Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 16:57:48 Player: Barbarossa Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1304) 1304 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (122) 122 TOTAL SCORE: 4286 Bonus ------- High Alert Combat Kills 89 Follower Combat Kills 33 Cogmind --------- Core Integrity 0/700 Matter 4/300 Energy 300/300 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Compact Battery Advanced Visual Processing Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (10) --- Light Deuterium Engine Light Nuclear Core Improved Heat Sink Large Matter Pod (150) ECM Suite System Restoration Module Heavy Assault Rifle Heavy Assault Rifle Autogun Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- VTOL Module Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Compact Battery Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced ECM Suite System Shield > --- WEAPON ----------- Heavy Laser > --- INVENTORY -------- Micro Nuclear Core Medium Storage Unit Large Matter Pod Heavy Disruptor Cannon [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Improved Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Weapon Light Assault Rifle Energy Gun Spread Laser Energy Cannon Heavy Disruptor Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 3 | . . 2 . . 1 Utility 3 | . . . . 2 1 Weapon . | . . . . . . Parts Attached 116 | . 8 15 34 17 42 Power 19 | . 1 1 6 3 8 Engine 15 | . 1 1 6 1 6 Core 4 | . . . . 2 2 Reactor . | . . . . . . Propulsion 31 | . 5 4 8 2 12 Treads . | . . . . . . Leg . | . . . . . . Wheel 3 | . 3 . . . . Hover 1 | . . . . . 1 Flight 27 | . 2 4 8 2 11 Utility 23 | . 1 1 5 3 13 Device 10 | . 1 1 1 2 5 Storage 9 | . . . 3 1 5 Processor 3 | . . . 1 . 2 Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 43 | . 1 9 15 9 9 Energy Gun 17 | . 1 2 9 4 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 21 | . . 5 5 5 6 Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . 1 . . 1 Unidentified Prototypes 7 | . . . 4 2 1 Parts Lost 39 | . . . 10 6 23 Power 8 | . . . 2 1 5 Propulsion 20 | . . . 5 2 13 Utility 4 | . . . 1 1 2 Weapon 7 | . . . 2 2 3 Highest Loss Streak 13 | . . . 4 6 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 73 | . 96 81 71 82 60 Engine 7 | . 14 10 9 5 2 Core 1 | . . . . . 4 Wheel 2 | . 25 . . . . Flight 24 | . . 32 29 31 20 Device 6 | . 10 11 1 16 3 Storage 8 | . 14 11 6 9 7 Processor 7 | . . . 9 5 14 Energy Gun 6 | . 14 5 9 7 1 Ballistic Gun 4 | . 14 9 2 5 2 Launcher 1 | . . 1 3 . . Naked Turns . | . . . . . . Heaviest Build 29 | 12 12 13 17 20 29 Greatest Support 26 | 20 26 12 20 20 24 Greatest Overweight (x) 9 | . 2 1 1 1 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 8 10 Average Capacity 7 | 8 8 8 6 8 6 Most Carried 10 | 7 8 8 8 8 10 Average Carried 6 | 6 7 7 6 7 5 Final Capacity 10 | 8 8 8 8 8 10 Final Carried 9 | 7 8 8 8 8 9 Class Distribution -------------------- 55% | Mutant 37% | Sprinter 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Storage Sprinter | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1586 | 203 33 305 741 186 118 Remotely . | . . . . . . Salvage Created 1111 | 51 33 332 306 184 205 Parts 77 | 3 1 26 20 12 15 Haulers Intercepted 2 | . . 1 . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 35 | . 1 7 13 6 8 Guns 20 | . 1 3 3 6 7 Cannons 1 | . . . . . 1 AOE 14 | . . 4 10 . . Classes Destroyed 9 | 1 1 3 3 . 1 Builder 1 | . . . . . 1 Hauler 2 | . . 1 . 1 . Recycler 2 | 1 . . 1 . . Mechanic 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 2 | . . 2 . . . Swarmer 19 | . . . 7 4 8 Grunt 7 | . 1 4 2 . . Sentry 9 | . . 3 4 2 . Best Kill Streak 11 | 1 1 5 11 3 2 Combat Bots Only 10 | . 1 3 10 3 2 Max Kills in Single Turn 3 | 1 1 1 3 1 1 Gunslinging . | . . . . . . Exploded 3 | . . 1 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 399 | . 4 37 79 95 184 Missed 138 | . 1 14 31 34 58 Damage Taken 3901 | . 31 374 846 761 1889 Core 1267 | . . 89 254 210 714 Absorbed by Shields 14 | . . . . . 14 Regen/Repaired (Parts) 188 | . . 41 147 . . Core Remaining (%) 68 | 100 100 . 