Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 22:33:32 Player: Millea Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (201) 1005 Value Destroyed (9842) 9842 Prototype IDs (42) 840 Alien Tech Used (3) 600 Bonus (5501) 5501 TOTAL SCORE: 24788 Bonus ------- High Alert Combat Kills 810 Follower Combat Kills 1183 Entered DSFs 500 Aligned with FarCom 300 Used Core Reset Matrix 3000 Friendly Fire -292 Cogmind --------- Core Integrity 0/1450 Matter 219/300 Energy 11/100 System Corruption 6% Temperature Cool (6) Movement Flying (35) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Array > --- UTILITY (13) ----- Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Biometal Leg Biometal Leg Subatomic Replicator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Exoskeleton > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Armor Integrity Analyzer Quantum Capacitor Backup Plating VII Backup Plating VII Improved System Shield > --- WEAPON ----------- Phase Gun Nova Cannon Gamma Bomb Array > --- INVENTORY -------- Flexi-carbon Leg Advanced Heat Sink Improved Heavy Armor Plating Plasma Rifle Variable Charge Gun Enhanced Quantum Rifle Heavy Neutron Cannon Nova Cannon High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Coil Gun Coil Gun Coil Gun Coil Gun Heavy Machine Gun Graviton Cannon Field Lobotomy Kit [Rating: 173] Favorites ----------- Power Reinforced Fission Core Engine Light Ion Engine Power Core Reinforced Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Core Analyzer Device Improved Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Shock Rifle Energy Cannon Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Mass Driver Launcher Gamma Bomb Array Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Tes Res Qua Sec Slots Evolved 16 | . . . . . 4 2 . 2 2 2 2 . 2 . . Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . . 2 . . . . . . 1 . . Utility 11 | . . . . . 3 . . 2 2 1 2 . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 255 | 4 4 1 . 2 12 1 17 36 17 20 13 69 29 25 5 Power 26 | 1 . 1 . 1 1 . 1 3 1 2 1 6 5 2 1 Engine 6 | 1 . 1 . 1 . . . 3 . . . . . . . Core 3 | . . . . . 1 . 1 . 1 . . . . . . Reactor 17 | . . . . . . . . . . 2 1 6 5 2 1 Propulsion 55 | 2 . . . . . 1 6 9 4 4 4 13 4 5 3 Treads 28 | 2 . . . . . 1 6 7 4 . 4 1 2 1 . Leg 9 | . . . . . . . . . . . . 7 2 . . Wheel 8 | . . . . . . . . 2 . 4 . 1 . 1 . Hover . | . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . . . . 4 . 3 3 Utility 86 | 1 2 . . 1 4 . 3 10 8 5 7 23 15 7 . Device 47 | . . . . . 1 . 2 7 4 3 6 15 6 3 . Storage 9 | 1 2 . . . . . . . . 1 . 4 . 1 . Processor 12 | . . . . . 2 . . 2 1 . 1 3 1 2 . Hackware 4 | . . . . . 1 . . . 2 . . . 1 . . Protection 14 | . . . . 1 . . 1 1 1 1 . 1 7 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 88 | . 2 . . . 7 . 7 14 4 9 1 27 5 11 1 Energy Gun 13 | . . . . . . . . 3 2 . . 2 1 4 1 Energy Cannon 16 | . . . . . . . . . . 2 . 8 2 4 . Ballistic Gun 36 | . 2 . . . 7 . 6 7 . 3 1 9 . 1 . Ballistic Cannon 13 | . . . . . . . 1 4 2 3 . 3 . . . Launcher 7 | . . . . . . . . . . 1 . 3 2 1 . Special Weapon 3 | . . . . . . . . . . . . 2 . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 . . . . . 1 4 1 4 . Corrupted Parts 14 | . . . . . . . . 1 . . . 10 2 1 . System Corruption 81 | . . . . . . . . 2 . . . 69 9 1 . Parts Lost 124 | . . 1 . . 1 . 3 20 4 8 4 40 25 13 5 Power 18 | . . 1 . . . . . 3 1 . 1 5 5 2 . Propulsion 37 | . . . . . . . 2 8 2 4 2 9 4 5 1 Utility 37 | . . . . . . . 1 2 . 1 1 14 13 3 2 Weapon 32 | . . . . . 1 . . 7 1 3 . 12 3 3 2 Highest Loss Streak 21 | . . 1 . . 1 . 