Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.19 @ 03:04:58

Player: puppuppit

Result: Destroyed by S-27 Virus with Autogun

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (23)       4600
Robots Destroyed (456)     2280
Value Destroyed (21193)    21193
Prototype IDs (58)         1160
Alien Tech Used (0)        0
Bonus (15331)              15331
              TOTAL SCORE: 47564

 Bonus
-------
Triggered High Security    500
High Alert Combat Kills    6859
Follower Combat Kills      2107
Entered Garrisons          600
Entered DSFs               500
Aligned with FarCom        300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      3868
Friendly Fire              -403

 Cogmind 
---------
Core Integrity             0/1150
Matter                     69/300
Energy                     68/100
System Corruption          4%
Temperature                Cool (45)
Movement                   Flying (365) Ox4
Location                   -4/Upper Caves

 Parts 
-------
>              --- POWER (1) --------
                   (None)
>              --- PROPULSION (4) ---
               Field Propulsion Drive
>              --- UTILITY (11) -----
      Advanced Power Amplifier
      Advanced Power Amplifier
      Advanced Gravity Neutralizer
      Advanced Signal Interpreter
               Salvage Targeting Computer
  Experimental Targeting Computer
      Advanced Target Analyzer
  Experimental Core Analyzer
      Advanced Weapon Cycler
>              --- WEAPON (3) -------
         Heavy Linear Accelerator
>              --- INVENTORY (5) ----
         Light Quantum Reactor
       Compact Matter Pod (0)
               Encrypted Comm Array

 Peak State 
------------
>               --- POWER ------------
          Light Antimatter Reactor
>               --- PROPULSION -------
                Flexi-carbon Leg
                Flexi-carbon Leg
                Myomer Leg
                Myomer Leg
>               --- UTILITY ----------
       Advanced Heat Sink
       Advanced Signal Interpreter
       Advanced Targeting Computer
   Experimental Targeting Computer
   Experimental Core Analyzer
       Advanced Weapon Cycler
       Advanced Weapon Cycler
       Advanced Phase Shifter
       Improved Medium Armor Plating
       Improved Hacking Suite
       Advanced Hacking Suite
>               --- WEAPON -----------
  Hypervelocity Railgun
          Heavy Linear Accelerator
>               --- INVENTORY --------
                Antigrav System
                Encrypted Comm Array
  Hypervelocity Railgun
          Heavy Linear Accelerator
[Rating: 127]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Makeshift Power Source
  Power Core               Light Nuclear Core
  Reactor                  Light Antimatter Reactor
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Hover Unit               Airjet
  Flight Unit              Cesium-ion Thruster
Utility                    Advanced Targeting Computer
  Device                   Advanced Weapon Cycler
  Storage                  Small Storage Unit
  Processor                Advanced Targeting Computer
  Hackware                 Hacking Suite
  Protection               Core Shielding
Weapon                     Plasma Cannon
  Energy Gun               Small Laser
  Energy Cannon            Plasma Cannon
  Ballistic Gun            Hypervelocity Railgun
  Ballistic Cannon         Tri-rail Accelerator
  Launcher                 Smartbomb Launcher
  Special Weapon           RU-N14's Throwing Claymores v3
  Slashing Weapon          Blade Saw
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -8  -7  -7  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  
-------                    Run  | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Fac Gar Fac Upp 
Slots Evolved              12   | .   .   .   .   .   4   .   .   .   .   2   .   2   .   .   2   .   .   .   .   2   .   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  9    | .   .   .   .   .   2   .   .   .   .   1   .   2   .   .   2   .   .   .   .   2   .   .   .   
  Weapon                   1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             467  | 11  26  5   4   4   12  57  1   34  33  1   6   5   25  .   47  7   18  30  2   25  40  71  3   
  Power                    51   | 2   4   2   .   .   .   8   1   4   4   .   .   .   1   .   4   .   3   4   .   1   5   8   .   
    Engine                 16   | 2   4   2   .   .   .   1   .   .   2   .   .   .   1   .   1   .   1   2   .   .   .   .   .   
    Core                   21   | .   .   .   .   .   .   7   1   4   2   .   .   .   .   .   3   .   2   .   .   .   2   .   .   
    Reactor                14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   3   8   .   
  Propulsion               132  | 4   7   2   .   1   6   20  .   12  12  .   .   .   8   .   10  2   3   9   2   9   11  14  .   
    Treads                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    43   | .   .   .   .   .   .   12  .   10  .   .   .   .   3   .   .   .   .   7   1   1   7   2   .   
    Wheel                  11   | 4   1   .   .   .   .   .   .   .   .   .   .   .   4   .   2   .   .   .   .   .   .   .   .   
    Hover                  60   | .   6   2   .   1   6   2   .   1   12  .   .   .   .   .   7   .   .   2   1   8   1   11  .   
    Flight                 18   | .   .   .   .   .   .   6   .   1   .   .   .   .   1   .   1   2   3   .   .   .   3   1   .   
  Utility                  125  | 2   4   1   1   .   4   9   .   6   5   1   2   3   4   .   23  .   4   7   .   5   10  32  2   
    Device                 69   | 1   3   1   .   .   1   4   .   4   .   .   .   2   1   .   9   .   2   2   .   4   6   27  2   
    Storage                5    | 1   1   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Processor              24   | .   .   .   .   .   .   1   .   .   1   1   1   .   .   .   10  .   1   4   .   .   1   4   .   
    Hackware               16   | .   .   .   1   .   1   1   .   .   3   .   1   1   3   .   4   .   .   1   .   .   .   .   .   
    Protection             11   | .   .   .   .   .   1   3   .   2   .   .   .   .   .   .   .   .   1   .   .   1   2   1   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   159  | 3   11  .   3   3   2   20  .   12  12  .   4   2   12  .   10  5   8   10  .   10  14  17  1   
    Energy Gun             36   | 3   11  .   3   2   2   9   .   3   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          19   | .   .   .   .   .   .   6   .   8   2   .   .   .   .   .   2   1   .   .   .   .   .   .   .   
    Ballistic Gun          29   | .   .   .   .   .   .   2   .   .   .   .   .   .   3   .   1   1   1   1   .   4   8   8   .   
    Ballistic Cannon       35   | .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   6   3   7   1   .   .   2   9   1   
    Launcher               14   | .   .   .   .   1   .   .   .   1   7   .   3   2   .   .   .   .   .   .   .   .   .   .   .   
    Special Weapon         24   | .   .   .   .   .   .   3   .   .   1   .   1   .   1   .   .   .   .   8   .   6   4   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  14   | .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   3   .   .   7   .   .   .   2   .   
Parts Lost                 100  | .   3   .   .   .   2   6   .   6   7   .   .   1   25  .   11  1   6   .   .   1   11  19  1   
  Power                    7    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   2   .   1   .   .   .   1   1   .   
  Propulsion               47   | .   2   .   .   .   .   6   .   4   5   .   .   .   12  .   6   1   3   .   .   .   4   4   .   
  Utility                  31   | .   .   .   .   .   1   .   .   1   .   .   .   .   8   .   2   .   1   .   .   1   5   11  1   
  Weapon                   15   | .   1   .   .   .   1   .   .   .   2   .   .   1   4   .   1   .   1   .   .   .   1   3   .   
  Highest Loss Streak      8    | .   2   .   .   .   1   4   .   3   7   .   .   1   6   .   6   1   5   .   .   1   3   8   1   
  To Critical Strikes      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   
Average Slot Usage (%)     88   | .   98  100 75  99  99  89  100 97  83  82  91  83  60  13  89  70  66  85  94  91  87  84  56  
  Engine                   3    | .   14  14  14  14  9   .   .   .   4   7   7   6   3   .   2   .   .   2   .   .   .   .   .   
  Core                     2    | .   .   .   .   .   .   7   9   8   2   .   .   .   .   .   2   .   .   .   .   .   1   .   .   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   5   3   4   .   
  Leg                      7    | .   .   .   .   .   .   17  .   30  .   .   .   .   5   .   .   .   .   7   11  4   9   3   .   
  Wheel                    1    | .   12  .   .   .   .   .   .   .   .   .   .   .   5   .   1   .   .   .   .   .   .   .   .   
  Hover                    13   | .   14  28  28  28  36  .   .   1   29  30  30  26  5   .   16  .   .   4   11  15  8   13  .   
  Flight                   2    | .   .   .   .   .   .   12  36  4   .   .   .   .   1   .   .   9   9   3   .   .   1   .   5   
  Device                   8    | .   13  14  3   .   .   8   9   9   3   .   .   4   2   .   4   .   3   1   5   10  12  20  20  
  Storage                  5    | .   14  14  14  14  9   9   9   9   9   7   7   6   3   .   .   .   .   .   .   .   .   .   .   
  Processor                16   | .   .   .   .   .   .   3   9   9   9   13  15  13  7   6   39  35  34  33  29  26  23  24  30  
  Hackware                 9    | .   .   .   10  14  16  9   .   .   12  15  15  18  20  6   6   17  12  15  17  15  11  4   .   
  Protection               2    | .   .   .   .   .   9   4   9   7   .   .   .   .   .   .   .   .   .   .   .   1   3   2   .   
  Energy Gun               4    | .   28  28  4   21  12  12  .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Energy Cannon            3    | .   .   .   .   .   .   1   .   15  5   .   .   .   .   .   4   .   .   .   .   .   .   .   .   
  Ballistic Gun            1    | .   .   .   .   .   .   1   18  1   .   .   .   .   .   .   .   3   2   .   .   1   5   5   .   
  Ballistic Cannon         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   5   1   .   1   5   5   3   3   .   
  Launcher                 1    | .   .   .   .   5   5   .   .   .   4   7   14  6   1   .   .   .   .   .   .   .   .   .   .   
  Special Weapon           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  5   3   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             61   | 12  15  14  14  16  22  26  18  29  30  29  33  33  32  .   40  9   11  39  37  43  59  61  7   
  Greatest Support         120  | 32  20  19  14  19  33  40  19  43  37  32  32  32  50  3   38  12  14  120 60  60  90  90  7   
  Greatest Overweight (x)  6    | .   3   .   .   .   .   5   .   1   6   .   1   1   3   .   2   2   .   1   1   1   3   1   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   8   8   8   8   8   8   8   8   8   8   5   5   5   5   5   5   5   5   5   5   
  Average Capacity         6    | 7   8   8   8   8   8   8   8   8   8   8   8   8   6   5   5   5   5   5   5   5   5   5   5   
  Most Carried             8    | 7   8   8   8   8   8   8   8   8   8   8   8   8   8   5   5   5   5   5   5   5   5   5   5   
  Average Carried          6    | 2   7   8   7   8   7   7   8   7   7   8   7   7   6   5   4   4   4   4   5   4   4   4   4   
  Final Capacity           8    | 8   8   8   8   8   8   8   8   8   8   8   8   8   5   5   5   5   5   5   5   5   5   5   5   
  Final Carried            8    | 7   8   8   8   8   7   8   8   8   8   8   8   8   5   5   5   5   5   5   5   4   5   5   3   

