Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.07 @ 21:03:10 Player: RNGesus Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (157) 785 Value Destroyed (5242) 5242 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1502) 1502 TOTAL SCORE: 9789 Bonus ------- High Alert Combat Kills 689 Follower Combat Kills 154 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -41 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Katana > --- INVENTORY (15) --- Improved Heat Sink Structural Scanner Machine Analyzer Seismic Detector Graphene Brace Relay Coupler [NC] (28) Relay Coupler [Swarmer] (38) Relay Coupler [Grunt] (24) Relay Coupler [Specialist] (25) Relay Coupler [Hunter] (13) Plasma Cannon Heavy Plasma Cannon Gauss Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Enhanced Autogun Katana > --- INVENTORY -------- Reinforced Deuterium Engine Light Treads Cooling System Structural Scanner Machine Analyzer Seismic Detector Improved Targeting Computer Medium Armor Plating Graphene Brace Heavy Assault Rifle Heavy Assault Rifle Shock Bomb Launcher Improved Grenade Launcher Improved Datajack [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 2 | . . . 1 1 . . Weapon . | . . . . . . . Parts Attached 135 | 6 8 2 43 42 19 15 Power 8 | 1 1 . 3 2 1 . Engine 7 | 1 1 . 2 2 1 . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 45 | 2 3 2 16 15 1 6 Treads 42 | 1 3 2 15 14 1 6 Leg . | . . . . . . . Wheel 3 | 1 . . 1 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 31 | 1 1 . 10 11 5 3 Device 11 | . . . 3 5 3 . Storage 4 | 1 1 . 1 1 . . Processor 3 | . . . 1 . 1 1 Hackware 1 | . . . . 1 . . Protection 12 | . . . 5 4 1 2 Artifact . | . . . . . . . Weapon 51 | 2 3 . 14 14 12 6 Energy Gun 5 | 1 . . 3 1 . . Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 28 | 1 3 . 10 8 6 . Ballistic Cannon 1 | . . . . . . 1 Launcher 6 | . . . . 2 3 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 5 | . . . 1 2 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 4 | . . . . 1 1 2 Unidentified Prototypes 3 | . . . 1 1 . 1 Parts Lost 50 | . 3 2 19 8 7 11 Power 6 | . . . 3 1 1 1 Propulsion 18 | . 2 2 6 3 1 4 Utility 13 | . . . 4 3 2 4 Weapon 13 | . 1 . 6 1 3 2 Highest Loss Streak 10 | . 1 2 10 3 3 3 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 92 | . 84 85 89 98 96 88 Engine 9 | . 14 14 5 8 8 7 Treads 29 | . 20 28 27 31 33 30 Wheel 2 | . 7 . 2 4 . . Device 8 | . . . 6 8 17 13 Storage 10 | . 14 14 9 9 9 9 Processor 3 | . . . 2 9 . 4 Protection 6 | . . . 9 8 9 6 Energy Gun 2 | . 10 . 2 1 . . Energy Cannon 1 | . . . . . 1 8 Ballistic Gun 15 | . 17 28 17 15 14 . Naked Turns . | . . . . . . . Heaviest Build 59 | 13 18 17 26 42 59 59 Greatest Support 89 | 20 40 40 66 89 82 82 Greatest Overweight (x) 2 | . . . 1 2 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 Average Capacity 12 | 7 9 10 9 13 15 15 Most Carried 15 | 4 10 10 10 15 15 15 Average Carried 11 | 2 6 8 7 12 14 14 Final Capacity 15 | 8 10 10 10 15 15 15 Final Carried 15 | 4 9 8 10 14 15 14 Class Distribution -------------------- 64% | Scavenger-Mutant 24% | Mutant 10% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Mat Gar Mat Matter Collected 3803 | 275 271 74 889 1429 630 235 Remotely . | . . . . . . . Salvage Created 6105 | 25 598 40 1748 1988 525 1181 Parts 342 | 2 40 6 115 111 16 52 Haulers Intercepted 8 | . 1 . 2 3 . 2 Recyclers Shooed 3 | . . . 1 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 125 | . 16 3 36 33 13 24 Melee 9 | . . . 8 . . 1 Guns 89 | . 16 3 28 31 11 . Cannons 15 | . . . . . . 15 AOE 10 | . . . . 2 2 6 Classes Destroyed 15 | 1 5 . 3 5 1 . Worker 6 | . 1 . 1 2 . 2 Builder 2 | . . . . 2 . . Tunneler 2 | 1 . . 1 . . . Hauler 8 | . 1 . 2 3 . 2 Recycler 6 | . 1 . 2 3 . . Mechanic 1 | . . . . 1 . . Operator 6 | . . . 3 2 . 1 Watcher 1 | . . . 1 . . . Swarmer 30 | . 6 3 8 4 3 6 Grunt 65 | . 10 . 20 16 7 12 Brawler 1 | . . . . . 1 . Duelist 5 | . . . . 1 1 3 Sentry 21 | . . . 8 10 . 3 Hunter 2 | . . . . 1 1 . Heavy 1 | . . . . 1 . . Best Kill Streak 10 | 1 3 3 10 5 3 9 Combat Bots Only 10 | . 