3 9 4 3 1 21 10 7 5 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 93 100 100 100 81 92 89 90 91 93 93 78 79 27 26 Engine 3 | . 14 14 14 14 4 . . 4 2 . . . . . . Core 1 | . . . . . 4 7 7 1 1 5 4 1 . . . Reactor 2 | . . . . . . . . . . 2 3 6 7 1 1 Treads 16 | . 28 28 28 28 18 23 29 21 20 11 18 5 . 5 . Leg 1 | . . . . . . . . . . . . 5 12 . . Device 16 | . . . . . 1 7 11 23 22 25 27 17 14 3 2 Storage 8 | . 25 28 28 26 9 7 7 6 5 5 4 5 3 . . Processor 11 | . . . . . 6 15 5 11 12 15 14 20 22 2 8 Protection 3 | . . . . 1 8 . 4 2 9 4 4 2 5 2 . Energy Gun 1 | . . . . . . . . 3 3 3 . . 2 2 1 Energy Cannon 1 | . . . . . . . . . . 3 . 2 4 2 . Ballistic Gun 10 | . 23 28 28 28 24 23 19 11 . 3 8 6 2 . . Ballistic Cannon 1 | . . . . . . . 1 . 8 2 4 1 . . . Naked Turns 1 | . . . . . . . . . . . . . 1 . . Heaviest Build 191 | 8 32 32 32 32 36 35 107 102 70 191 166 166 160 80 30 Greatest Support 150 | 40 40 40 40 40 40 60 88 96 99 98 102 125 150 135 34 Greatest Overweight (x) 16 | . . . . . . . 1 4 1 16 2 11 1 1 1 Average Overweight (x) . | . . . . . . . . . . 3 1 . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 25 25 25 25 10 5 Average Capacity 17 | 7 14 15 15 15 15 15 15 15 15 19 25 19 23 6 5 Most Carried 25 | 8 9 9 13 15 15 14 15 15 15 18 25 25 25 7 5 Average Carried 14 | 5 7 8 10 14 14 14 14 14 13 12 22 16 21 4 3 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 25 25 25 5 5 5 Final Carried 25 | 8 9 8 13 15 15 14 15 15 11 18 25 24 5 5 4 Class Distribution -------------------- 55% | Scavenger-Gunner 21% | Mutant 8% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Tank | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Gunner | -2/Research Mutant | -2/Quarantine Mutant | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Tes Res Qua Sec Matter Collected 6643 | 207 106 52 . 76 254 . 352 1733 460 604 943 1153 444 219 40 Remotely 110 | . . . . . . . . . . . . 110 . . . Salvage Created 11003 | . 106 39 . 17 252 . 321 2690 612 1873 1366 1720 1065 902 40 Parts 521 | . 5 3 . 2 12 . 36 135 29 80 69 75 49 24 2 Haulers Intercepted 7 | . . . . . 1 . . 2 . 1 3 . . . . Recyclers Shooed 23 | . . . . . . . . 9 1 1 2 5 3 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Tes Res Qua Sec Combat Hostiles Destroyed 152 | . 2 3 . 1 3 . 10 42 11 24 13 23 11 8 1 Melee 1 | . . . . . . . . 1 . . . . . . . Guns 62 | . 2 3 . 1 3 . 8 25 3 5 4 4 3 . 1 Cannons 72 | . . . . . . . 2 16 8 13 9 14 4 6 . AOE 11 | . . . . . . . . . . 5 . 3 3 . . Classes Destroyed 21 | . 2 1 . . 2 . 4 8 1 2 . 1 . . . Worker 9 | . . . . . . . . 4 1 . 3 1 . . . Builder 9 | . 1 . . . . . . 2 . 2 1 1 2 . . Tunneler 2 | . . . . . . . . 1 . . 1 . . . . Hauler 7 | . . . . . 1 . . 2 . 1 3 . . . . Recycler 15 | . . . . . 1 . . 3 . 4 2 1 2 2 . Mechanic 1 | . . . . . . . . . . 1 . . . . . Operator 3 | . . . . . . . . 1 1 . . 1 . . . Watcher 1 | . . . . . . . . 1 . . . . . . . Swarmer 19 | . . 3 . 1 . . 3 . . 4 . 3 4 . 1 Cutter 2 | . . . . . . . 2 . . . . . . . . Saboteur 1 | . . . . . . . . 1 . . . . . . . Grunt 53 | . 2 . . . 3 . 1 14 4 9 5 9 3 3 . Brawler 1 | . . . . . . . . . 1 . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . Researcher 1 | . . . . . . . . . . . . 1 . . . Sentry 10 | . . . . . . . . 4 2 1 2 1 . . . Specialist 8 | . . . . . . . 2 6 . . . . . . . Hunter 25 | . . . . . . . . 9 3 2 . 7 1 3 . Programmer 25 | . . . . . . . 1 5 . 6 6 4 1 2 . Heavy 6 | . . . . . . . 1 2 1 1 . . 1 . . Behemoth 2 | . . . . . . . . 1 . . . . 1 . . Best Kill Streak 12 | . 3 3 . 1 2 . 3 11 5 12 6 6 7 5 1 Combat Bots Only 10 | . 2 3 . 1 1 . 3 10 5 8 4 5 5 4 1 Max Kills in Single Turn 3 | . 