Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.21 @ 09:56:24 Player: Jiber Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (1329) 1329 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3934 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 245/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved VTOL Module > --- UTILITY (4) ------ Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Faulty Aerolev Unit Particle Charger Improved Propulsion Shielding Light EM Pulse Cannon Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer > --- WEAPON ----------- Heavy EM Shotgun Field Laser > --- INVENTORY -------- Aerolev Unit Signal Interpreter Particle Charger Particle Charger Improved Propulsion Shielding Improved Light Armor Plating Improved Light Armor Plating Shield Generator System Shield [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 3 | . . 2 1 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 49 | 6 3 7 26 7 Power 7 | 1 . 1 5 . Engine 5 | 1 . 1 3 . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 22 | 2 1 2 15 2 Treads . | . . . . . Leg 10 | 2 1 2 5 . Wheel . | . . . . . Hover 7 | . . . 7 . Flight 5 | . . . 3 2 Utility 8 | 1 2 2 . 3 Device 1 | . 1 . . . Storage 2 | 1 1 . . . Processor 2 | . . 2 . . Hackware 2 | . . . . 2 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 12 | 2 . 2 6 2 Energy Gun 9 | 1 . 1 6 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Corrupted Parts 1 | . . . 1 . System Corruption 1 | . . . 1 . Parts Lost 28 | . 1 . 20 7 Power 5 | . . . 5 . Propulsion 11 | . . . 9 2 Utility 4 | . 1 . . 3 Weapon 8 | . . . 6 2 Highest Loss Streak 8 | . 1 . 8 4 To Critical Strikes . | . . . . . Average Backups 7 | 1 3 7 9 5 Power . | . . 1 . . Propulsion 1 | . 1 1 1 1 Utility 4 | . . 3 7 3 Weapon . | . 1 1 . 1 Tool/Special . | . . . . . Unused Backups 13 | . . 1 5 7 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 10 | . . . 5 5 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 76 | . 93 99 75 28 Engine 8 | . 14 11 8 . Core 1 | . . . 3 . Leg 22 | . 28 43 15 1 Hover 6 | . . . 15 . Flight 1 | . . . 1 4 Storage 8 | . 14 11 9 2 Processor 8 | . . 10 9 7 Energy Gun 10 | . 14 11 11 4 Ballistic Gun 3 | . 14 5 . . Launcher 2 | . . 5 2 . Peak Build Rating 25 | 6 7 13 25 16 Average Rating 13 | 3 6 12 18 10 On Entrance 6 | . 6 6 13 6 Naked Turns . | . . . . . Heaviest Build 30 | 13 19 23 30 10 Greatest Support 56 | 20 20 40 56 10 Greatest Overweight (x) 4 | . . 1 4 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 6 Most Carried 10 | 5 8 10 10 9 Average Carried 7 | 1 3 7 9 5 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | . 7 10 10 5 Class Distribution -------------------- 50% | Scavenger-Mutant 46% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 847 | 157 131 90 469 . Remotely . | . . . . . Salvage Created 1326 | . 118 92 1069 47 Parts 61 | . 4 7 48 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 29 | . 3 2 22 2 Guns 22 | . 3 2 15 2 AOE 6 | . . . 6 . Classes Destroyed 8 | . 1 2 5 . Worker 1 | . . . 1 . Builder 2 | . . . 2 . Operator 1 | . . . 1 . Watcher 4 | . . 1 3 . Swarmer 6 | . . . 4 2 Grunt 14 | . 3 . 11 . Sentry 7 | . . 2 5 . Hunter 2 | . . . 2 . Best Kill Streak 8 | . 2 1 8 1 Combat Bots Only 8 | . 2 1 8 1 Max Kills in Single Turn 3 | . 1 1 3 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 333 | . 22 10 196 105 Missed 80 | . 4 2 37 37 Hits 253 | . 18 8 159 68 Melee 1 | . . . . 1 Projectile 252 | . 18 8 159 67 Critical Strikes 8 | . 1 1 4 2 Damage Taken 3614 | . 224 118 2095 1177 Core 1229 | . 35 29 462 703 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 86 92 16 . Volleys Fired 122 | . 13 13 84 12 Largest 2 | . 2 2 2 1 Hottest 128 | . 70 95 128 80 Shots Fired 181 | . 26 22 121 12 Gun 163 | . 26 16 109 12 Cannon . | . . . . . Launcher 18 | . . 6 12 . Special . | . . . . . Kinetic 17 | . 13 4 . . Thermal 95 | . 13 12 58 12 Explosive 18 | . . 6 12 . Electromagnetic 51 | . . . 51 . Robot Hit Streak 14 | . 