3 3 10 5 3 9 Max Kills in Single Turn 3 | 1 1 1 1 2 2 3 Gunslinging 1 | . . . . . 1 . Exploded 3 | . . . . 2 2 3 Melee 1 | . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Mat Damage Taken 8578 | . 810 468 2063 2281 1114 1842 Core 1115 | . 100 83 377 256 107 192 Absorbed by Shields . | . . . . . . . Core Remaining (%) 43 | 100 . 26 5 . . . Volleys Fired 510 | 5 65 10 106 165 74 85 Largest 2 | 2 2 2 2 2 2 1 Hottest 118 | 60 60 40 79 81 118 90 Shots Fired 869 | 10 129 20 196 321 107 86 Gun 772 | 10 129 20 196 315 102 . Cannon 82 | . . . . . 1 81 Launcher 15 | . . . . 6 4 5 Special . | . . . . . . . Kinetic 668 | 5 72 20 180 278 102 11 Thermal 186 | 5 57 . 16 37 1 70 Explosive 10 | . . . . 6 4 . Electromagnetic 5 | . . . . . . 5 Robot Hit Streak 21 | 3 11 6 16 17 21 13 Robot Miss Streak 6 | 2 6 3 3 3 6 3 Penetration Max 1 | . . . . . 1 . Secondary Targets 10 | . 1 1 4 3 1 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . Shots Hit Robots 631 | 6 72 12 148 246 73 74 Core Hits 261 | 1 33 3 68 88 34 34 Critical Kills 3 | . . . . 1 1 1 Critical Parts Destroyed 2 | . . . 1 . 1 . Critical Strikes 10 | . . . 1 3 2 4 Burn 2 | . . . . 2 . . Meltdown 1 | . . . . . . 1 Destroy 4 | . . . 1 1 2 . Blast 1 | . . . . . . 1 Sever 2 | . . . . . . 2 Melee Attacks 55 | . . . 20 9 14 12 Impact . | . . . . . . . Slashing 38 | . . . 20 6 . 12 Piercing . | . . . . . . . Sneak Attacks 19 | . . . . 4 14 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11919 | 68 890 163 2162 4540 1494 2602 Guns 7616 | 68 890 163 1902 3692 901 . Cannons 1971 | . . . . . . 1971 Explosions 1579 | . . . . 595 593 391 Melee 746 | . . . 256 250 . 240 Ramming 7 | . . . 4 3 . . Kinetic 6920 | 24 514 163 1776 3266 901 276 Thermal 2767 | 44 376 . 126 426 . 1795 Explosive 1188 | . . . . 595 593 . Electromagnetic 291 | . . . . . . 291 Impact . | . . . . . . . Slashing 746 | . . . 256 250 . 240 Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 2 2 Average Corruption 1 | . . . . 1 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 39 | . . . . 13 21 5 Message Errors 9 | . . . . 2 5 2 Matter Fused 7 | . . . . 2 5 . Heat Flow Errors 7 | . . . . 2 4 1 Energy Discharges 3 | . . . . 1 2 . Parts Rejected 2 | . . . . 2 . . Data Loss (minor) 8 | . . . . 3 4 1 Data Loss (major) 1 | . . . . . 1 . Misfires 2 | . . . . 1 . 1 Overload Shots . | . . . . . . . Overflow Damage 91 | . . . 4 55 . 32 Projectiles 27 | . . . . . . 27 Explosions 47 | . . . . 42 . 5 Melee 17 | . . . 4 13 . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 208 | . . . . 25 82 101 Shots 9 | . . . . 1 3 5 Rammed 3 | . . . 1 2 . . Targets Rammed 3 | . . . 1 2 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 231 | . 99 . 54 231 230 143 Average Temperature 31 | . 33 . 11 48 78 29 Received Heat Transfer 2829 | . 276 . 762 972 369 450 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 9 | . 2 . 1 2 . 4 Heat Transferred 5045 | 100 850 . 285 1073 . 2737 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Peak Influence 941 | 5 234 122 551 567 922 941 Initial 449 | . 3 52 . 193 321 449 Average 382 | 1 121 45 297 400 692 609 Maximum Alert Level 3 | . 1 . 2 2 3 3 Low Security (%) 24 | 100 75 100 25 1 . . Level 1 24 | . 24 . 46 39 2 . Level 2 37 | . . . 28 58 33 75 Level 3 13 | . . . . . 64 24 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . 4 . 7 5 . 4 Investigation 5 | . 2 . 2 . . 1 Extermination . | . . . . . . . Reinforcement 13 | . 2 . 5 4 . 2 Assault 1 | . . . . . . 1 Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Distress Signals 19 | . 4 . 7 5 . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 200 | . 30 5 53 55 17 40 Peak Tracking Total 8 | . 5 3 6 5 3 8 Tactical Retreats 6 | . 2 . . 1 . 3 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Traps Triggered 8 | . 2 . 2 4 . . Indirectly . | . . . . . . . Trap Hack Attempts 7 | . . . . 7 . . Triggered . | . . . . . . . Disarmed 1 | . . . . 1 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Mat Gar Mat Machines Disabled 6 | . . . 