Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.23 @ 23:27:43 Player: LU-1G1 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (1738) 1738 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1751) 1751 TOTAL SCORE: 5984 Bonus ------- High Alert Combat Kills 490 Follower Combat Kills 283 Destroyed Z-Imprinter 1000 Friendly Fire -22 Cogmind --------- Core Integrity 0/400 Matter 187/300 Energy 98/100 System Corruption 0% Temperature Warm (169) Movement Hovering (52) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (3) --- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY (3) ------ Large Storage Unit Improved Targeting Computer Zionite Weapon Casing > --- WEAPON (2) ------- Zionite Laser-S Zionite Phaser-S > --- INVENTORY (15) --- Experimental Heat Sink Zionite Biocell (600) Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace Zionite Heavy Carapace Hardened Light Armor Plating Hardened Light Armor Plating Splice Drone Bay (6/6) CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Zionite Weapon Casing > --- WEAPON ----------- Zionite Laser-S Zionite Phaser-S > --- INVENTORY -------- Zionite Light DM Reactor Zionite Glidesys I Zionite Glidesys I Experimental Heat Sink Zionite Biocell Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace Zionite Heavy Carapace Hardened Light Armor Plating Hardened Light Armor Plating Splice Drone Bay CR-A16's Pointy Stick [Rating: 56] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Zionite Glidesys I Utility Improved Targeting Computer Device Shield Generator Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Dee Pro Slots Evolved 2 | . . . 2 . . . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 1 | . . . 1 . . . . Weapon . | . . . . . . . . Parts Attached 97 | 6 . 4 39 3 14 29 2 Power 7 | 1 . . 3 . 1 1 1 Engine 5 | 1 . . 3 . 1 . . Core . | . . . . . . . . Reactor 2 | . . . . . . 1 1 Propulsion 25 | 2 . . 9 . 4 9 1 Treads 18 | 2 . . 8 . 4 4 . Leg . | . . . . . . . . Wheel 1 | . . . 1 . . . . Hover 6 | . . . . . . 5 1 Flight . | . . . . . . . . Utility 25 | 1 . 2 12 . 3 7 . Device 7 | . . 2 2 . . 3 . Storage 6 | 1 . . 2 . 2 1 . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 11 | . . . 7 . 1 3 . Artifact . | . . . . . . . . Weapon 40 | 2 . 2 15 3 6 12 . Energy Gun 9 | 2 . 1 . . . 6 . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon 18 | . . . 9 2 4 3 . Launcher 11 | . . 1 6 1 . 3 . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 2 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 11 | . . 1 . . . 10 . Parts Lost 16 | . . . 3 . . 11 2 Power 3 | . . . 1 . . 1 1 Propulsion 8 | . . . 1 . . 6 1 Utility 1 | . . . 1 . . . . Weapon 4 | . . . . . . 4 . Highest Loss Streak 7 | . . . 2 . . 7 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 85 88 98 100 94 97 100 Engine 9 | . 14 14 11 11 10 3 . Reactor 1 | . . . . . . 6 11 Treads 29 | . 28 28 32 33 31 21 . Hover 2 | . . . . . . 11 33 Device 3 | . . 2 7 . . . . Storage 11 | . 14 14 11 11 10 13 11 Processor 9 | . . . 7 11 11 11 11 Protection 7 | . . . 6 11 10 7 11 Energy Gun 3 | . 28 28 . . . 8 22 Ballistic Cannon 16 | . . . 20 21 16 11 . Impact Weapon 1 | . . . . . 3 . . Naked Turns . | . . . . . . . . Heaviest Build 42 | 14 14 22 42 42 42 42 40 Greatest Support 66 | 40 40 40 66 60 60 60 42 Greatest Overweight (x) 2 | . . . 2 . . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 Average Capacity 13 | 7 8 8 11 15 14 15 15 Most Carried 15 | 7 8 8 15 15 15 15 14 Average Carried 12 | 4 7 8 11 15 14 14 13 Final Capacity 15 | 8 8 8 15 15 15 15 15 Final Carried 15 | 7 8 8 15 15 15 14 12 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Dee Pro Matter Collected 2315 | 260 . 16 1335 14 204 485 1 Remotely . | . . . . . . . . Salvage Created 1979 | 148 . 16 1407 15 135 203 55 Parts 139 | 7 . 1 108 4 . 17 2 Haulers Intercepted 5 | . . . 5 . . . . Recyclers Shooed 3 | . . . 3 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Dee Pro Combat Hostiles Destroyed 59 | . . 3 41 6 . 7 2 Guns 3 | . . . . . . 1 2 Cannons 29 | . . . 24 2 . 3 . AOE 27 | . . 3 17 4 . 3 . Classes Destroyed 16 | 2 . 1 11 1 . 1 . Worker 2 | . . . 2 . . . . Builder 1 | . . . 1 . . . . Tunneler 2 | 2 . . . . . . . Hauler 5 | . . . 5 . . . . Recycler 4 | 1 . . 