Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.08 @ 23:40:36 Player: Nick Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (95) 475 Value Destroyed (3168) 3168 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (158) 158 TOTAL SCORE: 6361 Bonus ------- High Alert Combat Kills 158 Cogmind --------- Core Integrity 0/700 Matter 217/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Hardened Heavy Armor Plating Greatsword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Weapon Mount Core Shielding > --- WEAPON ----------- Plasma Cannon Precision Assault Rifle Impact Mace > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Micro Nuclear Core Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Microactuators Transmission Jammer ECM Suite Hardened Heavy Armor Plating Hacking Suite Heavy Particle Cannon Minigun Rocket Array Scythe Greatsword [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Signal Interpreter Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Launcher Rocket Array Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 1 . Weapon 1 | . . . . 1 . Parts Attached 86 | 9 2 15 20 37 3 Power 9 | 1 . 1 3 4 . Engine 6 | 1 . . 3 2 . Core 3 | . . 1 . 2 . Reactor . | . . . . . . Propulsion 26 | 4 . 6 5 10 1 Treads 21 | 2 . 4 5 9 1 Leg 5 | 2 . 2 . 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 2 . 3 6 8 2 Device 5 | 1 . . . 3 1 Storage 5 | 1 . 2 1 . 1 Processor 3 | . . . 2 1 . Hackware . | . . . . . . Protection 8 | . . 1 3 4 . Artifact . | . . . . . . Weapon 30 | 2 2 5 6 15 . Energy Gun 7 | 1 1 2 3 . . Energy Cannon 7 | . . 1 1 5 . Ballistic Gun 6 | . 1 . 2 3 . Ballistic Cannon . | . . . . . . Launcher 4 | . . 2 . 2 . Special Weapon 1 | 1 . . . . . Impact Weapon 2 | . . . . 2 . Slashing Weapon 3 | . . . . 3 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 3 . Corrupted Parts 3 | . . . 1 2 . System Corruption 7 | . . . 5 2 . Parts Lost 39 | . 2 2 11 17 7 Power 6 | . . . 2 3 1 Propulsion 14 | . . 2 3 7 2 Utility 9 | . . . 3 4 2 Weapon 10 | . 2 . 3 3 2 Highest Loss Streak 7 | . 1 1 3 4 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 98 86 93 95 66 Engine 5 | . 14 1 7 4 . Core 2 | . . 9 . 2 5 Treads 23 | . . 3 35 26 15 Leg 5 | . 28 25 . . . Device 5 | . 14 11 . 4 3 Storage 8 | . 14 11 9 7 4 Processor 13 | . . . 14 17 12 Protection 6 | . . 2 7 6 5 Energy Gun 3 | . 14 . 7 . . Energy Cannon 4 | . . 1 . 8 4 Ballistic Gun 7 | . 3 9 7 6 4 Launcher 2 | . . 10 1 2 . Slashing Weapon 1 | . . . . 2 . Peak Build Rating 45 | 9 9 17 24 42 45 Average Rating 23 | 8 8 12 19 35 32 On Entrance 16 | . 9 9 17 23 39 Naked Turns 7 | . . . . . 7 Heaviest Build 151 | 14 15 151 63 74 65 Greatest Support 88 | 40 20 60 80 88 68 Greatest Overweight (x) 20 | . . 5 1 20 13 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 30 | 8 8 30 20 20 20 Average Capacity 15 | 7 8 8 16 20 16 Most Carried 20 | 7 8 8 20 20 20 Average Carried 13 | 5 7 7 12 18 15 Final Capacity 20 | 8 8 8 20 20 5 Final Carried 19 | 6 8 8 19 18 5 Class Distribution -------------------- 39% | Scavenger-Mutant 38% | Mutant 13% | Scavenger-Gunner 4% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 2257 | 290 15 257 600 1095 . Remotely . | . . . . . . Salvage Created 3817 | 93 182 308 1234 2000 . Parts 192 | 5 7 20 81 79 . Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed 5 | . . 3 . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 66 | . 4 7 25 30 . Melee 1 | . . . . 1 . Guns 29 | . 2 1 17 9 . Cannons 13 | . . 1 1 11 . AOE 19 | . . 5 7 7 . Classes Destroyed 11 | 2 2 2 3 2 . Worker 1 | . . . . 