1 1 3 1 Max in Single Turn 1 | . . . 1 1 1 1 Garrison Relay 4 | . . . . . 4 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Machines Accessed 10 | . 1 . 1 5 . 3 Terminals 9 | . 1 . 1 4 . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 20 | . 1 . 4 10 . 5 Successful 11 | . 1 . 3 6 . 1 Failed 9 | . . . 1 4 . 4 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 8 | . 1 . 2 3 . 2 Terminals 18 | . 1 . 4 8 . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 9 | . . . 3 5 . 1 Branch Access Points 2 | . . . 1 1 . . Alert Level 3 | . . . 1 2 . . Unreport Threat 1 | . . . . 1 . . Hauler Manifests 3 | . . . 1 1 . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . 1 . 1 Used . | . . . . . . . Hacking Detections 9 | . . . 1 5 . 3 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked 1 | . . . . 1 . . Non-combat 1 | . . . . 1 . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . find_recycling 1 | . . . . 1 . . Relay Couplers Released 13 | . . . . . 13 . Machine Destruction 13 | . . . . . 13 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 6 | . . . . . 6 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Mat Total Allies 6 | . . . . . 6 . Largest Group 6 | . . . . . 6 . Highest-Rated Group 90 | . . . . . 90 . Highest-Rated Ally 16 | . . . . . 16 . Total Orders . | . . . . . . . Ally Attacks 42 | . . . . . 42 . Total Damage 504 | . . . . . 504 . Kills 4 | . . . . . 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Mat Gar Mat Turns Passed 7741 | 109 1010 685 1248 2553 1300 836 Spaces Moved 3685 | 53 478 401 502 1228 656 367 Core 2 | 2 . . . . . . Treads 3415 | 48 478 401 400 1065 656 367 Legs . | . . . . . . . Wheels 268 | 3 . . 102 163 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 100 115 161 158 Average Speed 158 | 151 160 160 154 156 162 163 Slowest Speed 245 | 160 160 160 240 167 163 245 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 4 89 71 45 97 75 34 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 41 | . . . . 15 25 1 Terrain Destroyed 117 | . . . . 61 34 22 Melee 2 | . . . . 2 . . Projectile 22 | . . . . . 2 20 AOE 93 | . . . . 59 32 2 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Total 4685 | 69 596 425 742 1566 791 496 Wait 181 | 2 33 12 42 71 9 12 Move 3678 | 52 477 400 501 1227 654 367 Hop . | . . . . . . . Pick Up 58 | 4 8 1 12 22 11 . Fast Attach 43 | 6 1 . 12 9 6 9 Attach 37 | . 4 2 15 10 5 1 Detach 6 | . 1 . 2 1 2 . Swap 55 | . 3 . 16 23 8 5 Drop 52 | . 4 . 15 20 8 5 Fire 510 | 5 65 10 106 165 74 85 Melee 55 | . . . 20 9 14 12 Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . . 1 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 7 | . . . . 7 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 12) 453 | -10/Materials | Discovered new exit (range 3) 564 | -10/Materials | Discovered new exit (range 11) 695 | -10/Materials | Discovered new exit (range 13) 1120 | -10/Materials | Entered Mines 1125 | -10/Mines | Assembled infested the area 1367 | -10/Mines | Core integrity fell below 50% 1441 | -10/Mines | Learned Materials security intel 1775 | -10/Mines | Discovered new exit (range 13) 1805 | -10/Mines | Entered Materials 1805 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1857 | -9/Materials | Identified exit to Mines 1928 | -9/Materials | Lost 4 parts (1p1n2w) 2128 | -9/Materials | Lost 3 parts (1p1n1u) 2209 | -9/Materials | Build established: Scavenger-Mutant 2605 | -9/Materials | Core integrity fell below 50% 2633 | -9/Materials | Core integrity fell below 20% 2675 | -9/Materials | Destroyed 10 combat bots 2682 | -9/Materials | Lost 10 parts (1p3n3u3w) 2773 | -9/Materials | Discovered new exit (range 3) 3053 | -9/Materials | Entered another Materials area 3053 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3417 | -8/Materials | Garrison activated, responded to threat 3945 | -8/Materials | Lost 3 parts (1n1u1w) 4252 | -8/Materials | Discovered new exit (range 15) 4655 | -8/Materials | Discovered new exit (range 10) 5267 | -8/Materials | Discovered new exit (range 