1 1 . 1 1 . 1 2 2 2 2 2 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . 2 2 . . Melee 1 | . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Tes Res Qua Sec Hostile Shots Fired 1782 | . 20 25 . 5 17 . 49 348 68 176 65 524 184 260 41 Missed 558 | . 7 4 . 5 6 . 15 103 22 58 20 167 65 70 16 Damage Taken 24018 | . 178 169 . . 195 . 830 4156 1287 1673 813 5820 4201 4136 560 Core 3583 | . . 30 . . 13 . 56 384 183 196 17 1272 413 714 305 Absorbed by Shields 871 | . . . . . . . . 292 . 348 72 159 . . . Reduced by Siege Mode 291 | . . . . . . . . . . . . . . 291 . Redirected to Shielding 277 | . . . . . 14 . . 10 28 89 . . 136 . . Ignored by Resistances 689 | . . . . . . . . . . 287 188 191 23 . . Regen/Repaired (Parts) 38 | . . . . . . . . 38 . . . . . . . Core Remaining (%) 74 | 100 . . . 88 97 . 92 54 81 82 . . . . . Volleys Fired 533 | . 8 10 . 3 31 1 24 145 30 55 63 80 47 30 6 Largest 3 | . 2 2 . 2 3 3 3 3 3 3 3 3 3 3 1 Hottest 360 | . 40 40 . 40 60 75 75 136 203 203 124 202 160 360 65 Shots Fired 1274 | . 16 20 . 6 89 3 79 387 67 129 155 184 73 60 6 Gun 851 | . 16 20 . 6 89 3 72 341 18 50 93 102 26 9 6 Cannon 398 | . . . . . . . 7 46 49 70 62 75 38 51 . Launcher 22 | . . . . . . . . . . 9 . 4 9 . . Special 3 | . . . . . . . . . . . . 3 . . . Kinetic 986 | . 16 20 . 6 89 3 79 352 49 77 155 114 26 . . Thermal 168 | . . . . . . . . . 18 15 . 46 38 51 . Explosive 13 | . . . . . . . . . . 9 . 4 . . . Electromagnetic 104 | . . . . . . . . 35 . 28 . 17 9 9 6 Robot Hit Streak 16 | . 6 6 . 1 5 . 7 15 12 10 11 15 8 16 8 Robot Miss Streak 8 | . 3 4 . 2 3 . 7 5 3 6 8 5 6 2 2 Penetration Max 1 | . . . . . . . . 1 . 1 1 1 . . . Secondary Targets 9 | . 1 1 . . 1 . 2 4 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 1 . . . . . . . Capacitor 24 | . . . . . . . . . . . . . 24 . . Autonomous 75 | . . . . . . . 7 44 4 11 . 9 . . . Shots Hit Robots 824 | . 10 11 . 2 52 . 41 283 41 91 104 102 43 40 4 Core Hits 477 | . 6 3 . 1 18 . 15 182 25 63 48 56 44 13 3 Critical Kills 24 | . . . . . . . . . . 6 9 5 2 2 . Critical Parts Destroyed 40 | . . . . . 1 . 1 . . 13 20 3 2 . . Critical Strikes 77 | . . . . . 1 . 1 4 1 21 32 11 4 2 . Meltdown 2 | . . . . . . . . . . . . . . 2 . Destroy 66 | . . . . . 1 . 1 . . 20 32 8 4 . . Blast 9 | . . . . . . . . 4 1 1 . 3 . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 25746 | . 159 151 . 27 551 . 1105 7579 1595 3965 2808 4002 2113 1606 85 Guns 11349 | . 159 151 . 23 533 . 732 4799 261 864 1879 1356 373 134 85 Cannons 12497 | . . . . . . . 373 2711 1331 2277 922 2338 1091 1454 . Explosions 1767 | . . . . . . . . . . 824 . 308 635 . . Melee . | . . . . . . . . . . . . . . . . Ramming 133 | . . . . 4 18 . . 69 3 . 7 . 14 18 . Kinetic 17863 | . 159 151 . 23 533 . 1105 7066 1331 2174 2801 2147 373 . . Thermal 4387 | . . . . . . . . . 261 449 . 1132 1091 1454 . Explosive 946 | . . . . . . . . . . 638 . 308 . . . Electromagnetic 2417 | . . . . . . . . 444 . 704 . 415 635 134 85 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 71 | . . . . . . . 1 7 . 3 2 71 13 18 6 Average Corruption 11 | . . . . . . . 1 3 . 1 1 32 7 12 6 Corruption Purged 6 | . . . . . . . . . . . . 6 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 179 | . . . . . . . 1 42 . 7 13 72 15 29 . Message Errors 38 | . . . . . . . . 11 . 4 5 9 3 6 . Matter Fused 33 | . . . . . . . . 12 . . 1 9 4 7 . Heat Flow Errors 25 | . . . . . . . . 4 . 2 1 14 2 2 . Energy Discharges 19 | . . . . . . . . 5 . 1 . 8 . 5 . Parts Rejected 8 | . . . . . . . 1 1 . . . 3 2 1 . Parts Fused 2 | . . . . . . . . 1 . . 1 . . . . Data Loss (minor) 13 | . . . . . . . . 