Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.19 @ 21:28:47 Player: Corvi Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (138) 690 Value Destroyed (4997) 4997 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (1715) 1715 TOTAL SCORE: 15282 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 415 Aligned with FarCom 300 Cogmind --------- Core Integrity 504/1300 Matter 8/300 Energy 100/100 System Corruption 55% Temperature Cool (0) Movement Core (350) Ox6 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Combat Antigrav System > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- Perforator > --- INVENTORY (5) ---- Improved Antigrav System Improved Antigrav System Improved Antigrav System Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Heat Sink Improved Target Analyzer Core Analyzer Advanced Actuator Array ECM Suite Centrium Medium Armor Plating Experimental Thermal Shield Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Perforator Enhanced Force Lance > --- INVENTORY -------- Improved Antigrav System Improved Antigrav System Improved Antigrav System [Rating: 151] Favorites ----------- Power Micro Antimatter Reactor Engine Heavy Ion Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility Hacking Suite Device ECM Suite Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Powered Hammer Energy Gun Improved Medium Laser Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Ballistic Cannon Perforator Launcher Smartbomb Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Tes Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 2 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 2 . . . . . . . . . . 1 . 1 . Utility 8 | . . . . . . . 2 2 . . . . 1 1 1 1 . Weapon 1 | . . . . . . . . . . . . . . . 1 . . Parts Attached 217 | 7 8 . 23 3 1 1 12 21 . 1 2 12 25 22 23 38 18 Power 35 | 1 3 . 2 . . . . 1 . . . 3 8 4 4 7 2 Engine 7 | 1 3 . 2 . . . . . . . . 1 . . . . . Core 17 | . . . . . . . . 1 . . . 2 8 4 2 . . Reactor 11 | . . . . . . . . . . . . . . . 2 7 2 Propulsion 72 | 2 . . 10 . . . 3 10 . 1 . 2 7 8 7 13 9 Treads 4 | 2 . . . . . . . . . 1 . 1 . . . . . Leg 1 | . . . . . . . . . . . . . . . . . 1 Wheel 13 | . . . 10 . . . 3 . . . . . . . . . . Hover 17 | . . . . . . . . 10 . . . . . . . . 7 Flight 37 | . . . . . . . . . . . . 1 7 8 7 13 1 Utility 54 | 1 2 . 4 1 . . 3 7 . . . 4 3 6 9 11 3 Device 31 | . . . 2 1 . . 2 3 . . . 2 2 3 7 7 2 Storage 6 | 1 1 . 1 . . . . 1 . . . . 1 . . 1 . Processor 5 | . . . . . . . . 1 . . . . . 1 2 . 1 Hackware 8 | . 1 . . . . . 1 2 . . . 1 . 1 . 2 . Protection 4 | . . . 1 . . . . . . . . 1 . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 56 | 3 3 . 7 2 1 1 6 3 . . 2 3 7 4 3 7 4 Energy Gun 12 | 1 3 . 5 1 . . . . . . . . . . . . 2 Energy Cannon 11 | . . . . . 1 1 4 2 . . . . 2 1 . . . Ballistic Gun 3 | 2 . . 1 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 Launcher 13 | . . . . 1 . . 2 . . . . 2 2 1 3 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . 1 . . . . 1 . . . 1 3 2 . 1 . Slashing Weapon 4 | . . . . . . . . . . . 2 . . . . 2 . Piercing Weapon 3 | . . . . . . . . . . . . . . . . 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 3 . . . 1 . . . . . 1 1 . 5 3 Parts Lost 57 | . 1 1 . 1 . . . . . 1 . 11 2 1 5 7 27 Power 8 | . . . . . . . . . . . . 2 1 . . 2 3 Propulsion 17 | . . . . . . . . . . 1 . 4 1 . 1 2 8 Utility 24 | . . 1 . 1 . . . . . . . 3 . 1 3 2 13 Weapon 8 | . 1 . . . . . . . . . . 2 . . 1 1 3 Highest Loss Streak 13 | . 1 1 . 1 . . . . . 1 . 7 2 1 2 3 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 86 95 99 100 100 99 99 100 92 92 62 86 96 79 79 63 Engine 3 | . 14 14 11 11 11 11 9 . . . . . . . . . . Core 3 | . . . . . . . . 6 7 7 7 3 11 11 6 . . Reactor 2 | . . . . . . . . . . . . . . . 3 8 6 Treads 3 | . 28 28 1 . . . . . . 3 7 2 2 . . . . Wheel 9 | . . . 41 44 44 44 36 . . . . . . . . . . Hover 6 | . . . . . . . . 29 30 23 23 6 . . . . 17 Flight 6 | . . . . . . . . . . . . . 15 28 15 15 . Device 12 | . . . 7 10 11 11 17 6 7 7 7 7 16 17 23 23 12 Storage 5 | . 16 14 11 11 11 11 9 7 7 7 7 5 6 1 . 