 Class Distribution 
--------------------
 29% | Scavenger-Mutant
 23% | Mutant
 18% | Hacker-Mutant
 11% | Scavenger-Gunner
  7% | Hacker-Gunner
  4% | Scavenger-Sprinter

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
             Mutant | -10/Exiles
             Mutant | -9/Mines
   Scavenger-Mutant | -8/Materials
   Scavenger-Mutant | -8/Garrison
 Scavenger-Sprinter | -8/Materials
   Scavenger-Mutant | -8/Garrison
             Mutant | -8/Materials
      Hacker-Mutant | -7/Factory
      Hacker-Mutant | -7/DSF
      Hacker-Mutant | -6/Factory
      Hacker-Mutant | -6/Extension
             Mutant | -6/Cetus
             Mutant | -5/Factory
    Hacker-Sprinter | -5/Upper Caves
    Hacker-Sprinter | -5/Upper Caves
      Hacker-Gunner | -5/Warlord
   Scavenger-Mutant | -4/Proximity Caves
   Scavenger-Gunner | -4/Factory
   Scavenger-Gunner | -4/Garrison
   Scavenger-Gunner | -4/Factory
             Mutant | -4/Upper Caves

 Resources                       | -11  -10  -10  -10  -9   -8   -8   -8   -8   -8   -7   -7   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   
-----------                Run   | Jun  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Fac  DSF  Fac  Ext  Cet  Fac  Upp  Upp  War  Pro  Fac  Gar  Fac  Upp  
Matter Collected           11113 | 331  616  50   30   142  181  586  184  518  1238 .    221  357  447  .    970  237  359  396  188  832  1278 1929 23   
  Remotely                 1714  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    336  .    .    .    .    554  .    824  .    
Salvage Created            15535 | 167  1031 376  .    346  366  634  271  672  1533 .    224  655  284  .    1325 379  132  925  354  1706 1549 2579 27   
  Parts                    789   | 10   75   26   .    17   28   25   11   34   116  .    16   30   17   .    59   21   7    19   23   74   69   107  5    
Haulers Intercepted        18    | .    2    .    .    .    .    .    .    .    6    .    .    .    .    .    3    .    .    .    .    5    .    2    .    
Recyclers Shooed           12    | .    2    .    .    2    1    .    .    .    2    .    .    2    2    .    1    .    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      44    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    19   4    .    20   .    .    .    1    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -8  -7  -7  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  
-------                    Run  | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Fac Gar Fac Upp 
Combat Hostiles Destroyed  340  | .   20  3   .   6   11  13  5   22  37  .   8   17  5   .   21  9   7   29  19  34  44  27  3   
  Melee                    1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guns                     83   | .   20  3   .   2   4   12  5   2   1   .   .   .   1   .   1   4   .   .   .   4   13  11  .   
  Cannons                  131  | .   .   .   .   .   .   .   .   15  5   .   .   .   4   .   19  5   7   10  14  16  17  16  3   
  AOE                      123  | .   .   .   .   4   7   .   .   4   31  .   8   17  .   .   .   .   .   19  5   14  14  .   .   
Classes Destroyed          26   | 3   6   .   .   1   1   1   1   1   3   .   1   .   .   .   3   .   1   2   1   .   .   1   .   
  Worker                   25   | 2   3   3   .   .   1   .   .   .   5   .   .   3   1   .   3   .   .   .   .   .   .   4   .   
  Builder                  11   | .   1   1   .   .   .   .   .   .   4   .   .   .   3   .   1   .   .   .   .   .   .   1   .   
  Tunneler                 11   | 3   1   1   .   2   .   .   .   .   1   .   .   1   2   .   .   .   .   .   .   .   .   .   .   
  Hauler                   18   | .   2   .   .   .   .   .   .   .   6   .   .   .   .   .   3   .   .   .   .   5   .   2   .   
  Recycler                 14   | 1   2   2   .   2   2   .   .   .   2   .   .   1   1   .   .   .   .   .   .   .   .   1   .   
  Carrier                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Mechanic                 3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   
  Operator                 11   | .   3   .   .   .   .   .   .   .   4   .   .   .   .   .   3   .   .   .   .   .   .   1   .   
  Drone                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Watcher                  23   | .   3   .   .   .   2   .   .   .   5   .   .   2   .   .   4   .   .   .   .   3   1   3   .   
  Swarmer                  92   | .   9   1   .   .   8   .   .   9   6   .   4   3   3   .   5   4   4   .   11  9   13  .   3   
  Cutter                   7    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   1   .   .   .   .   .   3   .   .   
  Saboteur                 1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    133  | .   11  2   .   5   2   10  5   8   13  .   3   10  2   .   1   3   .   17  3   9   15  14  .   
  Brawler                  11   | .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   2   1   3   .   2   .   
  Duelist                  7    | .   .   .   .   .   .   .   .   1   3   .   .   1   .   .   .   .   .   1   .   .   1   .   .   
  Protector                5    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   1   1   .   
  Sentry                   38   | .   .   .   .   .   1   2   .   4   9   .   .   1   .   .   2   1   .   .   .   5   9   4   .   
  Specialist               2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   
  Hunter                   13   | .   .   .   .   .   .   .   .   .   1   .   .   2   1   .   7   .   .   .   .   2   .   .   .   
  Programmer               17   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   2   6   1   5   .   
  Heavy                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   
  Striker                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Executioner              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
  Assembled                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
Best Kill Streak           13   | 5   7   5   .   4   8   5   2   4   10  .   5   13  6   .   6   4   4   11  4   9   12  7   3   
  Combat Bots Only         12   | .   4   2   .   3   6   5   2   4   6   .   5   11  1   .   5   4   4   11  4   9   12  7   3   
Max Kills in Single Turn   6    | 1   1   1   .   2   4   1   1   4   3   .   4   4   2   .   2   1   1   6   2   5   5   2   1   
  Gunslinging              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Exploded                 6    | .   .   .   .   1   3   .   .   4   3   .   4   3   .   .   .   .   .   6   1   4   4   .   .   
  Melee                    1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -10  -9   -8   -8   -8   -8   -8   -7   -7   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   
--------                   Run   | Jun  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Fac  DSF  Fac  Ext  Cet  Fac  Upp  Upp  War  Pro  Fac  Gar  Fac  Upp  
Damage Taken               12945 | .    759  253  .    60   178  995  73   938  596  .    .    238  1729 29   1150 166  721  141  166  541  1572 2471 169  
  Core                     3166  | .    133  97   .    12   6    180  46   114  47   .    .    50   534  29   343  82   213  107  18   188  100  778  89   
  Absorbed by Shields      304   | .    .    .    .    .    .    78   .    52   .    .    .    .    .    .    .    .    .    .    .    17   142  15   .    
  Redirected to Shielding  157   | .    .    .    .    .    21   43   .    19   .    .    .    .    .    .    .    .    .    .    .    .    .    74   .    
  Regen/Repaired (Parts)   67    | .    .    .    .    .    .    .    .    .    56   .    .    .    .    .    .    .    .    11   .    .    .    .    .    
Core Remaining (%)         46    | 100  .    .    .    3    .    .    .    .    28   .    100  .    .    27   .    .    .    .    23   .    .    .    .    
Volleys Fired              946   | 17   115  34   .    16   34   58   35   84   80   .    8    22   50   .    68   16   21   17   22   60   77   108  4    
  Largest                  3     | 2    2    2    .    2    2    2    2    2    2    .    1    1    1    .    3    2    2    2    2    2    3    3    1    
  Hottest                  223   | 90   96   96   .    112  117  145  48   160  161  .    46   46   60   .    223  114  117  60   60   98   123  148  83   
Shots Fired                1658  | 34   226  69   1    32   59   105  69   161  102  .    8    22   50   .    156  29   33   26   29   91   152  200  4    
  Gun                      933   | 34   226  69   1    25   49   99   69   64   4    .    .    .    2    .    43   12   9    .    .    22   95   110  .    
  Cannon                   566   | .    .    .    .    .    .    4    .    96   46   .    .    .    35   .    113  17   24   12   21   59   45   90   4    
  Launcher                 110   | .    .    .    .    7    10   .    .    1    51   .    7    22   12   .    .    .    .    .    .    .    .    .    .    
  Special                  49    | .    .    .    .    .    .    2    .    .    1    .    1    .    1    .    .    .    .    14   8    10   12   .    .    
  Kinetic                  761   | .    .    .    .    .    .    8    69   62   .    .    .    .    36   .    66   29   33   12   21   81   140  200  4    
  Thermal                  706   | 34   226  69   1    25   49   95   .    96   21   .    .    .    .    .    90   .    .    .    .    .    .    .    .    
  Explosive                154   | .    .    .    .    7    10   .    .    1    51   .    7    22   12   .    .    .    .    14   8    10   12   .    .    
  Electromagnetic          32    | .    .    .    .    .    .    .    .    2    29   .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         71    | 7    19   4    .    7    8    18   8    9    11   .    16   21   9    .    52   70   71   18   16   31   45   15   1    
  Robot Miss Streak        11    | 2    11   3    .    2    7    2    5    4    4    .    .    1    1    .    2    .    2    3    4    3    3    3    1    
  Penetration Max          2     | .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    1    .    .    .    .    2    2    1    .    
  Secondary Targets        10    | .    5    .    .    .    .    2    1    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Max Gunslinging Chain  1     | .    1    .    .    .    .    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Shots Hit Robots           1037  | 23   135  33   .    17   29   66   41   70   51   .    5    7    28   .    114  18   29   22   24   76   111  136  2    
  Core Hits                774   | 7    54   13   .    13   22   26   18   30   83   .    19   40   22   .    63   14   11   54   25   87   92   78   3    
  Critical Kills           32    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    3    1    .    .    .    1    6    20   .    
  Critical Parts Destroyed 33    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    3    .    .    .    .    1    13   15   .    
  Critical Strikes         126   | .    5    3    .    .    1    6    1    1    .    .    .    .    4    .    14   4    5    3    3    6    22   48   .    
    Burn                   15    | .    5    3    .    .    1    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Meltdown               1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                67    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    7    1    .    .    .    3    20   35   .    
