Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.28 @ 12:47:46 Player: Cyurio Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (395) 395 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2075 Bonus ------- None Cogmind --------- Core Integrity 430/550 Matter 144/300 Energy 114/125 System Corruption 4% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Heat Sink Small Storage Unit Hacking Suite System Shield > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (8) ---- Aluminum Leg Compact Wheel Flight Unit Flight Unit VTOL Module Large Storage Unit Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Heat Sink Small Storage Unit Hacking Suite System Shield > --- WEAPON ----------- EM Pulse Gun Rocket Launcher > --- INVENTORY -------- Aluminum Leg Compact Wheel Flight Unit Flight Unit VTOL Module Large Storage Unit Improved Datajack Improved Datajack [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Hackware System Shield Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 18 | . 5 6 7 Power 2 | . 1 . 1 Engine 2 | . 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | . 2 4 2 Treads . | . . . . Leg 2 | . 2 . . Wheel 1 | . . 1 . Hover 5 | . . 3 2 Flight . | . . . . Utility 3 | . 1 . 2 Device 1 | . 1 . . Storage . | . . . . Processor . | . . . . Hackware 2 | . . . 2 Protection . | . . . . Artifact . | . . . . Weapon 5 | . 1 2 2 Energy Gun 2 | . 1 1 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 10 | . 3 1 6 Power 1 | . 1 . . Propulsion 5 | . 1 . 4 Utility . | . . . . Weapon 4 | . 1 1 2 Highest Loss Streak 6 | . 2 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 89 96 92 Engine 11 | . 14 11 9 Leg 12 | . 27 . . Wheel 5 | . . 10 9 Hover 16 | . . 32 25 Device 7 | . 4 11 9 Storage 11 | . 14 11 9 Hackware 3 | . . . 14 Energy Gun 9 | . 14 3 9 Ballistic Gun 8 | . 14 7 . Launcher 4 | . . 8 7 Naked Turns . | . . . . Heaviest Build 17 | 13 14 17 17 Greatest Support 20 | 20 20 18 18 Greatest Overweight (x) 3 | . 1 . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 8 | 8 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 7 | 5 6 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 7 8 7 Class Distribution -------------------- 84% | Mutant 15% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 246 | 200 36 10 . Remotely . | . . . . Salvage Created 424 | . 382 31 11 Parts 28 | . 22 3 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 11 | . 8 3 . Guns 7 | . 7 . . AOE 4 | . 1 3 . Classes Destroyed 5 | . 2 1 2 Worker 2 | . . . 2 Operator 1 | . . . 1 Watcher 2 | . 2 . . Swarmer 3 | . . 3 . Grunt 8 | . 8 . . Best Kill Streak 7 | . 7 3 3 Combat Bots Only 5 | . 5 3 . Max Kills in Single Turn 3 | . 1 3 2 Gunslinging . | . . . . Exploded 3 | . 1 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1041 | . 550 202 289 Core 221 | . 77 24 120 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 18 | . . . 18 Core Remaining (%) 87 | 100 69 94 . Volleys Fired 39 | . 26 7 6 Largest 2 | . 2 2 1 Hottest 60 | . 60 60 40 Shots Fired 69 | . 52 10 7 Gun 65 | . 52 8 5 Cannon . | . . . . Launcher 4 | . . 2 2 Special . | . . . . Kinetic 31 | . 26 5 . Thermal . | . . . . Explosive 4 | . . 2 2 Electromagnetic 34 | . 26 3 5 Robot Hit Streak 9 | . 9 3 2 Robot Miss Streak 2 | . 2 1 2 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 47 | . 37 6 4 Core Hits 28 | . 18 4 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Corrupt 1 | . 1 . . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1079 | . 475 228 376 Guns 504 | . 414 56 34 Cannons . | . . . . Explosions 569 | . 61 166 342 Melee . | . . . . Ramming 6 | . . 6 . Kinetic 173 | . 149 24 . Thermal 61 | . 61 . . Explosive 508 | . . 166 342 Electromagnetic 331 | . 265 32 34 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 1 | . . . 1 Projectiles . | . . . . Explosions 1 | . . . 1 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 73 | . 40 33 . Shots 2 | . 1 1 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 176 | . 