Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.08 @ 22:06:54 Player: Demise Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (95) 475 Value Destroyed (2381) 2381 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1124) 1124 TOTAL SCORE: 8060 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 135 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -60 Cogmind --------- Core Integrity 0/700 Matter 115/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Core (800) Ox15 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit Large Storage Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (22) --- Improved Flight Unit Improved Cooling System Large Storage Unit High-capacity Matter Pod (200) Enhanced Optical Array Grenade Launcher Remote Datajack Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Improved VTOL Module > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Sensor Array Signal Interpreter Targeting Computer Kinecellerator > --- WEAPON ----------- Flak Gun Flak Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Armored Treads Armored Wheel Improved Flight Unit Improved Cooling System Large Storage Unit High-capacity Matter Pod Enhanced Optical Array Matter Filter Hardened Heavy Armor Plating Improved Medium Armor Plating Heavy EM Pulse Gun Precision Shock Rifle Heavy Particle Gun EMP Blaster Grenade Launcher Remote Datajack Great Axe Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Heavy EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Slots Evolved 6 | . . . 2 . . . 2 . 2 . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 5 | . . . 2 . . . 1 . 2 . Weapon 1 | . . . . . . . 1 . . . Parts Attached 90 | 10 13 1 25 . 1 1 3 7 13 16 Power 10 | 1 . . 2 . . 1 . 1 3 2 Engine 4 | 1 . . 2 . . . . . . 1 Core 6 | . . . . . . 1 . 1 3 1 Reactor . | . . . . . . . . . . . Propulsion 23 | 5 . . 10 . . . 1 2 1 4 Treads 10 | . . . 7 . . . 1 . 1 1 Leg 1 | . . . . . . . . 1 . . Wheel 9 | 5 . . 1 . . . . 1 . 2 Hover . | . . . . . . . . . . . Flight 3 | . . . 2 . . . . . . 1 Utility 24 | 2 6 . 6 . 1 . 1 . 5 3 Device 9 | 1 1 . 4 . . . . . 2 1 Storage 7 | 1 4 . . . 1 . . . 1 . Processor 3 | . 1 . 1 . . . . . 1 . Hackware 1 | . . . . . . . . . 1 . Protection 4 | . . . 1 . . . 1 . . 2 Artifact . | . . . . . . . . . . . Weapon 33 | 2 7 1 7 . . . 1 4 4 7 Energy Gun 10 | 1 4 1 . . . . . . 1 3 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 11 | 1 . . 5 . . . 1 2 1 1 Ballistic Cannon 2 | . . . . . . . . . 2 . Launcher 6 | . . . 2 . . . . 2 . 2 Special Weapon 3 | . 3 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . . . 4 Parts Lost 27 | . . . 4 . . . . 2 2 19 Power 4 | . . . 1 . . . . . 1 2 Propulsion 6 | . . . 2 . . . . 1 . 3 Utility 8 | . . . 1 . . . . . 1 6 Weapon 9 | . . . . . . . . 1 . 8 Highest Loss Streak 18 | . . . 3 . . . . 1 1 18 Average Slot Usage (%) 97 | . 100 100 94 100 100 100 100 95 98 90 Engine 4 | . 14 14 10 11 11 3 . . . 3 Core 4 | . . . . . . 7 9 9 6 2 Treads 8 | . . . 16 11 11 11 9 9 7 5 Wheel 9 | . 28 28 4 11 11 11 9 3 7 5 Device 5 | . 7 . 12 . . . . . 7 10 Storage 24 | . 20 28 22 22 26 33 27 27 23 23 Processor 9 | . . . 5 11 11 11 9 9 15 13 Protection 4 | . . . . 11 6 . 9 9 5 2 Energy Gun 3 | . 18 28 2 . . . . . 2 1 Ballistic Gun 16 | . . . 19 22 22 22 27 25 14 5 Ballistic Cannon 2 | . . . . . . . . . 5 11 Naked Turns . | . . . . . . . . . . . Heaviest Build 90 | 11 39 41 48 48 59 61 69 69 77 90 Greatest Support 40 | 26 20 20 40 10 10 20 20 20 20 20 Greatest Overweight (x) 26 | . 1 2 4 4 5 6 6 6 6 26 Average Overweight (x) 3 | . . 