Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.23 @ 22:11:42 Player: Draco Invictus Result: Destroyed by as-53740 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (94) 94 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 534 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Light Ion Engine Sensor Array Medium Laser Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Wheel Wheel EM Pulse Gun Medium Laser [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 12 | 7 4 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 2 | 2 . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 3 3 . Energy Gun 5 | 3 2 . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 7 | . . 7 Average Slot Usage (%) 88 | . 89 86 Engine 13 | . 14 11 Leg 26 | . 28 22 Device 6 | . 4 11 Storage 14 | . 14 14 Energy Gun 18 | . 21 11 Ballistic Gun 8 | . 6 12 Naked Turns . | . . . Heaviest Build 13 | 13 13 13 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 2 6 6 Average Carried 4 | 1 5 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 2 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 319 | 199 120 . Remotely . | . . . Salvage Created 168 | . 149 19 Parts 14 | . 14 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 8 | . 7 1 Guns 8 | . 7 1 Classes Destroyed 3 | . 2 1 Swarmer 6 | . 6 . Grunt 1 | . 1 . Assembled 1 | . . 1 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 828 | . 161 667 Core 256 | . 27 229 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 18 | . 16 2 Largest 2 | . 2 2 Hottest 90 | . 90 60 Shots Fired 36 | . 32 4 Gun 36 | . 32 4 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 11 | . 9 2 Thermal 7 | . 7 . Explosive . | . . . Electromagnetic 18 | . 16 2 Robot Hit Streak 3 | . 3 3 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 18 | . 15 3 Core Hits 9 | . 7 2 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 188 | . 166 22 Guns 188 | . 166 22 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 27 | . 17 10 Thermal 12 | . 12 . Explosive . | . . . Electromagnetic 149 | . 137 12 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 132 | . 132 20 Average Temperature 43 | . 45 15 Received Heat Transfer 80 | . . 80 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 37 | . 37 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 185 | . 185 72 Initial 72 | . . 72 Average 65 | . 81 56 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 11 8 Peak Tracking Total 8 | . 5 8 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 5 | . 5 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Record 3 | . 3 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 8 | . . 8 Total Damage 56 | . . 56 Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 450 | 55 288 107 Spaces Moved 268 | 38 149 81 Core 14 | 6 . 8 Treads . | . . . Legs 243 | 32 149 62 Wheels 11 | . . 11 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 80 Average Speed 117 | 115 120 112 Slowest Speed 150 | 150 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 3 36 29 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 367 | 46 227 94 Wait 57 | . 51 6 Move 266 | 37 148 81 Hop . | . . . Pick Up 10 | 2 6 2 Fast Attach 6 | 5 1 . Attach 2 | 1 . 1 Detach . | . . . Swap 4 | 1 3 . Drop 4 | . 2 2 Fire 18 | . 16 2 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Identified exit to Mines 291 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 344 | -10/Materials | Entered Mines 346 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 397 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 402 | -10/Mines | Assembled infested the area 407 | -10/Mines | Assisted by a Guerilla fighting off Assembled 411 | -10/Mines | Found a hidden stash of uninstalled traps 444 | -10/Mines | Core integrity fell below 50% 447 | -10/Mines | Core integrity fell below 20% 451 | -10/Mines | Destroyed by as-53740 with Assembled Heavy Rifle Last Messages --------------- 00400_ YI-UF0 mumbles something. 00402_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00407_ YI-UF0 mumbles something. 00407_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00411_ A stash of uninstalled traps is collected here! 00415_ K3-3IJ(h): "I'll hold them off! Go on ahead or try to find another way!" 00416_ YI-UF0 mumbles something. 00418_ YI-UF0: "BADABOOM!" 00431_ as-75773 destroyed. 00433_ Aluminum Leg destroyed. 00435_ Ion Engine destroyed. 00435_ Aluminum Leg destroyed. 00436_ EM Pulse Gun destroyed. 00438_ Sensor Array destroyed. 00441_ Lgt. Assault Rifle destroyed. 00443_ Wheel destroyed. 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"""?????????????? | | ???????# #?? ?????????????? | | ???????# #?? ??????????????? | | ???????# #?? ??????????????? | | ??????## #??# #??????????????? | | ?????## #??# #??????????????? | | ?????# #??# #??????????????? | | ?????# % #??# #??????????????? | | ?????# "#??# #??????????????? | | ?????# #?## ##?????????????? | | ?????## ##?# #????###??????? | | ??????### #??# #???# ##?????? | | ????????# #?## #### #?????? | | ????????# ### ## ##????? | | ????????# & ###??? | | ????????# & & ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineCloakingPit Manual? 0 Play Time 00:19:04 Cumulative 21.2 hours Start 2020.09.23 @ 21:43:02 End 2020.09.23 @ 22:11:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36bce406-9cce-45f9-a306-a79b20094e5b