Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.18 @ 13:56:01 Player: Ringess Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (26) 130 Value Destroyed (643) 643 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (255) 255 TOTAL SCORE: 3688 Bonus ------- Follower Combat Kills 255 Cogmind --------- Core Integrity 490/550 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Ion Engine Cooled Ion Engine Advanced Weight Redist. System Trap Scanner Terrain Scanner Seismic Detector Improved Power Shielding Heavy Assault Rifle High-powered Shotgun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Signal Interpreter Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Cooled Ion Engine Aluminum Leg Aluminum Leg Advanced Weight Redist. System Terrain Scanner Seismic Detector Heavy Assault Rifle High-powered Shotgun Grenade Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 3 | . . . 2 . . . 1 . Weapon . | . . . . . . . . . Parts Attached 34 | 6 7 2 6 . 3 . 2 8 Power 4 | 1 . 1 . . . . . 2 Engine 4 | 1 . 1 . . . . . 2 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 9 | 2 2 1 1 . . . 1 2 Treads . | . . . . . . . . . Leg 9 | 2 2 1 1 . . . 1 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | 1 4 . 3 . 1 . 1 4 Device 8 | . 3 . 1 . . . 1 3 Storage 2 | 1 . . . . 1 . . . Processor 2 | . 1 . . . . . . 1 Hackware 1 | . . . 1 . . . . . Protection 1 | . . . 1 . . . . . Artifact . | . . . . . . . . . Weapon 7 | 2 1 . 2 . 2 . . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | 2 1 . 2 . 2 . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 2 | . . . . . . . . 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . . 1 Utility 1 | . . . . . . . . 1 Weapon . | . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 99 | . 98 100 100 100 100 100 100 96 Engine 11 | . 14 14 11 11 11 11 9 8 Leg 24 | . 28 28 22 22 22 22 27 24 Device 7 | . 12 14 17 11 1 . 9 9 Storage 7 | . 6 . . . 9 11 9 9 Processor 11 | . 7 14 11 11 11 11 9 14 Hackware 7 | . . . 4 11 11 11 9 9 Protection 6 | . . . 11 11 11 11 9 3 Ballistic Gun 22 | . 28 28 22 22 22 22 18 18 Naked Turns . | . . . . . . . . . Heaviest Build 26 | 13 14 10 16 15 24 24 25 26 Greatest Support 40 | 20 20 20 20 20 20 20 30 40 Greatest Overweight (x) 1 | . . . . . 1 1 . 1 Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 10 | 8 8 5 5 5 10 10 10 10 Average Capacity 8 | 6 6 5 5 5 9 10 10 10 Most Carried 10 | 5 5 5 5 5 5 5 4 10 Average Carried 4 | 1 3 4 4 5 4 5 3 6 Final Capacity 10 | 8 5 5 5 5 10 10 10 10 Final Carried 10 | . 5 5 5 5 5 5 4 10 Class Distribution -------------------- 45% | Hacker-Mutant 30% | Mutant 11% | Scavenger-Mutant 5% | Commander-Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Matter Collected 897 | 209 212 51 69 111 . 28 . 217 Remotely . | . . . . . . . . . Salvage Created 868 | . 328 38 89 102 . . 45 266 Parts 59 | . 20 1 9 12 . . 3 14 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 21 | . 7 . 3 6 . . 1 4 Guns 21 | . 7 . 3 6 . . 1 4 Classes Destroyed 7 | . 2 . 3 . . . . 2 Worker 3 | . . . . . . . . 3 Hauler 1 | . 1 . . . . . . . Operator 1 | . . . 1 . . . . . Swarmer 8 | . . . 2 6 . . . . Grunt 11 | . 7 . . . . . 1 3 Sentry 1 | . . . 1 . . . . . Hunter 1 | . . . . . . . . 1 Best Kill Streak 6 | . 2 . 2 6 . . 1 5 Combat Bots Only 6 | . 2 . 2 6 . . 1 2 Max Kills in Single Turn 2 | . 1 . 2 1 . . 1 1 Gunslinging 1 | . . . 1 . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Damage Taken 1071 | . 323 8 30 133 . . 153 424 Core 132 | . 60 . . 12 . . 26 34 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 42 | . . . . . . . . 42 Core Remaining (%) 91 | 100 . 76 . . . 97 . . Volleys Fired 66 | . 24 2 10 10 . . 3 17 Largest 2 | . 2 2 2 2 . . 2 2 Hottest 46 | . 40 40 46 46 . . 46 46 Shots Fired 132 | . 48 4 20 20 . . 6 34 Gun 132 | . 48 4 20 20 . . 6 34 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 132 | . 48 4 20 20 . . 6 34 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 27 | . 27 2 16 22 . . 6 11 Robot Miss Streak 3 | . 1 2 3 2 . . 1 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 107 | . 42 1 17 15 . . 4 28 Core Hits 44 | . 16 2 5 6 . . 2 13 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1411 | . 453 28 264 223 . . 61 382 Guns 1411 | . 