1 1 4 4 5 4 4 5 6 Largest Inventory Capacity 22 | 6 16 16 16 16 22 22 22 22 22 22 Average Capacity 19 | 5 9 16 16 16 18 22 22 22 22 22 Most Carried 22 | 6 13 13 16 15 20 21 20 22 22 22 Average Carried 18 | 4 8 13 15 15 17 20 19 21 21 18 Final Capacity 22 | 6 16 16 16 16 22 22 22 22 22 22 Final Carried 22 | 6 13 13 15 15 20 21 20 22 20 9 Class Distribution -------------------- 46% | Hauler-Skirmisher 34% | Mutant 16% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Garrison Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Matter Collected 2384 | 316 110 30 610 18 . 60 . 547 242 451 Remotely . | . . . . . . . . . . . Salvage Created 2922 | 208 188 . 649 . . 54 . 555 290 978 Parts 184 | 22 7 . 54 . . 6 . 37 19 39 Haulers Intercepted 5 | . 2 . 2 . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Combat Hostiles Destroyed 67 | . 3 . 17 . . 4 . 16 8 19 Melee 2 | . . . . . . . . . . 2 Guns 43 | . 2 . 15 . . 4 . 14 5 3 Cannons 10 | . . . . . . . . . 3 7 AOE 12 | . 1 . 2 . . . . 2 . 7 Classes Destroyed 14 | 3 3 . 4 . . . . . 1 3 Worker 11 | 1 . . 3 . . . . . . 7 Builder 1 | . . . . . . . . . . 1 Tunneler 5 | 5 . . . . . . . . . . Hauler 5 | . 2 . 2 . . . . . . 1 Recycler 1 | 1 . . . . . . . . . . Operator 3 | . 1 . 2 . . . . . . . Watcher 1 | . . . 1 . . . . . . . Swarmer 27 | . 3 . 9 . . 4 . 8 3 . Grunt 28 | . . . 6 . . . . 7 3 12 Brawler 1 | . . . . . . . . . . 1 Sentry 8 | . . . 2 . . . . 1 . 5 Hunter 1 | . . . . . . . . . . 1 Programmer 2 | . . . . . . . . . 2 . Zionite 1 | . . . 1 . . . . . . . Best Kill Streak 11 | 6 3 . 6 . . 4 . 5 3 11 Combat Bots Only 7 | . 3 . 6 . . 4 . 5 3 7 Max Kills in Single Turn 4 | 1 1 . 3 . . 2 . 2 1 4 Gunslinging 1 | . . . 1 . . 1 . . . . Exploded 2 | . 1 . 1 . . . . 1 . 2 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Damage Taken 5552 | . 81 . 738 . . 121 73 599 744 3196 Core 976 | . 7 . 127 . . 34 8 91 44 665 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 84 | 100 . 97 . . . 59 . 82 . . Volleys Fired 221 | 16 36 4 54 . . 5 . 52 16 38 Largest 3 | 2 2 2 2 . . 2 . 3 3 3 Hottest 145 | 60 145 90 90 . . 46 . 69 120 131 Shots Fired 448 | 32 43 8 102 . . 10 . 117 47 89 Gun 355 | 32 33 8 97 . . 10 . 109 31 35 Cannon 63 | . . . . . . . . . 16 47 Launcher 20 | . . . 5 . . . . 8 . 7 Special 10 | . 10 . . . . . . . . . Kinetic 335 | 16 . . 87 . . 10 . 109 43 70 Thermal 21 | . 10 . . . . . . . 4 7 Explosive 12 | . . . 5 . . . . 2 . 5 Electromagnetic 80 | 16 33 8 10 . . . . 6 . 7 Robot Hit Streak 22 | 6 4 4 21 . . 4 . 22 10 12 Robot Miss Streak 6 | 4 3 1 4 . . 2 . 3 6 5 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 10 | . . . 5 . . 1 . 3 1 . Max Gunslinging Chain 1 | . . . 1 . . 1 . 1 1 . Shots Hit Robots 282 | 16 17 7 68 . . 7 . 68 33 66 Core Hits 190 | 9 5 . 38 . . 4 . 39 20 75 Critical Hits 5 | . . . 1 . . . . . 2 2 Critical Kills 3 | . . . 1 . . . . . . 2 Critical Parts Destroyed 2 | . . . . . . . . . 2 . Melee Attacks 8 | . . . . . . . . . . 8 Impact . | . . . . . . . . . . . Slashing 8 | . . . . . . . . . . 8 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6219 | 215 370 130 1383 . . 78 . 1133 582 2328 Guns 3695 | 215 283 130 1138 . . 78 . 838 387 626 Cannons 800 | . . . . . . . . . 167 633 Explosions 1499 | . 87 . 245 . . . . 295 28 844 Melee 225 | . . . . . . . . . . 225 Ramming . | . . . . . . . . . . . Kinetic 3578 | 60 . . 984 . . 78 . 838 523 1095 Thermal 227 | . 87 . . . . . . . 31 109 Explosive 1163 | . . . 245 . . . . 143 28 747 Electromagnetic 1026 | 155 283 130 154 . . . . 152 . 152 Impact . | . . . . . . . . . . . Slashing 225 | . . . . . . . . . . 225 Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . 7 12 Average Corruption 4 | . . . . . . . . . 