    Blast                  34    | .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    7    3    5    .    1    1    1    13   .    
    Corrupt                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Sever                  8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    2    2    1    .    .    
Melee Attacks              10    | .    .    .    .    .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 10    | .    .    .    .    .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            2     | .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           50450 | 279  1611 434  .    532  1004 1062 626  1902 6024 .    1428 3386 1784 .    3666 563  1077 4942 1947 6436 6810 4686 251  
  Guns                     8913  | 279  1611 434  .    219  421  1035 626  485  38   .    .    .    34   .    513  225  207  .    .    592  1504 690  .    
  Cannons                  17954 | .    .    .    .    .    .    27   .    1102 869  .    .    .    684  .    2819 338  870  685  1093 3257 2349 3610 251  
  Explosions               21760 | .    .    .    .    313  583  .    .    315  4961 .    1428 3383 1050 .    334  .    .    3820 554  2151 2482 386  .    
  Melee                    156   | .    .    .    .    .    .    .    .    .    156  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  19    | .    .    .    .    .    .    .    .    .    .    .    .    3    16   .    .    .    .    .    .    .    .    .    .    
  Kinetic                  18857 | .    .    .    .    .    .    28   626  485  .    .    .    .    695  .    1352 563  1077 685  1093 3849 3853 4300 251  
  Thermal                  8093  | 279  1611 434  .    219  421  1034 .    1102 392  .    .    .    .    .    1980 .    .    .    .    293  .    328  .    
  Explosive                20878 | .    .    .    .    313  491  .    .    315  4901 .    1428 3383 1050 .    283  .    .    3820 554  1858 2482 .    .    
  Electromagnetic          799   | .    .    .    .    .    92   .    .    .    575  .    .    .    23   .    51   .    .    .    .    .    .    58   .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 1804  | .    .    .    .    .    .    .    .    .    156  .    .    .    .    .    .    .    .    437  300  436  475  .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         9     | .    2    2    2    2    .    .    .    .    .    .    .    .    9    9    3    .    3    3    .    .    .    4    4    
  Average Corruption       2     | .    1    2    2    2    .    .    .    .    .    .    .    .    7    9    2    .    2    3    .    .    .    2    4    
  Corruption Purged        4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    1    .    
  Corruption Blocked       24    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    24   .    .    .    .    .    .    .    .    
  Effects                  44    | .    8    7    4    4    .    .    .    .    .    .    .    .    3    1    8    .    1    .    .    .    .    8    .    
    Message Errors         15    | .    2    1    1    1    .    .    .    .    .    .    .    .    2    .    4    .    .    .    .    .    .    4    .    
    Matter Fused           4     | .    .    .    1    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Heat Flow Errors       8     | .    2    3    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    
    Energy Discharges      7     | .    3    1    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    .    .    
    Parts Fused            1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Data Loss (minor)      4     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    .    .    1    .    
    Data Loss (major)      2     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
    Misfires               2     | .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Weapon Failures        1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Overload Shots             8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    
  Effects                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
    Short Circuit          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Overflow Damage            1155  | .    .    .    .    .    20   .    .    67   114  .    29   67   110  .    64   .    24   16   49   112  88   395  .    
  Projectiles              627   | .    .    .    .    .    .    .    .    31   48   .    .    .    29   .    40   .    24   3    24   29   56   343  .    
  Explosions               528   | .    .    .    .    .    20   .    .    36   66   .    29   67   81   .    24   .    .    13   25   83   32   52   .    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 73    | .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    7    .    2    7    11   9    17   12   .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  68    | .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    6    .    2    7    10   8    15   12   .    
  Secondary                5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    1    2    .    .    
Self-Inflicted Damage      226   | .    .    .    .    .    .    75   .    .    54   .    .    1    41   .    19   .    .    .    .    .    .    36   .    
  Shots                    7     | .    .    .    .    .    .    1    .    .    2    .    .    .    1    .    2    .    .    .    .    .    .    1    .    
  Rammed                   2     | .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             2     | .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        376   | 166  219  316  154  225  361  376  21   237  313  .    .    36   33   .    292  38   .    204  .    321  343  195  45   
  Average Temperature      70    | 57   36   65   78   81   111  90   8    25   43   .    .    13   10   .    96   27   .    113  .    127  131  50   25   
  Received Heat Transfer   2742  | .    300  21   .    33   36   439  45   423  180  .    .    112  402  9    20   9    .    9    .    22   285  397  .    
  Effects                  8     | .    .    .    .    1    1    1    .    .    .    .    .    .    .    .    2    .    .    .    .    1    2    .    .    
    Shutdowns              1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           2     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Interference           3     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
    Short Circuit          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Damage (minor)         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              4     | .    .    .    .    .    .    .    .    .    2    .    .    .    1    .    1    .    .    .    .    .    .    .    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              2     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Combat Hostiles          2     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Parts Melted             18    | .    5    .    .    1    .    3    .    7    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Heat Transferred         16942 | 684  4302 1301 .    555  1036 2656 .    2025 750  .    .    .    .    .    3283 .    .    .    .    150  .    200  .    
Parts Sabotaged            18    | .    .    .    .    .    .    18   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      4     | .    .    .    .    .    2    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -10  -9   -8   -8   -8   -8   -8   -7   -7   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   
-------                    Run  | Jun  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Fac  DSF  Fac  Ext  Cet  Fac  Upp  Upp  War  Pro  Fac  Gar  Fac  Upp  
Peak Influence             2916 | 30   331  306  .    164  552  930  593  1953 2391 1097 1100 1467 851  316  616  .    .    .    .    1450 2790 2916 .    
  Initial                  1464 | .    19   112  .    .    33   19   453  329  951  1087 767  577  718  316  176  .    .    .    .    426  1015 1464 .    
  Average                  971  | 10   187  201  .    80   279  409  460  1120 1504 1089 939  955  728  316  272  .    .    .    .    389  2236 2091 .    
Maximum Alert Level        5    | .    1    1    .    .    2    3    2    5    5    3    4    4    3    1    2    .    .    .    .    4    5    5    .    
  Low Security (%)         17   | 100  45   43   .    100  40   24   .    .    .    .    .    .    .    .    20   .    .    .    .    48   .    .    .    
  Level 1                  17   | .    54   56   .    .    20   21   22   3    .    .    .    .    .    100  70   .    .    .    .    18   .    .    .    
  Level 2                  11   | .    .    .    .    .    38   40   77   22   .    .    .    20   23   .    9    .    .    .    .    10   .    .    .    
  Level 3                  12   | .    .    .    .    .    .    12   .    23   4    100  73   44   76   .    .    .    .    .    .    14   .    .    .    
  Level 4                  19   | .    .    .    .    .    .    .    .    37   66   .    26   35   .    .    .    .    .    .    .    8    7    29   .    
  Level 5                  19   | .    .    .    .    .    .    .    .    13   28   .    .    .    .    .    .    .    .    .    .    .    92   54   .    
  High Security            1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Sterilizations             1    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          74   | .    7    .    .    .    4    .    3    .    9    .    .    4    3    .    12   .    .    .    .    9    .    23   .    
  Investigation            21   | .    4    .    .    .    1    .    1    .    4    .    .    .    2    .    5    .    .    .    .    3    .    1    .    
  Extermination            5    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    2    .    1    .    
  Reinforcement            23   | .    3    .    .    .    .    .    1    .    4    .    .    2    1    .    6    .    .    .    .    3    .    3    .    
  Assault                  15   | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    14   .    
  Garrison                 10   | .    .    .    .    .    3    .    1    .    .    .    .    1    .    .    .    .    .    .    .    1    .    4    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       4    | .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    1    .    .    .    .    .    .    .    .    
Haulers Reinforced         4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    2    .    1    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -8  -8  -8  -8  -7  -7  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  
---------                  Run  | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Fac Gar Fac Upp 
Distress Signals           17   | .   1   .   .   .   1   .   1   .   5   .   .   .   2   1   1   .   .   1   1   1   .   2   .   
Communications Jammed      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              526  | .   30  11  .   7   19  35  12  32  41  .   9   15  36  4   37  8   8   36  15  35  47  83  6   
  Peak Tracking Total      19   | .   4   3   .   3   4   5   3   6   6   .   4   11  15  5   6   4   4   12  4   6   6   19  4   
  Tactical Retreats        32   | .   .   .   .   2   .   1   .   1   4   .   .   .   4   .   5   .   1   1   .   1   .   11  1   