453 28 264 223 . . 61 382 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1411 | . 453 28 264 223 . . 61 382 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . . Average Corruption 1 | . 1 1 . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . 3 2 . . . . . . Message Errors 1 | . 1 . . . . . . . Matter Fused 2 | . 2 . . . . . . . Heat Flow Errors 2 | . . 2 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 244 | . 36 244 4 . . . 1 1 Average Temperature 44 | . 11 105 4 . . . 1 1 Received Heat Transfer 312 | . 177 . 9 . . . 63 63 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Peak Influence 245 | . 159 97 245 220 . . 51 166 Initial 80 | . . 13 . 80 . . . 18 Average 60 | . 63 35 151 146 . . 20 63 Maximum Alert Level 1 | . . . 1 1 . . . . Low Security (%) 95 | 100 100 100 75 70 . 100 100 100 Level 1 4 | . . . 24 29 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 2 . 1 . . . 1 5 Investigation 5 | . 2 . 1 . . . . 2 Extermination . | . . . . . . . . . Reinforcement 1 | . . . . . . . 1 . Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Distress Signals 5 | . 1 . 2 . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 58 | . 15 3 11 6 . . 5 18 Peak Tracking Total 8 | . 8 3 6 3 . . 3 5 Tactical Retreats 1 | . . . 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Traps Triggered 9 | . 2 . 1 . . . . 6 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Accessed 15 | . 2 . 3 . 3 . . 7 Terminals 8 | . 1 . 2 . . . . 5 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units 2 | . 1 . . . . . . 1 Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 49 | . 5 . 4 . 26 . . 14 Successful 46 | . 4 . 4 . 26 . . 12 Failed 3 | . 1 . . . . . . 2 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . 1 . . . Terminals 12 | . 2 . 3 . . . . 7 Fabricators . | . . . . . . . . . Repair Stations 6 | . . . . . . . . 6 Recycling Units 4 | . 3 . . . . . . 1 Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 35 | . 1 . 3 . 26 . . 5 Record 26 | . . . . . 26 . . . Prototype ID Bank 2 | . 1 . 1 . . . . . Open Door 3 | . . . . . . . . 3 Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . 1 Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . 6 Scan Component 4 | . . . . . . . . 4 Repair 2 | . . . . . . . . 2 Recycling Unit Hacks 4 | . 3 . . . . . . 1 Report Inventory 4 | . 3 . . . . . . 1 Scanalyzer 1 | . . . 1 . . . . . Insert Component 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 2 . . . . . . 3 Full Trace Events 3 | . 1 . . . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 Time 52 | . . . . . . . . 52 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total Allies 13 | . . 3 . . . . . 10 Largest Group 8 | . . 3 3 . . . . 8 Highest-Rated Group 141 | . . 40 40 . . . . 141 Highest-Rated Ally 29 | . . 16 16 . . . . 29 Total Orders . | . . . . . . . . . Ally Attacks 96 | . . 6 28 . . . . 62 Total Damage 1156 | . . 76 350 . . . . 730 Kills 18 | . . 3 8 . . . . 7 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Turns Passed 4121 | 57 540 442 375 126 1063 486 115 917 Spaces Moved 2204 | 39 248 357 247 78 595 247 42 351 Core 38 | 38 . . . . . . . . Treads . | . . . . . . . . . Legs 2166 | 1 248 357 247 78 595 247 42 351 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 190 120 120 Average Speed 145 | 51 120 120 120 120 177 190 120 140 Slowest Speed 190 | 120 120 120 120 120 190 190 120 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 4 42 97 22 23 90 54 6 58 Regions Visited 8 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total 2989 | 75 447 367 308 90 600 264 100 738 Wait 632 | 26 155 . 31 3 1 18 53 345 Move 2196 | 38 247 356 246 77 594 246 41 351 Hop . | . . . . . . . . . Pick Up 35 | 5 8 3 7 . 1 . 1 10 Fast Attach 4 | 1 2 . . . . . . 1 Attach 11 | 5 . . 2 . . . 2 2 Detach . | . . . . . . . . . Swap 19 | . 5 2 4 . 3 . . 5 Drop 21 | . 6 4 8 . 1 . . 2 Fire 66 | . 24 2 10 10 . . 