Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.07.31 @ 11:55:10 Player: Jazzer Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (1) 5 Value Destroyed (16) 16 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 5655 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 0/1150 Matter 295/300 Energy 99/100 System Corruption 7% Temperature Cool (27) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (6) ------ System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Antimatter Reactor Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Structural Scanner Seismic Detector > --- WEAPON ----------- Maul > --- INVENTORY -------- Ion Engine Light Treads Light Treads [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Utility Seismic Detector Device Seismic Detector Hackware System Shield Weapon Maul Energy Cannon Heavy Phase Cannon Impact Weapon Maul Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 2 2 . . 2 Power 2 | . . . . 1 . . . . 1 Propulsion 6 | . . 2 2 1 1 . . . . Utility 4 | . . . . . 1 2 . . 1 Weapon . | . . . . . . . . . . Parts Attached 18 | 2 1 1 . 5 1 3 1 . 4 Power 1 | . . . . 1 . . . . . Engine 1 | . . . . 1 . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 6 | 2 . . . 2 . 1 . . 1 Treads 3 | 2 . . . . . 1 . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 3 | . . . . 2 . . . . 1 Flight . | . . . . . . . . . . Utility 6 | . 1 . . 2 . 2 . . 1 Device 5 | . 1 . . 2 . 2 . . . Storage . | . . . . . . . . . . Processor . | . . . . . . . . . . Hackware 1 | . . . . . . . . . 1 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 5 | . . 1 . . 1 . 1 . 2 Energy Gun . | . . . . . . . . . . Energy Cannon 3 | . . . . . . . 1 . 2 Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . 1 . . 1 . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 7 | . . . . . 3 . . . 4 Power 1 | . . . . . 1 . . . . Propulsion 4 | . . . . . 2 . . . 2 Utility 2 | . . . . . . . . . 2 Weapon . | . . . . . . . . . . Highest Loss Streak 4 | . . . . . 3 . . . 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 20 | . 29 25 27 33 15 17 18 17 12 Treads 7 | . 28 22 18 4 . 5 5 5 2 Hover 1 | . . . . 5 4 . . . . Device 7 | . 1 . . 15 6 11 11 11 4 Impact Weapon 2 | . . 3 9 7 3 . . . . Naked Turns 69 | . . . . . 69 . . . . Heaviest Build 12 | . 1 3 3 8 8 2 12 2 10 Greatest Support 20 | 20 3 3 3 18 18 3 3 3 10 Greatest Overweight (x) 3 | . . . . 1 1 . 3 . 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 4 5 4 4 5 3 2 2 3 Average Carried 2 | 1 3 4 4 3 3 1 1 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 4 | 2 4 4 4 3 4 2 2 2 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Matter Collected 320 | 76 94 . . 85 . . 65 . . Remotely . | . . . . . . . . . . Salvage Created 85 | . . . . 85 . . . . . Parts . | . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed . | . . . . . . . . . . Classes Destroyed 1 | . . . . 1 . . . . . Recycler 1 | . . . . 1 . . . . . Best Kill Streak 1 | . . . . 1 . . . . . Combat Bots Only . | . . . . . . . . . . Max Kills in Single Turn 1 | . . . . 1 . . . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Hostile Shots Fired 253 | . 14 8 9 . 78 . 1 . 143 Missed 118 | . 5 3 7 . 38 . . . 65 Damage Taken 2364 | . 122 74 25 . 675 . 19 7 1442 Core 1685 | . 42 59 . . 426 . . . 1158 Absorbed by Shields 32 | . . . . . 32 . . . . Core Remaining (%) 88 | 100 83 85 100 100 49 . . 100 . Volleys Fired 4 | . . . . . . . 2 . 2 Largest 1 | . . . . . . . 1 . 1 Hottest 90 | . . . . . . . 90 . 90 Shots Fired 4 | . . . . . . . 2 . 2 Gun . | . . . . . . . . . . Cannon 4 | . . . . . . . 2 . 2 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 4 | . . . . . . . 2 . 2 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 1 | . . . . 1 . . . . . Core Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks 11 | . . 4 2 4 1 . . . . Impact 11 | . . 4 2 4 1 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 136 | . 21 . . 78 . . . 15 22 Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 78 | . . . . 78 . . . . . Ramming 58 | . 21 . . . . . . 15 22 Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 78 | . . . . 78 . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . 1 . . . 5 . . . 7 Average Corruption 4 | . 1 . . . 5 . . . 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 5 | . 1 . . . 2 . . . 2 Message Errors 1 | . . . . . . . . . 1 Matter Fused 1 | . . . . . 1 . . . . Energy Discharges 1 | . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 57 | . . . . 48 . . . 9 . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 57 | . . . . 48 . . . 9 . Knockbacks 1 | . . . . 1 . . . . . Impact 1 | . . . . 1 . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 27 | . 10 . . . . . . 7 10 Shots . | . . . . . . . . . . Rammed 8 | . 2 . . . . . . 1 5 Targets Rammed 8 | . 2 . . . . . . 1 5 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 20 | . . . . . . . 20 . 4 Average Temperature 7 | . . . . . . . 12 . 3 Received Heat Transfer 471 | . 63 27 9 . 87 . 9 . 276 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . 3 . . . . . Impact Corruptions 4 | . . . . 1 . . . 3 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Peak Influence 321 | . 60 96 72 40 321 176 . . 222 Initial 156 | . . 25 40 32 19 156 . . 78 Average 90 | . 26 69 46 34 152 165 . . 110 Maximum Alert Level 1 | . . . . . 1 . . . 1 Low Security (%) 87 | 100 100 100 100 100 54 100 . . 91 Level 1 12 | . . . . . 45 . . . 8 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . . 2 . . 1 1 . . 2 Investigation 1 | . . . . . . . . . 1 Extermination . | . . . . . . . . . . Reinforcement 5 | . . 2 . . 1 1 . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Distress Signals 5 | . 1 1 . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 79 | . 6 7 7 . 25 1 4 . 29 Peak Tracking Total 17 | . 6 6 6 . 12 . 4 . 17 Tactical Retreats 9 | . 1 . 1 . 4 . 1 . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Traps Triggered 5 | . 1 . . . 3 . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Machines Disabled 1 | . . 1 . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Machines Accessed 8 | . . 1 1 2 . 1 1 . 2 Terminals 7 | . . 1 1 2 . 1 . . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 12 | . . 1 2 3 . 2 1 . 3 Successful 5 | . . 1 . 1 . 1 1 . 1 Failed 7 | . . . 2 2 . 1 . . 2 Catastrophic 4 | . . . 2 1 . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 7 | . . 1 2 2 . 2 . . . Terminals 11 | . . 1 2 3 . 2 . . 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . . 1 . . . . 1 . 1 Open Door 1 | . . . . . . . 1 . . Level Access Points 2 | . . 1 . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . . . 1 . 1 . . . Terminals 2 | . . . . 1 . 1 . . . Botnet 2 | . . . . 1 . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . . 1 2 . 1 . . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Turns Passed 986 | 18 81 70 40 118 163 49 257 46 144 Spaces Moved 1626 | 23 150 112 68 144 279 88 421 91 250 Core 1398 | 22 150 112 68 30 176 88 421 91 240 Treads 1 | 1 . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 227 | . . . . 114 103 . . . 10 Flight . | . . . . . . . . . . Fastest Speed 40 | 50 50 50 50 56 50 50 50 50 40 Average Speed 54 | 54 50 50 50 67 54 50 59 50 50 Slowest Speed 200 | 160 50 50 50 100 100 50 200 50 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 20 | 3 54 22 13 7 15 3 61 17 9 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 1 | . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . 3 2 . Spaces Dug 11 | . . 2 2 3 1 . 1 . 2 Terrain Destroyed 12 | . . 2 2 3 1 . 2 . 2 Melee 8 | . . 2 2 3 1 . . . . Projectile 4 | . . . . . . . 2 . 2 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Total 1683 | 26 155 117 69 155 290 92 424 91 264 Wait 2 | . . . . 1 . 1 . . . Move 1618 | 22 149 111 67 143 278 87 420 91 250 Hop . | . . . . . . . . . . Pick Up 7 | 2 2 1 . . . 1 . . 1 Fast Attach 6 | 2 . . . 2 . . . . 2 Attach 12 | . 1 1 . 3 1 3 1 . 2 Detach 9 | . 1 . . 2 3 . 1 . 2 Swap . | . . . . . . . . . . Drop 1 | . . . . . 1 . . . . Fire 4 | . . . . . . . 2 . 2 Melee 11 | . . 4 2 4 1 . . . . Ram 7 | . 2 . . . . . . . 5 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 6 | . . . . . 