1 . Builder 10 | . 1 1 6 2 . Tunneler 2 | 1 . . . 1 . Hauler 2 | . . 1 1 . . Recycler 10 | 1 . . . 9 . Watcher 4 | . . . 2 2 . Swarmer 7 | . . . 4 3 . Grunt 40 | . 4 5 12 19 . Sentry 14 | . . 2 8 4 . Hunter 2 | . . . 1 1 . Programmer 3 | . . . . 3 . Best Kill Streak 12 | 1 2 3 7 12 . Combat Bots Only 7 | . 2 2 6 7 . Max Kills in Single Turn 6 | 1 1 2 2 6 . Gunslinging . | . . . . . . Exploded 3 | . . 2 2 3 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 592 | . 46 38 161 335 12 Missed 194 | . 9 13 44 127 1 Damage Taken 5494 | . 407 363 1687 2545 492 Core 1063 | . 110 84 143 299 427 Absorbed by Shields . | . . . . . . Redirected to Shielding 31 | . . . . 11 20 Regen/Repaired (Parts) 272 | . . . . 272 . Core Remaining (%) 77 | 100 56 79 74 . . Volleys Fired 264 | 6 44 33 87 94 . Largest 3 | 1 2 2 2 3 . Hottest 230 | 50 150 105 95 230 . Shots Fired 451 | 6 51 47 139 208 . Gun 311 | 6 45 36 120 104 . Cannon 101 | . . 4 3 94 . Launcher 33 | . . 7 16 10 . Special 6 | . 6 . . . . Kinetic 204 | . 1 29 72 102 . Thermal 164 | 6 50 11 3 94 . Explosive 33 | . . 7 16 10 . Electromagnetic 50 | . . . 48 2 . Robot Hit Streak 22 | 4 6 17 22 18 . Robot Miss Streak 4 | 1 2 2 4 4 . Penetration Max 1 | . . . . 1 . Secondary Targets . | . . . . . . Shots Hit Robots 290 | 5 31 35 95 124 . Core Hits 201 | 3 8 17 73 100 . Critical Kills 3 | . . . . 3 . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 6 | . . 1 2 3 . Meltdown 2 | . . . . 2 . Destroy 2 | . . 1 . 1 . Corrupt 2 | . . . 2 . . Melee Attacks 4 | . . . . 3 1 Impact 1 | . . . . . 1 Slashing 3 | . . . . 3 . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7421 | 61 397 866 2251 3846 . Guns 3265 | 61 397 356 1258 1193 . Cannons 1548 | . . 50 50 1448 . Explosions 2511 | . . 458 943 1110 . Melee 95 | . . . . 95 . Ramming 2 | . . 2 . . . Kinetic 2095 | . 12 265 625 1193 . Thermal 2176 | 61 385 232 50 1448 . Explosive 2420 | . . 367 943 1110 . Electromagnetic 633 | . . . 633 . . Impact . | . . . . . . Slashing 95 | . . . . 95 . Piercing . | . . . . . . Highest Corruption 11 | . . . 7 6 11 Average Corruption 4 | . . . 5 4 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 85 | . . . 23 59 3 Message Errors 25 | . . . 6 16 3 Matter Fused 18 | . . . 4 14 . Heat Flow Errors 9 | . . . 3 6 . Energy Discharges 11 | . . . 5 6 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 9 | . . . 3 6 . Data Loss (major) 1 | . . . . 1 . Misfires 6 | . . . 2 4 . Alerts 2 | . . . . 2 . Weapon Failures 3 | . . . . 3 . Overload Shots . | . . . . . . Overflow Damage 22 | . . . 13 9 . Projectiles 4 | . . . . 4 . Explosions 18 | . . . 13 5 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 203 | . . 32 64 107 . Shots 10 | . . 2 4 4 . Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 852 | 30 268 160 233 852 . Average Temperature 140 | 14 77 52 64 217 . Received Heat Transfer 1788 | . 222 186 657 723 . Effects 27 | . 2 . . 25 . Shutdowns 7 | . . . . 7 . Energy Bleed 5 | . . . . 5 . Interference 4 | . 2 . . 2 . Matter Decay 4 | . . . . 4 . Short Circuit 3 | . . . . 3 . Damage (minor) 1 | . . . . 1 . Damage (major) 2 | . . . . 2 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted 4 | . 2 . . 2 . Combat Hostiles 4 | . 2 . . 2 . Parts Melted 12 | 1 2 1 . 8 . Heat Transferred 4030 | 185 1147 346 74 2278 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Peak Influence 629 | 10 145 239 598 629 207 Initial 223 | . . 61 68 223 207 Average 221 | 3 59 130 394 275 182 Maximum Alert Level 2 | . . 1 2 2 1 Low Security (%) 46 | 100 100 90 3 27 43 Level 1 32 | . . 