3 . . . . Mechanic 1 | . . . 1 . . . . Operator 2 | . . . 2 . . . . Watcher 3 | . . . 3 . . . . Swarmer 23 | . . 3 14 4 . . 2 Grunt 13 | . . . 13 . . . . Brawler 2 | . . . 2 . . . . Duelist 1 | . . . 1 . . . . Protector 1 | . . . 1 . . . . Sentry 10 | . . . 10 . . . . Z-Light 4 | . . . . . . 4 . Assembled 4 | . . . . 2 . 2 . Best Kill Streak 7 | 3 . 3 7 4 . 3 2 Combat Bots Only 5 | . . 3 5 4 . 3 2 Max Kills in Single Turn 4 | 1 . 2 4 3 . 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 2 3 3 . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Dee Pro Damage Taken 3340 | . . 17 1241 131 . 1606 345 Core 423 | . . 7 107 31 . 191 87 Absorbed by Shields 80 | . . . 80 . . . . Redirected to Shielding 103 | . . . . . . 59 44 Regen/Repaired (Parts) 201 | . . . 201 . . . . Core Remaining (%) 98 | 100 . 97 . . . . . Volleys Fired 159 | 8 . 2 100 9 6 30 4 Largest 2 | 2 . 1 2 2 2 2 2 Hottest 146 | 80 . 30 88 88 88 146 120 Shots Fired 276 | 16 . 2 180 14 11 45 8 Gun 39 | 16 . . . . . 15 8 Cannon 211 | . . . 167 9 11 24 . Launcher 26 | . . 2 13 5 . 6 . Special . | . . . . . . . . Kinetic 211 | . . . 167 9 11 24 . Thermal 12 | . . . . . . 8 4 Explosive 26 | . . 2 13 5 . 6 . Electromagnetic 16 | 16 . . . . . . . Phasic 11 | . . . . . . 7 4 Robot Hit Streak 19 | 7 . 5 19 1 5 4 5 Robot Miss Streak 4 | 3 . . 4 4 1 4 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 140 | 10 . 2 96 4 6 18 4 Core Hits 107 | 4 . 3 71 7 3 17 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | 1 . . 1 . . 1 . Blast 2 | . . . 1 . . 1 . Corrupt 1 | 1 . . . . . . . Melee Attacks 39 | . . . . . 39 . . Impact 39 | . . . . . 39 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5869 | 134 . 125 3888 404 159 1048 111 Guns 381 | 132 . . . . . 138 111 Cannons 2789 | . . . 2257 66 159 307 . Explosions 2637 | . . 125 1571 338 . 603 . Melee . | . . . . . . . . Ramming 62 | 2 . . 60 . . . . Kinetic 2789 | . . . 2257 66 159 307 . Thermal 249 | . . . . . . 138 111 Explosive 2637 | . . 125 1571 338 . 603 . Electromagnetic 132 | 132 . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . 2 2 2 . . Average Corruption 1 | . . . 1 2 2 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 26 | . . . 21 5 . . . Message Errors 3 | . . . 2 1 . . . Matter Fused 4 | . . . 4 . . . . Heat Flow Errors 6 | . . . 5 1 . . . Energy Discharges 2 | . . . 2 . . . . Parts Rejected 2 | . . . 2 . . . . Data Loss (minor) 5 | . . . 4 1 . . . Data Loss (major) 3 | . . . 2 1 . . . Misfires 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 108 | . . . 87 . 7 14 . Projectiles 42 | . . . 35 . 7 . . Explosions 66 | . . . 52 . . 14 . Melee . | . . . . . . . . Knockbacks 17 | . . . 13 . 1 3 . Impact 2 | . . . 2 . . . . Kinetic 14 | . . . 10 . 1 3 . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 167 | . . 13 112 42 . . . Shots 7 | . . 2 3 2 . . . Rammed 12 | 1 . . 11 . . . . Targets Rammed 12 | 1 . . 11 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 555 | 106 . . 421 164 91 555 352 Average Temperature 95 | 49 . . 74 47 32 146 227 Received Heat Transfer 866 | . . . 359 . . 450 57 Effects 3 | . . . . . . 3 . Matter Decay 1 | . . . . . . 1 . Damage (major) 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | 1 . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 296 | . . . . . . 148 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Dee Pro Peak Influence 1440 | 15 9 115 1440 783 . . . Initial 561 | . 9 3 44 561 . . . Average 712 | 4 9 113 800 762 . . . Maximum Alert Level 4 | . . . 4 3 . . . Low Security (%) 21 | 100 100 100 11 . . . . Level 1 9 | . . . 12 . . . . Level 2 10 | . . . 13 . . . . Level 3 39 | . . . 39 99 . . . Level 4 18 | . . . 23 . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . . . 9 . . . 1 Investigation 3 | . . . 3 . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . 3 . . . . Assault 4 | . . . 3 . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Dee Pro Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 99 | . . 3 61 5 . 16 14 Peak Tracking Total 12 | . . 3 6 3 . 5 12 Tactical Retreats 4 | . . . 2 . . . 2 Traps | -11 -10 -10 -9 -9 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Dee Pro Traps Triggered 2 | . . . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Dee Pro Machines Disabled 6 | . . 