 Traps                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -8  -7  -7  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  
-------                    Run  | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Fac Gar Fac Upp 
Traps Triggered            30   | .   1   .   .   .   1   5   .   6   1   .   2   .   .   .   3   .   .   1   .   3   2   5   .   
  Indirectly               1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                4    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                9    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   6   .   .   .   .   .   
Most Traps Carried         2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -8  -8  -8  -8  -7  -7  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  
----------                 Run  | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Fac Gar Fac Upp 
Machines Disabled          115  | .   .   .   .   .   6   7   7   10  13  .   2   9   5   .   14  .   .   1   .   18  12  11  .   
  Max in Single Turn       7    | .   .   .   .   .   2   2   1   1   2   .   1   2   1   .   5   .   .   1   .   7   3   3   .   
  Garrison Access          5    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   2   .   
  Garrison Relay           13   | .   .   .   .   .   .   4   .   5   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   
  Phase Generator          2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -8  -8  -8  -8  -7  -7  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  
---------                  Run  | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Fac Gar Fac Upp 
Machines Accessed          105  | .   7   .   5   .   4   2   6   4   15  2   .   1   10  .   17  1   1   5   .   14  4   7   .   
  Terminals                63   | .   5   .   .   .   2   2   5   4   10  1   .   1   10  .   10  .   .   .   .   7   4   2   .   
  Fabricators              8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   3   .   1   .   
  Repair Stations          4    | .   1   .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Scanalyzers              7    | .   .   .   .   .   1   .   .   .   2   1   .   .   .   .   .   .   .   .   .   2   .   1   .   
  Garrison Access          9    | .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   1   .   .   .   .   2   .   3   .   
Total Hacks                334  | .   26  .   50  .   11  5   15  7   57  6   .   1   27  .   49  1   1   16  .   41  5   16  .   
  Successful               199  | .   5   .   50  .   8   1   5   2   37  3   .   1   10  .   26  1   1   16  .   24  4   5   .   
  Failed                   132  | .   20  .   .   .   3   4   10  5   19  3   .   .   17  .   23  .   .   .   .   16  1   11  .   
    Catastrophic           26   | .   3   .   .   .   2   .   2   3   2   1   .   .   3   .   8   .   .   .   .   .   1   1   .   
  Database Lockouts        3    | .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Manual                   105  | .   16  .   1   .   3   .   8   .   17  .   .   .   15  .   25  .   .   .   .   19  1   .   .   
  Terminals                191  | .   22  .   .   .   8   5   14  7   36  1   .   1   27  .   37  .   .   .   .   26  5   2   .   
  Fabricators              20   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   9   .   3   .   
  Repair Stations          13   | .   2   .   .   .   .   .   .   .   9   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Recycling Units          3    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Scanalyzers              25   | .   .   .   .   .   2   .   .   .   10  5   .   .   .   .   .   .   .   .   .   4   .   4   .   
  Garrison Access          14   | .   .   .   .   .   1   .   1   .   2   .   .   .   .   .   1   .   .   .   .   2   .   7   .   
Terminal Hacks             151  | .   4   .   50  .   5   1   4   2   18  1   .   1   10  .   17  1   1   16  .   15  4   1   .   
  Record                   64   | .   .   .   49  .   .   .   .   .   .   .   .   .   .   .   .   .   .   15  .   .   .   .   .   
  Robot Schematic          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Robot Analysis           12   | .   .   .   .   .   1   .   .   .   1   .   .   .   2   .   5   .   .   .   .   3   .   .   .   
  Prototype ID Bank        13   | .   3   .   .   .   1   .   .   .   5   .   .   .   1   .   3   .   .   .   .   .   .   .   .   
  Open Door                7    | .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   1   1   1   .   .   1   .   .   
  Open DSF                 2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Level Access Points      2    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   
  Emergency Access Points  3    | .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Terminal Index           4    | .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   1   .   .   .   
  Garrison Index           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
  Alert Level              4    | .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   1   .   .   .   
  Unreport Threat          11   | .   .   .   .   .   3   .   2   .   .   .   .   .   1   .   2   .   .   .   .   3   .   .   .   
  Surveillance Status      1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Investigation     4    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Recall Extermination     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Recall Reinforcements    3    | .   1   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Components    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Registered Prototypes    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Zone Layout              7    | .   .   .   .   .   .   .   .   .   4   .   .   .   1   .   1   .   .   .   .   1   .   .   .   
  Garrison Registry        2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Patrol Navigation        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  EX-Prototype ID Bank     1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   5   .   .   .   
  Network Status           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
  Load Schematic           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   
  Build                    6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   2   .   .   .   
Repair Station Hacks       9    | .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Scan Component           4    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   4    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Refit                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 17   | .   .   .   .   .   2   .   .   .   10  2   .   .   .   .   .   .   .   .   .   1   .   2   .   
  Insert Component         8    | .   .   .   .   .   1   .   .   .   4   1   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Analyze                  9    | .   .   .   .   .   1   .   .   .   6   1   .   .   .   .   .   .   .   .   .   .   .   1   .   
Garrison Access Hacks      8    | .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   1   .   .   .   .   2   .   2   .   
  Unlock Access            4    | .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Seal Access              4    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   1   .   
Unauthorized Hacks         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Fabnet                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       5    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Used                     2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Hacking Detections         75   | .   7   .   .   .   3   2   6   3   13  1   .   .   8   .   14  .   .   .   .   11  1   6   .   
  Full Trace Events        23   | .   5   .   .   .   1   1   1   1   5   .   .   .   2   .   5   .   .   .   .   2   .   .   .   
  Feedback Events          2    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Corruption             1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hackware Fried         1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Robots Built             7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   3   .   .   .   
    Authchips              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Time                   504  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   286 .   .   .   .   218 .   .   .   
  Total Robot Build Rating 32   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   18  .   .   .   .   14  .   .   .   
Part Schematics Acquired   7    | .   .   .   .   .   1   .   .   .   4   1   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Parts Built              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   175  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   175 .   .   .   .   .   .   .   .   
  Total Part Build Rating  10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   
Parts Repaired             4    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     192  | .   .   .   .   .   .   .   .   .   192 .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     9    | .   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           8    | .   .   .   .   .   1   .   .   .   4   1   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Part Schematics Acquired 7    | .   .   .   .   .   1   .   .   .   4   1   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Parts Damaged            2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -8  -8  -8  -8  -7  -7  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  
------------               Run  | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Fac Gar Fac Upp 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    58   | .   .   .   .   .   .   14  .   21  .   .   .   .   .   .   4   .   .   .   .   .   14  5   .   
  Machine Destruction      47   | .   .   .   .   .   .   14  .   18  .   .   .   .   .   .   .   .   .   .   .   .   14  1   .   
  Programmers              11   | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   4   .   .   .   .   .   .   4   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             14   | .   .   .   .   .   .   .   .   .   .   .   .   1   6   .   .   .   .   .   .   .   7   .   .   
Allies Hacked              2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -10  -9   -8   -8   -8   -8   -8   -7   -7   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   
--------                   Run  | Jun  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Fac  DSF  Fac  Ext  Cet  Fac  Upp  Upp  War  Pro  Fac  Gar  Fac  Upp  
Total Allies               36   | .    .    2    .    1    .    2    .    .    1    .    1    1    10   .    4    .    .    .    .    3    11   .    .    
  Largest Group            9    | .    .    2    .    1    1    2    1    1    1    .    1    2    5    .    2    .    .    .    .    2    9    5    .    
  Highest-Rated Group      397  | .    .    43   .    31   31   125  85   85   90   .    90   119  255  .    74   .    .    .    .    74   397  324  .    
  Highest-Rated Ally       95   | .    .    31   .    31   31   85   85   85   90   .    90   90   90   .    37   .    .    .    .    65   95   95   .    
Total Orders               10   | .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    5    .    .    .    .    .    .    3    .    
  STAY                     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  FOLLOW                   1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  EXPLORE                  8    | .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    3    .    .    .    .    .    .    3    .    
Ally Attacks               243  | .    .    21   .    5    13   13   9    11   7    .    4    14   52   .    18   .    .    .    .    .    25   51   .    
  Total Damage             7827 | .    .    228  .    65   165  455  199  735  194  .    156  289  1408 .    297  .    .    .    .    .    1227 2409 .    
  Kills                    66   | .    .    5    .    .    1    12   3    7    1    .    2    4    10   .    .    .    .    .    .    .    6    15   .    
Allies Corrupted           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Field Lobotomies           5    | .    .    .    .    .    .    2    .    .    1    .    1    .    1    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -8  -7  -7  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  
-------                    Run  | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Fac Gar Fac Upp 
Robot Analysis Total       12   | .   .   .   .   .   1   .   .   .   1   .   .   .   2   .   5   .   .   .   .   3   .   .   .   
Derelict Logs Recovered    3    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   
Drone Launches             11   | .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   4   .   .   .   .   .   .   4   .   
  Drone Recoveries         2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -8   -8   -8   -8   -7   -7   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   
-------------              Run   | Jun  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Fac  DSF  Fac  Ext  Cet  Fac  Upp  Upp  War  Pro  Fac  Gar  Fac  Upp  
Turns Passed               17929 | 137  1064 551  285  447  426  1159 180  2430 1725 47   247  334  650  35   1592 299  466  855  771  1181 1496 1466 86   
Spaces Moved               18827 | 67   937  541  494  532  539  1197 261  1450 1921 95   247  445  457  54   1912 642  1152 995  683  1281 1260 1501 164  
  Core                     692   | 3    7    .    .    .    .    8    .    .    192  .    .    .    120  54   152  3    .    .    .    .    3    150  .    
  Treads                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     3817  | .    .    .    .    .    .    434  .    1190 5    .    .    .    63   .    .    .    .    296  682  451  532  164  .    
  Wheels                   685   | 64   336  .    .    .    .    .    .    .    .    .    .    .    67   .    218  .    .    .    .    .    .    .    .    
  Hover                    9665  | .    594  541  494  532  539  8    .    .    1724 95   247  445  95   .    1542 35   .    131  1    830  725  1087 .    
  Flight                   3968  | .    .    .    .    .    .    747  261  260  .    .    .    .    112  .    .    604  1152 568  .    .    .    100  164  
  Fastest Speed            26    | 50   56   56   56   56   50   26   27   27   43   48   48   48   45   50   50   32   30   35   100  43   48   43   45   
  Average Speed            64    | 97   66   58   56   60   50   63   27   104  52   48   82   51   71   50   57   34   32   70   100  68   81   64   45   
  Slowest Speed            350   | 100  200  61   56   61   50   300  27   190  350  48   108  108  240  50   180  150  35   190  126  170  200  160  45   
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            47    | .    .    .    .    .    .    11   3    24   .    .    .    .    1    .    .    .    6    .    .    .    .    2    .    
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       60    | 5    97   74   91   90   42   68   21   88   99   3    98   11   60   23   47   68   93   93   80   31   91   43   28   
  Regions Visited          23
    Branch Regions         10
  Pre-discovered Areas     3     | .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Known Exits Taken        8     | .    .    .    .    .    1    .    1    .    1    1    .    .    1    .    1    .    .    .    .    1    .    1    .    
  Unknown Exits Taken      11    | 1    1    1    1    1    .    .    .    .    .    .    .    1    .    1    .    1    1    1    1    .    .    .    .    
Scrap Searched             7     | .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    .    .    1    
Spaces Dug                 27    | .    .    .    .    .    .    .    .    .    .    .    .    .    12   .    7    .    .    .    .    .    4    4    .    
Terrain Destroyed          2103  | .    .    .    .    25   68   80   .    20   665  .    57   173  56   .    71   9    9    146  141  234  289  59   1    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               156   | .    .    .    .    .    .    .    .    .    7    .    .    .    17   .    16   9    9    10   14   28   17   28   1    
  AOE                      1946  | .    .    .    .    25   68   80   .    20   658  .    57   173  39   .    55   .    .    136  127  206  271  31   .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -8   -8   -8   -8   -7   -7   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   
---------                  Run   | Jun  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Fac  DSF  Fac  Ext  Cet  Fac  Upp  Upp  War  Pro  Fac  Gar  Fac  Upp  
Total                      23041 | 99   1167 707  502  620  635  1475 305  2195 2504 95   282  527  711  61   2269 692  1202 1121 741  1489 1633 1836 173  
  Wait                     2175  | .    39   123  .    67   42   83   11   540  419  .    6    40   125  8    196  17   2    48   33   106  162  108  .    
  Move                     18726 | 66   936  540  493  531  538  1179 254  1413 1920 94   246  444  454  53   1911 641  1139 994  682  1280 1258 1496 164  
  Hop                      30    | .    .    .    .    .    .    6    3    12   .    .    .    .    1    .    .    .    6    .    .    .    .    2    .    
  Pick Up                  121   | 4    18   1    1    1    5    8    .    13   12   .    8    1    5    .    13   4    2    5    .    3    7    9    1    
  Fast Attach              238   | 8    4    .    1    1    2    31   .    15   22   1    2    3    16   .    34   2    10   20   2    8    18   37   1    
  Attach                   99    | .    1    .    2    .    7    7    .    5    8    .    2    2    9    .    9    5    6    2    .    3    11   18   2    
  Detach                   79    | 1    2    .    1    .    1    7    .    4    8    .    1    2    4    .    9    3    7    5    .    2    9    13   .    
  Swap                     130   | 3    21   5    1    3    3    19   1    14   3    .    2    .    .    .    4    .    2    8    .    14   11   16   .    
  Drop                     262   | .    31   4    3    1    3    25   1    33   22   .    7    2    9    .    25   4    7    22   2    13   18   29   1    
  Fire                     946   | 17   115  34   .    16   34   58   35   84   80   .    8    22   50   .    68   16   21   17   22   60   77   108  4    
  Melee                    10    | .    .    .    .    .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      2     | .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            123   | .    .    .    .    .    .    52   .    58   .    .    .    .    .    .    .    .    .    .    .    .    13   .    .    
  Rewire                   96    | .    .    .    .    .    .    .    .    .    .    .    .    10   37   .    .    .    .    .    .    .    49   .    .    
  Trap                     4     | .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials (discovered 4 exits: [*Mat x3] / [*Min])
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles
-9/Mines
-8/Materials (discovered 2 exits: *Fac / Gar)
-8/Garrison (discovered 2 exits: *Mat x2)
-8/Materials (discovered 4 exits: Fac x3 / Gar)
-8/Garrison (discovered 4 exits: *Mat x4)
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory
-7/DSF
-6/Factory
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus
-5/Factory (discovered 3 exits: *Fac / *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *War)
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 5 exits: Res / *Upp x2 / *Arm / Gar)
-4/Garrison (discovered 3 exits: *Fac x3)
-4/Factory (discovered 2 exits: *Upp / Gar)
-4/Upper Caves