1 . Processor 3 | . . . . . . . . 6 7 7 7 7 6 10 4 4 3 Hackware 11 | . 10 1 . . . . 8 22 23 23 23 17 13 12 15 13 8 Protection 1 | . . . 1 . . . . . . . . 3 3 . . 1 3 Energy Gun 4 | . 10 28 21 14 17 11 1 . . . . . . . . . . Energy Cannon 2 | . . . . . 4 11 15 7 7 3 . . . 4 . . . Launcher 1 | . . . . 7 . . . . . . . 1 1 . 4 2 . Impact Weapon 2 | . . . . . . . . 6 7 7 1 1 5 5 5 2 . Peak Build Rating 151 | 6 10 10 22 25 32 32 33 46 46 45 40 40 59 84 103 138 151 Average Rating 57 | 5 9 7 17 23 28 26 30 41 45 39 38 28 45 69 92 121 106 On Entrance 40 | . 6 10 7 22 25 32 25 31 46 45 35 40 37 56 75 103 131 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 12 34 29 55 55 62 62 63 63 27 27 18 24 29 31 36 51 63 Greatest Support 76 | 40 40 40 48 48 48 48 52 52 31 31 24 34 34 36 43 54 76 Greatest Overweight (x) 6 | . . . 2 1 1 1 1 1 . 1 . 3 2 . 1 2 6 Average Overweight (x) . | . . . . 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 8 8 8 8 5 5 5 5 5 Average Capacity 9 | 7 14 15 19 20 20 20 20 8 8 8 8 7 5 5 5 5 5 Most Carried 20 | 2 13 14 20 20 20 20 20 20 8 8 8 8 5 5 5 5 5 Average Carried 8 | 1 9 13 18 19 20 20 19 8 7 7 8 5 4 4 4 4 3 Final Capacity 20 | 8 15 15 20 20 20 20 20 8 8 8 8 5 5 5 5 5 5 Final Carried 20 | 2 13 14 20 20 20 20 20 8 7 8 8 5 5 5 5 5 3 Class Distribution -------------------- 33% | Mutant 28% | Hacker-Mutant 25% | Hacker-Ninja 7% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Tes Matter Collected 3136 | 243 204 . 230 50 . . 160 . 140 112 20 202 366 409 225 676 99 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5029 | . 416 149 609 157 . 60 736 . . 97 . 257 707 297 419 770 355 Parts 278 | . 32 6 36 8 . 5 45 . . 2 . 7 29 13 24 42 29 Haulers Intercepted 9 | . . . 3 . . . 4 . . . . . 1 . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . 3 . . . . . Prevented 7 | . . . . . . . . . . 4 . 3 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Tes Combat Hostiles Destroyed 94 | . 9 3 8 4 . 3 12 . . 2 . 9 11 7 13 9 4 Melee 19 | . . . . . . . . . . . . 1 3 5 2 5 3 Guns 21 | . 7 3 8 3 . . . . . . . . . . . . . Cannons 10 | . . . . . . . 9 . . . . . . . . . 1 AOE 38 | . 2 . . 1 . 3 3 . . 1 . 6 8 . 11 3 . Classes Destroyed 14 | . 7 . 2 . . . . . . . . . 2 . 1 1 1 Worker 5 | . 1 . . . . . . . . . . . . . 3 1 . Builder 3 | . 1 . . . . . . . . . . . . . 1 1 . Tunneler 2 | . . . . . . . . . . . . . . . . 2 . Hauler 9 | . . . 3 . . . 4 . . . . . 1 . . 1 . Recycler 4 | . 1 . . . . . . . . . . . 3 . . . . Carrier 1 | . . . . . . . . . . . . . . . . . 1 Operator 9 | . 1 . . . . . 1 . . . . . 1 1 . 5 . Watcher 11 | . 2 . 3 . . . 1 . . . . . . 1 1 3 . Swarmer 34 | . 3 . . . . 3 3 . . 1 . 6 7 4 4 3 . Grunt 26 | . 6 3 3 4 . . 4 . . . . 2 . 3 . . 1 Sentry 13 | . . . 5 . . . 5 . . 1 . 1 1 . . . . Specialist 2 | . . . . . . . . . . . . . 2 . . . . Hunter 1 | . . . . . . . . . . . . . . . 1 . . Programmer 18 | . . . . . . . . . . . . . 1 . 8 6 3 Best Kill Streak 9 | . 5 2 3 2 . 3 3 . . 1 . 6 9 4 6 4 3 Combat Bots Only 6 | . 2 2 2 2 . 3 3 . . 1 . 6 6 4 4 3 3 Max Kills in Single Turn 4 | . 3 1 1 1 . 3 2 . . 1 . 3 2 1 4 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . 1 . 3 2 . . 1 . 3 2 . 4 2 . Melee 1 | . . . . . . . . . . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Tes Hostile Shots Fired 671 | . 33 6 39 12 . 1 33 . 6 52 . 121 76 41 64 63 124 Missed 238 | . 10 2 17 2 . . 8 . 2 25 . 42 33 16 22 22 37 Damage Taken 9534 | . 453 43 364 161 . 7 326 21 57 335 . 964 654 415 1103 1180 3451 Core 1782 | . 80 . 38 10 . . 25 . . 112 . 290 226 81 124 45 751 Absorbed by Shields 124 | . . . . . . . 124 . . . . . . . . . . Redirected to Shielding 62 | . . . . . . . . . . . . 10 52 . . . . Ignored by Resistances 152 | . . . . . . . . . . . . . . . . . 152 Regen/Repaired (Parts) 449 | . . . 273 . . . . . . . . . . 66 . 110 . Core Remaining (%) 80 | 100 . 68 . . . 88 95 . . . . 42 73 91 89 . . Volleys Fired 195 | . 35 6 38 6 . 1 49 . 4 3 . 11 15 . 20 3 4 Largest 2 | . 2 2 2 2 . 1 2 . 1 1 . 1 1 . 1 1 1 Hottest 120 | . 80 80 112 112 . 60 120 . 60 60 . 36 60 . 