Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 17:41:10 Player: Longball Result: Destroyed by X0-DUR(E) with Heavy Battle Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (40) 200 Value Destroyed (1136) 1136 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (454) 454 TOTAL SCORE: 4450 Bonus ------- Follower Combat Kills 202 Registered with UFD 300 Friendly Fire -48 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Heat Sink Improved Terrain Scanner Improved Terrain Scanner Improved Targeting Computer Beam Rifle Shotgun Shotgun Rocket Launcher Enhanced Flamer Flail Katana Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Field Manipulator System Shield > --- WEAPON ----------- Improved Assault Rifle Katana > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Heat Sink Improved Terrain Scanner Improved Terrain Scanner Improved Targeting Computer Beam Rifle Advanced Beam Cannon Shotgun Shotgun Rocket Launcher Enhanced Flamer Flail [Rating: 31] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware System Shield Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Enhanced Flamer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Slots Evolved 4 | . . 2 . 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 2 | . . . . 2 . . . Weapon . | . . . . . . . . Parts Attached 40 | 6 5 10 . 7 10 . 2 Power 3 | 1 . 1 . 1 . . . Engine 2 | 1 . 1 . . . . . Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 14 | 2 2 5 . 1 4 . . Treads 6 | . 2 . . . 4 . . Leg 8 | 2 . 5 . 1 . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | 1 2 1 . 3 1 . 1 Device 5 | . 1 . . 2 1 . 1 Storage 3 | 1 1 1 . . . . . Processor . | . . . . . . . . Hackware 1 | . . . . 1 . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 14 | 2 1 3 . 2 5 . 1 Energy Gun 6 | 1 1 1 . 2 1 . . Energy Cannon 2 | . . . . . 2 . . Ballistic Gun 3 | 1 . 1 . . 1 . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . 1 . . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 3 . . Parts Lost 12 | . . 2 . . 1 . 9 Power 1 | . . . . . . . 1 Propulsion 5 | . . 1 . . . . 4 Utility 3 | . . . . . 1 . 2 Weapon 3 | . . 1 . . . . 2 Highest Loss Streak 9 | . . 2 . . 1 . 9 To Critical Strikes . | . . . . . . . . Average Backups 13 | 4 9 10 15 15 14 15 15 Power . | . 1 . 1 1 1 1 1 Propulsion 3 | 2 4 2 4 3 3 3 3 Utility 3 | . 2 3 4 5 4 4 4 Weapon 5 | . 2 3 6 5 6 7 7 Tool/Special . | . . . . . . . . Unused Backups 13 | . 3 1 . . . . 9 Power 2 | . . 1 . . . . 1 Propulsion 3 | . 2 . . . . . 1 Utility 3 | . . . . . . . 3 Weapon 5 | . 1 . . . . . 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 98 | . 91 98 100 98 100 100 99 Engine 3 | . 14 10 11 1 . . . Core 6 | . . . . 7 9 9 8 Treads 25 | . 26 . . . 27 36 35 Leg 10 | . 1 43 44 36 8 . . Device 15 | . 6 10 11 17 18 18 17 Storage 9 | . 14 11 11 9 9 9 9 Hackware 6 | . . . . 8 9 9 9 Energy Gun 5 | . 14 11 11 12 11 . . Energy Cannon 3 | . . . . . 2 9 1 Ballistic Gun 8 | . 14 10 11 5 1 9 9 Special Weapon 1 | . . . . . . . 6 Peak Build Rating 31 | 7 9 14 14 27 29 29 31 Average Rating 22 | 5 8 12 14 23 27 27 26 On Entrance 15 | . 7 9 14 14 27 29 27 Naked Turns . | . . . . . . . . Heaviest Build 39 | 14 21 35 32 37 37 36 39 Greatest Support 83 | 20 40 43 43 43 83 83 83 Greatest Overweight (x) 6 | . . 1 . . 1 . 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 Average Capacity 14 | 7 9 13 15 15 15 15 15 Most Carried 15 | 8 10 15 15 15 15 15 15 Average Carried 13 | 4 9 10 15 14 14 15 15 Final Capacity 15 | 8 10 15 15 15 15 15 15 Final Carried 15 | 8 10 15 15 15 15 15 15 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Matter Collected 1017 | 272 83 381 . 136 108 27 10 Remotely . | . . . . . . . . Salvage Created 1441 | 86 98 579 . 170 293 161 54 Parts 89 | 9 8 48 . 10 9 3 2 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 31 | . 2 16 . 6 5 1 1 Guns 23 | . 2 14 . 2 5 . . Cannons 2 | . . . . . . 1 1 AOE 5 | . . 2 . 3 . . . Classes Destroyed 8 | 2 2 3 . . . . 1 Tunneler 2 | 2 . . . . . . . Recycler 3 | 1 . . . . . 2 . Watcher 4 | . 1 3 . . . . . Swarmer 10 | . . 