Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.29 @ 20:34:42 Player: Mr Goldstein Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (162) 810 Value Destroyed (3573) 3573 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (435) 435 TOTAL SCORE: 9658 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 109 Entered Garrisons 200 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -1251 Cogmind --------- Core Integrity 0/700 Matter 227/300 Energy 98/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Makeshift Terrain Scan Processor Makeshift Salvage Targeting Computer Makeshift System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Superbattery (1500) Authchip [Armor] Autogun Missile Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit Recoil Stabilizer Hardened Medium Armor Plating > --- WEAPON ----------- Autogun Enhanced Autogun Enhanced Autogun Great Maul > --- INVENTORY -------- Nuclear Core Improved Heat Sink Superbattery Medium Matter Pod Compact Matter Pod Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Authchip [Armor] Field Recycling Unit Autogun Autogun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Missile Launcher Missile Launcher [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Makeshift Terrain Scan Processor Hackware Makeshift System Shield Protection Light Armor Plating Weapon Autogun Energy Gun Backup Laser III Ballistic Gun Autogun Launcher Missile Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 . . 2 . . . . . . Power 1 | . . . . . . . . 1 . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . . Utility 2 | . . . . . 2 . . . . . . . . . Weapon 2 | . . . . . 2 . . . . . . . . . Parts Attached 99 | 6 19 13 . 2 16 16 16 3 1 1 . 2 4 . Power 8 | 1 3 . . . 1 2 . 1 . . . . . . Engine 5 | 1 3 . . . 1 . . . . . . . . . Core 3 | . . . . . . 2 . 1 . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 15 | 2 3 5 . . 2 . 2 . . 1 . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 15 | 2 3 5 . . 2 . 2 . . 1 . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 26 | 1 5 1 . . 3 3 9 . . . . . 4 . Device 10 | . 2 1 . . 1 1 5 . . . . . . . Storage 3 | 1 2 . . . . . . . . . . . . . Processor 2 | . . . . . . . . . . . . . 2 . Hackware 1 | . . . . . . . . . . . . . 1 . Protection 10 | . 1 . . . 2 2 4 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 50 | 2 8 7 . 2 10 11 5 2 1 . . 2 . . Energy Gun 1 | . 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 32 | 2 6 4 . 1 8 6 3 1 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 10 | . 1 2 . 1 2 3 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 7 | . . 1 . . . 2 2 1 . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . . 1 . . . . . Parts Lost 10 | . 3 . . . 2 3 1 . 1 . . . . . Power 3 | . 1 . . . . 2 . . . . . . . . Propulsion 2 | . 1 . . . . . . . 1 . . . . . Utility 3 | . 1 . . . 1 1 . . . . . . . . Weapon 2 | . . . . . 1 . 1 . . . . . . . Highest Loss Streak 2 | . 1 . . . 1 2 1 . 1 . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 97 100 100 100 90 93 99 88 24 4 . . 4 23 Engine 6 | . 13 14 14 14 9 1 . . . . . . . . Core 2 | . . . . . . 3 9 11 3 . . . . . Wheel 19 | . 26 28 28 28 18 18 18 15 3 4 . . . . Device 11 | . 9 14 14 14 15 9 16 15 3 . . . . . Storage 9 | . 14 14 14 14 9 9 9 7 1 . . . . . Protection 6 | . 3 . . . 8 16 10 7 1 . . . . . Ballistic Gun 26 | . 27 27 28 28 29 33 31 28 5 . . . . . Naked Turns 589 | . . . . . . . . . 184 41 190 114 60 . Heaviest Build 77 | 13 54 53 52 52 65 68 77 76 76 2 . 4 . . Greatest Support 32 | 32 32 32 32 32 32 32 32 20 20 3 3 3 3 3 Greatest Overweight (x) 3 | . 3 2 1 1 2 2 3 3 3 . . 1 . . Average Overweight (x) 1 | . 1 1 1 1 1 1 2 3 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 18 | 7 18 20 20 20 20 20 20 20 8 5 5 5 5 5 Most Carried 20 | 1 19 20 19 20 20 20 20 19 20 5 5 5 5 5 Average Carried 15 | . 