176 . 4 Average Temperature 70 | . 70 . 4 Received Heat Transfer 444 | . 318 54 72 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . 100 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 328 | . 325 328 198 Initial 133 | . . 132 133 Average 210 | . 190 270 151 Maximum Alert Level 1 | . 1 1 . Low Security (%) 47 | 100 42 23 100 Level 1 52 | . 57 76 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 . 1 Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 14 8 7 Peak Tracking Total 7 | . 7 4 6 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 10 | . 6 . 4 Reused 4 | . 4 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 4 | . 4 . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 3 . 4 Terminals 6 | . 3 . 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 16 . 9 Successful 14 | . 8 . 6 Failed 11 | . 8 . 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 7 | . 6 . 1 Terminals 22 | . 16 . 6 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 5 . 3 Record 1 | . . . 1 Robot Analysis 1 | . 1 . . Branch Access Points 1 | . 1 . . Locate Traps 3 | . 2 . 1 Reprogram Traps 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 3 . 1 Terminals 4 | . 3 . 1 Assimilate 1 | . 1 . . Botnet 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 7 | . 3 . 4 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 767 | 1 336 269 161 Spaces Moved 697 | 1 198 340 158 Core 4 | . . . 4 Treads . | . . . . Legs 199 | 1 198 . . Wheels . | . . . . Hover 494 | . . 340 154 Flight . | . . . . Fastest Speed 57 | 120 120 57 57 Average Speed 76 | 120 120 57 61 Slowest Speed 200 | 120 190 57 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 2 42 31 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 35 | . 2 16 17 Melee . | . . . . Projectile . | . . . . AOE 35 | . 2 16 17 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 869 | 2 247 405 215 Wait 98 | . 15 43 40 Move 694 | . 197 339 158 Hop . | . . . . Pick Up 11 | . 4 6 1 Fast Attach 7 | . 2 1 4 Attach 5 | . 2 2 1 Detach . | . . . . Swap 6 | . 1 3 2 Drop 7 | 2 . 3 2 Fire 39 | . 26 7 6 Melee 1 | . . . 1 Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / Min x2) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 11) 285 | -10/Materials | Identified exit to Mines 330 | -10/Materials | Build established: Mutant 338 | -10/Materials | Entered another Materials area 338 | -9/Materials | Evolved 2 slots: Propulsion x2 602 | -9/Materials | Discovered new exit (range 8) 607 | -9/Materials | Entered another Materials area 607 | -8/Materials | Evolved 2 slots: Utility x2 698 | -8/Materials | Repaired Aluminum Leg 768 | -8/Materials | Self-destructed Last Messages --------------- 00736_ U-05 Engineer lays Concrete. 00741_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 00746_ T-07 Excavator is excavating. 00748_ Destroyed Imp. Hover Unit. 00748_ K-01 Serf destroyed. 00749_ Rocket Launcher destroyed. 00749_ Knocked back. 00750_ Hover Unit destroyed. 00750_ System corrupted by crushing effect (+3). 00750_ System corrupted by crushing effect (+1). 00750_ T-07 Excavator is excavating. 00751_ Hover Unit destroyed. 00754_ T-07 Excavator is excavating. 00757_ System corrupted: FCS attempts to trigger EM Pulse Gun. 00757_ System corrupted: EM Pulse Gun misfires. 00761_ Wheel destroyed. 00765_ EM Pulse Gun destroyed. 00767_ Critical hit (Burn: +37). 00767_ Jacked C-17 Slicer... 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""""??????????????????? | | ????# # #? ???????????????????? | | ????# = # #??? ] "???????????????????? | | ????# # #??? ????????????????????? | | ????# # #???? ???????????????????? | | ????# """ [ # #????###???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassNullCore Manual? 0 Play Time 00:15:25 Cumulative 39.2 hours Start 2022.06.28 @ 12:34:36 End 2022.06.28 @ 12:47:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbee1730-0efa-4ba1-860a-f7e0986173b2