7 9 14 13 Robot Miss Streak 4 | . 2 2 4 4 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 123 | . 17 10 86 10 Core Hits 74 | . 9 8 52 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Burn 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2701 | . 173 203 2179 146 Guns 1785 | . 173 92 1374 146 Cannons . | . . . . . Explosions 916 | . . 111 805 . Melee . | . . . . . Ramming . | . . . . . Kinetic 92 | . 84 8 . . Thermal 1231 | . 89 84 912 146 Explosive 515 | . . 111 404 . Electromagnetic 863 | . . . 863 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 72 | . . 28 44 . Projectiles . | . . . . . Explosions 72 | . . 28 44 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 199 | . . . 199 . Shots 5 | . . . 5 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 540 | . 258 63 540 54 Average Temperature 138 | . 108 20 159 26 Received Heat Transfer 999 | . 144 54 648 153 Effects 13 | . . . 13 . Shutdowns 4 | . . . 4 . Energy Bleed 2 | . . . 2 . Interference 6 | . . . 6 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 10 | . . . 10 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 1 . . Heat Transferred 2597 | . 259 222 1769 347 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . . 5 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 83 | 100 100 100 62 100 Level 1 16 | . . . 37 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 286 | . 54 55 286 123 Initial 123 | . . 18 . 123 Average 90 | . 11 13 161 77 Influence Increases 1242 | . 84 139 841 178 Destroy 0b10 Robot/C 580 | . 60 40 440 40 Destroy 0b10 Robot/NC 40 | . . 5 35 . Destroy Leader 168 | . 20 22 126 . Successful Hack 28 | . 4 10 11 3 Disable Machine 90 | . . 15 75 . Destroy Structure 126 | . . 47 79 . Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 195 | . . . 60 135 Influence Decreases 1181 | . 40 183 569 389 Entered New Map 175 | . . 26 . 149 Time Decay 736 | . 40 157 369 170 Lost Part 270 | . . . 200 70 Squads Dispatched 16 | . 2 2 6 6 Investigation 4 | . . . 2 2 Extermination 1 | . . . . 1 Reinforcement 8 | . 2 2 1 3 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 2 . 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 5 4 38 31 Peak Tracking Total 17 | . 2 2 8 17 Tactical Retreats 8 | . . . 4 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . . 1 5 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 2 2 3 2 Terminals 6 | . 2 2 1 1 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 26 | . 4 5 13 4 Successful 20 | . 3 4 10 3 Failed 6 | . 1 1 3 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 1 1 . . Terminals 13 | . 4 5 3 1 Fabricators 3 | . . . . 3 Repair Stations 5 | . . . 5 . Recycling Units . | . . . . . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 11 | . 3 4 3 1 Record 1 | . 1 . . . Prototype ID Bank 2 | . . 1 1 . Open DSF 1 | . . . . 1 Alert Level 2 | . 1 1 . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Registered Components 1 | . . 1 . . Zone Layout 2 | . . 1 1 . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 2 | . . . 2 . Scan Component 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . . 5 . Insert Component 3 | . . . 3 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 2 2 1 Full Trace Events 3 | . . . 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 73 | . . . . 73 Total Part Build Rating 6 | . . . . 6 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 370 | . 149 221 . . Optics 221 | . . 221 . . Seismic 149 | . 149 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2103 | 34 251 524 952 342 Spaces Moved 1447 | 29 164 253 672 329 Core 82 | 16 . . 2 64 Treads . | . . . . . Legs 702 | 13 164 253 214 58 Wheels . | . . . . . Hover 424 | . . . 424 . Flight 239 | . . . 32 207 Fastest Speed 35 | 50 120 120 43 35 Average Speed 95 | 81 120 120 82 91 Slowest Speed 250 | 120 120 190 250 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 3 36 25 37 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 133 | . . 