46 46 100 Shots Fired 316 | . 68 12 76 12 . 1 85 . 4 4 . 11 15 . 20 4 4 Gun 167 | . 68 12 76 10 . . 1 . . . . . . . . . . Cannon 97 | . . . . . . 1 82 . 4 4 . . 2 . . . 4 Launcher 52 | . . . . 2 . . 2 . . . . 11 13 . 20 4 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 38 | . 34 . . . . . . . . . . . . . . . 4 Thermal 159 | . . . 66 10 . . 83 . . . . . . . . . . Explosive 48 | . . . . 2 . . 2 . . . . 7 13 . 20 4 . Electromagnetic 71 | . 34 12 10 . . 1 . . 4 4 . 4 2 . . . . Robot Hit Streak 14 | . 9 6 8 5 . 4 7 . 4 5 . 7 8 . 13 . 14 Robot Miss Streak 5 | . 3 2 4 1 . . 4 . . . . 2 2 . . . 5 Penetration Max 3 | . . . . . . . . . . . . . . . . . 3 Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 271 | . 43 9 50 9 . 1 52 . 6 2 . 8 20 16 14 33 8 Core Hits 176 | . 19 5 20 5 . 3 23 . 9 3 . 12 20 5 31 12 9 Critical Kills 9 | . 1 . . . . . . . . . . 1 2 1 1 1 2 Critical Parts Destroyed 21 | . . . . . . . . . 2 . . . 1 3 2 9 4 Critical Strikes 41 | . 2 . 4 2 . . . . 2 . . 1 3 4 3 12 8 Burn 6 | . . . 4 2 . . . . . . . . . . . . . Destroy 7 | . 1 . . . . . . . . . . . . . . . 6 Corrupt 1 | . 1 . . . . . . . . . . . . . . . . Smash 23 | . . . . . . . . . 2 . . 1 3 4 3 10 . Sever 3 | . . . . . . . . . . . . . . . . 1 2 Impale 1 | . . . . . . . . . . . . . . . . 1 . Melee Attacks 219 | . . . 1 . . . . . 5 3 1 21 28 36 31 65 28 Impact 144 | . . . 1 . . . . . 5 3 . 6 28 36 31 34 . Slashing 51 | . . . . . . . . . . . 1 15 . . . 26 9 Piercing 24 | . . . . . . . . . . . . . . . . 5 19 Sneak Attacks 12 | . . . . . . . . . . . . . 2 1 1 8 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . 3 . Damage Inflicted 12912 | . 820 127 846 176 . 105 1442 . 437 137 . 493 1610 765 2456 3017 481 Guns 1686 | . 574 127 846 139 . . . . . . . . . . . . . Cannons 1375 | . . . . . . 4 1303 . 19 4 . . . . . . 45 Explosions 5036 | . 246 . . 37 . 101 139 . 250 84 . 370 1095 . 2156 558 . Melee 4815 | . . . . . . . . . 168 49 . 123 515 765 300 2459 436 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 346 | . 301 . . . . . . . . . . . . . . . 45 Thermal 2938 | . 246 . 741 139 . . 1303 . . . . . . . 509 . . Explosive 3739 | . . . . 37 . . 139 . . . . 268 1090 . 1647 558 . Electromagnetic 1074 | . 273 127 105 . . 105 . . 269 88 . 102 5 . . . . Impact 3248 | . . . . . . . . . 168 49 . 123 515 765 300 1328 . Slashing 1378 | . . . . . . . . . . . . . . . . 1039 339 Piercing 189 | . . . . . . . . . . . . . . . . 92 97 Highest Corruption 55 | . . . . . . 2 . . 7 12 12 . 6 . 10 14 55 Average Corruption 16 | . . . . . . 2 . . 4 11 12 . 2 . 8 6 36 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 185 | . . . . . . . . . 2 11 . . 12 . 31 32 97 Message Errors 50 | . . . . . . . . . . 3 . . 3 . 9 6 29 Matter Fused 41 | . . . . . . . . . 2 3 . . 5 . 4 7 20 Heat Flow Errors 15 | . . . . . . . . . . 1 . . 1 . 2 3 8 Energy Discharges 25 | . . . . . . . . . . 1 . . . . 6 2 16 Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 30 | . . . . . . . . . . 1 . . 2 . 7 7 13 Data Loss (major) 11 | . . . . . . . . . . . . . . . 1 5 5 Misfires 3 | . . . . . . . . . . 1 . . . . . 1 1 Alerts 4 | . . . . . . . . . . 1 . . 1 . 1 . 1 Misdirections 3 | . . . . . . . . . . . . . . . . 1 2 Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 2518 | . . . . . . . 31 . 144 15 . 63 348 229 341 1347 . Projectiles 31 | . . . . . . . 31 . . . . . . . . . . Explosions 521 | . . . . . . . . . . 5 . 29 139 . 214 134 . Melee 1966 | . . . . . . . . . 144 10 . 34 209 229 127 1213 . Knockbacks 21 | . . . . . . . . . 2 . . . 2 3 2 7 5 Impact 15 | . . . . . . . . . 2 . . . 2 3 2 6 . Kinetic 3 | . . . . . . . . . . . . . . . . . 3 Secondary 3 | . . . . . . . . . . . . . . . . 1 2 Self-Inflicted Damage 534 | . 117 . . . . . 29 . . 15 . 80 60 . 189 44 . Shots 17 | . 3 . . . . . 1 . . 1 . 4 2 . 5 1 . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 307 | . 96 66 90 45 . . 72 . . 228 . 11 203 253 200 258 307 Average Temperature 62 | . 41 32 23 18 . . 16 . . 118 . 6 26 79 45 103 118 Received Heat Transfer 1033 | . 138 24 78 66 . . 120 . . 60 . 162 48 90 . 