Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.09.24 @ 20:14:17 Player: f3-rnm Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (183) 915 Value Destroyed (5256) 5256 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (481) 481 TOTAL SCORE: 9572 Bonus ------- High Alert Combat Kills 440 Follower Combat Kills 70 Friendly Fire -29 Cogmind --------- Core Integrity 393/700 Matter 16/300 Energy 95/100 System Corruption 11% Temperature Cool (0) Movement Core (800) Ox15 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Cooling System (fused) High-capacity Storage Unit Target Analyzer Target Analyzer Improved Light Armor Plating > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (20) --- Deuterium Engine Deuterium Engine Light Nuclear Core Improved Heat Sink Weapon Cycler Insulated Plating Hacking Suite Shock Rifle Lightning Gun Lightning Gun Lightning Gun Heavy Ion Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Flak Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Improved Treads High-capacity Matter Pod Weapon Cycler Heavy Armor Plating Hardened Medium Armor Plating Hardlight Generator Hacking Suite Lightning Gun Lightning Gun Lightning Gun Lightning Gun Heavy Ion Cannon Heavy Ion Cannon Heavy Rocket Launcher Powered Hammer [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 3 | . . . 1 . 1 1 Weapon 1 | . . . . . . 1 Parts Attached 130 | 7 7 3 21 20 35 37 Power 11 | 2 1 . 1 2 1 4 Engine 5 | 2 1 . . 1 . 1 Core 6 | . . . 1 1 1 3 Reactor . | . . . . . . . Propulsion 39 | 2 1 1 10 8 11 6 Treads 38 | 2 1 1 9 8 11 6 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 42 | 1 3 1 3 7 14 13 Device 10 | . . . . 2 4 4 Storage 5 | 1 2 1 . . 1 . Processor 5 | . 1 . 1 . . 3 Hackware 1 | . . . . . . 1 Protection 21 | . . . 2 5 9 5 Artifact . | . . . . . . . Weapon 38 | 2 2 1 7 3 9 14 Energy Gun 9 | 2 . . 2 . 1 4 Energy Cannon 12 | . . . 1 2 7 2 Ballistic Gun 10 | . 2 1 4 1 . 2 Ballistic Cannon 5 | . . . . . 1 4 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . . 5 1 2 . Parts Lost 33 | . . 2 3 5 2 21 Power 5 | . . . . 1 . 4 Propulsion 13 | . . 1 2 1 1 8 Utility 9 | . . . 1 3 1 4 Weapon 6 | . . 1 . . . 5 Highest Loss Streak 6 | . . 1 2 2 1 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 99 94 91 96 94 78 Engine 6 | . 14 8 . 4 8 . Core 2 | . . . 4 3 . 6 Treads 28 | . 27 27 32 32 35 18 Device 4 | . . . . 4 8 8 Storage 10 | . 14 14 11 11 8 7 Processor 7 | . 13 14 11 6 . 6 Protection 7 | . . . 9 10 13 6 Energy Gun 1 | . 5 . . . . 2 Energy Cannon 6 | . . . . 9 17 3 Ballistic Gun 11 | . 22 28 21 12 . 3 Ballistic Cannon 1 | . . . . . . 5 Naked Turns . | . . . . . . . Heaviest Build 91 | 14 31 46 54 65 81 91 Greatest Support 91 | 40 40 40 63 63 91 91 Greatest Overweight (x) 18 | . . 1 1 1 1 18 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 Average Capacity 17 | 6 11 15 20 20 19 20 Most Carried 20 | 3 15 17 20 20 20 20 Average Carried 16 | 1 10 14 18 19 19 16 Final Capacity 20 | 8 15 20 20 20 20 20 Final Carried 20 | 2 15 16 20 20 20 13 Class Distribution -------------------- 73% | Mutant 19% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Min Mat Sto Mat Fac Matter Collected 3717 | 219 595 251 913 642 423 674 Remotely . | . . . . . . . Salvage Created 7251 | . 