1 . . 1 9 . 2 . Data Loss (major) 5 | . . . . . . . . 1 . . . 3 . 1 . Misfires 8 | . . . . . . . . 1 . . 1 3 1 2 . Alerts 6 | . . . . . . . . 3 . . 2 1 . . . Misdirections 7 | . . . . . . . . . . . . 5 2 . . Weapon Failures 15 | . . . . . . . . 2 . . 1 8 1 3 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 610 | . . . . . . . 93 335 19 46 4 89 14 10 . Projectiles 599 | . . . . . . . 93 335 19 35 4 89 14 10 . Explosions 11 | . . . . . . . . . . 11 . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 45 | . . . . . . . 1 16 13 6 4 4 1 . . Impact 2 | . . . . . . . . . 1 . . . 1 . . Kinetic 36 | . . . . . . . 1 13 10 6 3 3 . . . Secondary 7 | . . . . . . . . 3 2 . 1 1 . . . Self-Inflicted Damage 54 | . . . . . . . . . . . . . 54 . . Shots 6 | . . . . . . . . . . . . . 6 . . Rammed 16 | . . . . 1 1 . . 9 1 . 1 . . 3 . Targets Rammed 21 | . . . . 1 1 . . 11 1 . 1 1 2 3 . Kicked 3 | . . . . . . . . . . . . 1 2 . . Crushed 2 | . . . . . . . . 2 . . . . . . . Highest Temperature 351 | . 8 . . . 38 . 3 206 278 277 149 276 321 351 . Average Temperature 71 | . 2 . . . 11 . 2 43 98 87 26 83 108 116 . Received Heat Transfer 2769 | . 105 . . . 108 . 45 477 153 203 201 348 661 459 9 Effects 9 | . . . . . . . . 3 . 3 . . 1 2 . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . Interference 8 | . . . . . . . . 3 . 3 . . . 2 . Siege Activations 2 | . . . . . . . . . . . . . . 2 . Total Turns 61 | . . . . . . . . . . . . . . 61 . Longest Duration 32 | . . . . . . . . . . . . . . 32 . Robots Corrupted 5 | . . . . . . . . . . 1 . 2 1 1 . Combat Hostiles 5 | . . . . . . . . . . 1 . 2 1 1 . Parts Fried 17 | . . . . . . . . 2 . 5 . 4 4 2 . Impact Corruptions 2 | . . . . . . . . 1 . . . 1 . . . Robots Melted 2 | . . . . . . . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Parts Melted 10 | . . . . . 1 . . . 1 1 . 2 . 5 . Heat Transferred 3837 | . . . . . . . . . 407 507 . 999 666 1258 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Tes Res Qua Sec Peak Influence 832 | . 55 81 . 81 220 112 299 608 588 560 384 609 832 585 307 Initial 334 | . . 21 . . . 100 81 156 297 244 288 96 334 296 272 Average 295 | . 13 73 . 44 119 107 179 346 376 374 227 318 649 355 281 Maximum Alert Level 3 | . . . . . 1 . 1 2 2 2 1 2 3 2 1 Low Security (%) 37 | 100 100 100 . 100 96 100 62 26 . . 40 50 . . . Level 1 32 | . . . . . 3 . 37 24 68 58 59 4 4 77 100 Level 2 28 | . . . . . . . . 49 31 41 . 44 72 21 . Level 3 1 | . . . . . . . . . . . . . 22 . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . Squads Dispatched 54 | . . . . . 1 . 2 16 2 4 5 12 5 6 1 Investigation 10 | . . . . . 1 . . 2 1 1 . . 2 3 . Extermination 14 | . . . . . . . . 4 . 1 4 3 1 1 . Reinforcement 23 | . . . . . . . 2 8 1 2 1 5 1 2 1 Assault 1 | . . . . . . . . . . . . . 1 . . Garrison 6 | . . . . . . . . 2 . . . 4 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . Construction Impeded 3 | . . . . . . . . 1 . 1 . 1 . . . Haulers Reinforced 5 | . . . . . . . . 3 . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Tes Res Qua Sec Distress Signals 13 | . . . . . 1 . . 2 . 2 . 5 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 284 | . 2 3 . 3 15 . 12 60 15 27 19 54 30 32 12 Peak Tracking Total 13 | . 2 2 . 3 5 . 3 8 5 7 5 12 13 10 9 Tactical Retreats 18 | . . . . . . . 1 3 2 . . 3 1 7 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Tes Res Qua Sec Traps Triggered 6 | . . . . . . . 1 1 . 2 . . 1 1 . Indirectly 1 | . . . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Tes Res Qua Sec Machines Disabled 14 | . . . . . . . . 1 1 . . 