 History 
---------
  Turn | Location           | Event
    20 | -11/Junkyard       | Discovered new exit (range 16)
   138 | -11/Junkyard       | Entered Materials
   300 | -10/Materials      | Build established: Mutant
   402 | -10/Materials      | Discovered new exit (range 9)
   680 | -10/Materials      | Discovered new exit (range 13)
   706 | -10/Materials      | Discovered new exit (range 13)
   871 | -10/Materials      | Central database locked down
  1066 | -10/Materials      | Discovered new exit (range 9)
  1082 | -10/Materials      | Core integrity fell below 50%
  1202 | -10/Materials      | Entered Mines
  1241 | -10/Mines          | Discovered new exit (range 6)
  1296 | -10/Mines          | Discovered new exit (range 10)
  1495 | -10/Mines          | Core integrity fell below 20%
  1532 | -10/Mines          | Assembled infested the area
  1751 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  1751 | -10/Mines          | Discovered new exit (range 5)
  1753 | -10/Mines          | Entered Exiles
  1768 | -10/Exiles         | Met 8R-AWN
  1776 | -10/Exiles         | Met EX-HEX
  1793 | -10/Exiles         | Met EX-BIN
  1802 | -10/Exiles         | Aligned with FarCom system
  1803 | -10/Exiles         | Given EX-Vault access code
  1825 | -10/Exiles         | Opened EX-Vault
  1832 | -10/Exiles         | Found Field Lobotomy Kit
  1844 | -10/Exiles         | Warned to stay clear of 0b10 Research branches
  1860 | -10/Exiles         | Met EX-DEC
  1864 | -10/Exiles         | Learned location of Zion (-6)
  1888 | -10/Exiles         | Visited The Gauntlet
  2032 | -10/Exiles         | Discovered new exit (range 12)
  2038 | -10/Exiles         | Left Exiles lab with Field Lobotomy Kit
  2038 | -10/Exiles         | Entered Mines
  2052 | -9/Mines           | Learned location of Storage (-7)
  2173 | -9/Mines           | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground
  2358 | -9/Mines           | Discovered new exit (range 12)
  2376 | -9/Mines           | Received a Mining Laser from a helpful Derelict
  2485 | -9/Mines           | Entered Materials
  2485 | -8/Materials       | Accompanied by 1 ally
  2485 | -8/Materials       | Evolved 4 slots: Propulsion x2, Utility x2
  2502 | -8/Materials       | Garrison activated, responded to threat
  2716 | -8/Materials       | Garrison activated, responded to threat
  2758 | -8/Materials       | Identified exit to Garrison
  2767 | -8/Materials       | Build established: Scavenger-Mutant
  2832 | -8/Materials       | Discovered new exit (range 13)
  2870 | -8/Materials       | Hacking Suite fried by hacking feedback
  2911 | -8/Materials       | Entered Garrison
  2990 | -8/Garrison        | Lost 4 parts (4n)
  3084 | -8/Garrison        | Garrison Relay disabled
  3412 | -8/Garrison        | Triggered checkpoint
  3452 | -8/Garrison        | Phase Generator disabled
  3452 | -8/Garrison        | Spotted B-75 Beast
  3496 | -8/Garrison        | Discovered new exit (range 13)
  3538 | -8/Garrison        | Triggered checkpoint
  3581 | -8/Garrison        | Garrison Relay disabled
  3624 | -8/Garrison        | Garrison Relay disabled
  3767 | -8/Garrison        | Assimilated B-75 Beast with FLK Orb
  3814 | -8/Garrison        | Assimilated X-62 Marksman with FLK Orb
  3922 | -8/Garrison        | Triggered checkpoint
  3995 | -8/Garrison        | Garrison Relay disabled
  4051 | -8/Garrison        | Discovered new exit (range 10)
  4062 | -8/Garrison        | Build established: Scavenger-Sprinter
  4070 | -8/Garrison        | Entered Materials
  4070 | -8/Materials       | Accompanied by 1 ally
  4091 | -8/Materials       | Identified exit to Factory
  4240 | -8/Materials       | Identified exit to Garrison
  4250 | -8/Materials       | Entered Garrison
  4250 | -8/Garrison        | Accompanied by 1 ally
  4256 | -8/Garrison        | Triggered checkpoint
  4314 | -8/Garrison        | Garrison Relay disabled
  4318 | -8/Garrison        | Lost 3 parts (1p1n1u)
  4429 | -8/Garrison        | Triggered checkpoint
  4449 | -8/Garrison        | Triggered checkpoint
  4526 | -8/Garrison        | Triggered checkpoint
  4530 | -8/Garrison        | Core integrity fell below 50%
  4814 | -8/Garrison        | Build established: Scavenger-Mutant
  4821 | -8/Garrison        | Discovered new exit (range 12)
  4868 | -8/Garrison        | Triggered checkpoint
  5022 | -8/Garrison        | Garrison Relay disabled
  5078 | -8/Garrison        | Triggered checkpoint
  5124 | -8/Garrison        | Triggered checkpoint
  5251 | -8/Garrison        | Garrison Relay disabled
  5263 | -8/Garrison        | Discovered new exit (range 63)
  5263 | -8/Garrison        | Discovered new exit (range 13)
  5263 | -8/Garrison        | Discovered new exit (range 45)
  5263 | -8/Garrison        | Discovered new exit (range 22)
  5639 | -8/Garrison        | Garrison Relay disabled
  5876 | -8/Garrison        | Triggered checkpoint
  5893 | -8/Garrison        | Garrison Relay disabled
  6680 | -8/Garrison        | Entered Materials
  7056 | -8/Materials       | Build established: Mutant
  7208 | -8/Materials       | Central database locked down
  7366 | -8/Materials       | Lost 7 parts (5n2w)
  7383 | -8/Materials       | Assimilated H-61 Shepherd with FLK Orb
  7813 | -8/Materials       | Repaired Broken Smartbomb Launcher
  8019 | -8/Materials       | Repaired Airjet
  8059 | -8/Materials       | Repaired Airjet
  8059 | -8/Materials       | Build established: Hacker-Mutant
  8098 | -8/Materials       | Repaired Concussive RPG
  8280 | -8/Materials       | First assault squad dispatched
  8405 | -8/Materials       | Entered Factory
  8405 | -7/Factory         | Evolved 2 slots: Utility x1, Weapon x1
  8432 | -7/Factory         | Identified exit to DSF
  8452 | -7/Factory         | Entered DSF
  8460 | -7/DSF             | Assimilated H-61 Shepherd with FLK Orb
  8470 | -7/DSF             | Additional patrols routed to DSF
  8517 | -7/DSF             | Discovered new exit (range 15)
  8672 | -7/DSF             | Sterilization system engaged
  8692 | -7/DSF             | Ambient heat levels rising (+10)
  8699 | -7/DSF             | Entered Factory
  8699 | -6/Factory         | Accompanied by 1 ally
  8699 | -6/Factory         | Evolved 2 slots: Utility x2
  8948 | -6/Factory         | Destroyed 11 combat bots
  8966 | -6/Factory         | Discovered new exit (range 6)
  8995 | -6/Factory         | Garrison activated, responded to threat
  9033 | -6/Factory         | Entered Extension
  9033 | -6/Extension       | Accompanied by 2 allies
  9130 | -6/Extension       | Spotted B-75 Beast
  9134 | -6/Extension       | Assimilated B-75 Beast with FLK Orb
  9137 | -6/Extension       | Spotted B-75 Beast
  9159 | -6/Extension       | Allies destroyed B-75 Beast
  9176 | -6/Extension       | Lost 4 parts (3n1u)
  9214 | -6/Extension       | Rescued a captive Derelict
  9215 | -6/Extension       | Rescued a captive Derelict
  9278 | -6/Extension       | Lost 6 parts (3n2u1w)
  9308 | -6/Extension       | Disrupted transfer network
  9435 | -6/Extension       | Identified exit to Cetus
  9475 | -6/Extension       | Lost 6 parts (1p3n2w)
  9567 | -6/Extension       | Crushed by falling debris
  9579 | -6/Extension       | Rescued a captive Derelict
  9643 | -6/Extension       | Core integrity fell below 50%
  9670 | -6/Extension       | Lost 4 parts (2n2u)
  9673 | -6/Extension       | Discovered new exit (range 10)
  9681 | -6/Extension       | Disrupted transfer network