6 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: Res x4) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 19 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 10) 93 | -10/Materials | Discovered new exit (range 14) 100 | -10/Materials | Entered another Materials area 100 | -9/Materials | Evolved 2 slots: Propulsion x2 107 | -9/Materials | Identified exit to Materials 170 | -9/Materials | Entered another Materials area 170 | -8/Materials | Evolved 2 slots: Propulsion x2 203 | -8/Materials | Discovered new exit (range 14) 210 | -8/Materials | Entered Factory 210 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 304 | -7/Factory | Build established: Mutant 326 | -7/Factory | Discovered new exit (range 4) 328 | -7/Factory | Entered another Factory area 328 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 425 | -6/Factory | Lost 3 parts (1p2n) 482 | -6/Factory | Core integrity fell below 50% 489 | -6/Factory | Discovered new exit (range 4) 491 | -6/Factory | Entered another Factory area 491 | -5/Factory | Evolved 2 slots: Utility x2 537 | -5/Factory | Discovered new exit (range 7) 540 | -5/Factory | Entered Upper Caves 585 | -5/Upper Caves | Encountered a Warlord checkpoint 794 | -5/Upper Caves | Discovered new exit (range 5) 797 | -5/Upper Caves | Entered another Upper Caves area 798 | -5/Upper Caves | Learned 4 Factory zone layouts 837 | -5/Upper Caves | Discovered new exit (range 11) 843 | -5/Upper Caves | Entered Factory 843 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 887 | -4/Factory | Identified exit to Research 964 | -4/Factory | Core integrity fell below 50% 978 | -4/Factory | Lost 4 parts (2n2u) 985 | -4/Factory | Core integrity fell below 20% 987 | -4/Factory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 00919_ Seismic Detector destroyed. 00920_ Slug penetrates Wall. 00922_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. 00922_ Slug penetrates Wall. 00923_ Slammed into U-05 Engineer. 00942_ Acquired Imp. Linear Gravjet. 00946_ Construction Platform disabled. 00947_ 4N&ZFZJURFC4I7SLWULQ5 00947_ Imp. Linear Gravjet destroyed. 00958_ Slammed into S-27 Virus. 00963_ Triggered Alarm Trap. 00963_ An alarm sounds. 00963_ ALERT: Alarm triggered, dispatching investigation squad. 00963_ U-05 Engineer lays Concrete. 00982_ C-30 ARC bursts open, deploying its payload. 00982_ S-27 Virus unfolds itself. 00983_ Critical hit (Burn: +37). 00985_ Slammed into S-27 Virus. 00987_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????# #??? ?????????????? | | ??????????# #??? ??????????????? | | ??????????# #????? ??????????????? | | ??????????# #?????? ???????????????? | | ??????????# #???????????????????????? | | ??????????######+####???????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????# #??????????????????????????? | | ?????#####+##### #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????+ #??????????????????????????? | | ?????# #??????????????????????????? | | ?????##/#### #??????????????????????????? | | ?????# ## #??????????????????????????? | | ?????# ## #???+###???????????????????? | | ?????# ! ##g g #??? ????????????????????? | | ?????# ## g #### #?????????????????????? | | ?????# ## g ss #?????????????????????? | | ?????# s ss@ #?????????????????????? | | ?????# ##### s%#?????????????????????? | | ?????# #???####### #?????????????????????? | | ?????# #?????????? #?????????????????????? | | ?????######?????????? #?????????????????????? | | ????????????????????? #?????????????????????? | | ?????????????????????? ?????????????????????? | | ??????????????????????g?????????????????????? | | ??????????????????????"?????????????????????? | | ??????????????????????" ????????????????????? | | ???????????????????????R????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 53 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed ProtonScatterChip Manual? 0 Play Time 00:19:26 Cumulative 372.8 hours Start 2024.07.31 @ 11:38:38 End 2024.07.31 @ 11:55:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 225 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 69 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x59 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd86983c-6868-45c8-add2-492e7199862f