13 18 18 19 19 18 19 16 8 5 5 4 5 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 1 19 18 19 19 20 19 16 19 5 5 5 5 5 5 Class Distribution -------------------- 49% | Mutant 19% | Skirmisher 10% | Scavenger-Mutant 9% | Scavenger-Tank 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -8/Garrison Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Matter Collected 4839 | 234 1183 432 . 79 1167 651 897 175 . . 11 10 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 5466 | 29 1384 623 . 47 1406 490 1231 208 . . . 48 . . Parts 315 | 3 96 35 . 4 72 38 59 4 . . . 4 . . Haulers Intercepted 10 | . 2 . . . 4 . 4 . . . . . . . Recyclers Shooed 4 | . 3 . . . . . 1 . . . . . . . Parts Field Recycled 43 | . . . . . . . 43 . . . . . . . Retrieved Matter 299 | . . . . . . . 299 . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . 1 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Combat Hostiles Destroyed 98 | . 24 15 . 3 17 18 16 1 . . . 4 . . Guns 75 | . 24 9 . . 15 10 16 1 . . . . . . AOE 23 | . . 6 . 3 2 8 . . . . . 4 . . Classes Destroyed 15 | 1 8 . . . 3 2 1 . . . . . . . Worker 14 | . 4 1 . 1 2 . 3 3 . . . . . . Builder 11 | . 3 1 . . 1 . 5 1 . . . . . . Tunneler 6 | 1 2 2 . . 1 . . . . . . . . . Hauler 10 | . 2 . . . 4 . 4 . . . . . . . Recycler 11 | . 3 2 . . 4 . 1 1 . . . . . . Operator 3 | . 2 . . . 1 . . . . . . . . . Watcher 7 | . 3 . . . 2 . 2 . . . . . . . Swarmer 34 | . 5 9 . 3 4 7 2 . . . . 4 . . Cutter 2 | . . . . . . 2 . . . . . . . . Grunt 45 | . 19 6 . . 8 4 8 . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . Sentry 10 | . . . . . 4 2 4 . . . . . . . Hunter 2 | . . . . . 1 . 1 . . . . . . . Programmer 4 | . . . . . . 3 . 1 . . . . . . Best Kill Streak 6 | 1 4 5 . 3 6 4 6 3 . . . 4 . . Combat Bots Only 5 | . 3 3 . 3 5 4 4 1 . . . 4 . . Max Kills in Single Turn 4 | 1 1 3 . 3 2 4 2 1 . . . 3 . . Gunslinging 1 | . . 1 . . 1 . 1 . . . . . . . Exploded 4 | . . 2 . 3 2 4 . . . . . 3 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Damage Taken 2866 | . 505 389 . 45 342 547 317 32 280 8 4 203 . 194 Core 1102 | . 69 113 . 12 56 120 32 16 280 3 4 203 . 194 Absorbed by Shields 14 | . . . . . . 14 . . . . . . . . Redirected to Shielding 19 | . . . . . 19 . . . . . . . . . Regen/Repaired (Parts) 180 | . 72 . . . . . . 108 . . . . . . Core Remaining (%) 61 | 100 . . . 22 . . 62 . . . . . . . Volleys Fired 290 | 1 105 31 . 3 62 36 45 5 . . . 2 . . Largest 4 | 2 2 2 . 2 4 4 4 4 . . . 1 . . Hottest 96 | 40 46 46 . 46 96 96 94 94 . . . 36 . . Shots Fired 796 | 2 209 57 . 6 205 116 179 20 . . . 2 . . Gun 777 | 2 209 52 . 5 203 107 179 20 . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 19 | . . 5 . 1 2 9 . . . . . 2 . . Special . | . . . . . . . . . . . . . . . Kinetic 777 | 2 209 52 . 5 203 107 179 20 . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 19 | . . 5 . 1 2 9 . . . . . 2 . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 13 | 1 11 11 . 3 9 13 13 7 . . . . . . Robot Miss Streak 5 | . 5 2 . 2 5 5 4 1 . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 9 | . 1 2 . . 2 2 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 . . . . . . . Shots Hit Robots 464 | 1 120 38 . 4 109 64 109 19 . . . . . . Core Hits 221 | 1 54 28 . 4 50 31 44 3 . . . 6 . . Critical Kills 2 | . 1 . . . 1 . . . . . . . . . Critical Parts Destroyed 6 | . . . . . 2 . 2 2 . . . . . . Critical Strikes 8 | . 1 . . . 3 . 2 2 . . . . . . Destroy 4 | . 1 . . . 3 . . . . . . . . . Smash 4 | . . . . . . . 2 2 . . . . . . Melee Attacks 21 | . . 2 . . . 2 11 5 . . . 1 . . Impact 21 | . . 2 . . . 2 11 5 . . . 1 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 13 | . . 2 . . . . 8 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10196 | 15 1720 1229 . 223 1785 1626 2572 708 . 