  9683 | -6/Extension       | Entered Cetus
  9691 | -6/Cetus           | Spotted Cetus Guard
  9691 | -6/Cetus           | Spotted Cetus Guard
  9691 | -6/Cetus           | Spotted Cetus Guard
  9703 | -6/Cetus           | Discovered new exit (range 16)
  9718 | -6/Cetus           | Entered Factory
  9718 | -5/Factory         | Evolved 2 slots: Utility x2
  9881 | -5/Factory         | Lost 4 parts (1p1n1u1w)
  9950 | -5/Factory         | Fabricated E-15 Imp?
 10379 | -5/Factory         | Build established: Mutant
 10397 | -5/Factory         | Fabricated Mak. Hover Unit?
 10533 | -5/Factory         | Identified exit to Upper Caves
 10783 | -5/Factory         | Spotted B-75 Beast
 10857 | -5/Factory         | Discovered new exit (range 6)
 11010 | -5/Factory         | Fabricated P-60 Hacker (x2)
 11015 | -5/Factory         | Cargo convoy interrupted
 11158 | -5/Factory         | Build established: Hacker-Gunner
 11284 | -5/Factory         | Lost 6 parts (1p4n1u)
 11310 | -5/Factory         | Entered Upper Caves
 11379 | -5/Upper Caves     | Met a Warlord Commander
 11380 | -5/Upper Caves     | Learned location of Warlord (-5)
 11387 | -5/Upper Caves     | Found Encrypted Comm Array
 11394 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 11507 | -5/Upper Caves     | Learned location of 1 exit from Factory
 11538 | -5/Upper Caves     | Discovered new exit (range 19)
 11609 | -5/Upper Caves     | Entered another Upper Caves area
 11627 | -5/Upper Caves     | Discovered new exit (range 6)
 11628 | -5/Upper Caves     | Spotted B-75 Beast
 11657 | -5/Upper Caves     | Destroyed B-75 Beast
 11792 | -5/Upper Caves     | Core integrity fell below 50%
 11903 | -5/Upper Caves     | Learned 4 Factory zone layouts
 12032 | -5/Upper Caves     | Lost 5 parts (1p2n1u1w)
 12036 | -5/Upper Caves     | Discovered new exit (range 9)
 12075 | -5/Upper Caves     | Entered Warlord
 12087 | -5/Warlord         | System corruption cleaned by Quarantine Array
 12258 | -5/Warlord         | Warlord's base attacked by MAIN.C
 12264 | -5/Warlord         | Found Prototype Special Weapon
 12264 | -5/Warlord         | Identified RU-N14's Throwing Claymores v3
 12287 | -5/Warlord         | Build established: Hacker-Mutant
 12321 | -5/Warlord         | Met Warlord
 12462 | -5/Warlord         | Destroyed 11 combat bots
 12549 | -5/Warlord         | Found RU-N14's Throwing Claymores v3
 12552 | -5/Warlord         | Found RU-N14's Throwing Claymores v3
 12556 | -5/Warlord         | Found RU-N14's Throwing Claymores v3
 12562 | -5/Warlord         | Found RU-N14's Throwing Claymores v3
 12608 | -5/Warlord         | Warlord forces counterattacked
 12708 | -5/Warlord         | Found Prototype Processor
 12708 | -5/Warlord         | Identified Exp. Core Analyzer
 12764 | -5/Warlord         | Spotted Executioner
 12768 | -5/Warlord         | Spotted Striker
 12770 | -5/Warlord         | Spotted Executioner
 12772 | -5/Warlord         | Destroyed Striker
 12775 | -5/Warlord         | Destroyed Executioner
 12778 | -5/Warlord         | Destroyed Executioner
 12783 | -5/Warlord         | Discovered new exit (range 17)
 12786 | -5/Warlord         | Build established: Hacker-Gunner
 12799 | -5/Warlord         | Destroyed 10 combat bots
 12865 | -5/Warlord         | Spotted Executioner
 12865 | -5/Warlord         | Spotted Executioner
 12865 | -5/Warlord         | Spotted Striker
 12867 | -5/Warlord         | Destroyed Executioner
 12877 | -5/Warlord         | Destroyed Striker
 12890 | -5/Warlord         | Destroyed Executioner
 12911 | -5/Warlord         | Destroyed 8 combat bots
 12914 | -5/Warlord         | Found Prototype Processor
 12914 | -5/Warlord         | Identified Exp. Targeting Computer
 12930 | -5/Warlord         | Entered Proximity Caves
 13064 | -4/Proximity Caves | Spotter reported a threat
 13499 | -4/Proximity Caves | Build established: Scavenger-Mutant
 13555 | -4/Proximity Caves | Discovered new exit (range 16)
 13559 | -4/Proximity Caves | Spotter reported a threat
 13701 | -4/Proximity Caves | Entered Factory
 13701 | -4/Factory         | Evolved 2 slots: Utility x2
 13702 | -4/Factory         | Identified exit to Research
 13770 | -4/Factory         | Identified exit to Upper Caves
 13770 | -4/Factory         | Identified exit to Armory
 14070 | -4/Factory         | Fabricated P-60 Hacker?
 14460 | -4/Factory         | Central database locked down
 14576 | -4/Factory         | Spotted B-86 Titan
 14637 | -4/Factory         | Destroyed 9 combat bots
 14641 | -4/Factory         | Identified exit to Garrison
 14642 | -4/Factory         | Fabricated I-47 Archangel?
 14808 | -4/Factory         | Destroyed 7 combat bots
 14853 | -4/Factory         | Garrison activated, responded to threat
 14882 | -4/Factory         | Entered Garrison
 14882 | -4/Garrison        | Accompanied by 1 ally
 14898 | -4/Garrison        | Garrison Relay disabled
 14908 | -4/Garrison        | Destroyed 7 combat bots
 14925 | -4/Garrison        | Spotted B-86 Titan
 14949 | -4/Garrison        | Triggered checkpoint
 14949 | -4/Garrison        | Triggered checkpoint
 14972 | -4/Garrison        | Triggered checkpoint
 14989 | -4/Garrison        | Phase Generator disabled
 15051 | -4/Garrison        | Destroyed B-86 Titan
 15102 | -4/Garrison        | Triggered checkpoint
 15137 | -4/Garrison        | Discovered new exit (range 32)
 15137 | -4/Garrison        | Discovered new exit (range 60)
 15137 | -4/Garrison        | Discovered new exit (range 56)
 15168 | -4/Garrison        | Triggered checkpoint
 15200 | -4/Garrison        | Triggered checkpoint
 15244 | -4/Garrison        | Garrison Relay disabled
 15406 | -4/Garrison        | Lost 3 parts (1n2u)
 15411 | -4/Garrison        | Destroyed 12 combat bots
 15436 | -4/Garrison        | Triggered checkpoint
 15542 | -4/Garrison        | Rescued a captive Derelict
 15542 | -4/Garrison        | Rescued a captive Derelict
 15622 | -4/Garrison        | Build established: Scavenger-Gunner
 15666 | -4/Garrison        | Triggered checkpoint
 15704 | -4/Garrison        | Lost 3 parts (2n1w)
 16084 | -4/Garrison        | Triggered checkpoint
 16098 | -4/Garrison        | Garrison Relay disabled
 16198 | -4/Garrison        | Found embedded Infiltrators
 16265 | -4/Garrison        | Identified exit to Factory
 16271 | -4/Garrison        | Attempted to access garrison exit controls, blocked by remote lockdown
 16361 | -4/Garrison        | Build established: Scavenger-Mutant
 16378 | -4/Garrison        | Entered Factory
 16378 | -4/Factory         | Accompanied by 5 allies
 16615 | -4/Factory         | Identified exit to DSF
 16628 | -4/Factory         | First assault squad dispatched
 16978 | -4/Factory         | Garrison activated, responded to threat
 17035 | -4/Factory         | Lost 5 parts (5u)
 17324 | -4/Factory         | Build established: Scavenger-Gunner
 17444 | -4/Factory         | Garrison activated, responded to threat
 17495 | -4/Factory         | Destroyed 7 combat bots
 17531 | -4/Factory         | Identified exit to Garrison
 17615 | -4/Factory         | High security lockdown imminent
 17669 | -4/Factory         | Core integrity fell below 50%
 17695 | -4/Factory         | High security lockdown engaged
 17760 | -4/Factory         | Lost 8 parts (1p3n3u1w)
 17821 | -4/Factory         | Core integrity fell below 20%
 17843 | -4/Factory         | Discovered exit to Upper Caves (range 4)
 17844 | -4/Factory         | Entered Upper Caves
 17930 | -4/Upper Caves     | Destroyed by S-27 Virus with Autogun