907 423 1362 1360 1869 1330 Parts 400 | . 59 30 66 80 100 65 Haulers Intercepted 15 | . 1 . 4 4 5 1 Recyclers Shooed 11 | . 1 . 8 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 125 | . 14 12 18 21 31 29 Melee 3 | . . . . . . 3 Guns 63 | . 14 12 18 14 . 5 Cannons 54 | . . . . 7 29 18 AOE 2 | . . . . . . 2 Classes Destroyed 15 | . 9 . 4 . 1 1 Worker 14 | . 2 1 2 2 4 3 Builder 9 | . 1 . 1 . 4 3 Tunneler 1 | . 1 . . . . . Hauler 15 | . 1 . 4 4 5 1 Recycler 8 | . 2 1 4 1 . . Mechanic 1 | . . . 1 . . . Operator 7 | . 4 . . 1 2 . Watcher 3 | . 1 . . 1 . 1 Swarmer 20 | . 3 6 3 . 6 2 Grunt 70 | . 11 6 9 10 19 15 Brawler 1 | . . . 1 . . . Duelist 4 | . . . 1 1 . 2 Sentry 25 | . . . 4 10 5 6 Hunter 1 | . . . . . 1 . Programmer 4 | . . . . . . 4 Best Kill Streak 9 | . 5 4 5 5 4 9 Combat Bots Only 7 | . 4 4 5 5 4 7 Max Kills in Single Turn 3 | . 2 2 1 1 2 3 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . . . . . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Jun Mat Min Mat Sto Mat Fac Damage Taken 8182 | . 583 370 776 1225 1705 3523 Core 838 | . 135 20 98 198 80 307 Absorbed by Shields 4 | . . . . . . 4 Regen/Repaired (Parts) 769 | . 92 . . 148 529 . Core Remaining (%) 62 | 100 . 38 . 26 85 . Volleys Fired 456 | 2 80 31 83 81 113 66 Largest 3 | 2 2 2 2 2 2 3 Hottest 195 | 100 100 46 68 136 136 195 Shots Fired 939 | 4 160 62 164 160 226 163 Gun 547 | 4 160 62 164 111 . 46 Cannon 391 | . . . . 49 226 116 Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 551 | . 106 62 162 111 . 110 Thermal 379 | 4 54 . . 49 226 46 Explosive 1 | . . . . . . 1 Electromagnetic 8 | . . . 2 . . 6 Robot Hit Streak 21 | 4 9 10 20 14 21 15 Robot Miss Streak 7 | . 3 2 2 2 5 7 Penetration Max 1 | . . . . . . 1 Secondary Targets 16 | . 3 3 6 3 . 1 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 Shots Hit Robots 643 | 4 98 41 119 111 152 118 Core Hits 294 | . 38 18 45 41 66 86 Critical Kills 6 | . 2 . 1 1 2 . Critical Parts Destroyed 5 | . 1 . 1 1 . 2 Critical Strikes 13 | . 4 . 2 2 2 3 Burn 1 | . 1 . . . . . Meltdown 2 | . . . . . 2 . Destroy 7 | . 3 . 2 2 . . Blast 1 | . . . . . . 1 Smash 2 | . . . . . . 2 Melee Attacks 10 | . . . . . . 10 Impact 10 | . . . . . . 10 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13254 | 48 1508 656 1824 1921 3561 3736 Guns 6074 | 48 1508 656 1777 1265 . 820 Cannons 6217 | . . . . 632 3561 2024 Explosions 582 | . . . 42 . . 540 Melee 336 | . . . . . . 336 Ramming 45 | . . . 5 24 . 16 Kinetic 6746 | . 1122 656 1741 1265 . 1962 Thermal 5475 | 48 386 . 42 632 3561 806 Explosive 540 | . . . . . . 540 Electromagnetic 112 | . . . 36 . . 76 Impact 336 | . . . . . . 336 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . . 5 7 4 11 Average Corruption 5 | . . . 5 6 3 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 153 | . . . 21 44 41 47 Message Errors 31 | . . . 3 7 10 11 Matter Fused 38 | . . . 4 11 9 14 Heat Flow Errors 18 | . . . 1 8 5 4 Energy Discharges 20 | . . . 4 8 5 3 Parts Rejected 5 | . . . 2 . 1 2 Parts Fused 3 | . . . 1 1 . 1 Data Loss (minor) 16 | . . . 2 3 6 5 Data Loss (major) 5 | . . . . 1 3 1 Misfires 4 | . . . 1 1 1 1 Alerts 3 | . . . . 