18 9 291 . . Guns 6907 | 15 1720 556 . 61 1699 1066 1537 253 . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 1714 | . . 461 . 162 86 560 156 . . . . 289 . . Melee 1546 | . . 212 . . . . 879 455 . . . . . . Ramming 29 | . . . . . . . . . . 18 9 2 . . Kinetic 6907 | 15 1720 556 . 61 1699 1066 1537 253 . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 1714 | . . 461 . 162 86 560 156 . . . . 289 . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 1546 | . . 212 . . . . 879 455 . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . 4 4 4 4 . 1 1 . . . . . . . Average Corruption 2 | . 3 4 4 4 . 1 1 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 78 | . 33 16 7 7 . 2 13 . . . . . . . Message Errors 23 | . 8 4 2 2 . 1 6 . . . . . . . Matter Fused 21 | . 8 6 2 2 . . 3 . . . . . . . Heat Flow Errors 3 | . 1 1 . 1 . . . . . . . . . . Energy Discharges 3 | . . 2 1 . . . . . . . . . . . Parts Fused 1 | . 1 . . . . . . . . . . . . . Data Loss (minor) 8 | . 7 . 1 . . . . . . . . . . . Data Loss (major) 5 | . 3 . . 1 . 1 . . . . . . . . Misfires 4 | . . 1 . 1 . . 2 . . . . . . . Alerts 6 | . 4 1 1 . . . . . . . . . . . Weapon Failures 4 | . 1 1 . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 874 | . . 30 . . . 53 512 276 . . 3 . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 56 | . . 3 . . . 53 . . . . . . . . Melee 818 | . . 27 . . . . 512 276 . . 3 . . . Knockbacks 6 | . . 1 . . . . 3 2 . . . . . . Impact 6 | . . 1 . . . . 3 2 . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 221 | . . . . 37 . 123 48 . . 8 4 1 . . Shots 6 | . . . . 1 . 4 1 . . . . . . . Rammed 5 | . . . . . . . . . . 3 1 1 . . Targets Rammed 5 | . . . . . . . . . . 3 1 1 . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 254 | . 254 250 . 114 126 141 76 40 . . . . . . Average Temperature 32 | . 46 145 . 63 21 42 23 18 . . . . . . Received Heat Transfer 861 | . 171 180 . . 189 117 117 . . . . 36 . 51 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 17 | . . 3 . . . . 10 4 . . . . . . Impact Corruptions 25 | . . 2 . . . . 14 8 . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Peak Influence 645 | 5 336 397 . 84 285 645 368 211 27 151 . . . . Initial 313 | . 3 130 . . 32 143 313 163 13 . . . . . Average 215 | . 183 295 . 28 152 459 265 132 21 21 . . . . Maximum Alert Level 2 | . 1 1 . . 1 2 1 1 . . . . . . Low Security (%) 51 | 100 49 21 . 100 74 9 28 97 100 100 . . . . Level 1 41 | . 50 78 . . 25 30 71 2 . . . . . . Level 2 6 | . . . . . . 59 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 20 | . 8 . . . 3 . 2 4 . 3 . . . . Investigation 12 | . 6 . . . . . 1 3 . 2 . . . . Extermination 1 | . . . . . . . . 1 . . . . . . Reinforcement 6 | . 2 . . . 2 . 1 . . 1 . . . . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Distress Signals 2 | . 1 . . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 151 | . 35 13 . 3 25 20 24 2 6 3 . 14 . 6 Peak Tracking Total 6 | . 4 3 . 3 4 4 4 2 6 2 . 6 . 6 Tactical Retreats 9 | . 3 1 . . . . 1 . 1 . . 3 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Traps Triggered 9 | . 6 . . . . 1 . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Machines Disabled 8 | . 1 . . . 2 3 2 . . . . . . . Max in Single Turn 2 | . 1 . . . 1 2 1 . . . . . . . Garrison Access 3 | . . . . . . . 1 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Machines Accessed 33 | . 9 . 1 . 5 2 6 6 . 4 . . . . Terminals 19 | . 6 . . . 3 2 4 2 . 2 . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . Repair Stations 3 | . 1 . . . . . 1 1 . . . . . . Recycling Units 3 | . 2 . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 2 . . . . . . Total Hacks 74 | . 20 . 1 . 10 3 19 15 . 6 . . . . Successful 34 | . 12 . 1 . 4 1 7 5 . 4 . . . . Failed 39 | . 8 . . . 5 2 12 10 . 2 . . . . Catastrophic 11 | . 