2 7 Corruption Purged . | . . . . . . . . . . . Effects 25 | . . . . . . . . . 5 20 Message Errors 6 | . . . . . . . . . 2 4 Matter Fused 4 | . . . . . . . . . 1 3 Heat Flow Errors 2 | . . . . . . . . . . 2 Energy Discharges 3 | . . . . . . . . . 2 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 Targeting Errors 6 | . . . . . . . . . . 6 Weapon Failures 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 84 | . 17 . 15 . . . . 26 . 26 Projectiles . | . . . . . . . . . . . Explosions 84 | . 17 . 15 . . . . 26 . 26 Melee . | . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . 4 4 Impact . | . . . . . . . . . . . Kinetic 8 | . . . . . . . . . 4 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 184 | . . . 31 . . . . . 56 97 Shots 5 | . . . 1 . . . . . 1 3 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 747 | 40 155 60 105 . . . . 207 158 747 Average Temperature 109 | 23 33 25 24 . . . . 48 37 270 Received Heat Transfer 1320 | . . . 198 . . . . 234 18 870 Effects 28 | . . . . . . . . . . 28 Shutdowns 3 | . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . 1 Interference 6 | . . . . . . . . . . 6 Matter Decay 3 | . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . . 3 Damage (major) 9 | . . . . . . . . . . 9 Damage (core) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 11 | 1 5 . 3 . . . . 1 . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 2 Heat Transferred 396 | . 100 . . . . . . . 74 222 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Peak Influence 471 | 35 106 39 408 100 . 90 50 471 317 424 Average Influence 185 | 16 61 39 246 100 . 88 41 294 156 188 Maximum Alert Level 2 | . . . 2 . . . . 2 1 2 Low Security (%) 56 | 100 100 100 18 100 . 100 100 20 70 64 Level 1 39 | . . . 75 . . . . 68 29 27 Level 2 4 | . . . 6 . . . . 10 . 7 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 1 . 2 . . . . . 4 6 Investigation 2 | . . . . . . . . . 1 1 Extermination 3 | . . . . . . . . . 3 . Reinforcement 6 | . 1 . 2 . . . . . . 3 Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Distress Signals 10 | . . . 4 . . . 1 . 1 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 111 | . 11 . 29 . . 3 3 21 14 30 Peak Tracking Total 7 | . 4 . 7 . . 3 5 6 3 7 Tactical Retreats 12 | . 1 . 2 . . . . 5 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Traps Triggered 7 | . . . . . . . . 6 1 . Indirectly 1 | . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Machines Disabled 6 | . 1 . 1 . . . . . 3 1 Max in Single Turn 2 | . 1 . 1 . . . . . 2 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Machines Accessed 18 | . 4 . 6 . 2 . 1 . 1 4 Terminals 14 | . 4 . 5 . . . . . 1 4 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 48 | . 12 . 19 . 2 . 1 . 4 10 Successful 22 | . 4 . 9 . 2 . 1 . . 6 Failed 26 | . 8 . 10 . . . . . 4 4 Catastrophic 3 | . 1 . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 37 | . 10 . 15 . 1 . . . 2 9 Terminals 43 | . 12 . 17 . . . . . 4 10 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 6 | . 1 . 2 . 2 . . . . 1 Record 1 | . . . . . 1 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 33 | . 7 . 11 . . . . . 2 13 Terminals 13 | . 3 . 5 . . . . . . 5 Track 1 | . . . . . . . . . . 1 Botnet 12 | . 3 . 5 . . . . . . 4 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 4 . 6 . . . 1 . 1 3 Full Trace Events 2 | . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 26 | . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . Allies Hacked 1 | . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Total Allies 13 | . . 2 . . . . . . 1 10 Largest Group 10 | . . 2 2 . . . . . 1 10 Highest-Rated Group 173 | . . 