9 38 50 56 Level 2 21 | . . . 57 21 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 4 1 5 5 . Investigation 6 | . 1 1 2 2 . Extermination 2 | . . . . 2 . Reinforcement 5 | . 3 . 1 1 . Assault . | . . . . . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 8 | . . 2 5 1 . Communications Jammed 1 | . . . . 1 . Distress Signals 1 | . . . . 1 . Times Spotted 93 | . 9 8 33 39 4 Peak Tracking Total 8 | . 4 2 7 8 4 Tactical Retreats 8 | . 2 . 4 2 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 4 | . 1 . 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 8 | . . 3 2 3 . Max in Single Turn 1 | . . 1 1 1 . Garrison Access 2 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 14 | . 1 1 4 8 . Terminals 5 | . 1 1 1 2 . Fabricators 1 | . . . . 1 . Repair Stations 3 | . . . 1 2 . Recycling Units 1 | . . . . 1 . Scanalyzers 1 | . . . 1 . . Garrison Access 3 | . . . 1 2 . Total Hacks 40 | . 3 3 12 22 . Successful 17 | . . 1 7 9 . Failed 23 | . 3 2 5 13 . Catastrophic 3 | . . . 1 2 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . 3 3 3 4 . Fabricators 3 | . . . . 3 . Repair Stations 11 | . . . 3 8 . Recycling Units 2 | . . . . 2 . Scanalyzers 4 | . . . 4 . . Garrison Access 7 | . . . 2 5 . Terminal Hacks 6 | . . 1 3 2 . Record 1 | . . 1 . . . Open DSF 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Maintenance Status 1 | . . . 1 . . Surveillance Status 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 5 | . . . 1 4 . Scan Component 3 | . . . 1 2 . Repair 2 | . . . . 2 . Recycling Unit Hacks 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 2 | . . . 1 1 . Seal Access 2 | . . . 1 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 1 1 4 5 . Full Trace Events 5 | . . 1 2 2 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 45 | . . . . 45 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . . 9 . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 31 | . . . . . 31 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 3 | . . . . . 3 Total Damage 63 | . . . . . 63 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 6263 | 1126 383 619 1243 2835 57 Spaces Moved 2412 | 104 210 281 546 1244 27 Core 20 | 16 . . . 1 3 Treads 1846 | 23 . 33 546 1220 24 Legs 546 | 65 210 248 . 23 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 160 50 Average Speed 160 | 118 120 137 160 175 180 Slowest Speed 1050 | 160 120 470 240 1050 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 11 37 23 42 33 18 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 3 | . 3 . . . . Terrain Destroyed 344 | . 5 74 44 221 . Melee . | . . . . . . Projectile 8 | . 5 2 1 . . AOE 336 | . . 72 43 221 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 4351 | 1100 278 465 777 1699 32 Wait 1505 | 969 17 122 97 300 . Move 2408 | 103 209 280 545 1244 27 Hop . | . . . . . . Pick Up 65 | 13 5 7 23 16 1 Fast Attach 20 | . . 5 6 6 3 Attach 36 | 7 2 2 11 14 . Detach 1 | . . . 1 . . Swap 30 | 2 . 8 3 17 . Drop 17 | . 1 7 4 5 . Fire 264 | 6 44 33 87 94 . Melee 4 | . . . . 3 1 Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 1127 | -11/Scrapyard | Entered Materials 1128 | -10/Materials | Build established: Mutant 1435 | -10/Materials | Discovered new exit (range 5) 1510 | -10/Materials | Entered another Materials area 1510 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1851 | -9/Materials | Build established: Scavenger-Mutant 2113 | -9/Materials | Discovered new exit (range 7) 2129 | -9/Materials | Entered another Materials area 2129 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2146 | -8/Materials | Found Powered Armor 2234 | -8/Materials | Build established: Mutant 2665 | -8/Materials | Lost 3 parts (1n1u1w) 2802 | -8/Materials | Build established: Scavenger-Mutant 3328 | -8/Materials | Discovered new exit (range 8) 3371 | -8/Materials | Identified exit to Factory 3372 | -8/Materials | Entered Factory 3372 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3735 | -7/Factory | Found Prototype Launcher 3736 | -7/Factory | Identified Rocket Array 3973 | -7/Factory | Build established: Scavenger-Gunner 4587 | -7/Factory | Destroyed 7 combat bots 4968 | -7/Factory | Build established: Scavenger-Mutant 5244 | -7/Factory | Repaired Minigun 5387 | -7/Factory | Lost 4 parts (2n2u) 5607 | -7/Factory | Repaired Broken Arm. Treads 5830 | -7/Factory | Lost 3 parts (1n1u1w) 6207 | -7/Factory | Sucked down chute 6207 | -7/Factory | Entered Waste 6208 | -7/Waste | Met a frightened Derelict 6222 | -7/Waste | EMP discharged 6222 | -7/Waste | System corruption reached 10% 6225 | -7/Waste | Spotted C-40 Crusher 6233 | -7/Waste | Spotted C-40 Crusher 6234 | -7/Waste | Spotted C-40 Crusher 6239 | -7/Waste | Spotted C-40 Crusher 6246 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6249 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6252 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6252 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6253 | -7/Waste | Core integrity fell below 50% 6255 | -7/Waste | Crushed by Compactor (1 part destroyed) 6258 | -7/Waste | Crushed by Compactor (1 part destroyed) 6259 | -7/Waste | Core integrity fell below 20% 6264 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 06251_ Imp. Heat Sink crushed. 06252_ Rocket Array crushed. 06252_ Broken Imp. Ion Engine crushed. 06252_ Adv. Visual Processing Unit crushed. 06252_ Prc. Assault Rifle crushed. 06252_ Mic. Nuclear Core crushed. 06252_ Adv. Targeting Computer crushed. 06252_ Hvy. Particle Cannon crushed. 06252_ Hacking Suite crushed. 06252_ Hcp. Storage Unit crushed. 06252_ Impact Mace crushed. 06252_ Imp. Signal Interpreter crushed. 06252_ Core Shielding crushed. 06252_ Acquired Arm. Treads. 06255_ Core Shielding crushed. 06255_ Arm. Treads crushed. 06256_ Acquired Hcp. Storage Unit. 06258_ SK9D5DAKD%NPSAMI0FAU>56PG8GPX2E9FYROCN 06258_ Hcp. Storage Unit crushed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????# ###?????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? ?????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ???????????????????? | | ????????????????????????# #???????????????????? | | ??????????############??# #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #??# #????????? ?????????? | | ??????????# #### ######## ?????????? | | ??????????# % CC ????????? | | ??????????# CC ????????? | | ??????????# CCCCCC ????????? | | ??????????# *CCCCCC ?????????? | | ??????????# | ####@ ! ########????????????? | | ??????????# #??# [* #???????????????????? | | ??????????# #??#/*! #???????????????????? | | ??????????############??#!* #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 625 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 28 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- Lgt. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Hey, That's Mine! I Spy Please Form A Line Tank Challenges ------------ None Game ------ Seed MetafiberBottomlessShifter Manual? 0 Play Time 01:20:42 Cumulative 6.1 hours Start 2025.02.08 @ 14:04:02 End 2025.02.08 @ 23:40:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d2ccd24-feb7-4a05-8f67-a6a1c662f3eb