3 17 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 12) 595 | -10/Materials | Identified exit to Mines 598 | -10/Materials | Entered Mines 605 | -10/Mines | Met a Derelict bent on vengeance 739 | -10/Mines | Discovered new exit (range 7) 753 | -10/Mines | Identified exit to Materials 788 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 795 | -10/Mines | Discovered exit to Materials (range 13) 816 | -10/Mines | Learned location of 1 exit from Materials 1040 | -10/Mines | Entered Materials 1040 | -9/Materials | Accompanied by 3 allies 1040 | -9/Materials | Evolved 2 slots: Utility x2 1041 | -9/Materials | Identified exit to Materials 1379 | -9/Materials | Identified exit to Mines 1415 | -9/Materials | Entered Mines 1442 | -9/Mines | Learned Materials emergency access door positions 1535 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1535 | -9/Mines | Discovered new exit (range 5) 1538 | -9/Mines | Identified exit to Exiles 1541 | -9/Mines | Entered Exiles 1555 | -9/Exiles | Build established: Hacker-Mutant 1557 | -9/Exiles | Discovered new exit (range 15) 1575 | -9/Exiles | Identified exit to Mines 1600 | -9/Exiles | Met 8R-AWN 1618 | -9/Exiles | Met EX-HEX 1705 | -9/Exiles | Met EX-DEC 1744 | -9/Exiles | Visited The Gauntlet 2025 | -9/Exiles | Met EX-BIN 2287 | -9/Exiles | Discovered exit to Mines (range 14) 2604 | -9/Exiles | Entered Mines 3042 | -8/Mines | Discovered exit to Materials (range 6) 3090 | -8/Mines | Entered Materials 3090 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3187 | -8/Materials | Discovered new exit (range 15) 3203 | -8/Materials | Identified exit to Storage 3205 | -8/Materials | Entered Storage 3251 | -8/Storage | Repaired Seismic Detector 3279 | -8/Storage | Repaired Ion Engine 3573 | -8/Storage | Build established: Scavenger-Mutant 3686 | -8/Storage | Garrison activated, responded to threat 3806 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4122 | -8/Storage | Self-destructed Last Messages --------------- 04032_ R-06 Scavenger destroyed. 04034_ U-05 Engineer builds a Door. 04035_ Slug penetrates Soldier 3a. 04035_ Trooper 3h destroyed. 04036_ R-06 Scavenger collects Com. Wheel. 04037_ H-55 Commando heat short circuits Assault Rifle. 04038_ H-55 Commando critical meltdown. 04040_ R-06 Scavenger collects Aluminum Leg. 04043_ R-06 Scavenger collects Corrupted Aluminum Leg. 04047_ K-01 Serf collects debris. 04047_ R-06 Scavenger collects Com. Wheel. 04051_ K-01 Serf collects debris. 04068_ Acquired Imp. Power Shielding. 04076_ K-01 Serf collects debris. 04101_ Connecting with Terminal... 04101_ ALERT: Suspicious activity at Terminal S004. Dispatching Investigation squad. 04116_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 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""" "" #????????????????????? | | ?????????????#!! #????????????????????? | | ?????????????#! #????????????????????? | | ?????????????# ^ x == #????????????????????? | | "???????????# = #????????????????????? | | ? ??????????#% == #????????????????????? | | ###+########## !% #????????????????????? | | %% % * = #????????????????????? | | % %%##"Y"#########????????????????????? | | ##"""#????????????????????????????? | | ###### !##############????????????????????? | | #????# #?????#!g!@#T##???????????????????? | | #????# #?????# gg #???????????????????? | | ##### #????# #?????#!!!!# g#???????????????????? | | #???# #????# #?????###### #???????????????????? | | #???# #????# #????????###/###??????????????????? | | #####+###### ########## #??????????????????? | | =## / # "" #??????????????????? | | [ #""" # T #??????????????????? | | #""" # #??????????????????? | | #""" # ########## #??????????????????? | | ### + #????????#######??????????????????? | | ??#""" # #?????????????????????????????????? | | ??#""" # #?????????????????????????????????? | | ??#""" # #?????????????????????????????????? | | ??# [# #?????????????????????????????????? | | ??########## #?????????????????????????????????? | | ???????????#####?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###### ????????????????????????????????????????? | | ???????????????????????????????????????? | | T????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None Game ------ Seed HeartMomentumGenerator Manual? 0 Play Time 00:49:25 Cumulative 65.1 hours Start 2022.04.18 @ 11:53:12 End 2022.04.18 @ 13:56:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 11 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 20 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8853030-0ef3-4554-b530-b21a879636d7