33 214 Effects 3 | . . . . . . . . . . . . . . 3 . . . Interference 3 | . . . . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . . . . . . 1 . 2 2 3 1 6 . Combat Hostiles 6 | . . . . . . . . . . 1 . 2 . 2 . 1 . Parts Fried 24 | . . 1 . . . . . . . 1 . 1 1 5 2 13 . Impact Corruptions 50 | . . . . . . . . . 5 1 . 2 6 7 4 25 . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 14 | . . . 6 3 . . 5 . . . . . . . . . . Heat Transferred 5066 | . 400 . 1924 444 . . 1998 . . . . . . . 300 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 4 . . . . 1 . . . . . 1 . . . . . Latent Energy Used 877 | . . . . . . 82 . . 280 231 . . 284 . . . . LE Corruption 18 | . . . . . . 2 . . 6 5 . . 5 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Tes Peak Influence 2655 | . 184 131 255 124 . 73 346 115 . . . . 900 372 364 209 2655 Initial 900 | . . 71 50 38 . . 27 91 . . . . 900 362 42 48 10 Average 448 | . 72 101 110 54 . 69 200 46 . . . . 677 95 141 87 2070 Maximum Alert Level 5 | . . . 1 . . . 1 . . . . . 3 1 1 1 5 Low Security (%) 66 | 100 100 100 85 100 . 100 38 100 . . . . . 87 76 98 . Level 1 10 | . . . 14 . . . 61 . . . . . . 12 23 1 . Level 2 3 | . . . . . . . . . . . . . 39 . . . . Level 3 4 | . . . . . . . . . . . . . 60 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security 15 | . . . . . . . . . . . . . . . . . 99 Squads Dispatched 102 | . 3 1 . . . . 7 8 . . . . 5 2 5 6 65 Investigation 13 | . 1 1 . . . . 4 2 . . . . 2 1 1 1 . Extermination 6 | . . . . . . . . . . . . . 1 . 3 2 . Reinforcement 14 | . 2 . . . . . 3 3 . . . . 1 1 1 3 . Assault 66 | . . . . . . . . . . . . . 1 . . . 65 Garrison 3 | . . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Tes Distress Signals 7 | . 3 . . . . . . . . . . 2 1 . 1 . . Communications Jammed 2 | . . . . . . . . . . . . . . . . 2 . Distress Signals 2 | . . . . . . . . . . . . . . . . 2 . Times Spotted 233 | . 14 3 13 8 . 1 16 . 5 3 . 19 24 18 18 20 71 Peak Tracking Total 79 | . 3 2 3 3 . 3 3 . 4 2 . 7 6 4 5 4 79 Tactical Retreats 29 | . . . . 1 . . . . 2 1 . 2 5 1 4 3 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Tes Traps Triggered 14 | . 1 . 1 . . . 3 3 . . . . . . . 6 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Tes Machines Disabled 23 | . 1 . 1 . . . 1 . . . . . 5 . 13 . 2 Max in Single Turn 7 | . 1 . 1 . . . 1 . . . . . 4 . 7 . 1 Garrison Access 9 | . . . . . . . . 2 . . . . 2 3 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Tes Machines Accessed 79 | . 3 1 9 . 1 . 5 7 . . . . 10 19 13 11 . Terminals 49 | . 3 1 6 . . . 4 4 . . . . 6 11 7 7 . Fabricators 5 | . . . . . . . . 1 . . . . 1 1 2 . . Repair Stations 6 | . . . 2 . . . . . . . . . . 2 1 1 . Recycling Units 4 | . . . 1 . . . . . . . . . . 1 1 1 . Scanalyzers 5 | . . . . . . . 1 . . . . . 1 1 1 1 . Garrison Access 9 | . . . . . . . . 2 . . . . 2 3 1 1 . Total Hacks 237 | . 12 4 29 . 1 . 19 13 . . . . 25 55 49 30 . Successful 138 | . 6 1 15 . 1 . 10 8 . . . . 15 32 33 17 . Failed 98 | . 6 3 13 . . . 9 5 . . . . 10 23 16 13 . Catastrophic 9 | . . . 1 . . . 1 1 . . . . 2 1 1 2 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . Manual 115 | . 10 3 14 . 1 . 15 4 . . 2 . 11 22 23 10 . Terminals 157 | . 12 4 13 . . . 15 9 . . . . 15 37 33 19 . Fabricators 10 | . . . . . . . . 2 . . . . 3 2 3 . . Repair Stations 25 | . . . 15 . . . . . . . . . . 5 2 3 . Recycling Units 9 | . . . 1 . . . . . . . . . . 2 4 2 . Scanalyzers 21 | . . . . . . . 4 . . . . . 4 3 6 4 . Garrison Access 14 | . . . . . . . . 2 . . . . 3 6 1 2 . Terminal Hacks 65 | . 4 1 1 . 1 . 5 3 . . . . 5 17 20 8 . Record 1 | . . . . . . . . . . . . . . . . 1 . Part Schematic 2 | . . . . . . . . 1 . . . . . . 1 . . Robot Analysis 7 | . 2 . 1 . . . 2 . . . . . 1 . 1 . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . 2 2 . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . 1 . . Alert Level 21 | . . . . . . . 2 1 . . . . 2 5 6 5 . Unreport Threat 9 | . . . . . . . . . . . . . 2 2 4 1 . Locate Traps 2 | . . . . . . . . . . . . . . . 1 1 . Dispatch Records 1 | . . . . . . . . . . . . . . . 