13) 5605 | -8/Materials | Identified exit to Garrison 5606 | -8/Materials | Entered Garrison 5634 | -8/Garrison | Triggered checkpoint 5638 | -8/Garrison | Core integrity fell below 50% 5688 | -8/Garrison | Garrison Relay disabled 5905 | -8/Garrison | Triggered checkpoint 5992 | -8/Garrison | Triggered checkpoint 6074 | -8/Garrison | Garrison Relay disabled 6119 | -8/Garrison | Discovered new exit (range 14) 6217 | -8/Garrison | Triggered checkpoint 6550 | -8/Garrison | Triggered checkpoint 6553 | -8/Garrison | Garrison Relay disabled 6592 | -8/Garrison | Triggered checkpoint 6639 | -8/Garrison | Discovered new exit (range 14) 6640 | -8/Garrison | Triggered checkpoint 6641 | -8/Garrison | Lost 3 parts (1n1u1w) 6678 | -8/Garrison | Installed Relay Interface Framework 6790 | -8/Garrison | Garrison Relay disabled 6906 | -8/Garrison | Entered Materials 7120 | -8/Materials | Discovered new exit (range 3) 7165 | -8/Materials | Build established: Bothacker-Mutant 7306 | -8/Materials | First assault squad dispatched 7430 | -8/Materials | Lost 3 parts (2n1u) 7537 | -8/Materials | Core integrity fell below 20% 7570 | -8/Materials | Lost 3 parts (1n1u1w) 7583 | -8/Materials | Destroyed 9 combat bots 7742 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07678_ K-01 Serf collects debris. 07680_ Dropped Gauss Cannon. 07681_ K-01 Serf collects debris. 07686_ Acquired 23 matter. 07689_ K-01 Serf collects debris. 07689_ Acquired 39 matter. 07692_ K-01 Serf collects debris. 07697_ Sneak attack on K-01 Serf. 07697_ K-01 Serf destroyed. 07698_ Acquired 19 matter. 07700_ C-30 ARC bursts open, deploying its payload. 07700_ L-31 Rogue unfolds itself. 07700_ G-47 Trooper unfolds itself. 07714_ Cooling System destroyed. 07716_ Lgt. Treads severed. 07718_ L-31 Rogue Unknown Leg severed. 07732_ Hvy. Plasma Cannon destroyed. 07735_ L-31 Rogue destroyed. 07738_ G-47 Trooper Aluminum Leg severed. 07741_ Imp. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????#??????????????????????????????????? | | ????????? ??????????????????????????????????? | | ?????????# ?????????????????????????????????? | | ?????????# ?????????????????????????????????? | | ???????###+####?????????????????????????????? | | ???????# ! ####??????????????????????????? | | ???????# "" #??????????????????????????? | | ???????#""" """???????????????????????????? | | ?????#?#""" S????????????????????????????? | | ?????# #""" ]=#?????????????????????????????? | | ?????# # %###??######???????????????????? | | ?????#"#####!+#"#### #???????????????????? | | ?????#%" !%%%% # #???????????????????? | | ?????#" =[% #@ ########????????????? | | ?????# [ =g% #! #????????????? | | ?????# "### !#= # """ #????????????? | | ?????# ] ##?# ###g##% """ #????????????? | | ?????#!!] //#### # """ #????????????? | | ?????#!!]]//# #! #????????????? | | ?????######## # ?????????????? | | ????????????# ####### ##"#+###????????????? | | ??????????? ??????# ##[ #????????????? | | ??????????###???????# !%[ ###### ?? | | ????????????????????# =[! ??? | | ????????????????????# ### ??? | | ????????????????????## ### = #?# ? ???? | | ?????????????????????#%#?###=###?# ????????? | | ?????????????????????# #???#%#???# ????????? | | ?????????????????????# #???#[#???# ????????? | | ????????????????????## "?###/##### #????????? | | ????????????????????? #?#==% % #=#????????? | | ???????????#####+##??# #?#[[[%[ #%#????????? | | ???????????# # ####%% / #????????? | | ???????????# + !%"=[[ # #????????? | | ???????????# ###### [[ # #######??? | | ???????????# ???????# [ #%# T ! #?? | | ???????????######?????????######"#=# #?? | | ??????????????????????????###???## # """ #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantDirtyPick Manual? 0 Play Time 00:57:44 Cumulative 310.8 hours Start 2022.04.07 @ 18:49:11 End 2022.04.07 @ 21:03:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 462 Rogue 462 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 81 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95ee0964-c561-47fc-9929-5504ba62956b