41 41 . . . . . 16 173 Highest-Rated Ally 31 | . . 31 31 . . . . . 16 29 Total Orders . | . . . . . . . . . . . Ally Attacks 35 | . . . 15 . . . . . 3 17 Total Damage 472 | . . . 190 . . . . . . 282 Kills 6 | . . . 4 . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Turns Passed 5762 | 119 561 240 803 98 345 329 55 1493 1338 381 Spaces Moved 3098 | 65 494 116 363 82 272 229 27 615 719 116 Core 3 | 1 . . . . . . . . . 2 Treads 657 | . . . 247 . . 1 15 389 1 4 Legs 1 | . . . . . . . . 1 . . Wheels 2437 | 64 494 116 116 82 272 228 12 225 718 110 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 90 100 120 120 130 140 140 140 150 Average Speed 141 | 85 84 99 157 120 124 137 190 197 142 171 Slowest Speed 1350 | 100 90 100 200 120 130 200 230 300 230 1350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . Exploration Rate (%) 35 | 4 65 27 30 29 66 60 3 71 18 21 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . Known Exits Taken 3 | . . . 1 . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . Spaces Dug 9 | . 9 . . . . . . . . . Terrain Destroyed 159 | . 20 . 36 . . . . 13 49 41 Melee . | . . . . . . . . . . . Projectile 19 | . 9 . . . . . . . . 10 AOE 140 | . 11 . 36 . . . . 13 49 31 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Total 4065 | 98 577 231 512 81 279 235 30 803 1002 217 Wait 518 | . 12 111 40 . . . . 112 211 32 Move 3088 | 64 493 115 362 81 271 228 27 614 717 116 Hop . | . . . . . . . . . . . Pick Up 52 | 5 11 . 12 . 6 . . 5 11 2 Fast Attach 31 | 8 5 . 8 . . 1 . 2 4 3 Attach 24 | . . . 6 . . . 2 . 5 11 Detach 6 | 1 1 . 2 . . 1 . . . 1 Swap 35 | 2 8 1 11 . 1 . 1 5 4 2 Drop 54 | 2 11 . 17 . 1 . . 5 14 4 Fire 221 | 16 36 4 54 . . 5 . 52 16 38 Melee 8 | . . . . . . . . . . 8 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 8 5 . Rewire 15 | . . . . . . . . . 15 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 10) 623 | -10/Materials | Discovered new exit (range 16) 659 | -10/Materials | Discovered new exit (range 15) 681 | -10/Materials | Entered Mines 681 | -10/Mines | Discovered new exit (range 7) 705 | -10/Mines | Met a Derelict bent on vengeance 774 | -10/Mines | Learned location of Zion (-6) 921 | -10/Mines | Entered Materials 921 | -9/Materials | Accompanied by 2 allies 921 | -9/Materials | Evolved 2 slots: Utility x2 926 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1152 | -9/Materials | Lost 3 parts (1p1n1u) 1425 | -9/Materials | Repaired Grenade Launcher 1487 | -9/Materials | Identified exit to Mines 1553 | -9/Materials | Discovered new exit (range 16) 1724 | -9/Materials | Entered Mines 1817 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1817 | -9/Mines | Discovered new exit (range 5) 1822 | -9/Mines | Entered Exiles 1853 | -9/Exiles | Met 8R-AWN 1874 | -9/Exiles | Met EX-HEX 1963 | -9/Exiles | Met EX-BIN 1976 | -9/Exiles | Aligned with FarCom system 1977 | -9/Exiles | Given EX-Vault access code 2005 | -9/Exiles | Opened EX-Vault 2013 | -9/Exiles | Found Deploy-a-Sentry 2015 | -9/Exiles | Found Deploy-a-Sentry 2017 | -9/Exiles | Found Deploy-a-Sentry 2047 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2083 | -9/Exiles | Met EX-DEC 2156 | -9/Exiles | Discovered new exit (range 10) 2167 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 2167 | -9/Exiles | Entered Mines 2300 | -8/Mines | Build established: Hauler-Mutant 2467 | -8/Mines | Discovered new exit (range 9) 2496 | -8/Mines | Entered Materials 2496 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2497 | -8/Materials | Identified exit to Factory 2551 | -8/Materials | Identified exit to Garrison 2551 | -8/Materials | Entered