7 . 3 . . . Grunt 8 | . 2 4 . 2 . . . Duelist 1 | . . 1 . . . . . Sentry 11 | . . 4 . 1 5 1 . Explorer 1 | . . . . . . . 1 Best Kill Streak 8 | 3 3 8 . 3 1 1 1 Combat Bots Only 8 | . 2 8 . 3 1 1 1 Max Kills in Single Turn 2 | 1 2 1 . 2 1 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . 1 . 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Hostile Shots Fired 228 | . 12 71 . 16 36 2 91 Missed 62 | . 5 17 . 4 11 1 24 Hits 166 | . 7 54 . 12 25 1 67 Melee 6 | . . 3 . . . . 3 Projectile 160 | . 7 51 . 12 25 1 64 Critical Strikes 7 | . . 2 . . 3 . 2 Damage Taken 3108 | . 79 672 . 139 381 12 1825 Core 655 | . 10 91 . 14 15 . 525 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 35 | . . 35 . . . . . Core Remaining (%) 91 | 100 96 . 77 . . . . Volleys Fired 112 | 4 11 50 . 12 30 3 2 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 112 | 70 76 79 . 112 112 91 91 Shots Fired 218 | 8 22 97 . 22 59 6 4 Gun 205 | 8 22 94 . 20 56 3 2 Cannon 8 | . . . . . 3 3 2 Launcher 5 | . . 3 . 2 . . . Special . | . . . . . . . . Kinetic 75 | 4 11 47 . 6 2 3 2 Thermal 138 | 4 11 47 . 14 57 3 2 Explosive 5 | . . 3 . 2 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | 4 3 7 . 9 10 2 4 Robot Miss Streak 6 | 1 4 6 . 5 3 1 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 125 | 5 9 52 . 14 39 3 3 Core Hits 65 | 4 4 31 . 10 12 2 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . . 3 . 2 2 . . Burn 7 | . . 3 . 2 2 . . Melee Attacks 3 | . . . . . 2 . 1 Impact . | . . . . . . . . Slashing 3 | . . . . . 2 . 1 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2430 | 59 137 905 . 462 740 75 52 Guns 2000 | 59 137 757 . 264 740 31 12 Cannons 60 | . . . . . . 20 40 Explosions 342 | . . 148 . 194 . . . Melee . | . . . . . . . . Ramming 28 | . . . . 4 . 24 . Kinetic 527 | 10 37 380 . 57 . 31 12 Thermal 1533 | 49 100 377 . 207 740 20 40 Explosive 342 | . . 148 . 194 . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . . 4 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 25 | . . 25 . . . . . Shots 1 | . . 1 . . . . . Rammed 1 | . . . . . . 1 . Targets Rammed 4 | . . . . 1 . 3 . Kicked 1 | . . . . 1 . . . Crushed 2 | . . . . . . 2 . Highest Temperature 162 | 36 63 139 . 36 81 . 162 Average Temperature 39 | 19 25 53 . 11 29 . 51 Received Heat Transfer 661 | . 42 165 . 45 198 . 211 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 17 | . . 3 . 2 11 . 1 Heat Transferred 3922 | 148 259 1184 . 592 1628 37 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Maximum Alert Level 1 | . . 1 . . . . . Low Security (%) 91 | 100 100 51 100 100 100 100 . Level 1 8 | . . 48 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 294 | 10 50 294 87 139 118 43 . Initial 87 | . . . 87 . 33 . . Average 43 | 1 4 141 41 71 42 2 . Influence Increases 1227 | 15 57 497 . 250 327 81 . Destroy 0b10 Robot/C 720 | . 40 320 . 140 160 60 . Destroy 0b10 Robot/NC 60 | 15 5 15 . 10 5 10 . Destroy Leader 214 | . 12 86 . 44 72 . . Allied During Kill 40 | . . . . 22 15 3 . Successful Hack 43 | . . 8 . 15 13 7 . Disable Machine 90 | . . 30 . . 60 . . Destroy Structure 45 | . . 23 . 19 2 1 . Lose Combat Pursuer 15 | . . 15 . . . . . Influence Decreases 1227 | 15 57 273 224 171 406 81 . Entered New Map 183 | . . . 137 . 46 . . Time Decay 1014 | 15 57 253 87 171 350 81 . Lost Part 30 | . . 20 . . 10 . . Squads Dispatched 9 | . 2 4 . 1 2 . . Investigation 2 | . . 1 . . 1 . . Extermination . | . . . . . . . . Reinforcement 7 | . 2 3 . 1 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Distress Signals 2 | . 1 . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 71 | . 6 22 . 7 12 2 22 Peak Tracking Total 36 | . 3 8 . 4 4 2 36 Tactical Retreats 3 | . . 1 . . . . 2 Traps | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Traps Triggered 3 | . 1 1 . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Machines Disabled 8 | . . 2 . . 4 . 2 Max in Single Turn 1 | . . 1 . . 1 . 1 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Machines Accessed 23 | . 3 5 . 4 4 4 3 Terminals 14 | . 3 3 . 