2 . . . . 1 3 4 . 1 . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . Manual 40 | . 12 . 1 . 7 . 12 7 . 1 . . . . Terminals 53 | . 16 . . . 7 3 16 8 . 3 . . . . Fabricators 3 | . . . . . . . . . . 3 . . . . Repair Stations 8 | . 2 . . . . . 2 4 . . . . . . Recycling Units 3 | . 2 . . . . . . 1 . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 2 . . . . . . Terminal Hacks 12 | . 4 . 1 . 1 1 4 . . 1 . . . . Part Schematic 2 | . . . . . 1 . 1 . . . . . . . Robot Analysis 4 | . 3 . . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . Branch Access Points 3 | . 1 . . . . . 1 . . 1 . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 3 . . . . Network Status 1 | . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks 5 | . 2 . . . . . 1 2 . . . . . . Scan Component 3 | . 1 . . . . . 1 1 . . . . . . Repair 2 | . 1 . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 2 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . Seal Access 3 | . . . . . . . 1 2 . . . . . . Unauthorized Hacks 10 | . 6 . . . 2 . 1 1 . . . . . . Terminals 8 | . 4 . . . 2 . 1 1 . . . . . . Botnet 6 | . 2 . . . 2 . 1 1 . . . . . . Sabotage 1 | . 1 . . . . . . . . . . . . . Search 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 22 | . 5 . . . 3 2 5 4 . 3 . . . . Full Trace Events 9 | . 3 . . . . 1 1 2 . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . 62 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . 1 . . . . . . Time 62 | . 32 . . . . . . 30 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Used RIF Installer 2 | . . . . . . 2 . . . . . . . . Threat Obfuscator 1 | . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Total Allies 22 | . . . . 3 . . . . 19 . . . . . Largest Group 19 | . . . . 3 3 . . . 19 10 . . . . Highest-Rated Group 475 | . . . . 40 40 . . . 475 276 . . . . Highest-Rated Ally 35 | . . . . 16 16 . . . 35 35 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 117 | . . . . . 41 . . . 44 32 . . . . Total Damage 1803 | . . . . . 323 . . . 630 850 . . . . Kills 9 | . . . . . 1 . . . 1 7 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Robot Analysis Total 4 | . 3 . . . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Turns Passed 7727 | 61 1832 617 243 153 1252 792 1335 588 269 137 190 124 79 55 Spaces Moved 5665 | 50 1018 444 211 112 709 452 782 402 368 262 377 224 144 110 Core 1432 | 3 . . . . . . . . 312 262 377 224 144 110 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 4233 | 47 1018 444 211 112 709 452 782 402 56 . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 105 115 115 115 115 125 125 50 50 50 50 50 50 Average Speed 101 | 97 113 111 115 115 120 120 128 125 61 50 50 50 50 50 Slowest Speed 145 | 100 145 115 115 115 130 130 130 125 125 50 50 100 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 95 85 60 27 59 56 41 12 80 12 60 46 12 24 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . 2 . . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . . . . 1 . . . . Unknown Exits Taken 8 | 1 . 1 1 1 . . 1 . . . 1 1 1 . Scrap Searched 6 | . . 3 . 2 . . . . . . 1 . . . Spaces Dug 67 | . . 36 . . . 18 . . . . . 13 . . Terrain Destroyed 151 | . . 53 . 10 27 24 16 . . . . 21 . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 151 | . . 53 . 10 27 24 16 . . . . 21 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Total 7114 | 57 1508 514 211 131 1012 641 1022 469 413 268 377 231 150 110 Wait 930 | . 336 18 . 13 201 130 149 50 33 . . . . . Move 5651 | 49 1017 443 210 111 708 450 781 402 367 261 376 223 143 110 Hop . | . . . . . . . . . . . . . . . Pick Up 57 | 1 22 1 1 1 10 3 7 4 6 . . . 1 . Fast Attach 29 | 6 7 1 . . 5 2 1 1 1 1 . . 4 . Attach 13 | . 3 . . . 4 3 1 . . . . 2 . . Detach 6 | . . . . . 3 1 . . . . . 2 . . Swap 57 | . 9 12 . 