Garrison 2845 | -8/Garrison | Triggered checkpoint 2906 | -8/Garrison | Triggered checkpoint 3001 | -8/Garrison | Triggered checkpoint 3098 | -8/Garrison | Discovered exit to Factory (range 15) 3364 | -8/Garrison | Build established: Hauler-Skirmisher 3404 | -8/Garrison | Discovered exit to Factory (range 14) 3447 | -8/Garrison | Installed Relay Interface Framework 3615 | -8/Garrison | Triggered checkpoint 3742 | -8/Garrison | Discovered exit to Factory (range 8) 3890 | -8/Garrison | Triggered checkpoint 4044 | -8/Garrison | Entered Factory 4044 | -7/Factory | Evolved 2 slots: Utility x2 5050 | -7/Factory | Rewired Cogmind 5207 | -7/Factory | Crushed by falling debris 5294 | -7/Factory | Discovered new exit (range 6) 5299 | -7/Factory | Identified exit to Storage 5382 | -7/Factory | Entered Storage 5402 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5581 | -7/Storage | Garrison activated, responded to threat 5692 | -7/Storage | Destroyed 7 combat bots 5714 | -7/Storage | Core integrity fell below 50% 5734 | -7/Storage | System corruption reached 10% 5743 | -7/Storage | Core integrity fell below 20% 5763 | -7/Storage | Destroyed by L-41 Fighter with Axe Last Messages --------------- 05743_ B-48 Gladiator destroyed. 05744_ Acquired 64 matter. 05744_ R-06 Scavenger collects Thermal Generator. 05745_ U-05 Engineer lays Concrete. 05747_ U-05 Engineer builds a Wall. 05747_ Great Axe destroyed. 05748_ R-06 Scavenger collects Disposable Heat Sink. 05749_ Arm. Treads severed. 05751_ U-05 Engineer lays Concrete. 05751_ R-06 Scavenger collects Hvy. Armor Plating. 05752_ U-05 Engineer lays Concrete. 05753_ U-05 Engineer builds a Wall. 05755_ System corrupted: Hvy. Particle Gun failed to cycle. 05757_ W-25 Informer sends out distress signal. 05758_ Hvy. Particle Gun destroyed. 05758_ U-05 Engineer lays Concrete. 05759_ Dropped Deploy-a-Sentry. 05759_ U-05 Engineer lays Concrete. 05760_ U-05 Engineer builds a Wall. 05761_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | #?????????????????????????????????????? | | #??????????????????#?######???????????? | | #??????????????????# #???????????? | | #??????????????????? #???????????? | | #################### #???????????? | | ##"## % %= / """ #???????????? | | ## ##### # """ #???????????? | | % ## #???# # """ ##??????????? | | = ## #???#+##### #??????????? | | ##### ## #???# #??????????? | | ????######## #???# #???"??????? | | ???????????# #???# |="!%!% #? #??????? | | ???????????# #???# "=%**=& #T ????????? | | ???????????# #???# ""=%%/@# #?????????? | | ???????????? ????# "=%[=l% #?????????? | | ???????????? ????# [%=%==! #?????????? | | ???????????? ????# ""[[%== #?????????? | | ???????????? ????# [==*%[ #?????????? | | ???????????? ????#### ;;;%=%! ????????? | | ????????????+???????## = *!a ??????? | | ????????????g???????? %u% w?????? | | ???????????????????? ### #?????? | | ????????????g??????? !== ##gg##?????? | | ??????????????????? =!# #? g#??????? | | ????????????g?????? [ # ###? #??????? | | ??????????????Y???##### #???? #??????? | | ?????????????????????? ???? #??????? | | ?????????????????????? ????????????? | | ?????????????????????? ????????????? | | ?????????????????????? ????????????? | | ?????????????????????#####????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorMediumStreamer Manual? 0 Play Time 00:55:32 Cumulative 165.8 hours Start 2020.04.08 @ 21:12:44 End 2020.04.08 @ 22:06:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 214 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 48 Gallery% 60 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f49768b-22bf-49c9-ae4d-80129fb0e080