 Last Messages 
---------------
17843_ EXIT=FOUND: UPPER CAVES
LOCATION=UPPER CAVES
GOAL=ESCAPE
17853_ Searching scrap...
17853_ Found Mak. Shrapnel Gun.
17853_ Found Com. Matter Pod.
17853_ Found Mak. ECM Suite.
17853_ Found Wheel.
17853_ Found 17 Matter.
17854_ Acquired 17 matter.
17854_ Acquired Mak. ECM Suite.
17855_ Dropped Mak. ECM Suite.
17861_ Acquired Com. Matter Pod.
17892_ 4C-9EF(k) breaks down the debris.
17892_ YB-29K(k) breaks down the debris.
17925_ S-27 Virus destroyed. <x2>
17927_ Imp. System Guard destroyed.
17928_ Acquired 6 matter.
17929_ VTOL Module fries itself beyond repair.
17929_ S-27 Virus destroyed.

 Map 
-----
+----------------------------------------------------+
|                                                    |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ????????????????????????????????####?????????????? |
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| ????????????????????????????##     ??????????????? |
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| ????????????#  #???#  ####%#*   #??? ####        ? |
| ?????????????#  ##?#  #???##    ###              ? |
| ????????????##    ##  #######             #??   #? |
| ?????????????             #?#            #???#  #? |
| ???????????????#          ###           ##???#  #? |
| ???????????????#                       ##????#  #? |
| ???????????????#                     ###?????#  ## |
| ???????????????#          ####      ##??######     |
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| ???????????????# #    #????????   ##??#      #??## |
| ?????????????????#   ##?????###########     #???#  |
| ?????????????????#   #####??#             #?????#  |
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| ??????????????????              """"""        ###  |
| ?????????????????######          ""###  #          |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           69
Energy Generation          25
Energy Capacity            290
Matter Stores              450
Matter Capacity            450
Sight Range                23
Terrain Scan Range         24
Terrain Scan Density       10
Jamming Range              14
Power Amplification        60
Additional Mass Support    16
Corruption Containment     12
Armor Coverage             225
Core Shielding             30
Propulsion Shielding       33
Weapon Cycling             30
Phase Shifting             15
Evasion (%)                74
Targeting Accuracy         64
Launcher Accuracy          40
Target Analysis            12
Core Analysis              8
Armor Integrity Analysis   30
Recoil Reduction           6
Salvage Targeting          1
Offensive Hacking          37
Defensive Hacking          10
Authchip Count             5