2 7 11 14 2 . . . . . . Drop 55 | . 9 6 . 1 12 3 13 . 6 3 . . 2 . Fire 290 | 1 105 31 . 3 62 36 45 5 . . . 2 . . Melee 21 | . . 2 . . . 2 11 5 . . . 1 . . Ram 5 | . . . . . . . . . . 3 1 1 . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 15) 62 | -11/Junkyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 379 | -10/Materials | Identified exit to Mines 404 | -10/Materials | Discovered new exit (range 16) 760 | -10/Materials | Discovered new exit (range 3) 1706 | -10/Materials | Repaired Autogun 1894 | -10/Materials | Entered Mines 2175 | -10/Mines | Core integrity fell below 50% 2216 | -10/Mines | Discovered new exit (range 15) 2228 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2233 | -10/Mines | Destroyed YI-UF0 2239 | -10/Mines | Identified exit to Materials 2376 | -10/Mines | Learned Materials trap positions 2487 | -10/Mines | Learned Materials stockpile data 2507 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2507 | -10/Mines | Discovered new exit (range 5) 2510 | -10/Mines | Build established: Scavenger-Mutant 2511 | -10/Mines | Entered Exiles 2543 | -10/Exiles | Met 8R-AWN 2556 | -10/Exiles | Met EX-HEX 2592 | -10/Exiles | Met EX-BIN 2607 | -10/Exiles | Aligned with FarCom system 2608 | -10/Exiles | Given EX-Vault access code 2636 | -10/Exiles | Opened EX-Vault 2644 | -10/Exiles | Found Superbattery 2668 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2702 | -10/Exiles | Met EX-DEC 2744 | -10/Exiles | Discovered new exit (range 11) 2754 | -10/Exiles | Left Exiles lab with Superbattery 2754 | -10/Exiles | Entered Mines 2811 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2842 | -9/Mines | Discovered new exit (range 15) 2881 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2907 | -9/Mines | Entered Materials 2907 | -8/Materials | Accompanied by 3 allies 2907 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2908 | -8/Materials | Loaded intel: 24 trap records 3117 | -8/Materials | Discovered new exit (range 15) 3301 | -8/Materials | Build established: Skirmisher 3575 | -8/Materials | Discovered new exit (range 3) 3805 | -8/Materials | Central database locked down 3835 | -8/Materials | Build established: Scavenger-Skirmisher 4103 | -8/Materials | Garrison activated, responded to threat 4157 | -8/Materials | Identified exit to Garrison 4159 | -8/Materials | Entered Garrison 4312 | -8/Garrison | Discovered new exit (range 77) 4312 | -8/Garrison | Discovered new exit (range 77) 4312 | -8/Garrison | Discovered new exit (range 60) 4468 | -8/Garrison | Triggered checkpoint 4512 | -8/Garrison | Triggered checkpoint 4674 | -8/Garrison | Installed Relay Interface Framework 4814 | -8/Garrison | Build established: Scavenger-Tank 4829 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 4951 | -8/Garrison | Entered Materials 5363 | -8/Materials | Build established: Mutant 5900 | -8/Materials | Discovered new exit (range 12) 6051 | -8/Materials | Build established: Skirmisher 6286 | -8/Materials | Entered Factory 6286 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6414 | -7/Factory | Repaired Enh. Autogun 6874 | -7/Factory | Sucked down chute 6874 | -7/Factory | Entered Waste 6919 | -7/Waste | Spotted C-40 Crusher 6934 | -7/Waste | Spotted C-40 Crusher 6938 | -7/Waste | Spotted C-40 Crusher 6939 | -7/Waste | Spotted C-40 Crusher 6944 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6945 | -7/Waste | Released all parts (9) 6949 | -7/Waste | Spotted C-40 Crusher 6953 | -7/Waste | Spotted C-40 Crusher 7017 | -7/Waste | Build established: Mutant 7089 | -7/Waste | Warlord forces began an assault 7098 | -7/Waste | Discovered new exit (range 15) 7143 | -7/Waste | Entered Factory 7143 | -7/Factory | Accompanied by 10 allies 7166 | -7/Factory | Discovered new exit (range 10) 7261 | -7/Factory | Identified