1 . . Security Status 1 | . . . . . . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . . . . . . 1 . . . Reinforcement Status 1 | . . . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . Hauler Manifests 3 | . . . . . . . . 1 . . . . . 1 1 . . Registered Components 2 | . . . . . . . . . . . . . . 1 1 . . Registered Prototypes 2 | . . . . . . . . . . . . . . 1 1 . . Zone Layout 2 | . . 1 . . . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 2 . . . . 2 1 3 . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . Load Schematic 4 | . . . . . . . . 1 . . . . 1 1 1 . . Build 3 | . . . . . . . . 1 . . . . 1 . 1 . . Repair Station Hacks 18 | . . . 12 . . . . . . . . . . 4 . 2 . Scan Component 9 | . . . 6 . . . . . . . . . . 2 . 1 . Repair 9 | . . . 6 . . . . . . . . . . 2 . 1 . Recycling Unit Hacks 7 | . . . . . . . . . . . . . . 2 3 2 . Process 2 | . . . . . . . . . . . . . . . 1 1 . Report Inventory 2 | . . . . . . . . . . . . . . 1 1 . . Retrieve Matter 3 | . . . . . . . . . . . . . . 1 1 1 . Scanalyzer 15 | . . . . . . . 4 . . . . . 4 1 4 2 . Insert Component 8 | . . . . . . . 2 . . . . . 2 1 2 1 . Analyze 7 | . . . . . . . 2 . . . . . 2 . 2 1 . Garrison Access Hacks 9 | . . . . . . . . 2 . . . . 2 3 1 1 . Seal Access 9 | . . . . . . . . 2 . . . . 2 3 1 1 . Unauthorized Hacks 16 | . 2 . 2 . . . 1 1 . . . . 2 4 2 2 . Terminals 15 | . 2 . 1 . . . 1 1 . . . . 2 4 2 2 . Assimilate 3 | . 1 . . . . . . . . . . . . 2 . . . Botnet 12 | . 1 . 1 . . . 1 1 . . . . 2 2 2 2 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . Recyclers 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . . 2 . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 2 1 9 . . . 5 5 . . . . 6 17 11 10 . Full Trace Events 13 | . 2 1 . . . . 3 2 . . . . 2 1 1 1 . Feedback Events 2 | . . 1 . . . . . . . . . . . . . 1 . Hackware Fried 2 | . . 1 . . . . . . . . . . . . . 1 . Feedback Blocked 1 | . . . . . . . . . . . . . . . . 1 . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . 1 1 . . 15 . 2 . 3 1 . Parts Built 4 | . . . . . . . . 1 . . . . 2 . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . Time 215 | . . . . . . . . 67 . . . . 42 . 106 . . Total Part Build Rating 18 | . . . . . . . . 4 . . . . 8 . 6 . . Parts Repaired 9 | . . . 6 . . . . . . . . . . 2 . 1 . Time 342 | . . . 205 . . . . . . . . . . 69 . 68 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 87 | . . . . . . . . . . . . . . . 25 62 . Retrieved Matter 62 | . . . . . . . . . . . . . . . . 62 . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . . 2 . . . . . 2 1 2 1 . Part Schematics Acquired 6 | . . . . . . . 1 . . . . . 2 . 2 1 . Parts Damaged 2 | . . . . . . . . . . . . . . 1 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Tes Total Allies 4 | . . . . . . . . . . . 2 . . 2 . . . Largest Group 2 | . . . . . . . . . . . 2 2 . 1 . . . Highest-Rated Group 59 | . . . . . . . . . . . 59 59 . 10 . . . Highest-Rated Ally 39 | . . . . . . . . . . . 39 39 . 10 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . . . 8 . . . . . Total Damage 179 | . . . . . . . . . . . . 179 . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Tes Robot Analysis Total 7 | . 2 . 1 . . . 2 . . . . . 1 . 1 . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . 1 . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Tes Turns Passed 14171 | 148 706 348 1380 649 309 39 982 946 253 280 811 801 930 894 1418 1497 1780 Spaces Moved 14735 | 87 307 195 856 582 293 28 679 1080 506 336 1086 680 1141 1989 2312 2261 317 Core 254 | 2 . . . . . . . . . . . 249 2 . . . 1 Treads 1039 | 85 307 195 66 . . . . . . . . 141 245 . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 2387 | . . . 790 582 293 28 679 15 . . . . . . . . . Hover 3582 | . . . . . . . . 1065 506 336 1086 290 . . . . 299 Flight 7473 | . . . . . . . . . . . . . 894 1989 2312 2261 17 Fastest Speed 25 | 50 160 160 101 105 105 105 102 45 45 45 68 48 28 25 25 30 32 Average Speed 60 | 157 160 160 109 105 105 105 104 48 45 78 68 99 58 25 32 36 44 Slowest Speed 350 | 160 160 160 160 105 105 105 107 116 45 128 68 200 160 29 109 170 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . . 5 Exploration Rate (%) 43 | 5 47 33 57 96 61 12 40 20 63 42 77 66 26 44 34 38 28 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . . . . 1 1 . . . . . Known Exits Taken 3 | . . . 1 . . 1 . . . . . . 1 . . . . Unknown Exits Taken 14 | 1 1 1 . 1 1 . 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 10 | . . . . 1 . . . . 3 1 2 3 . . . . . Spaces Dug 84 | . . . 1 . . . . . . 2 . 12 12 5 17 19 16 Terrain Destroyed 498 | . 13 . 1 19 . 3 23 . . 2 . 30 159 5 184 39 20 Melee 83 | . . . 1 . . . . . . 2 . 12 12 5 17 19 15 Projectile 8 | . . . . . . . 8 . . . . . . . . . . AOE 402 | . 13 . . 19 . 3 15 . . . . 18 147 . 167 20 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Tes Total 19337 | 95 453 219 1220 608 294 36 873 1503 517 344 1156 755 1343 2314 2908 2809 1890 Wait 3726 | . 86 18 273 10 . 7 100 382 2 1 66 24 101 244 501 396 1515 Move 14717 | 86 306 194 855 581 292 27 678 1079 505 335 1085 679 1140 1988 2311 2260 316 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 88 | 2 11 1 14 4 . . 14 3 . . . 5 12 5 4 10 3 Fast Attach 135 | 6 8 . 14 1 1 . 7 8 . 1 2 5 12 12 19 28 11 Attach 50 | . . . 2 . . . . 10 . . . 7 8 5 3 9 6 Detach 24 | . 1 . 2 . . . 1 1 . 1 . 1 5 4 1 6 1 Swap 32 | 1 . . 7 2 . 1 5 3 . . . . 5 5 1 1 1 Drop 147 | . 6 . 14 4 1 . 19 17 1 . 2 2 17 15 17 28 4 Fire 195 | . 35 6 38 6 . 1 49 . 4 3 . 11 15 . 20 3 4 Melee 214 | . . . 1 . . . . . 5 3 1 21 28 36 31 60 28 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . . . 8 1 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: [*Sto] / [*Low x2]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 149 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 10) 818 | -10/Materials | Discovered new exit (range 16) 855 | -10/Materials | Entered Mines 866 | -10/Mines | Met a Derelict bent on vengeance 884 | -10/Mines | Hacking Suite fried by hacking feedback 986 | -10/Mines | Learned 2 Materials zone layouts 997 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1143 | -10/Mines | Learned 2 Materials zone layouts 1163 | -10/Mines | Discovered new exit (range 13) 1203 | -10/Mines | Entered Materials 1203 | -9/Materials | Evolved 2 slots: Propulsion x2 1204 | -9/Materials | Identified exit to Mines 1204 | -9/Materials | Identified exit to Materials 1913 | -9/Materials | Discovered exit to Materials (range 16) 2077 | -9/Materials | Repaired Imp. Medium Laser 2110 | -9/Materials | Repaired Arm. Wheel 2159 | -9/Materials | Central database locked down 2246 | -9/Materials | Discovered exit to Materials (range 9) 2356 | -9/Materials | Repaired Arm. Wheel 2390 | -9/Materials | Repaired Arm. Wheel 2452 | -9/Materials | Repaired Arm. Wheel 2479 | -9/Materials | Repaired Heat Sink 2583 | -9/Materials | Entered Mines 2601 | -9/Mines | Assembled infested the area 2666 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2668 | -9/Mines | Found Prototype Device 2741 | -9/Mines | Learned Materials terminal intel 2764 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2891 | -9/Mines | Discovered exit to Materials (range 8) 3050 | -9/Mines | Discovered exit to Materials (range 10) 3225 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3226 | -9/Mines | Discovered new exit (range 5) 3232 | -9/Mines | Entered Exiles 3274 | -9/Exiles | Met 8R-AWN 3291 | -9/Exiles | Met EX-HEX 3340 | -9/Exiles | Met EX-BIN 3365 | -9/Exiles | Aligned with FarCom system 3366 | -9/Exiles | Given EX-Vault access code 3397 | -9/Exiles | Opened EX-Vault 3406 | -9/Exiles | Found Latent Energy Streamer 3433 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3470 | -9/Exiles | Met EX-DEC 3521 | -9/Exiles | Discovered new exit (range 14) 3541 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 3541 | -9/Exiles | Entered Mines 3576 | -8/Mines | Discovered exit to Materials (range 4) 3580 | -8/Mines | Entered Materials 3580 | -8/Materials | Evolved 2 slots: Utility x2 3581 | -8/Materials | Loaded intel: 12 terminal locations 3918 | -8/Materials | Discovered new exit (range 3) 3979 | -8/Materials | Met 7R-MNS 4562 | -8/Materials | Entered Factory 4562 | -7/Factory | Evolved 2 slots: Utility x2 4563 | -7/Factory | Caught up to 7R-MNS 4877 | -7/Factory | Discovered new exit (range 16) 4885 | -7/Factory | Build established: Hacker-Mutant 4924 | -7/Factory | Discovered new exit (range 13) 4953 | -7/Factory | Garrison activated, responded to threat 5076 | -7/Factory | Discovered new exit (range 11) 5139 | -7/Factory | Fabricated Cld. Airjet? 