6 2 4 . Max in Single Turn 1 | . . . . . . . . 1 1 . . 1 1 1 . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Tes Res Qua Sec Machines Accessed 36 | . . . 2 . 2 3 . 7 2 1 3 4 2 9 1 Terminals 25 | . . . . . 2 3 . 5 2 . 1 2 1 8 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . 1 . 1 . 2 . 1 . Recycling Units 2 | . . . . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . Total Hacks 78 | . . . 2 . 5 5 . 18 5 5 8 4 7 18 1 Successful 30 | . . . 2 . 2 3 . 6 1 2 6 . 2 6 . Failed 48 | . . . . . 3 2 . 12 4 3 2 4 5 12 1 Catastrophic 18 | . . . . . . . . 4 3 . 1 3 1 5 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 19 | . . . 1 . 3 . . 3 5 . 6 . 1 . . Terminals 49 | . . . . . 5 5 . 12 5 . 1 2 3 15 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 14 | . . . . . . . . 4 . 5 . 2 . 3 . Recycling Units 7 | . . . . . . . . . . . 7 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 2 . . . . 4 . . Terminal Hacks 16 | . . . 2 . 2 3 . 2 1 . . . 1 5 . Record 2 | . . . 1 . . . . . . . . . . 1 . Robot Schematic 1 | . . . . . . 1 . . . . . . . . . Prototype ID Bank 3 | . . . . . 2 . . . . . . . . 1 . Open Door 1 | . . . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . 1 . . . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . 2 . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . 3 . 2 . . . 1 . Scan Component 5 | . . . . . . . . 2 . 2 . . . 1 . Repair 1 | . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 6 | . . . . . . . . . . . 5 . 1 . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . 5 . . . . Monitor 1 | . . . . . . . . . . . 1 . . . . Reject 2 | . . . . . . . . . . . 2 . . . . Recyclers 1 | . . . . . . . . . . . 1 . . . . Mask 1 | . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . 1 . . Data Cores Recovered 4 | . . . . . 1 . . 1 1 . . 1 . . . Used 1 | . . . . . . . . . 1 . . . . . . Hacking Detections 31 | . . . . . 2 2 . 7 2 1 2 4 2 8 1 Full Trace Events 8 | . . . . . 1 . . 2 1 1 . . 1 2 . Feedback Events 1 | . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . Time 44 | . . . . . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 1 . . . 1 . . . Allies Hacked 2 | . . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Tes Res Qua Sec Total Allies 10 | . . 3 . . . . . 1 . . . 6 . . . Largest Group 5 | . . 3 3 3 3 . . 1 . . . 5 2 . . Highest-Rated Group 406 | . . 40 40 40 40 . . 29 . . . 406 225 . . Highest-Rated Ally 150 | . . 16 16 16 16 . . 29 . . . 150 150 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 135 | . . . . 9 39 . . 3 . . . 63 21 . . Total Damage 4771 | . . . . 122 349 . . 57 . . . 2906 1337 . . Kills 35 | . . . . 2 7 . . . . . . 23 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . Field Lobotomies 3 | . . . . . . . . . . . . 3 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Tes Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Tes Res Qua Sec Turns Passed 9288 | 76 131 94 349 724 265 103 300 1954 568 687 1345 1362 490 783 57 Spaces Moved 4838 | 50 62 40 217 442 94 63 136 843 262 278 468 708 290 794 91 Core 157 | 16 . . . . . . . . . . . 88 53 . . Treads 3045 | 34 62 40 217 442 94 63 136 782 262 100 468 131 . 214 . Legs 623 | . . . . . . . . . . . . 386 237 . . Wheels 244 | . . . . . . . . 61 . 178 . 5 . . . Hover . | . . . . . . . . . . . . . . . . Flight 769 | . . . . . . . . . . . . 98 . 580 91 Fastest Speed 31 | 50 160 160 160 160 160 160 145 110 160 125 240 31 50 37 32 Average Speed 147 | 124 160 160 160 160 160 160 149 168 162 178 242 138 108 74 40 Slowest Speed 400 | 160 160 160 160 160 160 160 225 330 240 320 323 400 179 250 125 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . 4 . 9 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 30 | 5 14 10 59 85 19 3 78 22 8 8 13 58 10 82 13 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . . . 1 . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . 1 1 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . Spaces Dug 5 | . . . . . . . . . 2 . . . . 3 . Terrain Destroyed 148 | . . . . . . . 3 8 19 44 7 51 6 10 . Melee . | . . . . . . . . . . . . . . . . Projectile 82 | . . . . . . . 3 8 19 6 7 23 6 10 . AOE 66 | . . . . . . . . . . 38 . 28 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Tes Res Qua Sec Total 6155 | 63 77 50 219 453 152 64 212 1174 354 382 572 946 425 909 103 Wait 252 | . . . . . 2 . 2 99 31 13 4 35 20 45 1 Move 4796 | 49 61 39 216 441 93 62 135 842 261 277 467 700 289 775 89 Hop 13 | . . . . . . . . . . . . 3 . 9 1 Pick Up 148 | 10 3 . 3 3 5 . 17 16 5 10 16 29 18 13 . Fast Attach 121 | 2 2 . . 1 5 . 8 22 5 5 6 34 10 18 3 Attach 99 | 2 2 1 . . 4 1 6 13 8 9 4 25 14 8 2 Detach 14 | . . . . . . . . 3 . 5 . 4 1 . 1 Swap 38 | . . . . 1 3 . 3 1 4 6 3 10 5 2 . Drop 101 | . 1 . . 3 8 . 17 14 9 2 8 19 14 6 . Fire 533 | . 8 10 . 3 31 1 24 145 30 55 63 80 47 30 6 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . 1 2 . . Crush 18 | . . . . 1 1 . . 11 1 . 1 . . 3 . Escape Stasis 6 | . . . . . . . . 1 . . . . 5 . . Rewire 13 | . . . . . . . . 7 . . . 6 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: Low x2 / DSF) -7/DSF -6/Factory -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -3/Research -3/Testing -2/Research -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 12) 208 | -10/Materials | Entered Mines 278 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 295 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 295 | -10/Mines | Discovered new exit (range 5) 302 | -10/Mines | Entered Exiles 302 | -10/Exiles | Accompanied by 3 allies 304 | -10/Exiles | Build established: Mutant 341 | -10/Exiles | Met 8R-AWN 368 | -10/Exiles | Met EX-HEX 414 | -10/Exiles | Met EX-BIN 434 | -10/Exiles | Aligned with FarCom system 435 | -10/Exiles | Given EX-Vault access code 472 | -10/Exiles | Opened EX-Vault 482 | -10/Exiles | Found Field Lobotomy Kit 487 | -10/Exiles | Found 0b10 Alert Chip 495 | -10/Exiles | Found AWS/Autocannon 526 | -10/Exiles | Warned to stay clear of 0b10 Research branches 579 | -10/Exiles | Learned location of Zion (-6) 630 | -10/Exiles | Discovered new exit (range 14) 651 | -10/Exiles | Stole three prototypes: 0b10 Alert Chip, AWS/Autocannon, Field Lobotomy Kit 651 | -10/Exiles | Entered Mines 651 | -9/Mines | Accompanied by 3 allies 1068 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1365 | -9/Mines | Discovered new exit (range 5) 1375 | -9/Mines | Entered Materials 1375 | -8/Materials | Accompanied by 3 allies 1375 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1570 | -8/Materials | Discovered new exit (range 20) 1640 | -8/Materials | Entered Factory 1640 | -7/Factory | Evolved 2 slots: Propulsion x2 1642 | -7/Factory | FarCom data flow suspended 1689 | -7/Factory | Identified exit to Lower Caves 1743 | -7/Factory | Identified exit to DSF 1743 | -7/Factory | Entered DSF 1778 | -7/DSF | Additional patrols routed to DSF 1836 | -7/DSF | Lost 3 parts (2n1u) 1957 | -7/DSF | Discovered new exit (range 15) 1997 | -7/DSF | Sterilization system engaged 2017 | -7/DSF | Ambient heat levels rising (+10) 2032 | -7/DSF | Ambient heat levels rising (+10) 2043 | -7/DSF | Entered Factory 2043 | -6/Factory | Evolved 2 slots: Utility x2 2057 | -6/Factory | Spotted B-75 Beast 2085 | -6/Factory | Destroyed B-75 Beast 2337 | -6/Factory | Build established: Scavenger-Gunner 2488 | -6/Factory | Repaired Kinecellerator 2689 | -6/Factory | Lost 9 parts (1p3n2u3w) 2727 | -6/Factory | Garrison activated, responded to threat 2983 | -6/Factory | Cargo convoy interrupted 3044 | -6/Factory | Lost 5 parts (3n2w) 3058 | -6/Factory | Destroyed 10 combat bots 3957 | -6/Factory | Discovered new exit (range 15) 3997 | -6/Factory | Entered another Factory area 3997 | -5/Factory | Evolved 2 slots: Utility x2 4190 | -5/Factory | Discovered new exit (range 5) 4358 | -5/Factory | Lost 4 parts (1p2n1w) 4443 | -5/Factory | Identified exit to Upper Caves 4565 | -5/Factory | Entered another Factory area 4565 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4789 | -4/Factory | Lost 3 parts (1n2w) 5142 | -4/Factory | Destroyed 8 combat bots 5163 | -4/Factory | Discovered new exit (range 16) 5252 | -4/Factory | Entered Research 5252 | -3/Research | Evolved 2 slots: Utility x2 5642 | -3/Research | Discovered new exit (range 15) 6596 | -3/Research | Identified exit to Testing 6597 | -3/Research | Entered Testing 6995 | -3/Testing | Garrison activated, responded to threat 7042 | -3/Testing | Lost 15 parts (2p4n4u5w) 7047 | -3/Testing | System corruption reached 10% 7065 | -3/Testing | System corruption reached 30% 7255 | -3/Testing | Core integrity fell below 50% 7287 | -3/Testing | Spotted PH-X43251CN7L 7291 | -3/Testing | Lost 21 parts (3p4n8u6w) 7295 | -3/Testing | Rewired PH-X43251CN7L 7313 | -3/Testing | Core integrity fell below 20% 7389 | -3/Testing | Found Prototype Leg 7389 | -3/Testing | Identified Myomer Exoskeleton 7395 | -3/Testing | Assimilated P-80 Master with FLK Orb 7400 | -3/Testing | Assimilated P-80 Master with FLK Orb 7404 | -3/Testing | Assimilated H-77 Assassin with FLK Orb 7418 | -3/Testing | Garrison activated, responded to threat 7563 | -3/Testing | Master 8b assimilated hostile C-55 Analyst 7633 | -3/Testing | Lost 3 allies 7685 | -3/Testing | Found Gamma Bomb Array 7939 | -3/Testing | Discovered new exit (range 5) 7959 | -3/Testing | Entered Research 7959 | -2/Research | Accompanied by 2 allies 7959 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8079 | -2/Research | Spotted B-90 Cyclops 8105 | -2/Research | Destroyed B-90 Cyclops 8134 | -2/Research | Lost 4 parts (1p2u1w) 8140 | -2/Research | Found Quantum Capacitor 8209 | -2/Research | First assault squad dispatched 8263 | -2/Research | System corruption reached 10% 8291 | -2/Research | Lost 5 parts (1p4u) 8340 | -2/Research | Found Prototype Device 8356 | -2/Research | Lost 3 parts (1n2u) 8420 | -2/Research | Released all parts (7) 8446 | -2/Research | Discovered new exit (range 9) 8449 | -2/Research | Entered Quarantine 8449 | -2/Quarantine | Identified Active Sensor Suite 8451 | -2/Quarantine | Lost 10 parts (2p3n3u2w) 8658 | -2/Quarantine | Found Alien Artifact 8658 | -2/Quarantine | Identified Subatomic Replicator 8960 | -2/Quarantine | Core integrity fell below 50% 9001 | -2/Quarantine | Found Alien Artifact 9014 | -2/Quarantine | Discovered new exit (range 4) 9017 | -2/Quarantine | Lost 7 parts (1p3n1u2w) 9031 | -2/Quarantine | Found Alien Artifact 9031 | -2/Quarantine | Identified Core Reset Matrix 9031 | -2/Quarantine | Identified Transdimensional Reconstructor 9031 | -2/Quarantine | Used Core Reset Matrix 9035 | -2/Quarantine | Detected hypermatrix surge 9035 | -2/Quarantine | Sensed 13 artifacts in vicinity 9099 | -2/Quarantine | Warped through subspace 9120 | -2/Quarantine | Found Unknown Launcher 9120 | -2/Quarantine | Identified Gamma Bomb Array 9197 | -2/Quarantine | Spotted Fortress 9199 | -2/Quarantine | Search patrols dispatched 9229 | -2/Quarantine | Discovered new exit (range 6) 9231 | -2/Quarantine | Lost 3 parts (1n1u1w) 9232 | -2/Quarantine | Entered Section 7 9233 | -2/Section 7 | Sensed 21 artifacts in vicinity 9239 | -2/Section 7 | Core integrity fell below 20% 9289 | -2/Section 7 | Build established: Mutant 9289 | -2/Section 7 | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09241_ Connecting with Terminal... 