exit to Lower Caves 7280 | -7/Factory | Entered Lower Caves 7451 | -7/Lower Caves | Discovered new exit (range 14) 7470 | -7/Lower Caves | Entered another Lower Caves area 7475 | -7/Lower Caves | Core integrity fell below 50% 7485 | -7/Lower Caves | Discovered new exit (range 14) 7591 | -7/Lower Caves | Discovered new exit (range 4) 7594 | -7/Lower Caves | Entered Zion 7613 | -7/Zion | Given A8's code to call for help 7668 | -7/Zion | Discovered new exit (range 10) 7673 | -7/Zion | Entered Proximity Caves 7700 | -6/Proximity Caves | Spotted B-75 Beast 7720 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7723 | -6/Proximity Caves | Core integrity fell below 20% 7728 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07616_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 07652_ Acquired Unknown Protection. 07652_ Identified Mak. Armor Plating. 07653_ Dropped Mak. Armor Plating. 07655_ Acquired Mak. System Shield. 07658_ Acquired Mak. Terrain Scan Processor. BK-ZTM(c): Help yourself to whatever you need. Some of this stuff only LOOKS like junk. My makeshift parts can't take much of a beating, but they're pretty effective for their mass. 07660_ Acquired Mak. Salvage Targeting Computer. 07663_ Dropped Great Maul. 07663_ Acquired Mak. Hammer. 07668_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 07720_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 07726_ Critical hit (Burn: +37). 07728_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ## ####### ??????????????????????????????????? | | # # #???????????????????????????????????? | | #????????????????????????????????????? | | #?# #????????????????????????????????????? | | ### #????????????????????????????????????? | | #????????????????????????????????????? | | # ##" #????????????????????????????????????? | | ## ### ###?####?????????????????????????????? | | ?# ## ## #?????????????????????????????? | | ?## #?????????????????????????????? | | ??## #?????????????????????????????? | | ???# ##### #?????????????????????????????? | | ???###??## #??????###????????????????????? | | ???????## ##?????# ##???????????????????? | | ???????# #?????? #???????????????????? | | ???????# #????## #???????????????????? | | ???????## ###??# #???????????????????? | | ????????#### #### #????????????????????? | | ???????????### ## #????????????????????? | | ?????????????# ## #?????#??????????????? | | ?????????????# ## ##???? #??????????????? | | ?????????????# #####??? #???????????????? | | ???????????### #???### #????????????????? | | ???????????# #### #### #??????????? | | ???????????# ### h h #??????????? | | ???????????## #?## Y@ #????????????????? | | ????????????# ??# # g ##????????????????? | | ????????????# ??# # ##?????????????????? | | ????????????# ?# # #??????????????????? | | ???????????? ## #?????????????????? | | ???????????? #?# ????????????????? | | ???????????# ??## ??????????????? | | ??????????? ???## # ?????????????? | | ??????????? ????# ##### ### ????????????? | | ??????????????????####???? ####??? ???????????? | | ?????????????????????????? ##???????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? ##????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 135 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 50 Recoil Reduction 4 Salvage Targeting 4 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Autogun | -8/Materials | Hacked Shield Generator | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpSwarmField Manual? 0 Play Time 01:02:56 Cumulative 160.0 hours Start 2023.04.29 @ 19:02:39 End 2023.04.29 @ 20:34:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 479 Rogue 479 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 66 Gallery% 72 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1340f5bc-0c2e-47f4-a0b8-6248955cc1ba