48 85 . Melee . | . . . . . Projectile . | . . . . . AOE 133 | . . 48 85 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1987 | 39 195 448 950 355 Wait 286 | . 4 159 123 . Move 1443 | 28 163 252 671 329 Hop . | . . . . . Pick Up 51 | 5 10 10 23 3 Fast Attach 20 | 1 . 4 12 3 Attach 29 | 5 1 3 15 5 Detach . | . . . . . Swap 10 | . 2 4 4 . Drop 26 | . 2 3 18 3 Fire 122 | . 13 13 84 12 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Met a group of wandering Federalists 277 | -10/Materials | Discovered new exit (range 9) 286 | -10/Materials | Entered another Materials area 286 | -9/Materials | Evolved 2 slots: Propulsion x2 779 | -9/Materials | Discovered new exit (range 5) 810 | -9/Materials | Entered another Materials area 810 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 864 | -8/Materials | Build established: Scavenger-Mutant 1048 | -8/Materials | Garrison activated, responded to threat 1133 | -8/Materials | Destroyed 8 combat bots 1140 | -8/Materials | Lost 7 parts (2p3n2w) 1361 | -8/Materials | Core integrity fell below 50% 1411 | -8/Materials | Lost 3 parts (1p1n1w) 1667 | -8/Materials | Core integrity fell below 20% 1695 | -8/Materials | Lost 8 parts (2p4n2w) 1758 | -8/Materials | Discovered new exit (range 4) 1762 | -8/Materials | Entered Factory 1762 | -7/Factory | Evolved 2 slots: Utility x2 1767 | -7/Factory | Identified exit to DSF 1887 | -7/Factory | Lost 4 parts (1n2u1w) 1947 | -7/Factory | Fabricated Imp. Light Armor Plating? 2082 | -7/Factory | Core integrity fell below 50% 2099 | -7/Factory | Core integrity fell below 20% 2104 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01997_ Acquired Hvy. Ion Cannon. 02038_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2V. 02069_ C-30 ARC bursts open, deploying its payload. 02069_ B-48 Gladiator unfolds itself. 02069_ G-47 Trooper unfolds itself. 02077_ Slug penetrates Wall. 02078_ K-01 Serf cleans the Recycling Unit. 02079_ VTOL Module destroyed. 02082_ Acquired Prototype Flight Unit. 02082_ Identified Imp. VTOL Module. 02082_ Imp. Light Armor Plating destroyed. 02083_ K-01 Serf cleans the Recycling Unit. 02090_ Gatling Laser destroyed. 02093_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02094_ Penetrated by Slug. 02098_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ????????????????????????????????? #??????????????? | | ???????????""??????????????????? #??????????????? | | ??????????? ??????#######??? #??????????????? | | ?????????? ##### #?? #??????????????? | | ??????????k!=k r ## #??????????????? | | ??????????!! r ??????????????????? | | ??????????!= @ #?????????????????????? | | ?????????????????##+## #???############??????? | | ?????????????????????## r ####?# ???????? | | ??????????????????????# #T ### """ "????????? | | ??????????????????????# c% # """ "????????? | | ??????????????????????# sc + """ "????????? | | ??????????????????????# s # ?????? | | ??????????????????????######% # """ """ #????? | | ???????????????????????????# # """ """??????? | | ???????????????????????????# # """ "????????? | | ???????????????????????????# #! ?????????? | | ?????????????????????????### #########?????????? | | ???????????????#######???# #####???????????? | | ?????###???????# ##### ???????? | | ????? #???????# % H ??????? | | ????? #???????# ??????? | | """ #???????#! """ """???????? | | """ #??????#" ##### """ ""????????? | | #??????### ##???# """???????????? | | """ #????????# #????# ???????????? | | """ #????????# #????# """???????????? | | """ #????????# #????# """???????????? | | ?? ???????### ###??# ""????????????? | | ####+########## #??# ????????????? | | # #??# ""????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Light Armor Plating | x2 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalGlidesysFlamer Manual? 0 Play Time 00:34:20 Cumulative 28.7 hours Start 2025.08.21 @ 09:18:39 End 2025.08.21 @ 09:56:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 713c96d2-383c-4842-b356-f323496f6d28