14 61 . Volleys Fired 126 | 3 8 30 31 24 30 Largest 2 | 2 2 2 2 2 1 Hottest 121 | 60 60 70 121 88 110 Shots Fired 182 | 6 15 48 43 40 30 Gun 156 | 6 15 40 26 40 29 Cannon 1 | . . . . . 1 Launcher 25 | . . 8 17 . . Special . | . . . . . . Kinetic 76 | 3 8 22 5 19 19 Thermal 75 | 3 7 18 21 16 10 Explosive 25 | . . 8 17 . . Electromagnetic 6 | . . . . 5 1 Robot Hit Streak 10 | 2 3 10 10 5 5 Robot Miss Streak 7 | 1 5 2 5 7 5 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 114 | 4 7 32 25 28 18 Core Hits 95 | 2 3 21 31 26 12 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Burn 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2580 | 42 65 520 1121 440 392 Guns 1459 | 42 65 292 257 440 363 Cannons 29 | . . . . . 29 Explosions 1092 | . . 228 864 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 621 | 18 33 138 61 157 214 Thermal 760 | 24 32 154 196 205 149 Explosive 1092 | . . 228 864 . . Electromagnetic 107 | . . . . 78 29 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 . . Average Corruption 1 | . . . 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 72 | . . . 71 . 1 Projectiles . | . . . . . . Explosions 72 | . . . 71 . 1 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 275 | . . 47 156 . 72 Shots 10 | . . 4 5 . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 198 | 20 58 152 158 198 182 Average Temperature 67 | 15 27 64 50 96 92 Received Heat Transfer 836 | . 18 162 231 279 146 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1488 | 50 75 495 307 265 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 773 | 5 77 449 609 662 773 Initial 301 | . 3 32 139 248 301 Average 368 | 3 31 158 432 380 544 Maximum Alert Level 3 | . . 2 2 2 3 Low Security (%) 28 | 100 100 69 18 . . Level 1 26 | . . 25 12 65 36 Level 2 38 | . . 4 68 34 42 Level 3 5 | . . . . . 20 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 2 3 3 3 Investigation 2 | . . . 1 1 . Extermination . | . . . . . . Reinforcement 8 | . 1 2 1 2 2 Assault 1 | . . . . . 1 Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 4 | . . 1 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 116 | . 3 16 30 28 39 Peak Tracking Total 19 | . 1 8 7 19 7 Tactical Retreats 20 | . . 3 3 6 8 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 5 | . . . 2 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 24 | . . 2 7 . 15 Max in Single Turn 15 | . . 1 3 . 15 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 11 | . 1 2 6 . 2 Terminals 6 | . 1 1 3 . 1 Fabricators 1 | . . . . . 1 Repair Stations 3 | . . 1 2 . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 29 | . 3 7 16 . 3 Successful 19 | . 2 4 11 . 2 Failed 10 | . 1 3 5 . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . 2 2 . . 1 Terminals 13 | . 3 2 7 . 1 Fabricators 2 | . . . . . 2 Repair Stations 11 | . . 5 6 . . Recycling Units 3 | . . . 3 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 . 3 . . Open Door 3 | . . . 3 . . Locate Traps 1 | . 1 . . . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 10 | . . 4 6 . . Scan Component 5 | . . 2 3 . . Repair 5 | . . 2 3 . . Recycling Unit Hacks 2 | . . . 2 . . Process 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 Terminals 2 | . 1 . . . 1 Assimilate 1 | . . . . . 1 Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 2 4 . 2 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 1 | . . . . . 1 Authchips . | . . . . . . Time 58 | . . . . . 58 Total Part Build Rating 7 | . . . . . 7 Parts Repaired 5 | . . 2 3 . . Time 167 | . . 52 115 . . Parts Recycled . | . . . . . . Recycled Matter 214 | . . . 214 . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 11 | . . . 10 . 1 Largest Group 10 | . . . 10 . 1 Highest-Rated Group 88 | . . . 88 . 26 Highest-Rated Ally 26 | . . . 16 . 26 Total Orders . | . . . . . . Ally Attacks 42 | . . . 42 . . Total Damage 420 | . . . 420 . . Kills 4 | . . . 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 2394 | 29 223 410 762 287 683 Spaces Moved 3344 | 17 206 516 1158 474 973 Core 12 | . . . 6 . 