1 4 . 1 . . Max in Single Turn 1 | . . 1 1 . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Dee Pro Machines Accessed 12 | . . 1 10 . 1 . . Terminals 8 | . . . 8 . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 37 | . . 1 31 . 5 . . Successful 18 | . . 1 12 . 5 . . Failed 18 | . . . 18 . . . . Catastrophic 1 | . . . 1 . . . . Database Lockouts 1 | . . . 1 . . . . Manual 23 | . . . 23 . . . . Terminals 24 | . . . 24 . . . . Fabricators . | . . . . . . . . Repair Stations 7 | . . . 7 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . . 1 6 . 5 . . Part Schematic 5 | . . . . . 5 . . Robot Analysis 2 | . . . 2 . . . . Open Door 1 | . . 1 . . . . . Zone Layout 4 | . . . 4 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . 6 . . . . Scan Component 3 | . . . 3 . . . . Repair 3 | . . . 3 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 8 | . . . 8 . . . . Full Trace Events 3 | . . . 3 . . . . Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 20 | . . . . . 20 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . 3 . . . . Time 90 | . . . 90 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Dee Pro Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Dee Pro Total Allies 6 | . . 3 . . 3 . . Largest Group 3 | . . 3 3 . 3 3 . Highest-Rated Group 82 | . . 40 40 . 82 82 . Highest-Rated Ally 31 | . . 16 16 . 31 31 . Total Orders . | . . . . . . . . Ally Attacks 110 | . . . 40 . . 70 . Total Damage 1304 | . . . 404 . . 900 . Kills 14 | . . . 6 . . 8 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Dee Pro Robot Analysis Total 2 | . . . 2 . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Dee Pro Turns Passed 5758 | 104 25 209 2323 235 1879 873 110 Spaces Moved 3432 | 43 16 125 1102 131 1127 722 166 Core 104 | 6 . . . . 98 . . Treads 2706 | 37 16 125 1071 131 1029 297 . Legs . | . . . . . . . . Wheels 31 | . . . 31 . . . . Hover 591 | . . . . . . 425 166 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 110 160 50 52 52 Average Speed 137 | 144 160 160 158 160 150 96 52 Slowest Speed 240 | 160 160 160 160 160 160 240 52 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 4 5 37 93 33 77 63 38 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 3 | . . . . . 3 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 . . Spaces Dug 12 | . . . 5 . 4 3 . Terrain Destroyed 265 | . . 9 161 54 4 33 4 Melee 4 | . . . . . 4 . . Projectile 54 | . . . 37 3 . 10 4 AOE 207 | . . 9 124 51 . 23 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Dee Pro Total 4122 | 65 16 130 1495 142 1239 853 182 Wait 267 | 1 . . 191 . 26 39 10 Move 3426 | 43 15 124 1101 130 1126 721 166 Hop . | . . . . . . . . Pick Up 58 | 7 1 . 23 . 14 13 . Fast Attach 39 | 6 . 1 12 . 9 11 . Attach 17 | . . . 5 . 2 8 2 Detach 6 | . . . 1 . 1 4 . Swap 41 | . . 3 22 3 3 10 . Drop 58 | . . . 29 . 12 17 . Fire 159 | 8 . 2 100 9 6 30 4 Melee 39 | . . . . . 39 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 11 | . . . 11 . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . 1 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sto) -9/Mines -7/Zion -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 14) 105 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 8) 130 | -10/Materials | Entered Mines 229 | -10/Mines | Discovered new exit (range 10) 237 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 289 | -10/Mines | Found the Drone Emporium 299 | -10/Mines | Found Prototype Device 299 | -10/Mines | Identified Splice Drone Bay 325 | -10/Mines | Build established: Mutant 339 | -10/Mines | Entered Materials 339 | -9/Materials | Accompanied by 3 allies 339 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 340 | -9/Materials | Identified exit to Storage 507 | -9/Materials | Discovered new exit (range 16) 628 | -9/Materials | Repaired Lgt. Treads 655 | -9/Materials | Repaired Lgt. Armor Plating 828 | -9/Materials | Discovered new exit (range 4) 1072 | -9/Materials | Discovered new exit (range 6) 1139 | -9/Materials | First assault squad dispatched 1698 | -9/Materials | Build established: Scavenger-Mutant 1833 | -9/Materials | Repaired Assault Cannon 2043 | -9/Materials | Central database locked down 2592 | -9/Materials | Discovered new exit (range 5) 2662 | -9/Materials | Entered Mines 2669 | -9/Mines | Assembled infested the area 2674 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2799 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2897 | -9/Mines | Entered Zion 2943 | -7/Zion | System corruption cleaned by Quarantine Array 3646 | -7/Zion | Gained Derelict followers 3679 | -7/Zion | Learned location of Quarantine (-3) 3810 | -7/Zion | Found CR-A16's Pointy Stick 3945 | -7/Zion | Learned location of Data Miner (-6) 4627 | -7/Zion | Discovered new exit (range 4) 4766 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4776 | -7/Zion | Entered Deep Caves 4776 | -7/Deep Caves | Accompanied by 3 allies 5052 | -7/Deep Caves | Attacked by Z-Imprinter 5074 | -7/Deep Caves | Destroyed Z-Imprinter 5093 | -7/Deep Caves | Core integrity fell below 50% 5103 | -7/Deep Caves | Lost 3 parts (1p2n) 5299 | -7/Deep Caves | Z-Facility disabled 5363 | -7/Deep Caves | Lost 7 parts (3n4w) 5376 | -7/Deep Caves | Found Prototype Protection 5404 | -7/Deep Caves | Found Prototype Protection 5406 | -7/Deep Caves | Found Prototype Protection 5412 | -7/Deep Caves | Found Prototype Protection 5413 | -7/Deep Caves | Identified Zio. Weapon Casing (x3) 5529 | -7/Deep Caves | Discovered new exit (range 6) 5592 | -7/Deep Caves | Build established: Mutant 5606 | -7/Deep Caves | Spotted as-00141 5607 | -7/Deep Caves | Core integrity fell below 20% 5649 | -7/Deep Caves | Entered Proximity Caves 5708 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5750 | -6/Proximity Caves | Spotted B-75 Beast 5759 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05432_ Dropped Huge Storage Unit. 05432_ Acquired Zio. Glidesys I. 05438_ Dropped Exp. Heat Sink. 05438_ Acquired Exp. Heat Sink. 05529_ EXIT=FOUND 05606_ Zio. Glidesys I destroyed. 05607_ as-00141: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" LOCATION=UNKNOWN GOAL=ESCAPE 05708_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 05712_ Y-64 Sentinel: "REQUESTING BACKUP." 05713_ S-27 Virus destroyed. 05719_ Destroyed Lgt. Nuclear Core. 05721_ Slug penetrates Wall. 05726_ S-27 Virus destroyed. 05751_ Zio. Glidesys I destroyed. 05751_ Knocked back. 05751_ Zio. Light DM Reactor destroyed. 05754_ Knocked back. 05754_ Acquired 1 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #??????????????????????###???????????????????????? | | #?????????????????????? ???????????????????????? | | #?????????????????????# ???????????????????????? | | #????????????#????????# #???????????????????????? | | #??????????? ##???????# #???????????????????????? | | #??????????? ##?####?# #???????????????????????? | | #?????????? #?? ## ##??????????????????????? | | #?????????? ???# # ##?????????????????????? | | ?????????? #????# #?????????????????????? | | ?????????? #?????? #?????????????????????? | | ????????? ######???# #??????????????????????? | | ?????#### #????# #???????????????????????? | | #????# #?# ###??# #???????????????????????? | | #????# ??# "#### ######??????????????????? | | ###### #????# ## l @ #??????????????????? | | ###### % g #?????????????????? | | ###### #% g ????????????? | | #????# l % %i ??????????? | | #????####### ## ;## g ## ?????????? | | ???????????#### BB #### #######??????????????? | | ??????????????# BB #??#####????????????????????? | | ??????????????# #???????????????????????????? | | ??????????????# #???????????????????????????? | | ??????????????########???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 400 Utility Shielding 33 Weapon Shielding 100 Evasion (%) 54 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Hvy. Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Imp. Deuterium Engine | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive S-27 Virus | -7/Zion | Archive I-36 Angel | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearGravitonSink Manual? 0 Play Time 00:57:16 Cumulative 495.1 hours Start 2022.04.23 @ 22:13:54 End 2022.04.23 @ 23:27:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 488 Rogue 273 Adventurer 112 Explorer 103 Win Type - Total 32 Types 23/0/6/2/0/0/0/1/0 Lore% 87 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de776205-7a85-4f90-96bc-7991a409ee73