09241_ Current location identified: Section 7 09245_ Identified Particle Reactor. 09252_ S-43 Plague destroyed. 09254_ Acquired 40 matter. 09261_ S-43 Plague destroyed. 09261_ Tesla Rifle destroyed. 09263_ Remote Datajack destroyed. 09264_ Acquired Unknown Flight Unit. 09264_ Identified Xenon Bombardment Thruster. 09266_ Acquired Xenon Bombardment Thruster. 09266_ Antimissile System destroyed. 09268_ Acquired Xenon Bombardment Thruster. 09280_ Xenon Bombardment Thruster destroyed. 09280_ Imp. Targeting Computer destroyed. 09285_ O-32 Director uses terminal to summon reinforcements. 09285_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal 7008. 09285_ O-32 Director locks terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | ?????" "????????????????????????????????????????? | | ????"" ""???????????????????????????????????????? | | ?????"" ""???????????????????????????????????????? | | ????""" ""???????????????????????????????????????? | | ###? ???????????????????????????????????????? | | # """ ""???????????????????????????????????????? | | # """ ""???????????????????????????????????????? | | + """ ""???????????????????????????????????????? | | # """ ""???????????????????????????????????????? | | # """ ""??#######??????????????????????????????? | | #? ??# """ #??????????????????????????????? | | #? ??#""T""#??????????????????????????????? | | ###########"" ""######################?????????? | | ?????????? | | ????????? | | s ????????? | | """ """ """ """ s @ RR Ak ????????? | | """ """ """ """ ##+#########???????????????? | | """ """ """ """ "" # ??????????????????????? | | """ # ????????????????????? | | """ """ """ """ T" # ??????????????????? | | """ """ """ """ """ # " " #?????????????????? | | """ """ """ """ "" # !! "T" #?????????????????? | | # !/ """ #?????????????????? | | ##########?????????????????? | | ##" ""####+###### #??????????????????????????? | | ##"R""#?????????# #??????????????????????????? | | ##""" ??????????# #??????????????????????????? | | #?###???????????# +??????????????????????????? | | ######?????!????# #??????????????????????????? | | +?????????# #??????????????????????????? | | ###??????????????? ???????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | +???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???!???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Coolant Potential 100 Energy Generation 46 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 1200 Resistance: TH 30 Resistance: EM 25 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 14 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 20 Kinecelleration 40 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Subatomic Replicator Core Reset Matrix Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerMasterPurifier Manual? 0 Play Time 01:37:54 Cumulative 280.5 hours Start 2024.04.26 @ 20:56:46 End 2024.04.26 @ 22:33:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type - Total 10 Types 6/0/3/1/0/0/0/0/0 Lore% 77 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d92acce-2071-4d09-bd6d-f5072dc59a91