5508 | -7/Factory | Entered Lower Caves 5540 | -7/Lower Caves | Learned location of 1 exit from Factory 5756 | -7/Lower Caves | Discovered new exit (range 5) 5761 | -7/Lower Caves | Entered another Lower Caves area 5762 | -7/Lower Caves | Discovered new exit (range 13) 5780 | -7/Lower Caves | Spotted B-75 Beast 5799 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5800 | -7/Lower Caves | System corruption reached 10% 6027 | -7/Lower Caves | Encountered a Warlord checkpoint 6028 | -7/Lower Caves | Discovered new exit (range 14) 6041 | -7/Lower Caves | Entered Zion 6063 | -7/Zion | Gained Derelict followers 6086 | -7/Zion | System corruption cleaned by Quarantine Array 6136 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6171 | -7/Zion | Learned location of Recycling (-7) 6222 | -7/Zion | Learned Factory stockpile data 6778 | -7/Zion | Discovered new exit (range 11) 6852 | -7/Zion | Entered Proximity Caves 6852 | -6/Proximity Caves | Accompanied by 2 allies 6862 | -6/Proximity Caves | Spotted B-75 Beast 7034 | -6/Proximity Caves | Spotter reported a threat 7041 | -6/Proximity Caves | Spotter reported a threat 7087 | -6/Proximity Caves | Spotter reported a threat 7123 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7145 | -6/Proximity Caves | Core integrity fell below 50% 7158 | -6/Proximity Caves | Spotter reported a threat 7161 | -6/Proximity Caves | Lost 7 parts (1p2n2u2w) 7179 | -6/Proximity Caves | Spotter reported a threat 7466 | -6/Proximity Caves | Spotter reported a threat 7474 | -6/Proximity Caves | Spotter reported a threat 7598 | -6/Proximity Caves | Discovered new exit (range 5) 7633 | -6/Proximity Caves | Spotter reported a threat 7653 | -6/Proximity Caves | Entered Factory 7653 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7654 | -6/Factory | Identified exit to Factory 8003 | -6/Factory | Search patrols dispatched 8233 | -6/Factory | Fabricated Xenon Bombardment Thruster (x2) 8353 | -6/Factory | First assault squad dispatched 8483 | -6/Factory | Build established: Hacker-Ninja 8559 | -6/Factory | Discovered exit to Factory (range 15) 8583 | -6/Factory | Entered another Factory area 8583 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8614 | -5/Factory | Repaired Nuclear Pulse Thruster 8661 | -5/Factory | Discovered new exit (range 12) 9015 | -5/Factory | Discovered new exit (range 11) 9022 | -5/Factory | Identified exit to Upper Caves 9077 | -5/Factory | Discovered new exit (range 10) 9159 | -5/Factory | Discovered new exit (range 11) 9303 | -5/Factory | Repaired Broken Prc. Grenade Launcher 9477 | -5/Factory | Entered another Factory area 9477 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10313 | -4/Factory | System corruption reached 10% 10624 | -4/Factory | Build established: Hacker-Sprinter 10659 | -4/Factory | Fabricated Smartbomb Launcher? 10851 | -4/Factory | Discovered new exit (range 6) 10895 | -4/Factory | Entered Research 10895 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11058 | -3/Research | Build established: Hacker-Ninja 11552 | -3/Research | Imp. Hacking Suite fried by hacking feedback 11920 | -3/Research | System corruption reached 10% 11962 | -3/Research | Lost 3 parts (1p1n1u) 12159 | -3/Research | Repaired Impulse Thruster Array? 