6 Treads . | . . . . . . Legs 26 | 17 9 . . . . Wheels 195 | . 195 . . . . Hover . | . . . . . . Flight 3111 | . 2 516 1152 474 967 Fastest Speed 24 | 120 80 34 31 31 24 Average Speed 39 | 120 83 34 41 32 33 Slowest Speed 500 | 120 210 114 117 104 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 36 | . . 5 12 10 9 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 2 35 40 89 61 32 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 9 | . . 9 . . . Terrain Destroyed 190 | . . 72 104 . 14 Melee . | . . . . . . Projectile . | . . . . . . AOE 190 | . . 72 104 . 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 4198 | 20 244 704 1387 558 1285 Wait 509 | . 5 127 138 36 203 Move 3272 | 16 205 507 1133 453 958 Hop 31 | . . 3 12 10 6 Pick Up 45 | 1 9 5 11 6 13 Fast Attach 56 | . 1 8 19 9 19 Attach 31 | . . 2 9 2 18 Detach 13 | . . 2 4 . 7 Swap 29 | . 7 5 6 6 5 Drop 65 | . 9 15 19 12 10 Fire 126 | 3 8 30 31 24 30 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 16 | . . . . . 16 Rewire 5 | . . . 5 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 30 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 7) 247 | -10/Materials | Discovered new exit (range 7) 253 | -10/Materials | Entered another Materials area 253 | -9/Materials | Evolved 2 slots: Propulsion x2 309 | -9/Materials | Build established: Mutant 381 | -9/Materials | Repaired Lgt. Ion Engine 409 | -9/Materials | Repaired Flight Unit 643 | -9/Materials | Discovered new exit (range 12) 654 | -9/Materials | Discovered new exit (range 11) 663 | -9/Materials | Entered Storage 808 | -9/Storage | Lost 4 parts (1p2n1u) 841 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 848 | -9/Storage | Destroyed 10 combat bots 859 | -9/Storage | Core integrity fell below 50% 955 | -9/Storage | Repaired Spread Laser 1034 | -9/Storage | Lost 4 allies 1074 | -9/Storage | Core integrity fell below 20% 1158 | -9/Storage | Garrison activated, responded to threat 1367 | -9/Storage | Repaired Imp. Flight Unit 1400 | -9/Storage | Repaired Spread Laser 1420 | -9/Storage | Discovered new exit (range 15) 1424 | -9/Storage | Identified exit to Materials 1425 | -9/Storage | Entered Materials 1425 | -8/Materials | Evolved 2 slots: Utility x2 1502 | -8/Materials | Build established: Sprinter 1655 | -8/Materials | Lost 6 parts (1p2n1u2w) 1707 | -8/Materials | Discovered new exit (range 12) 1712 | -8/Materials | Entered Factory 1712 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1873 | -7/Factory | Build established: Mutant 2019 | -7/Factory | Lost 4 parts (1p2n1w) 2112 | -7/Factory | First assault squad dispatched 2126 | -7/Factory | Fabricated Hvy. Disruptor Cannon (x1) 2216 | -7/Factory | Core integrity fell below 50% 2232 | -7/Factory | Core integrity fell below 20% 2250 | -7/Factory | Build established: Sprinter 2254 | -7/Factory | Lost 13 parts (3p6n2u2w) 2285 | -7/Factory | Discovered new exit (range 9) 2395 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02277_ Acquired Autogun. 02278_ Acquired 20 matter. 02279_ Acquired Lgt. Nuclear Core. 02282_ Acquired Hvy. Assault Rifle. 02285_ EXIT=FOUND 02301_ Acquired Prototype Hover Unit. 02301_ Identified Imp. Airjet. 02303_ Dropped Imp. Airjet. 02312_ Acquired Imp. Heat Sink. 02323_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02328_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F019. [Achievement: Cya!] 02378_ Cesium-ion Thruster destroyed. 02381_ Xenon Bombardment Thruster destroyed. 02386_ Cesium-ion Thruster destroyed. 02387_ VTOL Module destroyed. 02393_ Mic. Nuclear Core destroyed. 02394_ S-27 Virus destroyed. 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Disruptor Cannon | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed LightpackTiamatCanceller Manual? 0 Play Time 00:40:53 Cumulative 167.8 hours Start 2024.05.13 @ 16:19:44 End 2024.05.13 @ 16:57:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 318 Rogue 318 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 52 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acf9080d-f81c-4245-9b2b-950e5e514ebc