2 3 3 . Fabricators . | . . . . . . . . Repair Stations 3 | . . 2 . 1 . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 70 | . 7 13 . 16 14 6 14 Successful 46 | . 3 8 . 9 8 4 14 Failed 24 | . 4 5 . 7 6 2 . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 22 | . 1 4 . 9 6 2 . Terminals 42 | . 7 7 . 11 12 5 . Fabricators . | . . . . . . . . Repair Stations 8 | . . 6 . 2 . . . Recycling Units 3 | . . . . 3 . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 27 | . 3 2 . 4 2 2 14 Record 14 | . . . . . . 1 13 Part Schematic 2 | . . . . . 1 1 . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . . . . 1 . . . Open Door 1 | . . . . . 1 . . Emergency Access Points 2 | . . 1 . 1 . . . Alert Level 3 | . 1 1 . 1 . . . Zone Layout 2 | . 1 . . 1 . . . Proto ID Catalog 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . 5 . 1 . . . Scan Component 3 | . . 2 . 1 . . . Repair 2 | . . 2 . . . . . Refit 1 | . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 12 | . . 1 . 4 5 2 . Terminals 11 | . . 1 . 3 5 2 . Track 4 | . . . . 1 2 1 . Botnet 6 | . . 1 . 2 2 1 . Operators 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Mask 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 3 4 . 4 2 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . 2 . . . . . Time 52 | . . 52 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Total Allies 2 | . . . 2 . . . . Largest Group 2 | . . . 2 2 1 1 1 Highest-Rated Group 55 | . . . 55 55 31 26 26 Highest-Rated Ally 31 | . . . 31 31 31 26 26 Total Orders . | . . . . . . . . Ally Attacks 38 | . . . . 10 15 4 9 Total Damage 511 | . . . . 150 235 64 62 Kills 9 | . . . . 3 4 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Active Infowar (turns) 4727 | . 304 762 200 270 . 1423 1768 Sensors 4727 | . 304 762 200 270 . 1423 1768 Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Turns Passed 6327 | 116 640 788 200 429 884 1467 1803 Spaces Moved 3658 | 74 333 431 125 242 482 884 1087 Core 7 | 5 . . . . . . 2 Treads 2652 | . 324 . . . 359 884 1085 Legs 999 | 69 9 431 125 242 123 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 162 160 Average Speed 150 | 115 158 120 120 120 151 162 162 Slowest Speed 350 | 120 160 190 120 120 240 162 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . 1 . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 5 66 47 35 18 42 99 70 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . . . 8 Spaces Dug 10 | . . . . 10 . . . Terrain Destroyed 45 | . . 27 . 18 . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 45 | . . 27 . 18 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Total 4268 | 93 425 609 175 361 576 911 1118 Wait 393 | 2 65 104 51 89 40 21 21 Move 3649 | 73 332 430 124 239 481 883 1087 Hop 1 | . . . . 1 . . . Pick Up 24 | 8 5 5 . 3 2 . 1 Fast Attach 23 | 6 3 4 . 3 6 . 1 Attach 5 | . . 4 . . 1 . . Detach 5 | . 1 2 . . 2 . . Swap 25 | . 3 8 . 6 4 1 3 Drop 24 | . 5 2 . 7 8 . 2 Fire 112 | 4 11 50 . 12 30 3 2 Melee 3 | . . . . . 2 . 1 Ram . | . . . . . . . . Kick 1 | . . . . 1 . . . Crush 3 | . . . . . . 3 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials -9/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Met a group of wandering Federalists 300 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 17) 546 | -10/Materials | Discovered new exit (range 16) 560 | -10/Materials | Discovered new exit (range 12) 712 | -10/Materials | Discovered new exit (range 16) 757 | -10/Materials | Entered another Materials area 757 | -9/Materials | Evolved 2 slots: Propulsion x2 958 | -9/Materials | Repaired Ion Engine 1100 | -9/Materials | Discovered new exit (range 7) 1217 | -9/Materials | Destroyed 8 combat bots 1404 | -9/Materials | Repaired Sensor Array 1545 | -9/Materials | Entered Mines 1725 | -9/Mines | Discovered new exit (range 10) 1745 | -9/Mines | Entered Materials 1745 | -8/Materials | Accompanied by 2 allies 1745 | -8/Materials | Evolved 2 slots: Utility x2 1750 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1948 | -8/Materials | Discovered new exit (range 12) 2174 | -8/Materials | Entered Storage 2174 | -8/Storage | Accompanied by 1 ally 2678 | -8/Storage | Used back door to open Recycling access 2678 | -8/Storage | Discovered new exit (range 3) 3058 | -8/Storage | Entered Recycling 3058 | -8/Recycling | Accompanied by 1 ally 3540 | -8/Recycling | Discovered new exit (range 15) 4475 | -8/Recycling | Scanned before Scraplab entrance 4501 | -8/Recycling | Entered Scraplab 4517 | -8/Recycling | Discovered new exit (range 3) 4525 | -8/Recycling | Entered Scraptown 4525 | -8/Scraptown | Accompanied by 1 ally 5054 | -8/Scraptown | Visited UFD Registry 5072 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5075 | -8/Scraptown | Visited Fellowship of the Rings 5114 | -8/Scraptown | Visited IN-MT5's Study 5184 | -8/Scraptown | Visited Comm Corps 5279 | -8/Scraptown | Visited Bundlers 5417 | -8/Scraptown | Visited Awakened 5467 | -8/Scraptown | Visited SPCMW 5515 | -8/Scraptown | Visited Symbiants 5666 | -8/Scraptown | Discovered new exit (range 11) 6145 | -8/Scraptown | Registered with UFD as "Softspreader" 6184 | -8/Scraptown | Visited Science Guys 6226 | -8/Scraptown | Attacked by Scraptown defenders 6232 | -8/Scraptown | Found Field Manipulator 6323 | -8/Scraptown | Core integrity fell below 50% 6327 | -8/Scraptown | Core integrity fell below 20% 6328 | -8/Scraptown | Destroyed by X0-DUR(E) with Heavy Battle Rifle Last Messages --------------- 06300_ Critical hit (Burn: +50). 06301_ Adv. Beam Cannon destroyed. 06307_ Machine disabled. 06310_ System corrupted: Heat flow error (+193). 06315_ Optimus: "Hey you're that new member, I knew your registry entry had something suspicious about it!" 06315_ Imp. Treads destroyed. 06317_ Penetrated by Siege Slug. 06317_ Penetrated by Slug. 06317_ Machine disabled. 06317_ Slug penetrates Machine. 06321_ Lgt. Treads destroyed. 06322_ Penetrated by Siege Slug. 06322_ Imp. Assault Rifle destroyed. 06322_ Field Manipulator destroyed. 06322_ Knocked back. 06322_ Penetrated by Slug. 06322_ Slug penetrates Machine. 06322_ Machine disabled. 06327_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ?? ????????????????? ?????????????????????? | | ???? "" ????????????????? ???????????????????? | | ??? "" ???????????????? "??????????????????? | | ? ? ? ??????????????j "??????????????????? | | ? "" "" ?????????????? "#?????????????????? | | ? "" "" ?????????????"x "#?????????????????? | | ?? ????????????#""g "#?????????????????? | | ??? ?????????????#""j "#?????????????????? | | ##### ################"" E "#??#??????????????? | | """"""""""""""""""""""""" E "## ??????????????? | | """"""""""" """"""""""" E ???????????????? | | % EE "#?????????????????? | | % % j g 3 "#?????????????????? | | % "#?????????????????? | | p g ##????????????????? | | %r@ #????????????????? | | "" """" "" """" " " ##????????????????? | | "######## ####"###### ###### #?????????????????? | | #??? ???????" ????? #?????????????????? | | "#?? #?????#" ????? #?????????????????? | | "&#? #?????#" ???????????????????????? | | " #?##X ####?????#" ! ???????????????????????? | | &#??##"?????????#""""""" ??????????????????????? | | ""#??????????????##########?????????????????????? | | !""#?????????????????????????????????????????????? | | ""#?????????????????????????????????????????????? | | """#?????????????????????????????????????????????? | | """#?????????????????????????????????????????????? | | """#?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Projectile Deflection 75 Evasion (%) 55 Recoil Reduction 4 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Gauss Cannon | -8/Storage | Hacked Cmb. Airjet | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 65% | -9/Materials Sensor Array | 30% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeSwordTorch Manual? 0 Play Time 00:52:14 Cumulative 245.3 hours Start 2025.05.16 @ 17:04:16 End 2025.05.23 @ 17:41:10 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 197 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e45eb14e-1da7-4be7-bd68-6308465be464