12373 | -3/Research | Discovered new exit (range 14) 12392 | -3/Research | Entered Testing 12393 | -3/Testing | Maximum security lockdown engaged 12462 | -3/Testing | Lost 7 parts (1p2n3u1w) 12490 | -3/Testing | Found Prototype Energy Gun 12490 | -3/Testing | Identified Warp Gun 12578 | -3/Testing | Found Prototype Device 12578 | -3/Testing | Identified Exp. Thermal Shield 12594 | -3/Testing | Found Prototype Ballistic Cannon 12594 | -3/Testing | Identified Perforator 12629 | -3/Testing | Spotted Striker 12644 | -3/Testing | Crushed by falling debris 12644 | -3/Testing | System corruption reached 30% 12675 | -3/Testing | Lost 5 parts (2n3u) 12729 | -3/Testing | Build established: Scavenger-Mutant 13547 | -3/Testing | Crushed by falling debris 13850 | -3/Testing | Build established: Hacker-Mutant 13985 | -3/Testing | Crushed by falling debris 13999 | -3/Testing | Crushed by falling debris 14003 | -3/Testing | Crushed by falling debris 14003 | -3/Testing | Core integrity fell below 50% 14036 | -3/Testing | Lost 13 parts (1p4n7u1w) 14172 | -3/Testing | Self-destructed Last Messages --------------- Imp. Antigrav System destroyed. System corrupted: Matter fused (-10). The unstable cave ceiling collapses. Crushed by falling debris. Mic. Antimatter Reactor destroyed. System corrupted by crushing effect (+3). Myomer Leg destroyed. Imp. Hacking Suite destroyed. ECM Suite destroyed. The unstable cave ceiling collapses. L-61 Swordsman crushed by falling debris. System corrupted: Component data lost. System corrupted: Matter fused (-6). System corrupted: Matter fused (-10). 0HHZ 8GVGJM4Q0AVM3OW706 System corrupted: Energy discharge (-28). System corrupted: Matter fused (-6). System corrupted: Matter fused (-10). M= AQKE6KIT0PAEE>WIRT System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???####??????????????##??????????????????????????? | | ???# ###??????##???# ####??????????????????????? | | ???+ ?????? ????# #@##?????????????????????? | | ???# b######? #????#######????????????????????? | | ???# # ! #? ########%%##????????????????????? | | ?#+# # ## / ||g CCC%!#????????????????????? | | ?# # T? # |! *%=#=#???????????????????? | | ?# #! ## #l|! C[!###???????????????????? | | ?# #g #i # =]%#?????????????????????? | | ?? l #"%/ C%"C|=#?????????????????????? | | ????# #gb !#g"# gC CCC#?????????????????????? | | ????# # g%#l # CCC ##????????????????????? | | ????# + glg# " C "#????????????????????? | | ????# ##/###### e###%########????????????????????? | | ????# #" ## ##%##???????????????????????????? | | ????# #" "## C# ##????????????????????????????? | | ????# #" "## ###?????????????????????????????? | | ????# #" "### ##??????????????????????????????? | | ????# #"" " #?# #???????????????????????????????? | | ????# #"""###?# #???????????????????????????????? | | #####+######??# #???????????????????????????????? | | # #??# #???????????????????????????????? | | # = #??# #???????????????????????????????? | | # ""#??# #???????????????????????????????? | | # ]]! ""#??# #???????????????????????????????? | | ## ]! T"#??# #???????????????????????????????? | | ## ] ""#??# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 46 Energy Capacity 655 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 2 Power Amplification 30 Additional Mass Support 6 Corruption Block 8 Armor Coverage 225 Resistance: TH 30 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 6 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 32 Defensive Hacking 14 Item Schematics ----------------- ECM Suite | -8/Materials | Scanalyzed Cld. Airjet | -7/Factory | Hacked Arm. Leg | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Enh. Nuclear Core | -6/Factory | Scanalyzed VTOL Module | -6/Factory | Scanalyzed Smartbomb Launcher | -4/Factory | Hacked Field Propulsion Array | -4/Factory | Scanalyzed Cld. Nuclear Pulse Thruster | -4/Factory | Scanalyzed Impulse Thruster Array | -3/Research | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Cld. Airjet | x1 | -7/Factory Xenon Bombardment Thruster | x2 | -6/Factory Smartbomb Launcher | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed ExoskeletonGravityCalibrator Manual? 0 Play Time 03:26:27 Cumulative 32.9 hours Start 2024.09.19 @ 12:00:06 End 2024.09.19 @ 21:28:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 220ba785-a98c-4851-b20d-f0d579db06f8