1 . 2 Weapon Failures 10 | . . . 3 3 1 3 Overload Shots . | . . . . . . . Overflow Damage 224 | . . . . 16 22 186 Projectiles 51 | . . . . 16 22 13 Explosions 34 | . . . . . . 34 Melee 139 | . . . . . . 139 Knockbacks 32 | . . . . . . 32 Impact 1 | . . . . . . 1 Kinetic 29 | . . . . . . 29 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 229 | . . . 38 . . 191 Shots 3 | . . . 1 . . 2 Rammed 6 | . . . 1 1 . 4 Targets Rammed 6 | . . . 1 1 . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 357 | 39 270 84 222 278 250 357 Average Temperature 51 | 18 65 33 29 61 32 84 Received Heat Transfer 3088 | . 270 183 246 432 828 1129 Effects 5 | . 1 . . . . 4 Energy Bleed 2 | . 1 . . . . 1 Interference 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . . 3 Impact Corruptions 4 | . . . . . . 4 Robots Melted 3 | . . . . . 2 1 Combat Hostiles 3 | . . . . . 2 1 Parts Melted 17 | . 3 . . . 13 1 Heat Transferred 9707 | 148 1221 . 50 1147 5994 1147 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Peak Influence 640 | . 305 200 379 494 624 640 Initial 283 | . . 15 7 149 194 283 Average 293 | . 127 65 166 312 426 436 Maximum Alert Level 2 | . 1 1 1 2 2 2 Low Security (%) 32 | 100 74 94 56 17 2 . Level 1 35 | . 25 5 43 54 35 40 Level 2 32 | . . . . 28 61 59 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 30 | . 4 . 3 3 7 13 Investigation 9 | . 1 . 2 2 3 1 Extermination 3 | . . . . . . 3 Reinforcement 10 | . 3 . 1 1 4 1 Assault 1 | . . . . . . 1 Garrison 7 | . . . . . . 7 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac Distress Signals 12 | . 4 . 2 . 5 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 187 | . 31 12 28 25 51 40 Peak Tracking Total 7 | . 6 3 5 4 6 7 Tactical Retreats 9 | . 2 . 3 1 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Traps Triggered 8 | . 1 . 1 2 3 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Min Mat Sto Mat Fac Machines Disabled 8 | . 1 1 . 2 . 4 Max in Single Turn 2 | . 1 1 . 1 . 2 Garrison Access 2 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac Machines Accessed 30 | . 2 . 4 9 8 7 Terminals 19 | . 1 . 4 6 6 2 Fabricators 1 | . . . . . . 1 Repair Stations 6 | . 1 . . 2 2 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 3 | . . . . 1 . 2 Total Hacks 65 | . 6 . 10 22 16 11 Successful 31 | . 3 . 3 10 11 4 Failed 34 | . 3 . 7 12 5 7 Catastrophic 8 | . . . 2 2 1 3 Database Lockouts . | . . . . . . . Manual 22 | . 3 . 8 5 3 3 Terminals 41 | . 3 . 10 16 9 3 Fabricators 1 | . . . . . . 1 Repair Stations 16 | . 3 . . 4 7 2 Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . . 2 Garrison Access 5 | . . . . 2 . 3 Terminal Hacks 15 | . . . 3 7 5 . Record 3 | . . . . 3 . . Prototype ID Bank 2 | . . . 1 . 1 . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . Terminal Index 1 | . . . . 1 . . Alert Level 2 | . . . . 1 1 . Locate Traps 1 | . . . . . 1 . Hauler Manifests 2 | . . . 1 1 . . Zone Layout 2 | . . . . 1 1 . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 10 | . 2 . . 2 6 . Scan Component 5 | . 1 . . 1 3 . Repair 5 | . 1 . . 1 3 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . . 2 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Garrison Access Hacks 2 | . . . . 