | -10/Mines | Identified exit to Exiles 1888 | -10/Mines | Entered Exiles 1927 | -10/Exiles | Met 8R-AWN 1936 | -10/Exiles | Discovered new exit (range 15) 1956 | -10/Exiles | Identified exit to Mines 2037 | -10/Exiles | Met EX-HEX 2101 | -10/Exiles | Met EX-DEC 2165 | -10/Exiles | Met EX-BIN 2188 | -10/Exiles | Aligned with FarCom system 2189 | -10/Exiles | Given EX-Vault access code 2226 | -10/Exiles | Opened EX-Vault 2272 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2291 | -10/Exiles | Exiles lab attacked by MAIN.C 2427 | -10/Exiles | Discovered exit to Mines (range 10) 2440 | -10/Exiles | Entered Mines 2460 | -9/Mines | Assembled infested the area 2465 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2517 | -9/Mines | Lost 3 parts (1n2w) 2815 | -9/Mines | Discovered new exit (range 2) 2817 | -9/Mines | Identified exit to Materials 2820 | -9/Mines | Entered Materials 2820 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3109 | -8/Materials | Build established: Scavenger-Skirmisher 3825 | -8/Materials | Discovered new exit (range 4) 3941 | -8/Materials | Build established: Skirmisher 4769 | -8/Materials | Identified exit to Garrison 4772 | -8/Materials | Entered Garrison 5144 | -8/Garrison | Triggered checkpoint 5345 | -8/Garrison | Discovered new exit (range 10) 5452 | -8/Garrison | Triggered checkpoint 5546 | -8/Garrison | Triggered checkpoint 5577 | -8/Garrison | Garrison Relay disabled 5610 | -8/Garrison | Discovered new exit (range 74) 5610 | -8/Garrison | Discovered new exit (range 65) 5610 | -8/Garrison | Discovered new exit (range 12) 5888 | -8/Garrison | Triggered checkpoint 5981 | -8/Garrison | Installed Relay Interface Framework 6022 | -8/Garrison | Triggered checkpoint 6083 | -8/Garrison | Garrison Relay disabled 6201 | -8/Garrison | Entered Materials 7041 | -8/Materials | Discovered new exit (range 12) 7304 | -8/Materials | Entered Factory 7304 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7615 | -7/Factory | Build established: Gunner 8439 | -7/Factory | Discovered new exit (range 16) 8728 | -7/Factory | Entered another Factory area 8728 | -6/Factory | Evolved 2 slots: Utility x2 9008 | -6/Factory | Sucked down chute 9008 | -6/Factory | Entered Waste 9032 | -6/Waste | Spotted C-40 Crusher 9043 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9045 | -6/Waste | Spotted C-40 Crusher 9051 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9054 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9057 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9057 | -6/Waste | Spotted C-40 Crusher 9058 | -6/Waste | Released all parts (6) 9066 | -6/Waste | Discovered new exit (range 16) 9067 | -6/Waste | Spotted C-40 Crusher 9075 | -6/Waste | Entered Factory 9088 | -6/Factory | Lost 4 parts (1p1u2w) 9088 | -6/Factory | Identified exit to DSF 9178 | -6/Factory | Entered DSF 9231 | -6/DSF | Additional patrols routed to DSF 9240 | -6/DSF | Discovered new exit (range 16) 9330 | -6/DSF | Entered Factory 9330 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9455 | -5/Factory | Discovered new exit (range 12) 9544 | -5/Factory | Entered Upper Caves 9620 | -5/Upper Caves | Learned location of Armory (-4) 9732 | -5/Upper Caves | Ambushed by wild Derelicts 9806 | -5/Upper Caves | Learned location of Warlord (-4) 10038 | -5/Upper Caves | Build established: Scavenger-Gunner 10221 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10274 | -5/Upper Caves | Core integrity fell below 50% 10276 | -5/Upper Caves | Released all parts (2) 10306 | -5/Upper Caves | Lost 18 parts (2p2n5u9w) 10314 | -5/Upper Caves | Discovered new exit (range 12) 10320 | -5/Upper Caves | Entered another Upper Caves area 10654 | -5/Upper Caves | Discovered new exit (range 15) 10659 | -5/Upper Caves | Build established: Derelict-Mutant 10674 | -5/Upper Caves | Entered Factory 10674 | -4/Factory | Evolved 2 slots: Propulsion x2 10847 | -4/Factory | Discovered new exit (range 16) 10936 | -4/Factory | Entered Upper Caves 11037 | -4/Upper Caves | Build established: Scavenger-Mutant 11182 | -4/Upper Caves | Lost 3 parts (1p2w) 11391 | -4/Upper Caves | Identified exit to Upper Caves 11476 | -4/Upper Caves | Spotted B-86 Titan 11526 | -4/Upper Caves | Destroyed B-86 Titan 11551 | -4/Upper Caves | Lost 5 parts (1p1n1u2w) 11873 | -4/Upper Caves | Entered another Upper Caves area 11909 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11939 | -4/Upper Caves | Lost 3 parts (1n1u1w) 12039 | -4/Upper Caves | Core integrity fell below 50% 12071 | -4/Upper Caves | Discovered new exit (range 7) 12075 | -4/Upper Caves | Entered Warlord 12098 | -4/Warlord | Discovered new exit (range 9) 12100 | -4/Warlord | Lost 3 parts (1p1n1u) 12110 | -4/Warlord | System corruption cleaned by Quarantine Array 12112 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 12112 | -4/Warlord | Attacked by Warlord forces 12292 | -4/Warlord | Warlord's base attacked by MAIN.C 12372 | -4/Warlord | Build established: Sprinter 12601 | -4/Warlord | Entered Proximity Caves 12887 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12955 | -3/Proximity Caves | Core integrity fell below 20% 12958 | -3/Proximity Caves | Discovered new exit (range 10) 12963 | -3/Proximity Caves | Entered Research 12963 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 13287 | -3/Research | Build established: Scout 13780 | -3/Research | Spotted B-86 Titan 13793 | -3/Research | Core integrity fell below 50% 13814 | -3/Research | Lost 9 parts (2p3n3u1w) 13836 | -3/Research | Core integrity fell below 20% 13897 | -3/Research | Discovered new exit (range 10) 13901 | -3/Research | Entered another Research area 13901 | -2/Research | Evolved 2 slots: Propulsion x2 14090 | -2/Research | Identified exit to Access 14175 | -2/Research | Entered Access 14175 | -1/Access | Evolved 2 slots: Utility x2 14196 | -1/Access | Found Prototype Device 14196 | -1/Access | Identified Thermal Barrier 14230 | -1/Access | Spotted B-99 Colossus 14407 | -1/Access | Discovered new exit (range 7) 14409 | -1/Access | Identified exit to Command 14415 | -1/Access | Entered Command 14459 | -1/Command | Disengaged cave seal 14489 | -1/Command | Build established: Hacker-Sprinter 14567 | -1/Command | Disengaged cave seal 14567 | -1/Command | Wild derelicts emerged from the dark tunnel 14586 | -1/Command | Phase Generator disabled 14680 | -1/Command | Identified exit to Surface 14704 | -1/Command | Lost 4 parts (2n2u) 14731 | -1/Command | Spotted M Guard 14731 | -1/Command | Spotted M Guard 14731 | -1/Command | Spotted Combat Programmer 14760 | -1/Command | Spotted Executioner 14760 | -1/Command | Spotted Executioner 14761 | -1/Command | Spotted Striker 14761 | -1/Command | Spotted Alpha 7 14761 | -1/Command | Spotted Striker 14761 | -1/Command | Spotted Executioner 14761 | -1/Command | Spotted Executioner 14761 | -1/Command | Spotted Alpha 7 14762 | -1/Command | Spotted B-99 Colossus 14762 | -1/Command | Spotted B-99 Colossus 14766 | -1/Command | Core integrity fell below 50% 14769 | -1/Command | Core integrity fell below 20% 14772 | -1/Command | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 14769_ Slug penetrates Wall. 14769_ Penetrated by Slug. 14769_ Electron Diverter destroyed. 14769_ Adv. Target Analyzer destroyed. 14769_ Critical hit (Blast). 14769_ Penetrated by Slug. 14769_ Slug penetrates Alpha 7. 14769_ Slug penetrates Wall. 14769_ Executioner destroyed. 14769_ Triggered Stasis Trap. 14769_ A bubble of rippling energy engulfs the area. 14769_ Field strength at 93. 14770_ B-99 Colossus activates siege mode. 14770_ Field strength at 86. 14770_ Penetrated by Slug. 14770_ Hacking Suite destroyed. 14770_ Slug penetrates Wall. 14771_ Field strength at 70. 14772_ Field strength at 51. 14772_ Stasis field depleted. 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