 Item Schematics 
-----------------
            Mak. Hover Unit | -8/Materials | Scanalyzed
          Mak. Power Source | -8/Materials | Scanalyzed
         Smartbomb Launcher | -8/Materials | Scanalyzed
 Launcher Guidance Computer | -8/Materials | Scanalyzed
              Hacking Suite | -8/Materials | Scanalyzed
        Adv. Cooling System | -7/Factory   | Scanalyzed
               Hyp. Railgun | -4/Factory   | Scanalyzed

 Robot Schematics 
------------------
    P-60 Hacker | -5/Factory | Hacked
 I-47 Archangel | -5/Factory | Hacked

 Fabricated
------------
        E-15 Imp | x2 | -5/Factory | Preloaded
 Mak. Hover Unit | x2 | -5/Factory 
     P-60 Hacker | x2 | -5/Factory | Authchip
     P-60 Hacker | x2 | -4/Factory 
  I-47 Archangel | x1 | -4/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Perfect Aim
Preemptive Strike

 Challenges 
------------
None

 Game 
------
Seed              GodVariableStorm
  Manual?         0
Play Time         04:55:24
  Cumulative      136.8 hours
  Start           2024.02.18 @ 22:08:57
  End             2024.02.19 @ 03:04:58
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          69
  Rogue           69
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             59
Gallery%          61
Achievement%      52
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              12/Proggy
Map View          83x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: 646b2e1b-6e2a-4bb8-b323-74ef86918428