1 . 1 Seal Access 2 | . . . . 1 . 1 Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 21 | . . . 4 7 5 5 Full Trace Events 8 | . . . 2 2 3 1 Feedback Events 3 | . . . . 2 1 . Corruption 3 | . . . . 2 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 3 | . . . . . . 3 Authchips . | . . . . . . . Time 49 | . . . . . . 49 Total Robot Build Rating 6 | . . . . . . 6 Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . 1 . . 1 3 . Time 154 | . 26 . . 32 96 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Jun Mat Min Mat Sto Mat Fac Total Allies 3 | . . . . . . 3 Largest Group 3 | . . . . . . 3 Highest-Rated Group 54 | . . . . . . 54 Highest-Rated Ally 18 | . . . . . . 18 Total Orders . | . . . . . . . Ally Attacks 16 | . . . . . . 16 Total Damage 347 | . . . . . . 347 Kills 2 | . . . . . . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Min Mat Sto Mat Fac Turns Passed 10000 | 79 1716 1016 1033 1470 2384 2302 Spaces Moved 4434 | 40 881 543 386 699 1100 785 Core 79 | 5 . . . . . 74 Treads 4355 | 35 881 543 386 699 1100 711 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 156 156 Average Speed 175 | 146 160 170 160 164 156 240 Slowest Speed 950 | 160 160 240 240 240 240 950 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 60 | 4 91 98 41 90 73 23 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 67 | . . . . . 9 58 Melee 1 | . . . . . . 1 Projectile 21 | . . . . . 9 12 AOE 45 | . . . . . . 45 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac Total 5829 | 56 1052 589 661 876 1553 1042 Wait 562 | . 57 . 146 46 208 105 Move 4428 | 39 880 542 385 698 1099 785 Hop . | . . . . . . . Pick Up 128 | 8 20 7 12 12 46 23 Fast Attach 34 | . 1 . 10 4 16 3 Attach 48 | 6 4 2 5 5 6 20 Detach 1 | . . . 1 . . . Swap 49 | 1 2 1 6 11 14 14 Drop 107 | . 8 6 12 18 51 12 Fire 456 | 2 80 31 83 81 113 66 Melee 10 | . . . . . . 10 Ram . | . . . . . . . Kick . | . . . . . . . Crush 6 | . . . 1 1 . 4 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Storage -8/Materials -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 45 | -11/Junkyard | Discovered new exit (range 16) 80 | -11/Junkyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Build established: Mutant 627 | -10/Materials | Discovered new exit (range 15) 666 | -10/Materials | Repaired Lgt. Treads 1092 | -10/Materials | Discovered new exit (range 8) 1302 | -10/Materials | Core integrity fell below 50% 1332 | -10/Materials | Discovered new exit (range 16) 1626 | -10/Materials | Discovered new exit (range 16) 1796 | -10/Materials | Entered Mines 1839 | -10/Mines | Discovered new exit (range 10) 1893 | -10/Mines | Learned location of 1 exit from Materials 1900 | -10/Mines | Discovered new exit (range 10) 2348 | -10/Mines | Found a hidden stash of uninstalled traps 2812 | -10/Mines | Entered Materials 2812 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2813 | -9/Materials | Identified exit to Materials 3303 | -9/Materials | Discovered new exit (range 13) 3561 | -9/Materials | Discovered new exit (range 9) 3661 | -9/Materials | Build established: Scavenger-Mutant 3686 | -9/Materials | Identified exit to Mines 3686 | -9/Materials | Identified exit to Storage 3845 | -9/Materials | Entered Storage 4150 | -9/Storage | Core integrity fell below 50% 4394 | -9/Storage | Build established: Mutant 4442 | -9/Storage | Repaired Imp. Treads 4775 | -9/Storage | Discovered exit to Materials (range 8) 5315 | -9/Storage | Entered Materials 5315 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6995 | -8/Materials | Repaired Hcp. Storage Unit 7434 | -8/Materials | Repaired Hrd. Medium Armor Plating 7467 | -8/Materials | Repaired Cooling System 7569 | -8/Materials | Discovered new exit (range 12) 7699 | -8/Materials | Entered Factory 7699 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8240 | -7/Factory | Fabricated L-31 Rogue (x3) 8338 | -7/Factory | Discovered new exit (range 16) 8421 | -7/Factory | Build established: Tank 8445 | -7/Factory | Identified exit to Factory 8475 | -7/Factory | Garrison activated, responded to threat 8899 | -7/Factory | First assault squad dispatched 8933 | -7/Factory | Garrison activated, responded to threat 8960 | -7/Factory | Destroyed 7 combat bots 8969 | -7/Factory | Lost 4 parts (3n1u) 9060 | -7/Factory | System corruption reached 10% 9103 | -7/Factory | Lost 4 parts (1n1u2w) 9306 | -7/Factory | Lost 6 parts (1p2n1u2w) 9399 | -7/Factory | Build established: Scavenger-Mutant 10001 | -7/Factory | Self-destructed Last Messages --------------- 09763_ System corrupted: Matter fused (-5). 09817_ System corrupted: Matter fused (-6). 09824_ R-06 Scavenger collects Particle Gun. 09839_ System corrupted: Matter fused (-10). 09859_ System corrupted: Matter fused (-8). 09889_ System corrupted: Component data lost. 09911_ System corrupted: Heat flow error (+112). 09941_ WWNUFL4CP3PHOATRMBQXT1O 09956_ System corrupted: Energy discharge (-38). 09974_ ALERT: Rogue bot located, Programmers report to Factory Zone 4G. 09982_ Lgt. Nuclear Core destroyed. 09992_ Particle Gun destroyed. 09993_ G-47 Trooper suffers critical hit (Smash). 09993_ Destroyed Aluminum Leg. 09993_ G-47 Trooper system corrupted by crushing effect. 09993_ Lgt. Nuclear Core fried. 09993_ Imp. Heat Sink fried. 09993_ Aluminum Leg fried. 09993_ G-47 Trooper destroyed. 09998_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????##############?? | | ????????????????????????#####?????# ! #?? | | ???????????????????????? #?????# #?? | | ???????????????????????? #?????# #?? | | ???????????????????????"" #?????# """" """" #?? | | ???????????????????????"" #?????# """" """" #?? | | ?????????????????????"""" #?????# """" """" #?? | | ?????#######???????# """" #?????# """" """" #?? | | ?????# ???????# """" #?????# """" """" #?? | | ?????# ! "???????# """" #?????# """" """" #?? | | ?????# "???????? #?????# """" """" #?? | | ####?# ""??????? 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Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearRelaySegregator Manual? 0 Play Time 00:52:42 Cumulative 80.8 hours Start 2023.09.24 @ 19:19:44 End 2023.09.24 @ 20:14:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 42 Adventurer 36 Explorer 0 Win Type - Total 7 Types 2/0/5/0/0/0/0/0/0 Lore% 46 Gallery% 68 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f1d5955-9da8-4878-a748-8ec9d8db9701